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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Armored Transport

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Armored Transport
Offline JackCarver
08-27-2009, 08:05 PM, (This post was last modified: 08-27-2009, 08:10 PM by JackCarver.)
#1
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Posts: 13
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Joined: Feb 2009

Is there any chance that this transport will be fixed to look non idiotic in the future ? Its not so much that the ship is bad looking its that the transport turrets are almost as big as the ship its self and when you have 7 of them on it they clip everywhere and just look terrible as I rp a small security firm that transports vip's in small numbers this ship fits my needs perfectly but can you please fix how it looks I beg you

[Image: screen3g.jpg]
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Offline Colonel.Tigh
08-27-2009, 08:12 PM,
#2
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Posts: 666
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Joined: Oct 2008

Fix flashpoints, or try out the small transport turrets.
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Offline JackCarver
08-27-2009, 08:30 PM,
#3
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Posts: 13
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Joined: Feb 2009

' Wrote:Fix flashpoints, or try out the small transport turrets.

where do you get the small transport turrets from ?
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Offline Gamazson
08-27-2009, 08:33 PM,
#4
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Posts: 962
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Joined: May 2007

Use class 5 turrets. The armored transport is small enough that they are actually very effective. I do not know why it even supports class 7. In all honesty they should be removed.

AKA Nexus
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Offline JackCarver
08-27-2009, 08:41 PM,
#5
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Posts: 13
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Joined: Feb 2009

' Wrote:Use class 5 turrets. The armored transport is small enough that they are actually very effective. I do not know why it even supports class 7. In all honesty they should be removed.

I guess but that does drop my dmg output by a good deal :(
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Offline cmfalconer
08-27-2009, 09:26 PM,
#6
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Posts: 1,140
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On the contrary. 7 Class5 Turrets of pretty much any caliber will do a lot of damage, and usually with less energy drain than 7 Transport Turrets.

I had seven Splitters and two debbies in the gun-slots and it was a force.

If not, then go for the Small Transport Turrets...they're still big, but not grossly overproportioned.

.
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Offline Gabrielle
08-27-2009, 09:28 PM,
#7
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Posts: 319
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Small transport turrets were sold on planet manhattan. Location might now vary.
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Offline Colonel.Tigh
08-27-2009, 09:29 PM, (This post was last modified: 08-27-2009, 09:30 PM by Colonel.Tigh.)
#8
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Posts: 666
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you can get the small onse, at all the homeplanets, and the Interspace bases over them.
And they got the same bullet model as the house guns (tradlanes and so), so you have the choise between some nice looking guns.
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Offline JackCarver
08-27-2009, 09:49 PM,
#9
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Posts: 13
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Joined: Feb 2009

' Wrote:On the contrary. 7 Class5 Turrets of pretty much any caliber will do a lot of damage, and usually with less energy drain than 7 Transport Turrets.

I had seven Splitters and two debbies in the gun-slots and it was a force.

If not, then go for the Small Transport Turrets...they're still big, but not grossly overproportioned.

they have splitter turrets ? wasn't even aware where can you find them ?
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Offline Cellulanus
08-28-2009, 04:16 AM,
#10
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Posts: 1,387
Threads: 26
Joined: Jul 2008

I personally think the Armoured Transport should only have class 5 turrets, the model was never designed with transport turrets in mind.
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