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Rocks

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Rocks
Offline Mastery
05-26-2007, 07:16 PM, (This post was last modified: 05-26-2007, 07:17 PM by Mastery.)
#1
Member
Posts: 95
Threads: 6
Joined: Apr 2007

I apologise if this has been talked about before(whether alone or part of a bigger topic). I didnt see any previous posts.

How does people feel about reducing the density of rocks in systems like Omega 5, Omicron Gamma etc.

Im only saying this as i was cruising along in a Bretonian Destroyer earlier today - not even a high class ship. From Cambridge to Theta, then into Gamma and up to the Unknown jumphole.

The autopilot doesnt stand a chance, lets face it, and in gamma it actually got stuck, not just for a short while, but stuck at 0m/s on a rock, it couldnt get turned round because of another rock.

When piloting manually, usually in cockpit view, i do a good bit better, but this means taking a long winding path to the destination, and i also cant see the rest of my ship.

It just seems to me, if you take a game and add ships of many orders of magnitude bigger than the standard fighters the game was designed for, maybe you could also decrease the density of asteroid fields.

Hope that made sense,
Mstry.

Jupiter Guild Forums
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Offline Panzer
05-26-2007, 07:24 PM,
#2
Man of iron, blood and Nyxes
Posts: 3,092
Threads: 56
Joined: Dec 2006

I know exactly, what you mean, lad

You should have seen me trying to get out of Gamma in a Corsair dreadnought...

Well, as far as I know, it is impossible to reduce the density of fields.

Last time, the battleship mode worked. At least your ship wouldn't get bounced back and forth...

The solution lays in the ships....

[Image: Vxqj04i.gif]
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Offline crow
05-26-2007, 09:58 PM,
#3
Member
Posts: 73
Threads: 3
Joined: Apr 2007

i say make the rocks more spaced out and make the small ones able to be moved around cause i fly a Outcast Dread and a Liberty Dread i try to get to Gamma and theta that takes me about 30-45 minutes to do...

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Offline Spacewolf
05-26-2007, 11:01 PM,
#4
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Posts: 371
Threads: 15
Joined: Nov 2006

lol i ussually dont have to much trouble with battle ships you just got to remember you ass moves faster than your head;)
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Offline Gamazson
05-27-2007, 12:30 AM,
#5
Member
Posts: 962
Threads: 56
Joined: May 2007

I like them they way they are. I believe it makes the game more dynamic. The only reason I fly a Whale freighter is because the thing can dodge those rocks. It makes the Corfu run fun. Besides I have had more than one flabbergasted pirate try to chase me through there. They don't expect any large ship to do so well. Nice bit is, if they do chase me into 41 I can loose them in the mines or do a very close flyby of the neutron star.

(Singing)You cant touch this...Nanana nan nana You Can't touch this....

AKA Nexus
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Offline Fellow Hoodlum
05-27-2007, 01:04 AM,
#6
Bodacious Cowboy
Posts: 6,386
Threads: 1,038
Joined: Feb 2006

Sort of stops everyone whoring their battleships around the place with ease. Not supposed to be simple to
move them anyway. Leave the asteriods as they are, just how uncomplicated would you like this game ?
Advantage for some, disadvantage for others. Get used to flying manually, everyone else manages it
somehow.

Hoodlum


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Some say he is a proud member of: "The most paranoid group of people in the Community."
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Offline Craines
05-27-2007, 01:06 AM,
#7
Member
Posts: 347
Threads: 10
Joined: Jan 2007

Why can't asteroids move????

That's just a general complaint. It defies and boggles the mind, more than some other things. Like super-luminous speed.

What makes the asteroid immovable, and the battleship movable? MAGIC! Obviously.

>_<

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Offline Malaclypse 666
05-27-2007, 02:16 AM,
#8
Member
Posts: 3,634
Threads: 87
Joined: Sep 2006

' Wrote:Why can't asteroids move????

That's just a general complaint. It defies and boggles the mind, more than some other things. Like super-luminous speed.

What makes the asteroid immovable, and the battleship movable? MAGIC! Obviously.

>_<

Alright, who's using the outrageous wide siggy here...?

Oh, and Harley. Happy 300th post! On yer birthday no less!

Rocks? Meh.
Now ice cubes.. melt a few of those buggers.

Mal

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Offline Tortured_Soul
05-27-2007, 02:36 AM,
#9
Member
Posts: 205
Threads: 14
Joined: May 2007

It's obvious, use a smaller ship or use the trade lanes.That's it.

You don't send tanks through woods for the same reason you shouldn't pilot a battleship through an asteroid field, because nature will always, always win.

Plus, it's a good tactical disadvantage for battleships. I can assault you from an asteroid field and retreat into the field where you can't retaliate. Same for large freighters, I can nab your cargo and then fall back without you blowing me to hell.

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Offline Gamazson
05-27-2007, 02:53 AM,
#10
Member
Posts: 962
Threads: 56
Joined: May 2007

Agreed Tortured. That is more or less how the IMG got the hood. the hoods captain was dumb enough to follow the mollys into a astroid field with mines no less!


AKA Nexus
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