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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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problems with creating server

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problems with creating server
Offline Mastero
10-30-2005, 08:18 PM,
#1
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Posts: 4
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Joined: Oct 2005

Ok I have installed discovery noproblem, I can play singleplayer and connect to existing discovery servers without problems. But when I tried to create my own LAN server it always falls apart when I connect to it and try to leave/land on any planet/base. I dont really know whats the problem ... :unsure: Can anyone help me out?
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Offline Titus
10-30-2005, 08:37 PM,
#2
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Posts: 374
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Joined: Oct 2005

The same thing happened to me when i tried to create a discovery server but with a moified .ini file (weapons_good.ini cause i wanted to make the justice mk1 cost a fortune and sell it at a giant price to buy a new ship, an expensive one :D ) but it crashed when i left manhatan. More, several .ini critical files were deleted, so i had to reinstall :unsure: ), so i encountered this thing too but i dont know how to solve it :( .
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Offline Igiss
10-30-2005, 08:54 PM,
#3
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First of all, create two Freelancer installations and make sure that they are absolutely identical. And mod is correctly installed.

Second, you'll need WinXP SP2. I don't know if other OSs allow to run server and client on the same PC.
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Offline Mastero
10-30-2005, 10:43 PM,
#4
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Igiss,Oct 30 2005, 08:54 PM Wrote:First of all, create two Freelancer installations and make sure that they are absolutely identical. And mod is correctly installed.

Second, you'll need WinXP SP2. I don't know if other OSs allow to run server and client on the same PC.
[snapback]4185[/snapback]


Well, I reinstalled it and:
- server works correctly on normal freelancer without mod
- discovery server still falls apart, and I am not connecting from same machine
I am using Freelancer mod manager 1.3 so I think that discovery is properly installed...
still dont know what could be wrong...
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Offline Mastero
10-31-2005, 04:52 PM,
#5
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Perhaps this will help... this is error report from server console:

E:\FL\Scratch\Source\Common\CAttachedEquip.cpp(669) : *** ERROR: CAttachedEquip: Failed to create physics for [0x9d4ba589]: equipment\models\turret\sp_turret01.cmp (Ignorable)
E:\FL\Scratch\Source\Common\CSolar.cpp(109) : *** ERROR: 0x9be823cb is dockable, but doesn't have a valid base or system to go to
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Offline Igiss
10-31-2005, 04:56 PM,
#6
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Posts: 3,178
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No those errors are not critical, they occur all the time with Discovery and other mods. It's not related to server problems.

Maybe you didn't clear My Games folder while reinstall? You should have... and if you haven't, do it and reinstall FL one more time.

And please refer to appropriate sticky topic on this forum about Discovery installation.
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Offline Korrd
10-31-2005, 05:18 PM,
#7
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Posts: 3,714
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Ha, freelancer is written in 32 bit C++...
Those are programmer generated errors...

[Image: 3cfefe54.jpg]

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Offline Mantaray
11-01-2005, 04:20 PM,
#8
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i tried to fix those errors, i (cough-hacked-Cough) the exe trying to de-compile it, but its just 2 much for my ltl 13yr-old brain
AARRGGHHH

-------------<FEAR ME>-------------
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Offline Korrd
11-01-2005, 06:50 PM, (This post was last modified: 11-01-2005, 06:51 PM by Korrd.)
#9
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Mantaray,Nov 1 2005, 12:20 PM Wrote:i tried to fix those errors, i (cough-hacked-Cough) the exe trying to de-compile it, but its just 2 much for my ltl 13yr-old brain
AARRGGHHH
[snapback]4277[/snapback]
You cant decompile a 32 bit C++ exe. The required information to restore the source from the .exe is lost during compilation...
But disasemble it....
In assembler languaje, freelancer.exe might have arround 10mill lines of code... a real mess....

The errors shown here are caused because of a bad input to the program...

[Image: 3cfefe54.jpg]

Server Status | Server Rules | Players Online | Player Rankings | Freelancer Account Manager
(If you find any mistake in my English, please let me know via a PM)
(Really, I speak terrible English, so please, tell me if I make mistakes. I'd like to improve it a bit Smile)
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