Channel Migration Kyushu, New York, Newcastle & More Trading/Smuggling & PvP Event Dragons, LSF (& Pirates)| Chochinbi, KOI, Samura
DATE & TIME
Oct 18 - 26
Config active 24/7
OVERVIEW
Samura has taken the initiative to restart its superconductor research and development onboard Nansei Research Complex, scaling back anti-matter research in favor of negating Liberty’s embargo on vital materials for Kusari’s jump drives. Pulling it’s strings within the Bretonian crown, the Empire has leveraged the Dublin Campaign jump bridge to request the best materials Bretonian smelters have to offer. And while such a move has not been without opposition, security guarantees by the Kusari Office of Intelligence have put all but the most ardent opponents on the back foot.
Meanwhile, the Liberty Security Force has not been idle, despite some setbacks on the home front. The LSF have launched a number of undercover operations of questionable success rate in the past year, with one exception. Prior cooperation with the Blood Dragons which allowed the delay of the jump bridge has developed over time into a solidifying, yet cautious, partnership. The local LSF Directorate has marked a number of high end weaponry for export to the Dragons in exchange for an enhanced and determined campaign against Nansei. These shipments, taken straight from the production lines of the vaunted Detroit Munitions, should allow to draw attention away from the Galileo Flashpoint, and delay the jump drive program.
Activity within Kyushu, the Taus, and Galileo will surely reach a high point as blockade runners scramble away from law enforcement patrols while Samura convoys battle against motivated "pirates" and Dragon raiders. Bretonia has tightened enforcement within their territory and has issued an advisory of unsafe travel conditions within the Tau region. However, with existing commitments on the Dublin front and fresh Omega developments, it is unable to operate more than token patrols in the defense of its new partners in trade. With substantial incentives provided on both sides of the contest, only time will tell which investments will pay off when the strategical battlefield will turn tactical in the systems bordering Galileo.
DETAILS
Trade Commodities:
Nansei has demanded substantial quantities of Bretonia's patented alloys to reinforce its new lab and warehouse structures.
Must be bought from Detroit Munitions and delivered to the Refurbished Mining Base near Battleship Kokura to receive the bonus. LSF only.
Detroit Light Arms - $110 bonus
Munitions - $130 bonus
Must be bought from Rochester Base and delivered to the Refurbished Mining Base near Battleship Kokura to receive the bonus. Pirates only.
Black Market Light Arms - $100 bonus
Bounties:
Dragons and Chochinbi/KOI will receive a point and $500k for kills of the opposing team, while Samura, LSF, and Pirates will earn $250k.
Ships combat docking will give up a bounty to their pursuer, given sufficient evidence.
Rule Changes:
Trade Ships docking in Bretonia, Kusari, Liberty, and bordering systems with event commodities during a hostile encounter ARE considered to be "killed".
Samura is considered hostile by Liberty for the purpose of the LSF id. Its ships are considered combat ships.
Rewards:
Points may be combined across any characters on the same config given the approval of everyone involved.
Custom Title
Requires an INRP write-up about the event from the point of view of your character. Can be submitted as a report within a relevant faction channel, or as part of a story thread.
Smuggler ID
Requires shipping at least 400,000 combined units of any event commodity. The total can be combined across all of your characters.
Smugglers are traders who deal in illicit goods or illegally cross embargo lines. The occupation is a dangerous one, as they may find themselves targets of both law enforcement and pirates, but the demand for drugs, weaponry, or exotic alien materials promises great rewards to the daredevil pilots who are willing to take the risks.
This Generic ID is used by Smugglers, who:
- Can only use Freighters and Transports.
- Can only haul illicit commodities.
Codenames
Requires spending kill points at the following rate:
Faction Rewards
Kills by tagged ships on the config will be summed, allowing people to request various asset, mechanical, and/or flavor rewards. Faction leaders should pm @Barrier with the final details. All faction rewards require inrp write-ups from the relevant faction, and accumulation of event points in relation to the magnitude of the reward.
Factions currently eligible for this reward (must be on the tracker and have an info page by event end): LSS|, Samura|-, [TSK], [EX]-
Character Rewards
Established characters have access to a "lesser" version of the above faction reward, and will be placed on an allied config. Players should pm @Barrier to figure out the final details. You are encouraged to register your character in-advance, but this is only necessary if you want to be added to a config.
Characters currently eligible for this reward (must be named and have existed for at least two months by event end): TBA
Please reply if the total among all of your characters makes you eligible for a reward. Post which reward(s) you want, and where to put them, and which characters scored the necessary points.
Eligible factions scored the following points below. These are relevant as a general sense of faction involvement in the event. Faction leaders should pm @Barrier to discuss any RP, story, or tech-exemption rewards. Just a reminder that all faction rewards require extensive RP by the faction, which should be provided.
(10-14-2025, 03:54 AM)JorgeRyan Wrote: Do the trade commodities require a specific ID for the bonus? Or just anyone that can dock on the source and destination?
(10-14-2025, 04:30 AM)Sayne Wrote: Nice. The bonuses are running from midnight to 0800 in +10 GMT time. Another event I won't be able to fully participate in. Why am I not surprised?
At least the points count towards the prizes I guess.
Outside of active hours, you will get points and credits for both kills and trading. They will be lower than during active hours however.
(10-14-2025, 04:30 AM)Sayne Wrote: Nice. The bonuses are running from midnight to 0800 in +10 GMT time. Another event I won't be able to fully participate in. Why am I not surprised?
At least the points count towards the prizes I guess.
Outside of active hours, you will get points and credits for both kills and trading. They will be lower than during active hours however.
Quite frankly, that's bullshit. Every event is setup for only UTC. I understand having one event window there as the majority of Discovery players exist in that time zone but only having it in that time zone is wildly unfair to those in the US and Oceania and has consistently been done in that manner.
That's fine, I'll just not participate again. No point in bothering when others will out pace me due to their bonuses.
I've lost people who meant the world to me...and I'm still doing just fine. I'm coming for everything they said I couldn't have.
(10-14-2025, 02:02 AM)Barrier Wrote: Smuggler ID
Requires shipping at least 500,000 combined units of any event commodity. The total can be combined across all of your characters.
This requires 37 hours of nonstop powertrading over the span of a week, assuming you fly a 5k transport on the shorter route with zero interference. Pretty sure there's places where a full time job is going to be easier on you.
(10-14-2025, 02:02 AM)Barrier Wrote: Smuggler ID
Requires shipping at least 500,000 combined units of any event commodity. The total can be combined across all of your characters.
This requires 37 hours of nonstop powertrading over the span of a week, assuming you fly a 5k transport on the shorter route with zero interference. Pretty sure there's places where a full time job is going to be easier on you.
I really think you should reconsider.
This.
Also, can we get Smuggler Id's allowed to participate with bonus's for the event