• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
« Previous 1 … 305 306 307 308 309 … 547 Next »
Repair Drone / Energy Drone

Server Time (24h)

Players Online

Active Events - Scoreboard
Task Force Akhetaten - 0 / 10,000
Crayter Battlegroup - 0 / 10,000
Gaian Escort - 0 / 10,000
Atum's Battlegroup - 0 / 10,000
Wendigo Seekers - 0 / 10,000
Wendigo Interdictors - 0 / 10,000
Wild Hunters - 0 / 10,000
Wild Interceptors - 0 / 10,000

Latest activity

Pages (2): 1 2 Next »
Repair Drone / Energy Drone
Offline ViK-96
05-25-2010, 11:22 PM,
#1
Member
Posts: 81
Threads: 16
Joined: May 2010

Your in deep enemy territory, and you just escaped that bomber/fighter that tried to eliminate you.

Your safe for now, but your hull is getting bulked up. You shield is fully operative, but you wont take the risk.
What do you do? You send out a few Repair Drones. These things are an invention of the DSE company.

After used, these drones are disabled and becomes another piece of junk in the dead space.

Their function;

- To repair your hull up to a decent level for a runaway.
- Repairs ??? hull points each ??? sec/min. The drones will be disabled if shot at.
- Can only be used when in a non-combat situation, means no hostiles in the area.
- About the size of a mine. Fragile, any explosion will most likely disable the drone.

How they act; They heal you by simply floating in orbit of your vessel. Ofcourse, the movement of the vessel
Must be zero for it to not be disabled. After a short period of time the drone will turn away from the vessel
And disable itself.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

As you might aswell run out of Shield Batteries, the same tech is used for this.
Rather than repairing, the Energy Drone is a homing 'mine' that when it hits its target,
It will unload a energy charge, causing positive damage to the shield, thus adding shield power.
Rather than recharging your shield over time/on impact, the Energy Drone will increase the shield recharge
Rate.

So, for the dummies, if the recharge rate of a shield was 2k per sec it would be increased by 1.5x for
A short period of time. The Energy Drone is cheaper than the Repair Drone.
The Energy Drone is the only drone that can be used in combat, but if you want it to have effect on you, slow
Speed is advised.

The Energy Drone was an invention of the DSE, as a part of the drone set.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Notes; All drones are dropped by tech similar to the CM, using the same hardpoints.
If this would be too hard when it gets to programming, try using mines that causes positive damage.

A gun deals negative damage, degrading the shield/hull.
Positive damage means the opposite, restoring the shield/hull.

If this idea already was suggested, please do me the favor and post the link here.
  Reply  
Offline Cris
05-25-2010, 11:29 PM,
#2
Member
Posts: 1,103
Threads: 49
Joined: May 2009

If I'm not mistaken this would have the same problem of the repair lasers with that positive damage stuff

Join DHC today! Click >>here!<<

[Image: 11841570.png]
Reply  
Offline Lancelot9
05-25-2010, 11:49 PM,
#3
Member
Posts: 436
Threads: 21
Joined: Dec 2009

' Wrote:If I'm not mistaken this would have the same problem of the repair lasers with that positive damage stuff

I was told other mods managed the positive damage issue?

[Image: LBSig2.png]
[Image: lancelotsig2.png][Image: LBSig4.png][Image: LBSig5.png][Image: LBSig6.png]

Credit Database
| High Security Vaults | Loans | Market Data | Ancient Sports Betting (FIFA 2010)


<span style="color:#FF6600">Loans of 50m-1bn available with a price-match promise!</span>

Pioneering a more secure financial future for the citizens and corporations of Sirius.
<div align="right">//Feedback</div>
  Reply  
Offline Akura
05-25-2010, 11:54 PM,
#4
Member
Posts: 5,367
Threads: 167
Joined: Mar 2009

Yeah, it kills ships with full hull.
Reply  
Offline Lobster
05-25-2010, 11:58 PM,
#5
Member
Posts: 1,795
Threads: 162
Joined: Dec 2009

Quote:I was told other mods managed the positive damage issue?
Reply  
Offline Lancelot9
05-26-2010, 12:36 AM,
#6
Member
Posts: 436
Threads: 21
Joined: Dec 2009

' Wrote:Yeah, it kills ships with full hull.

ah.

[Image: LBSig2.png]
[Image: lancelotsig2.png][Image: LBSig4.png][Image: LBSig5.png][Image: LBSig6.png]

Credit Database
| High Security Vaults | Loans | Market Data | Ancient Sports Betting (FIFA 2010)


<span style="color:#FF6600">Loans of 50m-1bn available with a price-match promise!</span>

Pioneering a more secure financial future for the citizens and corporations of Sirius.
<div align="right">//Feedback</div>
  Reply  
Offline Cris
05-26-2010, 03:40 AM,
#7
Member
Posts: 1,103
Threads: 49
Joined: May 2009

Then that idea could work, great oportunity for repair ships if it could be made so it heals nearby ships, potential abuse though and hard to code.

Join DHC today! Click >>here!<<

[Image: 11841570.png]
Reply  
Offline Linkus
05-26-2010, 04:03 AM,
#8
Member
Posts: 4,027
Threads: 155
Joined: Mar 2008

Repair guns are possible.
They work.

We don't use them.

Why?

Who knows.
The devs know they are in use on other servers though.





Facilitating the rise of robotics since 0 A.D.
  Reply  
Offline chovynz
05-26-2010, 05:23 AM,
#9
Member
Posts: 2,023
Threads: 79
Joined: Apr 2008

And I still can't figure out why we haven't got them in Disco. The reasons given so far don't match up. The only one that makes any kind of sense is "We don't plagarise" but that also doesn't make it's own sense.

Sovereign Wrote:Seek fun and you shall find it. Seek stuff to Q_Q about and you'll find that, too. I choose to have fun.
  Reply  
Offline tansytansey
05-26-2010, 07:26 AM,
#10
Member
Posts: 4,099
Threads: 67
Joined: Aug 2008

Repair turrets cause a number of balancing issues. People already complain that armour upgrades make fights too long, now you want to give ships the ability to heal each other for little cost?

[Image: i-dont-think-so.jpg]

Besides, in what world does to make sense that shooting another ship repairs it?

http://i668.photobucket.com/albums/vv46/Ni...gcloudscopy.png
Image turned into a URL because it made your sig too tall. -Zuke
|Ashes and Draya's Epic Adventure|Ashes &quot;Nighthawk&quot; Yotaka|Nightfall|Eva Jones|
[5:50:49 PM] JakeSG (William Darkmoor) says: I like you, Ashes. You're more cynical than God.
[Image: SLRU.png]
  Reply  
Pages (2): 1 2 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode