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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Gallia's Core Worlds

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Gallia's Core Worlds
Camtheman Of Freelancer4Ever
08-15-2009, 09:43 AM,
#1
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Well, Ive had this thought after looking at my nav map for a long while. Where the hell are the gallic core worlds going to be in 4.86? Its a bit crowded, take a look for yourself. Where the green dots are is where they could be placed... I have no idea...


SUPER DUPER SPOILER ALERT!

[Image: gallia.png]
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Offline JIVA
08-15-2009, 09:51 AM, (This post was last modified: 08-15-2009, 09:52 AM by JIVA.)
#2
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a hint - jumpgates actually do point into the general direction of the system they lead to ( mapwise ) - so you don t get a jumpgate pointing west, when the system it goes to is east of you.

maybe that helps you a little with guessing in what approximate direction the core systems might be.

[Image: JIVA_Sig_zps4e7f97f1.png]
the [JIVA] group
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Offline reavengitair
08-15-2009, 10:01 AM,
#3
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Don't worry! There's plenty of room.
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Offline sean24
08-15-2009, 10:19 AM,
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You could fit at least 20 systems in that area I rekon.
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Offline reavengitair
08-15-2009, 10:28 AM,
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20?

bit much...

We don't need that many anyway.
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Offline stahu456
08-15-2009, 10:30 AM,
#6
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Erm... in my opinion, little too much, its fine on western side, but eastern should't be.


edit: reaven ninja'd me ;]
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Offline Mr.Fabulous
08-15-2009, 10:42 AM,
#7
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I think the disco map interface (aka: the map) needs to be a lot bigger now...

instead of having it as the same old original vanilla window, we could enlarge it so that we could accommodate more space...

...or...

the designers could create a revolutionary new interface (well... maybe not totally revolutionary):

The map may open up for you 6 map categories for you to choose from, like Bretonia. Then, when you choose that option, it would open up a new map that would show you the Bretonian Subspace. The stars would be legend-ish to show their connections (like white for borderworlds, blue for pure house-worlds, yellow for dangerous areas).



Both options may take up some slick programming, but it may help in the problems of the ever-decreasing map size of Freelancer...

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Offline sean24
08-15-2009, 10:55 AM, (This post was last modified: 08-15-2009, 10:56 AM by sean24.)
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' Wrote:20?

bit much...

We don't need that many anyway.

Thats my point, theres probably only going to be like 4 core systems. And yeah, thers more like 10 slots
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Offline reavengitair
08-15-2009, 11:05 AM,
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Quote:Thats my point, theres probably only going to be like 4 core systems. And yeah, thers more like 10 slots

6, im not sure if that includes guard systems or not.

http://www.discoveryfl.com/wiki/index.php?title=Gallia
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