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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Credits-per-hour limitations

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Credits-per-hour limitations
Offline Boss
03-25-2010, 04:28 AM,
#1
Member
Posts: 5,125
Threads: 101
Joined: Jan 2008

It seems to me, after calculating, testing, and various other things, that the current economy has capped most people at about 40.000.000 credits an hour.

Why?

Zealot Wrote:Just go play the game and have fun dammit.
Treewyrm Wrote:all in all the conclusion is that disco doesn't need antagonist factions, it doesn't need phantoms, it doesn't need nomads, it doesn't need coalition and it doesn't need many other things, no AIs, the game is hijacked by morons to confuse the game with their dickwaving generic competition games mixed up with troll-of-the-day.
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Offline Politus
03-25-2010, 04:30 AM,
#2
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Posts: 843
Threads: 47
Joined: Jan 2008

' Wrote:It seems to me, after calculating, testing, and various other things, that the current economy has capped most people at about 40.000.000 credits an hour.

Why?
Because they want to turn the game into a job for those who need a decent cashflow.

"Things will not calm down, Daniel Jackson. They will, in fact, calm up."
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Offline sovereign
03-25-2010, 04:33 AM,
#3
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Posts: 3,893
Threads: 38
Joined: Feb 2008

40 per hour is still pretty good. How much did diamond-niobium make again? 60? And that was considered "way too fast" by virtually everyone, often even people who ran it?

[Image: SCRAgenderheuristics.png]
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Offline Boss
03-25-2010, 04:34 AM,
#4
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Posts: 5,125
Threads: 101
Joined: Jan 2008

My point exactly. I, unlike some people (i.e. everyone with three cap8 BSs), don't have ten hours a day to play.

This shouldn't be EVE Lite.

EDIT: Sov, back then, you didn't get the whole "10m r dai".

Zealot Wrote:Just go play the game and have fun dammit.
Treewyrm Wrote:all in all the conclusion is that disco doesn't need antagonist factions, it doesn't need phantoms, it doesn't need nomads, it doesn't need coalition and it doesn't need many other things, no AIs, the game is hijacked by morons to confuse the game with their dickwaving generic competition games mixed up with troll-of-the-day.
Reply  
Offline Politus
03-25-2010, 04:35 AM,
#5
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Posts: 843
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Joined: Jan 2008

' Wrote:40 per hour is still pretty good. How much did diamond-niobium make again? 60? And that was considered "way too fast" by virtually everyone, often even people who ran it?

Any game that takes hours of droning, methodical, boring work to achieve something (see: Runescape) needs an overhaul.

"Things will not calm down, Daniel Jackson. They will, in fact, calm up."
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Offline n00bl3t
03-25-2010, 04:36 AM,
#6
Member
Posts: 7,448
Threads: 108
Joined: Mar 2008

You see, the "lolwuts" are stopped by this fiscal limiter, allowing real role-players to make credits and therefore allowing RP to flourish. (This post contains 43% of your RDI of sarcasm. Enjoy.)

[Image: hG0lGaj.png]
Anything I say is not intended as offensive, and to try and deliberately misinterpret it as such would be an attempt at trolling via misrepresentation.

It's not a conspiracy, it's localised bias. They're not intelligent enough to form a conspiracy.
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Offline mwerte
03-25-2010, 04:38 AM,
#7
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Posts: 4,049
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Joined: Nov 2007

' Wrote:40 per hour is still pretty good. How much did diamond-niobium make again? 60? And that was considered "way too fast" by virtually everyone, often even people who ran it?
I never heard a complaint that it was 'too good'. Only that it went through places traders shouldn't be going through.


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Offline Boss
03-25-2010, 04:38 AM,
#8
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Posts: 5,125
Threads: 101
Joined: Jan 2008

' Wrote:You see, the "lolwuts" are stopped by this fiscal limiter, allowing real role-players to make credits and therefore allowing RP to flourish. (This post contains 43% of your RDI of sarcasm. Enjoy.)

No, I'm pretty sure that was 143%.

I am, however, delighted to be enlightened to the fact that RPers are only supposed to fly unarmored ships.

Zealot Wrote:Just go play the game and have fun dammit.
Treewyrm Wrote:all in all the conclusion is that disco doesn't need antagonist factions, it doesn't need phantoms, it doesn't need nomads, it doesn't need coalition and it doesn't need many other things, no AIs, the game is hijacked by morons to confuse the game with their dickwaving generic competition games mixed up with troll-of-the-day.
Reply  
Offline Politus
03-25-2010, 04:39 AM,
#9
Member
Posts: 843
Threads: 47
Joined: Jan 2008

' Wrote:You see, the "lolwuts" are stopped by this fiscal limiter, allowing real role-players to make credits and therefore allowing RP to flourish. (This post contains 43% of your RDI of sarcasm. Enjoy.)

At first I serious'd, but then I giggled.

"Things will not calm down, Daniel Jackson. They will, in fact, calm up."
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Offline sovereign
03-25-2010, 04:45 AM,
#10
Member
Posts: 3,893
Threads: 38
Joined: Feb 2008

' Wrote:I never heard a complaint that it was 'too good'. Only that it went through places traders shouldn't be going through.

Really? I remember a lot of talk on how it allowed silent F1ing powertraders to acquire cattle-bruisers far more quickly than was intended... though most of it blurred into the fact that the route went through Chugoku. Eh.

We've illustrated that faster money appears to make people bitch more, and be more cutthroat all around. "Grand Community Mining Experiment" and all that. I'm not convinced that any buff to the system will do any good- buffing mining made 2mordai into 10mordai, after all.

[Image: SCRAgenderheuristics.png]
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