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Faction Alliances and Relations Revision

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Faction Alliances and Relations Revision
Offline looqas
05-19-2009, 02:42 PM, (This post was last modified: 05-19-2009, 03:32 PM by looqas.)
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There's been talk about Hessians and Outcast alliance not needed due to changed circumstances in 4.85.

I feel that we, as community, should discuss and take a good look on the alliances as a whole. To cut all the old alliances that were forged out of necessity and in general just prune the tangled mess a bit.

So, opinions what should be changed if any? Possible side-effects?

I stated that I'm all in favor of putting OC and Hessians to neutral.

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Offline Benjamin
05-19-2009, 02:48 PM,
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I think maybe less controversially there could be a differentiation between alliances 'of goodwill' (i like u-u like me) and alliances where everyone just flies around in each other's ships using each other's guns all day. There should be a lot less of the latter.

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Offline Linkus
05-19-2009, 03:13 PM,
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Cut off the Outcast link to Rheinland completely.
None of the unlawful groups there seem to like cardimine and they are fervently nationalist so I doubt they appreciate the outside influence too.
In reality the Outcasts and Hessians don't do very much together. It seems to basically just be a sign of goodwill type thing they have going on.

Increase relations between the Molly's and Hessians.
They are both good for mining, they are both sitting on resources that are valuble, they are both in the same region of space and they both hate Corsairs while not disliking each other for any apparant reason. They share a common border against Corsairs whilst not having any real reason to dislike each other and the Molly's also are becoming a somewhat sizeable force too, with influence in their regions for definite.





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Offline looqas
05-19-2009, 03:36 PM,
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You are right Benjamin. I worded the thing a bit too harshly. I changed the topic to reflect more on the discussion we should be having here, which is an open discussion concerning all inter faction relations. If they need to be changed or not?

Disco evolves, so should the relations too. There are some relations that are not anymore relevant and just plain confusing sometimes. The prime example is IMO the Hessian - OC. In general I think OC's relations to others should be discussed. But this discussion is by no means limited to OC.

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Offline Zapp
05-19-2009, 03:44 PM,
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Hessians
Are allied to: LWB, Bundschuh, Outcasts, Mollys
Should be allied to: LWB, Bunds, Unioners (maybe), Mollys

Unioners
Are allied to: no one
Should be allied to: Bunds, LWB (maybe), Hessians (maybe), Rogues (maybe, since they do trade in Bering/Hudson)

Bunds
Are allied to: Hessians
Should be allied to: Unioners, LWB, Hessians (basically, the most congenial of the Rheinland pirate groups here, I think they should definitely be friendly with all the others)

Outcasts
Are allied to: GC, Rogues, Hackers, Mollys, Hessians
Should be allied to: GC, Hackers, Rogues (maybe; this revolves around the Rogues not being -that- addicted to Cardamine, as shown by Del's group of Rogues, and the fact that the Rogues aren't likely to be picking a side in some Hispanic war on the back end of Sirius)

Mollys
Are allied to: Outcasts, Hessians, Rogues
Should be allied to: Hessians, Rogues, Unioners (maybe, since they do trade in Hudson/Bering)

Rogues
Are allied to: Outcasts, Mollys, Hackers
Should be allied to: Mollys, Hackers

Corsairs
Are allied to: FA, Hogosha, Gaians, Order
Should be allied to: Order, Gaians (maybe; really, the Corsairs and Kusarians aren't that friendly. As I understand it, the first two never even meet and if they do meet, it'll be the FA and/or Hogosha telling the Corsairs to get outta Kusari; also, the Gaian/Corsair relationship never made much sense to me)


In my opinion, polarizing all pirate groups into the Outcast camp and the Corsair camp is ridiculous. War by proxy doesn't make much sense in this case, as when do Outcasts and Corsairs really meet anywhere but in the Edge Worlds? What would they care if their allies blew each other up? All in all, I'm all for dissolving the big "alliances".

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Offline Benjamin
05-19-2009, 05:31 PM,
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About the Mollys:
I might be wrong, but is New London the only place outside of the edge worlds where both Corsair and Outcast NPCs both spawn?

This is going to drive the Mollys one of two ways, imo. Obviously they hate the corsairs, that's not going to change.

Now, with the Outcast presence in Bretonia, they can really go one of two ways.
One, allying with the outcasts to drive the corsairs out.
Two, telling them both to gtfo.

Closer ties with the Hessians might cause the second ideology to travel to the Mollys via osmosis or whatever. Rheinland unlawfuls are all connected to each other, but stand apart from the sair/oc thing (No NPCs in rheinland I don't think). This will probably appeal to the Mollys (I would assume) and an alliance with the Hessians might teach them how/help them/etc/make this more achievable/attractive for them.

Lets get a molly in here?

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Offline Montezuma/Kukulcan
05-19-2009, 05:35 PM,
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Also, the Corsairs should be allied to the Hogosha, read the infocard for the Hawaii to see why.

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Offline Primus Avatar
05-19-2009, 05:42 PM,
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' Wrote:Unioners
Are allied to: no one
Should be allied to: Bunds, LWB (maybe), Hessians (maybe), Rogues (maybe, since they do trade in Bering/Hudson)

I disagree, its one thing being considered a criminal, and another actually being one.

Why would a political group like the Unioners side with a dangerous "pirate" group like the Hessians?

And why LWB and Bunds? Don't they have different motives and political views?

my 2 cents

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Offline Altaris
05-19-2009, 05:42 PM,
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I must say that i agree even i have OC character as well. Corsairs are with Outcasts the biggest pirate faction. But Corsair don't have, unlike the Outcasts, allies all over the Sirius, so they can't fly everywhere. But Outcasts does. With this change they're zone of influence will be reduced. I think that is fair.

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Offline Blodo
05-19-2009, 05:48 PM,
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' Wrote:I disagree, its one thing being considered a criminal, and another actually being one.

Why would a political group like the Unioners side with a dangerous "pirate" group like the Hessians?

And why LWB and Bunds? Don't they have different motives and political views?

my 2 cents
1. The Hessians are still driven by political motives. They just choose a way of "the ends justifies the means" to do it, and recruit basically anybody into the movement.
2. The Hessians smuggle their diamonds (the same ones that fund their revolution) to Liberty through the Unioners and Rogues. Unioners get a cut of the profits for their own cause.
3. Bundschuh are seen a lot in Unioner space fighting alongside Unioners, clearly they work together to some degree.
4. LWB and Unioners meet in New Berlin, and are probably quite fond of each other anyways, since both of them are fighting for their rights.

Anyways, I agree with Zapp's post except:
Corsairs should be allied to Hogosha and AFA rather than the Order and Gaians. The Order should be neutral in the Corsair-Outcast war frankly... and the Gaians would probably not care at all either way as well.
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