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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Found a 3d program that may help ppl make new models

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Found a 3d program that may help ppl make new models
Offline Sidewinder
01-23-2007, 05:27 AM,
#1
Member
Posts: 97
Threads: 9
Joined: Jul 2006

I have recently come across a program called Sketch-Up. It appears to be a 3D modeling program that uses a simulated X,Y,Z axis rather than the standard 2D GUI's found in Milkshape, Gmax and Blender. It is used mostly for architecture so I am not sure if it will work in Freelancer. But if it does, then it will be easy for people to build their own models using this software. :D Does anyone know more about it? I am not sure if it can be run in low-polygon mode.


Sidewinder

[Image: yakuza_f2_gold.jpg]

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Offline CrowHunter
04-05-2007, 10:33 AM,
#2
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Posts: 13
Threads: 4
Joined: Apr 2007

Hey there Sidewinder, i know SU inside out due to the fact that i have used it for a 2 years now, what would u like to know?

LCPL Ryan Creagh
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SCO Pliot (CrowHunter)
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Offline DBoy1612
04-06-2007, 12:49 AM,
#3
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Posts: 2,067
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Joined: Oct 2006

Hmm Ill check it out. As I could not figure out how to use Blender or Milkshape properly:P

http://www.sketchup.com/

Retired Admin
What Dustin now spends his free time doing... Don't hurt me... Though EVEMail me if you play. ^_^
[Image: DBoy-Blue-Copy3.png]
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Offline Sidewinder
04-08-2007, 06:48 AM,
#4
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Posts: 97
Threads: 9
Joined: Jul 2006

Blender and milkshape are very hard to use and take lots of skills that I don't have. I have not had much time to mess around with SU yet but I will ask for help when I get around to it.

Thanks for the offer,
Sidewinder

[Image: yakuza_f2_gold.jpg]

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Offline legeonation
04-08-2007, 07:34 AM,
#5
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Posts: 132
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Joined: Mar 2007

Milkshape is pretty bad... Tried it out. Wasn't too happy with the modeling scaling or any of the other tools. The only reason I've used it was to scale up imported ship models and to get them into freelancer. Otherwise than that I'd never use it for modeling or UV mapping.

Legeonation Ship R&D Development

[Image: racoolnessws2.th.jpg]
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Offline Death Shadow
07-03-2007, 07:31 PM,
#6
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Posts: 491
Threads: 8
Joined: Oct 2006

sorry for grave digging but.... is there any way to import/export ships from FL into SU?
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Offline Vaporlinx
07-03-2007, 07:37 PM,
#7
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Posts: 205
Threads: 19
Joined: Jan 2007

Milkshape is the only (known) portal into the file format freelancer uses. Milkshape can export ( and import) from many different formats, theres bound to be at least one Sketch up can use.

[Image: vaporlinx.png]
\
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Offline Death Shadow
07-03-2007, 07:58 PM,
#8
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Posts: 491
Threads: 8
Joined: Oct 2006

could anyone do this for me because for some reason MS doesn't work on my PC
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Offline Denelo
07-04-2007, 01:04 AM,
#9
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Posts: 1,816
Threads: 77
Joined: Feb 2007

Don't think it'll work, because SU doesn't use vertexes like MS3D etc. do. Besides, haven't found one exporter for SU besides the ones that come with it, and they can't be used for anything but SU.
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