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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Colonial Remnant ID

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Colonial Remnant ID
Bobthemanofsteel
03-21-2010, 08:44 AM,
#1
Unregistered
 

Soo, I did a bit of searching. Not much, didn't want to over exert myself or anything... But I have a question.

Why is the Colonial ID restricted to the faction?

Yes, I'm sure they put alot of hard work into their RP, after appearing as a BSG import, but hell, plenty of other already in Canon FL universe factions put a truckload of work into their RP too, perhaps more, yet they don't get restricted IDs.
Let's look at the other restricted IDs; Keepers, SCRA, Terrorist, Wilde... etc, all open for major abuse if you can just roll up to a station and buy one. (Either OLOL I PWN YOU or FOR THE MOTHERLANDspam)
CR ID, looking at it from a rules perspective, can't be abused anymore than say, a LN Guard ID.

Now, the way I see it, the CR has set itself up as it's own miniature government, correct? Hell, they're taking half the IMG shipline with them in 4.86 if I read right.
CR RP is okay. I don't mind the backstory at all, it's a tad ubeleivable, but hell I read the \CS\ writeup and loved it. Thus I feel this ID restriction stifiling. What if I want to RP a Colonial, using the background the faction has so generously provided for me, but without joining the faction? It's sure believable enough. They are essentially a small nation, or at least will be come the next release, why would everyone be under the direct control of the... Government, which is essentially what the faction plays as.

I don't know how many people want to make a CR character, but want to avoid the Faction, but the possibility is there, and I honestly don't see why it should be a sanctionable offence to make one. I also understand that the faction that started it all would love to keep control over it's creation, but it's my opinion that the CR is, or has the opportunity to become something better with indy input.


So I pose this; Lift the restrictions on the CR ID. Perhaps at the coming of 4.86. If it all goes wrong and indies screw you over, change it back, simple as that.

Note: I say this having very little to do with the CR. I won't comment on my opinion of what little interaction I have had. If I have somehow messed up with the information I have mentioned, please by all means correct me. I'm not meaning this as an attack on the CR itself, I just think that the opportunity for more in depth RP can be grasped with this move.

Also, I don't want this to turn into a flameraeg at the CR, or anyone for that matter. If you want to flame someone, I'm sure they have a feedback thread, and we can have a merry time being unreasonable there.

Well, discuss. And keep the Colonial pride fanboyism to a minimum, if you would.
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Offline Corsair
03-21-2010, 08:46 AM,
#2
Member
Posts: 2,320
Threads: 263
Joined: Sep 2008

I've seen enough lolwut "Colonial.Supporter" (Yes, really.) that we already have Colonial indies. Giving them the ID would just make it so that they weren't as lolwuttish.

[Image: 16106_s.gif]
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Bobthemanofsteel
03-21-2010, 08:49 AM,
#3
Unregistered
 

' Wrote:I've seen enough lolwut "Colonial.Supporter" (Yes, really.) that we already have Colonial indies. Giving them the ID would just make it so that they weren't as lolwuttish.

They make a massive point that they ARE NOT IMG, just close partners. RPing as a Colonial on IMG ID just goes against everything they apparently beleive in :|
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Offline Elrainn
03-21-2010, 08:54 AM,
#4
Member
Posts: 168
Threads: 23
Joined: Oct 2009

I completely agree with you, one of the things that has crossed my mind on Disco has been that the Colonial back-story seems interesting and the Colonial RP would seem fun to do, but the main reason I'm not a Colonial is that to be a Colonial I would have to join the faction, and I don't want myself associated with the lulwuttery that some Colonials have shown. What have the Colonials done to elevate themselves to a position of the SCRA and the Phantoms or the Wilde. They haven't they're no different than most other factions other than that they are an import faction, the ID shouldn't be restricted to the faction only. Instead let us make some Colonial Indies...
  Reply  
Bobthemanofsteel
03-21-2010, 08:57 AM,
#5
Unregistered
 

' Wrote:I completely agree with you, one of the things that has crossed my mind on Disco has been that the Colonial back-story seems interesting and the Colonial RP would seem fun to do, but the main reason I'm not a Colonial is that to be a Colonial I would have to join the faction, and I don't want myself associated with the lulwuttery that some Colonials have shown. What have the Colonials done to elevate themselves to a position of the SCRA and the Phantoms or the Wilde. They haven't they're no different than most other factions other than that they are an import faction, the ID shouldn't be restricted to the faction only. Instead let us make some Colonial Indies...

Well, thats the thing, even if they are originally an import, I think the RP is beleivable and good enough to be built upon by the ENTIRE community, not just faction members. A faction member isn't going to speak in argument over another faction member about something, but an indy would.
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Offline n00bl3t
03-21-2010, 09:01 AM,
#6
Member
Posts: 7,448
Threads: 108
Joined: Mar 2008

' Wrote:Well, thats the thing, even if they are originally an import, I think the RP is beleivable and good enough to be built upon by the ENTIRE community, not just faction members. A faction member isn't going to speak in argument over another faction member about something, but an indy would.

I foresee this being the most important post that this thread could possibly offer, now, and in the future.

Watch this one carefully.

[Image: hG0lGaj.png]
Anything I say is not intended as offensive, and to try and deliberately misinterpret it as such would be an attempt at trolling via misrepresentation.

It's not a conspiracy, it's localised bias. They're not intelligent enough to form a conspiracy.
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Offline CzeReptile
03-21-2010, 09:02 AM,
#7
Member
Posts: 2,238
Threads: 89
Joined: Mar 2009

There is fine reason. We do not want lol indies in faction. Look to the Liberty. Navy has TONS of problems with totally retarded people under navy colors. We are not interested in that since lots of folks hate our faction, no need to make our name even worse and filled with restrictions.

Colonials are to stay indieless. Its not that hard to join faction.

[Image: n24ZouO.gif]


Reply  
Offline Beagle23
03-21-2010, 09:04 AM, (This post was last modified: 03-21-2010, 09:06 AM by Beagle23.)
#8
Member
Posts: 271
Threads: 16
Joined: Jul 2008

' Wrote:They make a massive point that they ARE NOT IMG, just close partners. RPing as a Colonial on IMG ID just goes against everything they apparently beleive in :|

Where was an IMG ID mentioned?

We currently have, I believe, a robot or two who love us, like Colonial.Friend.Z11 (who is super best by the way), and more relevantly to what you were saying, a Freelancer Susanna.Nestel with a Raven's Talon and FL IFF/ID. If you'd like to play a Colonial Citizen, have you tried asking the faction members how they feel about it? That's how Nestel got approval for it, and it's pretty polite to do so.


' Wrote:Well, thats the thing, even if they are originally an import, I think the RP is beleivable and good enough to be built upon by the ENTIRE community, not just faction members. A faction member isn't going to speak in argument over another faction member about something, but an indy would.

Correct me if I'm wrong but am I getting the undertone here that you want to make Colonial indies so you can argue with Colonial faction members? That's not really the most warm way to introduce your intentions, really.

' Wrote:the Colonial back-story seems interesting and the Colonial RP would seem fun to do, but the main reason I'm not a Colonial is that to be a Colonial I would have to join the faction, and I don't want myself associated with the lulwuttery that some Colonials have shown. What have the Colonials done to elevate themselves to a position of the SCRA and the Phantoms or the Wilde. They haven't they're no different than most other factions other than that they are an import faction, the ID shouldn't be restricted to the faction only. Instead let us make some Colonial Indies...

As I believe bobo said, keep it from being a flame thread, and this is just pointless flaming. You're basically saying you love our RP and backstory but our faction is a bunch of lolwuts so you don't want to join. That is not what I'd call keeping it civil, nevermind it's a crock.
  Reply  
Bobthemanofsteel
03-21-2010, 09:06 AM,
#9
Unregistered
 

' Wrote:There is fine reason. We do not want lol indies in faction. Look to the Liberty. Navy has TONS of problems with totally retarded people under navy colors. We are not interested in that since lots of folks hate our faction, no need to make our name even worse and filled with restrictions.

Colonials are to stay indieless. Its not that hard to join faction.

I don't care if all you have to do is tip your hat and say Good Day to get in, you're signing yourself off to be ordered about, without fail. I understand this is the same with practically every faction. This is why some people prefer to stay indy. They are still in RP under control of the faction, but have the freeom to do what they want, when they want, in the bounds of their RP.
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Bobthemanofsteel
03-21-2010, 09:10 AM,
#10
Unregistered
 

' Wrote:Where was an IMG ID mentioned?

We currently have, I believe, a robot or two who love us, like Colonial.Friend.Z11 (who is super best by the way), and more relevantly to what you were saying, a Freelancer Susanna.Nestel with a Raven's Talon and FL IFF/ID. If you'd like to play a Colonial Citizen, have you tried asking the faction members how they feel about it? That's how Nestel got approval for it, and it's pretty polite to do so.

Correct me if I'm wrong but am I getting the undertone here that you want to make Colonial indies so you can argue with Colonial faction members? That's not really the most warm way to introduce your intentions, really.

First, apologies, I assumed the best way to RP a Colonial style, or Colonial loving character would be via IMG, to keep you close, it seem I was mistaken. As for playing a Colonial citizen, I don't myself have the desire to do so at this very moment.

Second, not at all. I'm simply saying that independent input and criticism can go a long way. Look at the Order for example. Part of it's leadership is independent players.

EDIT: Argh, double post, my apologies ><
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