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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Is there more to smuggling?

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Is there more to smuggling?
Offline rendar1970
11-06-2009, 03:10 AM,
#1
Member
Posts: 45
Threads: 12
Joined: Jul 2009

I decided to dust off my old smuggler toon. He flies a firefly.

I used to solely do the Cardi/Slaves route from Manhattan to Omnicron Alpha.


I was just curious if someone could give me some more routes to try, as the cardi/slaves run is over done and I need something new.

If you are against giving specifics Im fine with generalities such as "smuggle for x facton into rheinland" or whatever, i can figure it out if I have a spot to start looking.

However Im more than happy for specifics.
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Offline Ozuse
11-06-2009, 03:27 AM,
#2
Member
Posts: 32
Threads: 6
Joined: Jul 2009

' Wrote:I decided to dust off my old smuggler toon. He flies a firefly.

I used to solely do the Cardi/Slaves route from Manhattan to Omnicron Alpha.
I was just curious if someone could give me some more routes to try, as the cardi/slaves run is over done and I need something new.

If you are against giving specifics Im fine with generalities such as "smuggle for x facton into rheinland" or whatever, i can figure it out if I have a spot to start looking.

However Im more than happy for specifics.

I admire a smuggler looking to broaden his horizons. Well there are plenty of military items that need to be snuck out of Rheinland. The military vehicles from the planet in the Munich system can be smuggled past both the rheinland and liberty authorities though only one should technically bother you they all get in your face. you can take them through any house and there is one other route. The best drop point i know of is a bretonian cap in tau-31

Some items can be smuggled out of Gallia and they REALLY hate that its the hardest one to do. However you have to be careful that you don't grab a commodity that can only be sold in gallia.

Weed is universally contraband and is one you can actually try to sneak under the outcasts' nose but you have to keep the 3D aspect of the game in mind or you'll be found out for sure. The outcasts take it WAY too personally when they catch you.

[Image: Thedeal.jpg]
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Camtheman Of Freelancer4Ever
11-06-2009, 03:31 AM,
#3
Unregistered
 

Yeah my pirate train smuggler needs another route. Slaves>Cardi bought me a cap 8, now im bored of it.

I need something interesting, but not too much opposing pirate filled.
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Offline Thexare
11-06-2009, 07:47 PM,
#4
Ominously Humming
Posts: 3,821
Threads: 340
Joined: Apr 2008

Platinum into Rheinland pays pretty well, and so do H-Fuel and Plutonium into Bretonia.

Incidentally, the platinum route leads right to the military vehicles.
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Offline Tenacity
11-07-2009, 03:18 AM,
#5
Member
Posts: 9,496
Threads: 635
Joined: Apr 2008

One problem I see with many smugglers is that they believe they HAVE to haul unlawful / illegal cargo... you dont. My smuggler, which I've been running for over a year and a half now, does what is commonly referred to as 'sprint-trading'.

What this means is that I go to the nearest base, I land, and find a commodity that I can buy for cheap, then i look on my list of sale locations until I find a place where I can sell it for big bucks. I fly there, then find new cargo. I almost never run the same route twice, about 50-75% of what I haul actually ends up being legal/lawful cargo, while the rest is various illegal goods.

[Image: Tenacity.gif]
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Offline atlantis2112
11-07-2009, 03:19 AM,
#6
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Posts: 1,350
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Joined: Apr 2009

' Wrote:Platinum into Rheinland pays pretty well, and so do H-Fuel and Plutonium into Bretonia.

Incidentally, the platinum route leads right to the military vehicles.

If you're going to do this, and the RM catch you. You. Are. Screwed.

Take my word for it. :nono:
  Reply  
Offline Benjamin
11-07-2009, 03:28 AM,
#7
Member
Posts: 1,794
Threads: 9
Joined: Jan 2009

I really dont get this 'sprint trading' term you keep trying to coin. isn't that actually just what literally all trading is? buying low and selling high? did you invent that? was that you? also what is 'sprint' about it?


anyway, for making smuggling more interesting, i'd say get an IFF and an ID (as in a pirate ID) and base your smuggling around that.

Join Cryer Pharmaceuticals
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Offline farmerman
11-07-2009, 03:37 AM,
#8
Off in space for a bit
Posts: 3,215
Threads: 162
Joined: Jul 2008

' Wrote:One problem I see with many smugglers is that they believe they HAVE to haul unlawful / illegal cargo... you dont. My smuggler, which I've been running for over a year and a half now, does what is commonly referred to as 'sprint-trading'.

What this means is that I go to the nearest base, I land, and find a commodity that I can buy for cheap, then i look on my list of sale locations until I find a place where I can sell it for big bucks. I fly there, then find new cargo. I almost never run the same route twice, about 50-75% of what I haul actually ends up being legal/lawful cargo, while the rest is various illegal goods.

I like doing the same. I think of it more as a semi-non-predictable loop trade though. It does work best with smugglers because if they run into illegal goods, it still works!

[Image: 4986_s.gif]
Faction info links: Samura Heavy Industries : LWB : Watchers
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Offline Barrier
11-07-2009, 03:48 AM,
#9
Event Developer
Posts: 1,513
Threads: 203
Joined: Nov 2008

The way I see it is there are basically 3 types of trading

Powertrading: When you have a set route that gives off a very good profit, and you run through it over and over and over again.

Delivery: haul goods that your ID promotes to different locations(ex. DSE and Gate/Lane Parts or Synth Foods and Synth Paste), or make inRP deliveries to factions or characters (ex. Food to Crete)

Sprint trading: basically like playing "connect the dots". It's much more diverse and less boring, but not always high in profit. What's very fun about this is that this takes you throughout Sirius, which has a GREAT potential for RP.

It is up to you what you want to choose.
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Offline Sprolf
11-07-2009, 03:51 AM, (This post was last modified: 11-07-2009, 03:52 AM by Sprolf.)
#10
Member
Posts: 3,052
Threads: 48
Joined: Mar 2009

If I'm smuggling for fun, I make up the most insane and dangerous route and trade it repeatedly. I ran a Molly train, earning enough for a battlecruiser and then more, straight through Corsair territory - the Omegas - repeatedly, and was only caught once when I, afk due to an emergency, ran into an afk Corsair gunboat. And we had some nice roleplay. I always roleplay. No point in making money if you miss the real point of this game.


It's no fun if you don't sweat every time something appears on your scanners. I wish the Gaian Wildlife route was more populous, that could be an epic one to run.

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