• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
« Previous 1 … 523 524 525 526 527 … 547 Next »
Newcastle glitch

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (5): 1 2 3 4 5 Next »
Newcastle glitch
Offline Seriphyn
02-12-2007, 09:06 PM,
#1
Member
Posts: 23
Threads: 9
Joined: Feb 2007

Okay, so I was in Newcastle, taking the trade lane to that northermost point, past the ancient minefield.

I noticed that the minefield didn't really conceal the nomad ruin very well, with Battleship Grimsby. It seem to go about one square down, and then just cuts off.

I'm guessing the "Ancient Minefield" is supposed to run ALL the way down to the shipyard, as to conceal the nomad ruin. The other half of the Ancient Minefield seems to be on the other side of the system, near the Battleship two word title thingy.

What's up with that?

"Kusari, lol"
"With lag, anything is possible...even fighter ballet"
"Pirates suck. I mean, geez, I'll like to see them run the colonies. Why don't you go kill yourself with cardamine or something..."
"Having 'mate' in a sentence does not make it sound British"
"People who KOS everything should stop having fun at the expense of other people's enjoyment"
"Roleplay can be practice for kickass novels, for STFU"
"Go on you stupid Kusarian. Go and enter the sun's corona and claim it was for honour. I dare you"
Reply  
Offline endlessvoid
02-12-2007, 09:35 PM, (This post was last modified: 02-12-2007, 09:40 PM by endlessvoid.)
#2
Member
Posts: 98
Threads: 13
Joined: Jan 2007

I've never thought the purpose of the ancient minefield was to hide the abandoned nomad base, I thought it was just there for simple decoration. The battleship and the research station doesn't seems to offer much...

PS: That ancient minefield is just, too powerfull... I saw how 2 bretonian gunships that dared enter there just died in a few blows...

"Cardamine! Cardamine! Everybody Wants CARDAMINE!"
Reply  
Offline DBoy1612
02-12-2007, 09:44 PM,
#3
Member
Posts: 2,067
Threads: 96
Joined: Oct 2006

Newcastle is one of Angels systems. She put it there. No1 knows why. But hey, who cares:D

Retired Admin
What Dustin now spends his free time doing... Don't hurt me... Though EVEMail me if you play. ^_^
[Image: DBoy-Blue-Copy3.png]
  Reply  
Offline Korrd
02-12-2007, 10:03 PM,
#4
Member
Posts: 3,714
Threads: 241
Joined: Aug 2005

And that's nothing. You didn't see the first version of that system. Igiss removed all the traps. The sun corona trap (death zone bigger than warning zone), planet atmosphere trap (same as before), the unmarked mine fields in common and long paths (those you tend to leave in auto pilot and go to get a drink. You then find your ship in ruins), the high-level NPC swarms, etc...

It was a tricky and dangerous system... yep:unsure:

[Image: 3cfefe54.jpg]

Server Status | Server Rules | Players Online | Player Rankings | Freelancer Account Manager
(If you find any mistake in my English, please let me know via a PM)
(Really, I speak terrible English, so please, tell me if I make mistakes. I'd like to improve it a bit Smile)
  Reply  
Offline DBoy1612
02-12-2007, 10:26 PM,
#5
Member
Posts: 2,067
Threads: 96
Joined: Oct 2006

' Wrote:And that's nothing. You didn't see the first version of that system. Igiss removed all the traps. The sun corona trap (death zone bigger than warning zone), planet atmosphere trap (same as before), the unmarked mine fields in common and long paths (those you tend to leave in auto pilot and go to get a drink. You then find your ship in ruins), the high-level NPC swarms, etc...

It was a tricky and dangerous system... yep:unsure:


PUT THAT BACK! That sounds fun:D

Retired Admin
What Dustin now spends his free time doing... Don't hurt me... Though EVEMail me if you play. ^_^
[Image: DBoy-Blue-Copy3.png]
  Reply  
Offline Dab
02-12-2007, 10:42 PM,
#6
Member
Posts: 9,570
Threads: 320
Joined: Aug 2005

The mine field was taken from the Zone-21 minefield. Therefor, the density of mines, as well as the damage done by them is equal to that field, as she didn't go in the .ini files and edit those. Even a battleship would die fairly quickly in that thing. The cloud is to conceal the mines.

I think the cloud should be extended to hide the nomad ruins, the minefield not extended though.

[Image: DFinal.png]
Reply  
Offline Korrd
02-12-2007, 10:54 PM,
#7
Member
Posts: 3,714
Threads: 241
Joined: Aug 2005

Tell that to the Enterprise. It blew up in that bloody field.
I set course for the Ruins through the nebula, and leave to get some stuff to eat... 5 mins later i hear "Danger: Mines Detected...... Booooom!" >.<

[Image: 3cfefe54.jpg]

Server Status | Server Rules | Players Online | Player Rankings | Freelancer Account Manager
(If you find any mistake in my English, please let me know via a PM)
(Really, I speak terrible English, so please, tell me if I make mistakes. I'd like to improve it a bit Smile)
  Reply  
Offline BestFlyerHere
02-13-2007, 12:08 AM,
#8
Member
Posts: 1,409
Threads: 21
Joined: Sep 2006

I wish you would really put that back! Or like a huge trap system, then the first person to get through safely would win! We could make contests, it would be great for promotions. "if you can make it through newcastle, then we'll promote ya" That would be awesome...

I am a long-absent Supreme Commander, Executive Commander, Grand Admiral, Fleet Admiral, and Captain in the mighty Hellfire Legion. I have returned, and am on an urgent mission from Drake Thastus to return the Legion to its former glory, and to claim the galaxy for its own. Only then will I be able to rest.


RP Story (Still deciding whether or not to finish)

http://discoverygc.com/forums/index.php?sh...=5439&amp;st=20


  Reply  
Offline endlessvoid
02-13-2007, 02:57 AM,
#9
Member
Posts: 98
Threads: 13
Joined: Jan 2007

' Wrote:I wish you would really put that back! Or like a huge trap system, then the first person to get through safely would win! We could make contests, it would be great for promotions. "if you can make it through newcastle, then we'll promote ya" That would be awesome...

A racing system like Connecticut! Loads of Mines and Exploding Gases! Get from Point A to Point B the fastest possible!:)Would require awesome skills;)

PS: Woa... Newcastle is HUGE!

&quot;Cardamine! Cardamine! Everybody Wants CARDAMINE!&quot;
Reply  
supernova
02-13-2007, 03:38 AM,
#10
Unregistered
 

LOL...that would be cool.:cool:
Reply  
Pages (5): 1 2 3 4 5 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode