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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion Discovery Mod Balance
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Weapon idea: Kusari based tachyon "Golden blade"

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Weapon idea: Kusari based tachyon "Golden blade"
Offline weylin
10-25-2007, 07:03 AM,
#1
Member
Posts: 243
Threads: 43
Joined: Dec 2006

Just an idea for a kusari type weapon.

following stats are for Class 9

Hull Damage: 350 (maybe more? less?)
Shield Damage: 175
Refire Rate: 6.00per sec
Velocity: 750m/s
Range: 700
Power Use: 90-110(???) (might be too low-high)
Damage Type: Tachyon
Graphic: Kusari trade lane turret projectile

[Image: freelancerblssig2od6.png]
[Image: 1001192422415di7.png]
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Offline RingoW
10-25-2007, 07:44 AM,
#2
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Posts: 1,399
Threads: 65
Joined: Aug 2007

Kusari already is in use of good weapons. they have their photonblaster and their neutroncannon. So they would not use tachyon based weapons.

We have enough weapons and btw Golden Blade is the name of one of the existing code weapons.

Maybe you are more affiliated in technics, but it would be better to think about storys. As far as i have seen, there is a lack of.

AoM
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Offline weylin
10-26-2007, 04:01 AM,
#3
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Posts: 243
Threads: 43
Joined: Dec 2006

oh i didnt know theres a codename called that... it souded familier but i wasnt sure

[Image: freelancerblssig2od6.png]
[Image: 1001192422415di7.png]
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Offline RingoW
10-26-2007, 04:08 AM,
#4
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Posts: 1,399
Threads: 65
Joined: Aug 2007

I know it sounds familiar to Kusari.

Btw i didn't want to offend you and it seems there is a Disco veteran, Unselie, who is also believing we need a greater variety of weapons.

Tachyon and neutron weapons are both good against molucular shields and weak against positron shields.

AoM
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Offline Unseelie
10-26-2007, 05:43 AM,
#5
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Posts: 4,256
Threads: 235
Joined: Nov 2006

except...truthfully...nothing is good against molecular sheilds...they are buggy.

also.
I like the stats.
here.
look at this...
Quote:Liberty - Balanced across the board.
Bretonia - Longer range - less damage.
Kusari - Higher speed - shorter range.
Rheinland - Lower ROF - higher damage.
was working on a project for capship guns...until I realized that I know nothing about capships, but, the premise still holds.


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Offline RingoW
10-26-2007, 05:54 AM,
#6
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Posts: 1,399
Threads: 65
Joined: Aug 2007

Quote: except...truthfully...nothing is good against molecular sheilds...they are buggy.

Good to know, when i start with RP:cool: or is bug using oorp and against any rules.

Btw, tachyons and neutrons are supposed to be strong against molecular shields.

@ Unselie: Can't wait to see your whole weapon specifications. I'm very interested in, but will not make any further foodstep in, because the whole stuff about organized modelling i have in mind.
Keep up your work.

AoM
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Offline weylin
10-26-2007, 06:37 AM, (This post was last modified: 10-26-2007, 06:39 AM by weylin.)
#7
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Posts: 243
Threads: 43
Joined: Dec 2006

Tachyons are normal damage against gravitons then right?

I didnt even know there was a weapon called golden blade.

What would be a better name for a weapon that shoots large yellow streaks of light... golden blade sounded perfect, but instead theres a codename weapon called that that isnt even golden, its blue.. lol


And btw, there can be never too many weapons:D
As long as they are balanced, well thought out and dont go to the extremes

[Image: freelancerblssig2od6.png]
[Image: 1001192422415di7.png]
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