• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Mod General Discussion Discovery Mod Balance
« Previous 1 … 51 52 53 54 55 Next »
Discovery Mod Suggestion

Server Time (24h)

Players Online

Active Events - Scoreboard
Task Force Akhetaten - 0 / 10,000
Crayter Battlegroup - 0 / 10,000
Gaian Escort - 0 / 10,000
Atum's Battlegroup - 0 / 10,000
Wendigo Seekers - 0 / 10,000
Wendigo Interdictors - 0 / 10,000
Wild Hunters - 0 / 10,000
Wild Interceptors - 0 / 10,000

Latest activity

Discovery Mod Suggestion
Offline PinkydaBrain
11-02-2007, 02:21 PM,
#1
Member
Posts: 77
Threads: 22
Joined: Oct 2007

Each gun or weapon has its own power requirement. The inferno and the antimatter cannons use alot of power i was wondering if a power plant add on to be made to increase a ships power output. An equippable item used to increase the power supply so guns use the same but have more to draw on. Say Nuclear Reactor,Gravimetic Drive,Quantum Reactor etc. It could be like the armor upgrades for the cap ships and fighters. The Rhienland battleship has 700000 power output say nulear reactor would increase 800000 and so on. :$
  Reply  
Offline Mr_3ppozz
11-02-2007, 02:25 PM,
#2
Member
Posts: 451
Threads: 15
Joined: Jun 2007

know the idea, know its not gonna happen. it would completely outbalance the game as we know it

Trying to make a life in the Sirius Sector

The story continues - Birth of Fortune, Homegrown happiness
Got any questions, ideas, comments on the story, click here

The life of a young OSI transport pilot
For all questions, ideas, comments and everything else on this story


"War. War never changes. Since the dawn of human kind, when our ancestors first discovered the killing power of rock and bone, blood has been spilled in the name of everything, from God to justice to simple, psychotic rage."
Reply  
Offline Igiss
11-02-2007, 02:28 PM, (This post was last modified: 11-02-2007, 02:29 PM by Igiss.)
#3
Discovery Creator
Posts: 3,178
Threads: 578
Joined: Jun 2005

Was discussed many times before, and not gonna happen. I wonder how many more threads will be started about power upgrades in this forum. Could post a thread with "new topic guidelines", but I guess this won't help as well...

If you wish reasons for no power upgrades, please use help. That's what should've been done in the first place anyway.
Reply  
Offline Unseelie
11-02-2007, 02:30 PM,
#4
Member
Posts: 4,256
Threads: 235
Joined: Nov 2006

problem is, upgrades like that work on multiplying, and would destroy the balance, especially on cap ships....you would have people chain firing 14 mortars....so, its not going to happen....something that gets dragged up and discussed, and then shot down every couple of months.

Reply  
Offline Fellow Hoodlum
11-02-2007, 03:15 PM,
#5
Bodacious Cowboy
Posts: 6,386
Threads: 1,038
Joined: Feb 2006

Another for the 'Talked about for ever, not going to happen' forums. Please, lets have some research
before dragging these up once again. Discovery is the brainchild of Igiss, and therefore his vision, and
while we are lucky enough to be involved in its evolution, the overall concept remains his.
Lets just have some balance and suggestion tweaks, not 'they did this on the server I just left' changes
please.

Hoodlum

[Image: sighoodlumkb4.jpg]
Some say he is a proud member of: "The most paranoid group of people in the Community."
Reply  
Offline PinkydaBrain
11-02-2007, 07:34 PM, (This post was last modified: 11-02-2007, 07:41 PM by PinkydaBrain.)
#6
Member
Posts: 77
Threads: 22
Joined: Oct 2007

' Wrote:Was discussed many times before, and not gonna happen. I wonder how many more threads will be started about power upgrades in this forum. Could post a thread with "new topic guidelines", but I guess this won't help as well...

If you wish reasons for no power upgrades, please use help. That's what should've been done in the first place anyway.

Did not know it was discussed before. I didn't think about balance however before i post i will give more thought to things like that and the nature of the game. If you need any thing Igiss ill help. I don't know alot but ill help if you need anything.
  Reply  


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode