Patrolling ships often hail nearby players asking for identification etc. or scanning cargo.
My idea: A beacon could be placed outside of the docking ring of Planet Erie in Pennsylvania, programmed to hail all nearby ships and play a sound-file of a text-to-voice program reading a summary of server laws.
As new players undock, they would be hailed by the Server Rules beacon, and a summary of the rules would be read to them.
Whilst this could be relatively irritating for other visitors to Planet Erie, it would ensure that all new players are aware of the server rules as soon as they arrive, leaving no excuse for lawbreaking through ignorance.
Any thoughts?
There are commodity based customized ai events - like how police tell you to drop cardi if you have it on you.
Perhaps it would be less annoying if this AI scans for the server rules item in your hold and reacts to that but stays silent during the scanning and if it doesn't find the rules commodity.
Birdtalo Wrote:No. If people cannot be bothered to visit the forums and read the rules then they shouldn't be playing here.
You, sir, have lost touch with reality. People dont go find a forum to read 10 pages before playing a game. Especially if the rules are hard to find on the page, and dont evn explain what RP is or what RP conventions are (if they do I never foudn where). Most players dont do it until they get their first sanction or an admin threatens it. Its not a matter if you want them to or not. Few people do it now, few people will do it in future. It wont change.
Birdtalo Wrote:Also, Text to Speech sounds terrible and it wouldn't work because of the length and complexity of the rulebook.
True. Also, imagine what amount of text would be on your screen if you explained the while rules section like that. Not possible.
I also find the existing messages about ruels that pop up extremely annoying. Is there a command to shut the rule explaining messages off? I think there should be.
There are other ways to do it make new people learn faster and better though.
A lot of discovery features that help new players integrate can easily be explain in RP by bar characters. Its just a matter of writing them. And if you say people will never read them, at least players can tell noobs to read them, instead of explaining and typing for 20 minutes.
Also, there should be a commodity that explains RP conventions, like the welcome to discovery thing. Tell people what is RP, OOC, OORP, and Metagaming. Give them tips on creating characters, on setting up ships right (name, and so on), how to speak in RP properly. You can make an "officers handbook" commodity sold at west point, or for the Order on Isis, and so on. If these behavior codes are written down ingame, people would listen to them much more than when an angry vet shouts at them.
' Wrote:You, sir, have lost touch with reality. People dont go find a forum to read 10 pages before playing a game. Especially if the rules are hard to find on the page, and dont evn explain what RP is or what RP conventions are (if they do I never foudn where). Most players dont do it until they get their first sanction or an admin threatens it. Its not a matter if you want them to or not. Few people do it now, few people will do it in future. It wont change. True. Also, imagine what amount of text would be on your screen if you explained the while rules section like that. Not possible.