well, im trying to make my fighter from scratch, including weapon mounts and power core, but im having a tough time trying to find where to inject my values for the power core
where and what values change the power core?
partly off topic .... i used Maya 6 to make my fighter so its high poly (bout 6K) but its rendered well to the point where i got it flying like it was my 800 poly test model (i have an old radeon 7000 that i test poly count issues on and my final render was higher performance than my test model, I'm quite proud of that :yahoo:) but im having a tough time adding hardpoints, since im using a custom bone structure format that hardCMP doesnt recognize
how can i convert my format to a .cmp?
now if the conversion isnt possible, I can make hte structure in HardCMP by hand but it wont let me add hardpoints to a brand new skeleton
how can I add the hardpoints?
edit: plz move this, i just realized that this is on the wrong section