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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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The Slaver ID

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The Slaver ID
NixOlympica
01-23-2010, 06:16 PM,
#1
Unregistered
 

Here is what can we do with Slaver ID:

* Can trade and escort only Slaver ships
* Can only demand human beings or human organs from other ships
* Can engage pirates, terrorists and lawfuls within their Zone of Influence
* Cannot fulfill bounty contracts
* Cannot ally with any lawfuls
* Can only land on unlawful bases, Zoner, Neutral, and Freelancer bases, and bases where slaves are bought/sold for more than 600 credits or where human organs are bought/sold for more than 1800 credits

Allowed ships: Fighters, Freighters, Transports, Prison Liners and Slave Liner



and here what can we do with Junker ID:

Pilot carrying this ID is a Junker, who :

* Can trade and escort smugglers
* Can demand credits or cargo from traders and unallied smugglers or factions
* Can fulfill bounty contracts opened by Junkers,
* Can attack pirates and terrorists in self-defense, to protect another trader, to assist lawful forces or in defence of corporate bases. May also actively hunt Pirate, Xeno, Farmers Alliance or Hogosha ID players.
* Can participate in unlawful actions against all corporations outside of house space.
* Cannot land on any bases belonging to Kusari factions except for Golden Chrysanthemum and Blood Dragon bases
* Cannot use any transport with more than 4,300 cargo
* The Junker ID does not make you immune to piracy, pirates may choose at their discretion whether to exempt you from being pirated.

Allowed ships: Fighters, Freighters, Transports, Gunboats, Slave Liner, Prison Liner


Slaver ID: You can't pirate (only human beings or human organs from other ships), You can't dock at lawful bases (from 90%), Can't do bounties. In-RP there is no reason why they can't dock at lawful bases.

Junker ID: You must use smaller transports, but 700 cargo? Especially 80% of Slavers use Slave Liner (3900 cargo).
Reply  
Offline Sprolf
01-23-2010, 06:22 PM, (This post was last modified: 01-23-2010, 06:25 PM by Sprolf.)
#2
Member
Posts: 3,052
Threads: 48
Joined: Mar 2009

Slaver ID lets you use 5ks.





Also, RP differences between IDs are important. Take the merc/freelancer differences.

  Reply  
Offline Reverend Del
01-23-2010, 06:25 PM,
#3
Member
Posts: 4,221
Threads: 550
Joined: Jan 2008

You can shoot at any pirate, lawful or terrorist, and you can shoot first. As Sprolf said you can use 5k's.

[Image: Del1.png]
Saint Del is considered a holy healer of diseases of children, but also as a protector of cattle.
Reply  
Offline Unseelie
01-23-2010, 06:28 PM,
#4
Member
Posts: 4,256
Threads: 235
Joined: Nov 2006

Because otherwise the Union will murder them, for not being signed up with the union, using union ships.

Reply  
Offline Pinko
01-23-2010, 06:31 PM, (This post was last modified: 01-23-2010, 06:37 PM by Pinko.)
#5
Mr Onion
Posts: 3,189
Threads: 388
Joined: Jun 2009

To give you an extra reason to whine.
See, disco exists in the sole purpose of pissing you off.

Also, Slaver ID lets you use unorthodox IFFs.

I want to get off Mr. Igiss' wild ride.
Reply  
NixOlympica
01-23-2010, 07:11 PM,
#6
Unregistered
 

' Wrote:You can shoot at any pirate, lawful or terrorist, and you can shoot first. As Sprolf said you can use 5k's.

Why to shoot pirate or terrorist in any other situation than self-defense?
Reply  
Offline pipboy
01-23-2010, 07:19 PM,
#7
Member
Posts: 1,122
Threads: 19
Joined: May 2007

' Wrote:Why to shoot pirate or terrorist in any other situation than self-defense?
Because it's fun? And they make a cool sound when their chest cavity bursts.

[Image: harlcopy.png]
  Reply  
Offline TheOrangeButterfly
01-23-2010, 08:50 PM,
#8
Member
Posts: 640
Threads: 83
Joined: Aug 2009

' Wrote:Why to shoot pirate or terrorist in any other situation than self-defense?

Because we're freaking slavers of course. I don't really know, because technically our ZoI is fairly large we could technically just make a bunch of Slaver bombers and go blow everything up for all we know.

[Image: orangesig.png]
Reply  
Offline Quorg
01-23-2010, 10:09 PM,
#9
Member
Posts: 1,508
Threads: 93
Joined: Jan 2009

As said before, we can use 5k's.

We're also allowed to pirate human cargo within core house space.

Junker ID's no longer allow that.

ATTENTION SMUGGLERS
The Midnight Express: A Slaver <strike>who doesn't completely realize what he's doing.</strike> (video)
Merged to trim sig Wrote:Quorg, you're officially a moron.

...mongs like Quorg being like a malignant little cancer...

Way to be useless, Quorg.
Reply  
Offline Pinko
01-23-2010, 10:14 PM,
#10
Mr Onion
Posts: 3,189
Threads: 388
Joined: Jun 2009

In fact, why use the Junker ID?

I want to get off Mr. Igiss' wild ride.
Reply  
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