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  Discovery Gaming Community Role-Playing Stories and Biographies
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Apprentice Thorn - Biography of a Technomage

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Apprentice Thorn - Biography of a Technomage
Offline Aranea Thorn
06-06-2025, 09:35 PM,
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Posts: 7
Threads: 4
Joined: Jun 2025

Ghosts of the Barbed Web

Like her sister Thallia, Aranea Thorn was born on Cambridge and was a child prodigy. Unlike her sister whose skills were technological, Aranea's were mathematical perceptions. Four dimensional perceptions came easy to her. The various models and simulations used in formulating jump gates, travel lanes and mapped out wormholes made as much sense to her as any other virtual space simulation. Due to her mental modelling of 4-D space, she would often grow frustrated with her peers as well as her own limitations. Knowing there is a place through which movement should be possible, but your body simply cannot go there, and no one else can see it, does make frustration guaranteed

Shimmer in the Web

The human body is a full of horrid limitations to one who can perceive in ways others cannot. They can see paths their own bodies cannot walk. They can see how orientations can be altered but the human body just doesn't bend that way because it does not exist within the higher dimensions. The inability of age peers, as well as adults, to even grasp what she tried to do and explain left her feeling isolated and alone. The basic social needs were met, but still, something so obvious to her was beyond the grasp of many who relied on mathematics to understand what she merely intuited. The only person who ever seemed to come close to understanding her was her sister Thallia. The rare messages were a relief for the girl growing up.

The Lonely Walk

During one of Thallia's long hiatuses, Aranea grew impatient. The twelve year old girl needed her closest friend, her mentor, her world back. So, she stole a Starflier. Hacking its systems was easy enough. Flying took some doing, relying more heavily on autopilot than anything else. She went so far as to search out the Technocracy of Auxo. They were the closest Aranea had to a lead due to something called Task Force Prometheus.

After many false starts, a few side jobs hacking systems, running errands, and a few times collecting bounties, Aranea had found her way to Inverness. She managed to impress a scientist by the name of Dr. John Benton. He took her in as an assistant, supplying her with a Nightjar programmed with the AI named 5P1D-3R to operate as part chaperone, part companion when on missions. She was outfitted with a neural interface jack after a few dozens brain scans to get a full map of her brain.

Reweaving of the Self

Recently she has reconnected with her sister, she has participated in talks with Vagrants, and works on her own project simply called, "The Tome Arcana." She is creepy, she is kooky, mysterious and spooky. Altered perceptions, seeking the impossible, and dreaming of ways to bring those perceptions into her reality, the only difference between technology and magic is how deep is your understanding.
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