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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Battleships

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Poll: Increase no of BS allowed to 2 per player
You do not have permission to vote in this poll.
Yes
43.43%
43 43.43%
No
56.57%
56 56.57%
Total 99 vote(s) 100%
* You voted for this item. [Show Results]

Pages (11): 1 2 3 4 5 … 11 Next »
Battleships
Offline Blaze
08-21-2009, 01:01 AM, (This post was last modified: 08-21-2009, 01:05 AM by Blaze.)
#1
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Because BS are too weak against Bombers

//Sorry it is Battleships not Battlehips

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Offline Altaris
08-21-2009, 01:11 AM, (This post was last modified: 08-21-2009, 01:13 AM by Altaris.)
#2
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Posts: 780
Threads: 19
Joined: May 2008

Nope on both sites. BS should be powerful against other BS, cruiser or GB only. If you want to be protected, get escort. If BS becomes better against bombers or fighters, the will be minus points for Fighter or bomber usage.

Edit: Please change your avi. You made me think, that Drake created this topic.

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Offline Jwnantze
08-21-2009, 01:16 AM,
#3
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Posts: 770
Threads: 14
Joined: Jul 2007

In my opinion, limiting Bs's to one per player is not good, it limits the bad role players to one, and also the good roleplayers to one. Also they do need to be powerful.
/rant

Might as well make all ships only available with a special role play request. /sarcasm

There is nothing worth living for, unless it is worth dying for. -Elizabeth Elliott

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Offline X-Lancer
08-21-2009, 01:17 AM,
#4
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Posts: 1,173
Threads: 147
Joined: Jan 2007

as a BS whore. i would say 2 per player is good

BUT, i would perfer the speed of 800 for anti-cap, but Secondaries change to 1600m/s~1800m/s would be good too, secondaries cant hit GB, cant hit Bomber cuz their projectile speed, so it needs a little buff
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Offline Turkish
08-21-2009, 01:22 AM,
#5
Member
Posts: 2,617
Threads: 50
Joined: Aug 2007

I would prefer to see the limit increased, as well as given the option of appeal by special request for another battleship instance.

But right now, I think there should be some tweaking done, but I'm not sure how.

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Offline X-Lancer
08-21-2009, 01:29 AM,
#6
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Posts: 1,173
Threads: 147
Joined: Jan 2007

' Wrote:I would prefer to see the limit increased, as well as given the option of appeal by special request for another battleship instance.

But right now, I think there should be some tweaking done, but I'm not sure how.

you mean Range increase?
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Offline Elsdragon
08-21-2009, 01:30 AM,
#7
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Posts: 2,741
Threads: 59
Joined: Mar 2009

BS are not the Be all and end all

No longer a slave to the man!
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Offline Altaris
08-21-2009, 01:38 AM,
#8
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Posts: 780
Threads: 19
Joined: May 2008

' Wrote:...secondaries cant hit GB, cant hit Bomber cuz their projectile speed, so it needs a little buff...

I disagree, actually there in no chance to not hit slow battleship with secondary turrets. Neither GB. And i will repeat, bs should be completely useless against fighters/bombers.

[Image: 101st-banner-captain.png]
Carnage itself flying within void...
Proud cardihead ever since 2008...
You all gonna eat cardi!
...also im a troll, so hate me.
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Offline elgeeko
08-21-2009, 01:39 AM,
#9
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Posts: 324
Threads: 14
Joined: Jun 2009

Indeed, no ship is a be all end all besides an A.D.M.I.N. ship, with the possible exception of very very powerful Nomad ships.

Battleships fill a specific niche. I see people who ask to 'nerf' them and people who want to 'buff' them, so they must be at a pretty good middle ground.

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Offline Montezuma/Kukulcan
08-21-2009, 01:47 AM,
#10
Member
Posts: 1,691
Threads: 43
Joined: Mar 2009

Battleships are fine as they are, its just your tactics that might need looking at, meaning if you are having trouble with bombers, get fighter escorts.

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