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  Discovery Gaming Community The Community Freelancer Forum
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Freelancer Account ID Generator v2.1

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Freelancer Account ID Generator v2.1
Offline Kazinsal
02-17-2010, 07:05 AM, (This post was last modified: 05-18-2010, 10:54 PM by Kazinsal.)
#1
Wizard
Posts: 4,541
Threads: 230
Joined: Sep 2009

Freelancer Account ID Generator

Hello Discovery!

Today is a momentous occasion. For today, you no longer have to create new Windows accounts to create a new FL account. I present to you, the Freelancer Account ID Generator!

Written by Cannon and improved by Kazinsal*, this baby creates new IDs and signatures for you and even saves them as an ADF to import into Freelancer Account Manager. And the best part is: it's open source and released into the public domain!

Approximate total downloads (of all versions) to date: 1,451

----------------------------------------

Current version: 2.1 (File version 2.1.0.0)
Download link: Download FLKeyGen2.1.zip <--- Don't right-click and Save As.
MD5 hash: 050E8DC78927BD4862A923E800FFA74D

OLD version: 2.0 (File version 2.0.0.0)
Download link: Download FLKeyGen2.0.zip <--- Don't right-click and Save As.
MD5 hash: 4C33B800A1B3A575EB77BB6B61CD9DC7

----------------------------------------

Changes in version 2.1:
  • Fixed a small bug where FAM saving wouldn't work if UAC was on
Changes in version 2.0:
  • Added a menu bar
  • Added the ability to choose a FAM directory
  • Added a button to save a new account into FAM's Accounts.dat
  • FLKeyGen will auto-detect for a FAM directory and save its location if one is found
  • FLKeyGen will not let you save a blank text box to FAM's Accounts.dat or an ADF file
Changes in version 1.2a:
  • Changed a few strings
Changes in version 1.2:
  • Added help button
  • Added silent mode (run with a filename from the command line as the argument to create and save a new ID to the a file)
  • The program's icon is now in the top left corner of the title bar.
Changes in version 1.1:
  • Apparently something didn't work. Cannon fixed it.
Changes in version 1.0:
  • First release
  • Written by Cannon
  • Creates purely random IDs and signatures
  • Generates ADF format account files for FAM
----------------------------------------

Have fun with the generator!

--Troy


* - cannon ninja'd edited this in

Retired, permanently.
Bobthemanofsteel
02-17-2010, 07:08 AM,
#2
Unregistered
 

*twitches*
Kaz...
Cannon...

I know you're both dudes but...

I LOVE YOU!

EDIT: What the hell kind of version number is that?:D
Offline Kazinsal
02-17-2010, 07:13 AM,
#3
Wizard
Posts: 4,541
Threads: 230
Joined: Sep 2009

Download link fixed. Should work now.

Bob: Love you too. And it's the date of the release in ISO 8601 format. /nerd

Retired, permanently.
Offline RmJ
02-17-2010, 07:16 AM,
#4
Member
Posts: 2,092
Threads: 161
Joined: Mar 2008

Love this is it.

[Image: CrlBx.gif]
Bobthemanofsteel
02-17-2010, 07:20 AM,
#5
Unregistered
 

And it's a teeny filesize too! ;D

You should of been cool and made it Version 1.337

Seems to work fine, thanks guys!
Offline Tenacity
02-17-2010, 07:24 AM,
#6
Member
Posts: 9,496
Threads: 635
Joined: Apr 2008

Question - does this contact the server when making a new account?

I'm just curious how exactly this works. I mean, what if it makes a 'random' account ID that happens to be the same as someone else's account ID on the server? That could cause some havoc, no? The odds of such a thing happening are quite low, with how long the freelancer multiplayer ID is, but it could happen...

Just wondering if there were steps taken when programming this that somehow prevent such multiplayer ID conflicts.

[Image: Tenacity.gif]
Offline RmJ
02-17-2010, 07:26 AM, (This post was last modified: 02-17-2010, 07:27 AM by RmJ.)
#7
Member
Posts: 2,092
Threads: 161
Joined: Mar 2008

Quote:Question - does this contact the server when making a new account?


That info is in your shortcut.


edit: Nice I got tenacity's accounts...

[Image: CrlBx.gif]
Offline Kazinsal
02-17-2010, 07:27 AM,
#8
Wizard
Posts: 4,541
Threads: 230
Joined: Sep 2009

Considering we theoretically have 2^128 accounts to work with (maybe less, me no know exactly), the chances of getting someone else's account is slim to none, leaning towards the "none". But if you're that worried about getting someone else's account, might as well grab a tin foil hat and blame the pseudo-randomness on the alien invaders.

Retired, permanently.
Offline ArmsAndLegs Guy
02-17-2010, 07:31 AM,
#9
Member
Posts: 1,109
Threads: 16
Joined: Nov 2009

' Wrote:Considering we theoretically have 2^128 accounts to work with (maybe less, me no know exactly), the chances of getting someone else's account is slim to none, leaning towards the "none". But if you're that worried about getting someone else's account, might as well grab a tin foil hat and blame the pseudo-randomness on the alien invaders.
Damn.. I should have bought a lottery ticket. It has happened twice for me. One time when I got the account from Jes who had generated it for me, and once when I used the old method of creating a new windows account to make a new FL account.
So that tin-foil hat ain't such a bad idea after all...

A & L Guy

Here to serve® You!!!

[Image: hoodiecry.png]
Bobthemanofsteel
02-17-2010, 07:32 AM,
#10
Unregistered
 

' Wrote:I mean, what if it makes a 'random' account ID that happens to be the same as someone else's account ID on the server?

I would say only a very infinitesimal chance more than the normal way of making accounts.
Remember the New User way is still randomly generated.
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