• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
« Previous 1 … 506 507 508 509 510 … 547 Next »
A cure for the boring methods of money making...

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Thread Closed 
A cure for the boring methods of money making...
Offline weylin
10-26-2007, 07:34 AM, (This post was last modified: 10-26-2007, 07:41 AM by weylin.)
#1
Member
Posts: 243
Threads: 43
Joined: Dec 2006

Admit it, trading is boring.

Going from point "A" to point "B" over and over, accually, regardless of how many destinations there are...
ITS STILL BORING
Sure, you get shot at once in a while by pirates, dodge a few bullets, a few disruptors and you're back on your boring path to making money.


So, why not put another use to the sirius credit cards?

My idea is to put credit cards as loot on many NPC ships, yes, the pilots make good money too, but, to have loot that is equally accepted everyware would be good too.

Now of course you wouldnt put a 10Mil credit card in a cheapie police patriot ship. Infact the smaller ships might not use one at all.


At least place credit cards in the ships in a manner that a person can make money almost as fast as trading (but not quite so as to not make it pointless to do so.) so it is accually a profitable choice of a living, blowing up ships and all.

Though i see one tiny itsy bitsy problem. If a strong killer kills a big ship. what if a newbie tractors in a big credit card before him? But still, they can do that to a pilot too...

What do you say?

[Image: freelancerblssig2od6.png]
[Image: 1001192422415di7.png]
[Image: outcast-pilot-3.png][Image: proud-to-be-Outcast.png]
Offline Snip3rNife
10-26-2007, 07:39 AM,
#2
Member
Posts: 212
Threads: 8
Joined: Apr 2007

Didn't Igiss already do this?

[Image: snip3rvolbeat.png]
Known as on Discovery RP 24/7:
Thomas_Hill - Train
[KNF]TakajiKimura - Chimera
You may also know me elsewhere as I'll Begin or something including "Volbeat"
 
Offline weylin
10-26-2007, 07:49 AM,
#3
Member
Posts: 243
Threads: 43
Joined: Dec 2006

Not as far as I know... Id love to see it though... Trading is the only way to make big money and its sooo boring.
Any other methods are just not effective for making cash.

PLEASE ADD THIS IGISS <3 <3 <3

[Image: freelancerblssig2od6.png]
[Image: 1001192422415di7.png]
[Image: outcast-pilot-3.png][Image: proud-to-be-Outcast.png]
Offline onca
10-26-2007, 07:55 AM,
#4
Member
Posts: 1,370
Threads: 70
Joined: Jun 2006

Sorry Weylin, but what a crappy idea. Why not just lower the price of everything instead? How about $1 for a battleship? Sorry mate but if you want the big iron, you're gonna have to "do the time".

As for trading, I'm in full agreement that trading for the sole purpose of making $1,999,999,999 really is very boring. Coz it means doing the same hi-money runs over and over and over and over and over and over. Click, hit F3, click, hit F3, click, hit F3, chew arm off...... But like I said, if you want the big hardware, tough.

Trading can actually be half fun when you don't have the almighty Credit as your boss.

Offline kingvaillant
10-26-2007, 08:07 AM,
#5
Member
Posts: 2,961
Threads: 207
Joined: Aug 2007

it has been implemented in the beta, Bounty hunter drop credit card and some other faction ship but only the high lvl ones

Director of the Liberty Security Force: Fidelity, Bravery and Integrity
[Image: f_48123637838m_812390c.png]
The Amundsen Zone-21 Restrictions
 
Offline weylin
10-26-2007, 08:51 AM,
#6
Member
Posts: 243
Threads: 43
Joined: Dec 2006

ummm ok, yea my idea was to do it in a balanced way, not make each ship drop 1mil cards.

And what in the hell makes you think you should have to suffer to make money?

ITS A ****ING GAME. YOU ARE SUPPOSED TO HAVE FUN ON GAMES. NOT GO OVER THE SAME CRAP OVER AND OVER RIPPING YOUR HAIR OUT AND GNAWING ON SHARP SHARDS OF GLASS JUST TO REMIND YOURSELF THAT YOUR STILL ALIVE AND THAT YOUR BRAIN HASN'T DETERIORATED TO THE POINT OF NEVER WORKING AGAIN.

[Image: freelancerblssig2od6.png]
[Image: 1001192422415di7.png]
[Image: outcast-pilot-3.png][Image: proud-to-be-Outcast.png]
Offline Fellow Hoodlum
10-26-2007, 09:21 AM,
#7
Bodacious Cowboy
Posts: 6,386
Threads: 1,038
Joined: Feb 2006

So, you don't like it here then? Well you know what the answer is ... Hoodlum

[Image: sighoodlumkb4.jpg]
Some say he is a proud member of: "The most paranoid group of people in the Community."
Thread Closed 


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2026 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode