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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Freelancer ship development

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Freelancer ship development
Offline legeonation
03-09-2007, 03:24 PM,
#1
Member
Posts: 132
Threads: 20
Joined: Mar 2007

I'm still waiting for my copy of Freelancer to arrive. So in the mean time I've decided to go ahead and start modeling a ship. Here is an almost done copy its still go a little more work to go in the modeling. The main goal is to keep it under 1000 triangle polys. Right now its about 702 triangle polygons according to 3D Studio Max.
The ship right now doesn't have a name but its going to either be a light or heavy fighter.

Legeonation Ship R&D Development

[Image: racoolnessws2.th.jpg]
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Offline Malaclypse 666
03-09-2007, 04:11 PM,
#2
Member
Posts: 3,634
Threads: 87
Joined: Sep 2006

Well, gents and ladies,

Disco's popularity may have brought us some "unwashed masses",

but it seems to have brought us some incredible talent as well.

Tasty!

Oh, and can ya keep that beautiful blue color?

It'll look so great lifting off from Canaria!

Cheers,

Mal

Ooops.

What he said!

"Pops"

[Image: malsig_alt1.png]
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Offline DBoy1612
03-09-2007, 04:15 PM,
#3
Member
Posts: 2,067
Threads: 96
Joined: Oct 2006

Hey, I like it. Excellent work man, looks great.

Retired Admin
What Dustin now spends his free time doing... Don't hurt me... Though EVEMail me if you play. ^_^
[Image: DBoy-Blue-Copy3.png]
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Offline Fellow Hoodlum
03-09-2007, 04:28 PM,
#4
Bodacious Cowboy
Posts: 6,386
Threads: 1,038
Joined: Feb 2006

I know it looks good mate, and it does Legeonation ... Nice one. But two posts to say so. Just greedy Mal.
Keep up that sort of design, very Freelancerish, nice fighter look to it.

Hoodlum


[Image: sighoodlumkb4.jpg]
Some say he is a proud member of: "The most paranoid group of people in the Community."
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Offline McNeo
03-09-2007, 04:52 PM,
#5
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Posts: 3,424
Threads: 52
Joined: Aug 2006

Looks like a bomber for Bretonia....in my opinion.

I think i agree with Mal, we have gained talent in this community from the popularity of the mod.

I love the model, Exactly what (i think) we are looking for! Keep it up mate:D
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Offline AlexPaladinStorm
03-09-2007, 09:10 PM,
#6
Member
Posts: 96
Threads: 3
Joined: Feb 2007

Heh... nice. Just get some textures from FreeLancer on that thing (once it's finished, of course), and it'll fit in just fine.

Currently: Remastering Kiith Somtaaw's Acolyte Fighter. These Homeworld ships need some Sirius work done on them. ^.-

"Do not interfere! We're here to protect the President! Schultzky's a traitor!"

For peace throughout the colonies! We will never forget..

"He who controls the [insert orange powder drug here] controls the universe!"
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Offline Lump Lorry
03-09-2007, 10:01 PM,
#7
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Posts: 388
Threads: 25
Joined: Dec 2006

' Wrote:Heh... nice. Just get some textures from FreeLancer on that thing (once it's finished, of course), and it'll fit in just fine.

I must agree that it is a very nice design.
Go on, man.

Lump Lorry
on behalf of the Lorry Family
_______________________________________________________________________________
Kruger's bar und Mensa on Essen Station
(Reunion 4.85 chars)
-- The new Lorry Family --
Lump Lorry free trader. chief of the Lorrys | [RM] Hg. M(anfred) Von Lorryhofen Rheinwer's Obergefreiter
[HF] Cesare Lorry Hellfire Legion member | Kuger - Jack "Deep" Hole Kruger Minerals worker

(Former chars on Disco 4.82) -- The old Lorry Family --
Lump Lorry freelancer trader. chief of the Lorrys | Manta Lorry freelancer pilot | [HF] Cesare Lorry
fighter pilot, HF member | sso|Ace Wolverine Lorry bounty hunter | [RM] M(anfred) Von Lorryhofen
Rheinland Military pilot | [AEGIS] GB 303 Ticonderoga AEGIS artificial intelligence gunboat | (secret
member) In charge of keeping the family's secrets
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Offline Nightfall
03-09-2007, 10:13 PM,
#8
Member
Posts: 2,291
Threads: 58
Joined: Mar 2006

I'd accuse that of being a light bomber, pirate definitely, too sharp lines for Bretonia... I like it

[Image: da0cdf1d.jpg]
[Image: I_like_it_shiny_by_ravenwoodarts.gif] [Image: duque-de-corsica.png] [Image: ghosts-of-razgriz-tr-bk-2.png] [Image: outcast-pilot-3.png] [Image: raving-outcast.png] [Image: jolly_roger_a1a.gif]
If the stars should appear one night in a thousand years, how would men believe and adore and preserve for many generations the remembrance of the city of God? - from 'Nightfall' by I. Asimov
The Outcasts consider Siniestre Nube a sacred place for several reasons. Early explorers discovered a jumphole within the depths of the cloud that leads to a strange world of ringed stars and strange craft. All ships in the burrial ground are placed facing that hole to honor the Alien Spirits. - An Outcast rumor
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Offline legeonation
03-09-2007, 10:14 PM,
#9
Member
Posts: 132
Threads: 20
Joined: Mar 2007

WIP Update:

I've got gotten done with the modeling process. The ship is 1108 triangle polygons. I haven't decided if I want to can the wings yet. The original drawing does not have wings on the ship. Don't mind the blue shader its just temporary untill I finish up the UV mapping process. Untill then I'll have to find the Freelancer Textures somewhere online or give it a custom paint job.

Legeonation Ship R&D Development

[Image: racoolnessws2.th.jpg]
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Offline Lt.Cmdr.Olsav
03-09-2007, 10:30 PM,
#10
Member
Posts: 601
Threads: 10
Joined: Oct 2006

don't do the wings, or it will look too much like a fighter jet form present day. without the wings it looks spacier.

RAHF.Lt.Karol.Olsav
fmr Lord Solar Admiral of the Helghast, fmr.RAHF-Olsav-[Cpt], fmr. {Helghast}(LSA-vhf)~Olsav, fmr.{Helghast}(LSA)~Olsav, aboard HCS. Kesselring
[Image: oslav0001copiesj1.png]
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