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Re-Hitbox the Nom Assassin

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Re-Hitbox the Nom Assassin
Offline Walker
05-01-2010, 05:53 AM,
#1
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Posts: 965
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Joined: Apr 2008

So, a certain somebody once told me that the Nomad Assassin was "Perfectly" hitboxed... And that due to its unique shape and etc, it was just hard to hit...

Now, I've rarely encountered NA's but I recently went to Delta where I found that there are upwards of four of them move about.

I've went and fought a ton of them and I noticed that I can hit them quite easily from the sides which is remarkable considering that on every ship - The shots usually just end up hitting like 2 milimeters behind the engine, when I aim at the red + Crosshair.

But, whenever I fly at them from the front, or the back - And I am right behind them, I notice that the crosshair is to either the top/bottom/sides of the ship. Yet, the ship is flying straight, and I am right behind it. So I fire at the crosshair, and my guns immediately have that "auto-lock" onto it...

They don't hit the ship that is flying straight, instead they fly off to the sides and crisscross firing arcs. I've done this countless times, and I've come to the conclusion that the actual hitbox of the NA is off.

Can anyone confirm/deny this? And if this is confirmed, re-hitbox this so its actually hittable?

Tiberius Walker, putting flames out and being awesome since Apr 13 2008 ™
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  Reply  
Offline frozen
05-01-2010, 06:43 AM,
#2
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Posts: 1,948
Threads: 76
Joined: Jul 2007

' Wrote:Blame Gurjiv.

not really, i didnt do the hitboxes for the nomad ships.


[Image: 5d1144bd1.png]
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Bobthemanofsteel
05-01-2010, 06:48 AM,
#3
Unregistered
 

Therefore we now blame Spazzy.
Huzzah!
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Offline Virus
05-01-2010, 06:52 AM,
#4
Member
Posts: 4,311
Threads: 257
Joined: Oct 2005

' Wrote:Beg Gurjiv.

This is more like it.

[Image: virussig3.png]
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Offline Tenacity
05-01-2010, 07:05 AM,
#5
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Posts: 9,496
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Funny, most keepers hate the ship because it's a flying brick as big as the broad side of a barn (meaning even the LPI can hit it).

There's a reason we all fly voidrunners 90% of the time, our VHF sucks.

[Image: Tenacity.gif]
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Offline Kazinsal
05-01-2010, 07:42 AM,
#6
Wizard
Posts: 4,541
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Joined: Sep 2009

' Wrote:(meaning even the LPI can hit it)
Hey, we're not all crappy pilots...:happy:

Retired, permanently.
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Offline Akura
05-01-2010, 11:13 AM,
#7
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Posts: 5,367
Threads: 167
Joined: Mar 2009

' Wrote:Funny, most keepers hate the ship because it's a flying brick as big as the broad side of a barn (meaning even the LPI can hit it).

There's a reason we all fly voidrunners 90% of the time, our VHF sucks.


That's the reason the Phantoms and SCRA hate their VHFs too.
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Offline McNeo
05-01-2010, 11:15 AM, (This post was last modified: 05-01-2010, 11:16 AM by McNeo.)
#8
Member
Posts: 3,424
Threads: 52
Joined: Aug 2006

I like the Shadow :|

+0

Oh, this isn't flood? Well then...

The Assassin would be good if you could mount human guns.
But you can't.
  Reply  
Offline tansytansey
05-01-2010, 11:43 AM,
#9
Member
Posts: 4,099
Threads: 67
Joined: Aug 2008

' Wrote:"Perfectly" hitboxed

:lol:

[Image: ahitbox.png]

I brought this issue up some time last year.

http://i668.photobucket.com/albums/vv46/Ni...gcloudscopy.png
Image turned into a URL because it made your sig too tall. -Zuke
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Offline mjolnir
05-01-2010, 11:49 AM,
#10
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Posts: 3,774
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Joined: Sep 2007

It actually doesn't even work like on this picture.

Yes the hitbox is very problematic.. that's why it handles rather bad.

So in the end it gets eaten by missiles and nukes.

=================

IF someone makes a proper hitbox => handling can be changed => both sides will be happy.

[Image: sigiw102.jpg]
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