• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Role-Playing Unofficial Factions and Groups
« Previous 1 … 321 322 323 324 325 … 386 Next »
The Scorpion Mercenaries

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (3): 1 2 3 Next »
The Scorpion Mercenaries
Offline Varok
02-01-2010, 05:04 PM,
#1
Member
Posts: 827
Threads: 36
Joined: Dec 2009

<div align="center][Image: bannercopyxn.png]


[Image: 25tz5i0.png]

-History-

In Ancient times the scorpion was considered the god of hunting and the moon. It is the symbol of fall,destruction and death.


=work in progress=
[Image: ruz8nl.png]

►Allied◄
None


►Friendly◄
None

►Neutral◄
House militaries
Zoners
All others

►Hostile◄
The Phantom Empire
Xenos
Sirius Coalition Revolutionary Army

►Enemies◄
The Nomads
The Wild

[Image: swelh4.png]

[Image: 24wsw2p.png]Light Fighter class:

•Scimitar - Series CX Border Worlds Light Fighter
•Arrow - CLI-11000 Civilian Light Interceptor
•Griffin - CTE-4000 Civilian Light Fighter

[Image: 2ywemxg.png] Heavy Fighter class:

•Switchblade - Series QX Border Worlds Heavy Fighter
•Moldy Crow - Civilian Heavy Fighter
•Kingfisher - CTE-HF Civilian Heavy Fighter


[Image: 2ikrrzr.png] Very Heavy Fighter class:
•Sabre - Series Z Border Worlds Very Heavy Fighter
•Eagle - CTE-6000 Civilian Very Heavy Fighter
•Raven's Talon - IR-7 Very Heavy Fighter

[Image: 2hnrtiw.png] Super Heavy Fighter class:

•Spatial - E78-12 Civilian Deep Space Explorer

[Image: 308cs43.png]Bomber class:

•Roc - CTE-19000 Civilian Bomber
•Waran - WAR-4b Civilian Bomber

[Image: jqnpj4.png]Freighter class:

•Camara - DSE-720 Civilian Freighter
•Dromedary - Series YX Border Worlds Freighter

[Image: w8tjlx.png]Transport class:

•Albatross - CT-39X Civilian Transport
•Heron - CT-53 Civilian Train
•Border Worlds Transport

[Image: 33oh1cp.png]

♠ All civilian weapons and codename prototypes
♠ All armors
♠ All shields
♠ All cruise disruptors
♠ All counter-measure dropers
♠ All thrusters
♠ All scanners
♠ All mines

[Image: ng2fb5.png]

ID: Mercenary ID
IFF: None
Tag: Scorpions|
Ship naming:
◘For fighters - Scorpions|<First Name>.<Last Name>
Ex:Scorpions|Bob.Drake
◘For freighters - Scorpions|<shipname>[F]
Ex:Scorpions|Sahara[F]
◘For bombers - Scorpions|<First Name initial>.<Last name>
Ex:Scorpions|B.Drake
◘For transports - Scorpions|<shipname>[T]
Ex:Scorpions|Revolt[T]

Base of operations:

Barrier Gate Station
[Image: 70wdi8.jpg]

[Image: 28c33lv.png]
  • Warlord - This is the highest rank between Scorpions.The one who has this rank controls all Scorpions (NOTE:There can be only one Warlord)
    Allowed ships: ALL
  • Master - The person who has this rank it's a loyal Scorpion who helps the Warlord in everything.There are very few Masters
    Allowed ships: LF ; HF ; VHF ; SHF( with permision of the Hordemaster) ; Freighter ; Transport ; Bomber
  • Colonel - This rank controls a division of Scorpions
    Allowed ships: LF ; HF ; VHF ; Bomber ; Freighter ; Transport
  • Sting - This are the Scorpion elites.They are ace pilots
    Allowed ships: LF ; HF ; VHF ; Bomber ; Freighter ; Transport
  • Scorpion - This is the regular pilot
    Allowed ships: LF ; HF ; VHF ; Freighter
  • Recruit - This is the initiate. After he completed the Sting training he receives the "Scorpion" Rank Allowed ships: LF ; HF ;


*NOTE* This is just an idea NOT an faction creation request.

Please post your feedback here.
Reply  
Offline arvg
02-01-2010, 05:13 PM, (This post was last modified: 02-01-2010, 05:17 PM by arvg.)
#2
Member
Posts: 3,207
Threads: 315
Joined: Sep 2009

Umm how about no?

Edit::

Perhaps I should soften my tone a little...

How about re-reading the SCRA history and faction data, as well as established lore before posting something like this?

Your facts are very wrong, showing that there was little, if any, research done on this.

There are no Coalition Indies for a reason. This sounds like nothing more than another path around the invite only restriction.

[Image: 5438_s.png]
  Reply  
Offline Varok
02-01-2010, 05:18 PM,
#3
Member
Posts: 827
Threads: 36
Joined: Dec 2009

Okay...I'm also looking for positive answers

EDIT: Err...I didn't planned this to be an other way to be an Coalition , I just wanted to make it more interesting with being Coalition traitors. And yes I couldn't find much about SCRA to make a better story.
Anyway it could be modified.It's just a concept.
Reply  
NixOlympica
02-01-2010, 05:22 PM,
#4
Unregistered
 

Sorry I must say no.

Reasons:

' Wrote:Your facts are very wrong, showing that there was little, if any, research done on this.

There are no Coalition Indies for a reason. This sounds like nothing more than another path around the invite only restriction.
Reply  
Offline Varok
02-01-2010, 05:24 PM,
#5
Member
Posts: 827
Threads: 36
Joined: Dec 2009

Hmm...I see the Coalition traitors idea doesn't work. If this doesn't work I'll come up with something new soon...

EDIT: But, we are not coalition indies. We use the Mercenary ID and civilian shipline and we have no affiliation. We just RP like the Coalition, nothing more.
Reply  
Offline Mao
02-01-2010, 05:30 PM,
#6
Member
Posts: 2,680
Threads: 165
Joined: Aug 2009

I don't see why someone can't RP like an ex-coalition pilot? They use Merc ID, not Coalition ID...

[Image: ZZ0gBOD.png]
Reply  
Offline arvg
02-01-2010, 05:34 PM, (This post was last modified: 02-01-2010, 05:35 PM by arvg.)
#7
Member
Posts: 3,207
Threads: 315
Joined: Sep 2009

I'd advise it. We already have the RoS that employ a bitter struggle against the Coalition.

It's just people have beat you to it on this. And they have done a much better job on the proposal than this as well.

I am sorry if that sounds overly critical, but I believe you can do better and would like to see what you come up with.

EDIT:

They do.

And most we shoot. Plain and simple. The Commissariat is very effective at isolating and eliminating traitor groups. One or two, sure... but a whole fighter wing? that would be spotted and done in long before it would go this far.

[Image: 5438_s.png]
  Reply  
Offline Cris
02-01-2010, 05:36 PM,
#8
Member
Posts: 1,103
Threads: 49
Joined: May 2009

' Wrote:There are no Coalition Indies for a reason. This sounds like nothing more than another path around the invite only restriction.

I don't get why everyone is saying that. He uses civillian ship, Merc ID, no iff, civillian equipment; plus they defected SCRA; there's no way he can go around the invite only.

Join DHC today! Click >>here!<<

[Image: 11841570.png]
Reply  
Offline Varok
02-01-2010, 05:38 PM,
#9
Member
Posts: 827
Threads: 36
Joined: Dec 2009

This mercenaries as hiding from the SCRA not fighting them. If a mercenary spots an SCRA he RP like he is fleeing or trying to hide.

EDIT: So let me understand...the SCRA fears that they will have too many enemies? That can be fixed and the story can be improved.
Reply  
Offline Jansen
02-01-2010, 05:43 PM,
#10
Member
Posts: 4,110
Threads: 501
Joined: Jan 2009

The idea itself is a very nice one, but yeah the Commisar is right about this, the SCRA wouldnt give traitors a chance...
Its not very propable that a whole wing was able to get away alive...

[Image: HkdyBql.gif]
Reply  
Pages (3): 1 2 3 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode