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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Discovery Economy

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Discovery Economy
Offline Xoria
08-08-2010, 06:44 PM, (This post was last modified: 08-08-2010, 06:45 PM by Xoria.)
#1
Black Hat Economist
Posts: 2,122
Threads: 244
Joined: Oct 2007
Staff roles:

I just finished debugging the Episode 14 commodity file for the third time (only took 8 hours this time), and decided to compare the finished product (more or less) with previous versions.
(I did not subtract the 2 lines of code for each base in the file that are not prices, so these are rough figures).
4.84 : 6,251 prices
4.85 : 8,338 prices (+ 2,087, or + 33%)
4.86 : 15,718 prices (+ 7,380 over 4.85, or + 88%)

The changes in prices from 4.85 to 4.86 will be basically proportional to the difference between 4.84 to 4.85.
But you really ought to download and examine 4.84 if you want to fully understand that. Three excellent comparisons are the best legal routes for MOX, super alloys, and superconductors in 4.84 & 4.85.

Mighty big thanks to Pandora for the great music this weekend.
http://www.pandora.com/#/stations/create/

I suggest that those of you who like to plan trade routes install and become familiar with Personal Brain, if your computer can handle it. You can continue to use the free version when the trial period expires (that's all I've had for the past 2 years and I love it). I will be making a Brain file available for download when Episode 14 is released that may greatly enhance your trade route planning. There will also be a html version available, but I think that's even more unwieldy than the program itself. Plus, the program will allow you to edit, which the html version will not allow.
http://www.thebrain.com/

If I die without ever seeing a 6 digit decimal again, I'll have no regrets.

Check out my
Trade Development Blog
for all the latest news on Nerfs and Final Nails, or to request trade changes.

An Interactive Tour of OSC Routes  | POB Supplies
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Offline kindred
08-08-2010, 06:55 PM,
#2
Member
Posts: 1,699
Threads: 9
Joined: Sep 2007

Speaking on behalf of myself and other veteran players that i know personally predating 4.85:
If I die without ever trading in your created economy system again, I'll have no regrets.




Devtonia ; all-or-nothing approach to bias.
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Bobthemanofsteel
08-08-2010, 06:56 PM,
#3
Unregistered
 

' Wrote:Speaking on behalf of myself and other veteran players that i know personally predating 4.85:
If I die without ever trading in your created economy system again, I'll have no regrets.

Zing.




But, if guns are more worthwhile to trade than I thank you for that.
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Offline CCI45-px/Probe149
08-08-2010, 07:01 PM,
#4
Member
Posts: 1,233
Threads: 29
Joined: Dec 2007

I just hope that the cardamine prices on GC stations and Kusarian bases reflect the story, then i'm kinda happy.

In a brilliant tactical movement, i charged backwards.
  Reply  
Offline Evan_
08-08-2010, 07:08 PM,
#5
Member
Posts: 1,472
Threads: 28
Joined: Dec 2009

I love the Brain.

Apparently people love to trade. All is well.

Except that:
Quote:Dear Pandora Visitor,
We are deeply, deeply sorry to say that due to licensing constraints, we can no longer allow access to Pandora for listeners located outside of the U.S.

[Image: evan_85.gif]
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Offline DeathsOverture
08-09-2010, 04:39 AM,
#6
Member
Posts: 1,126
Threads: 42
Joined: Oct 2008

I'm glad to hear the economy is getting such a huge upgrade!

' Wrote:I suggest that those of you who like to plan trade routes install and become familiar with Personal Brain, if your computer can handle it.

Thanks for the tip. The 'web' is quite cluttered right now and sometimes looks broken and unresponsive... but it's an interesting way of visualizing trade routes.
Edit: One commodity is a little more manageable.

' Wrote:I will be making a Brain file available for download when Episode 14 is released that may greatly enhance your trade route planning. There will also be a html version available, but I think that's even more unwieldy than the program itself.

Sounds good, looking forward to it.

[Image: GMG_banner.png]
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Offline Lunaphase
08-09-2010, 06:06 PM,
#7
Member
Posts: 1,405
Threads: 68
Joined: Apr 2008

Great, now mebe you can give zoners some routes that dont suck?

We cant land on house space anymore, so we need some decent ones.

[Image: lunasig2.png]
  Reply  
Offline Aes_Sidhe
08-09-2010, 07:33 PM,
#8
Member
Posts: 388
Threads: 40
Joined: Mar 2010

' Wrote:Great, now mebe you can give zoners some routes that dont suck?

We cant land on house space anymore, so we need some decent ones.

x2

[Image: 36313069.png]
[Image: sidhebrothers.png]
Sigi made by Andrew
  Reply  
Offline Amalia
08-09-2010, 07:44 PM,
#9
Member
Posts: 68
Threads: 3
Joined: Jul 2010

' Wrote:Great, now mebe you can give zoners some routes that dont suck?

We cant land on house space anymore, so we need some decent ones.

x3

Please remember the signature size rules - Bear
[Image: amalia8.jpg]
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Offline teschy
08-09-2010, 07:53 PM,
#10
20yrs & I Only Got This Title
Posts: 2,471
Threads: 24
Joined: Jan 2007

' Wrote:Great, now mebe you can give zoners some routes that dont suck?

We cant land on house space anymore, so we need some decent ones.

By Zoners you mean your 5k whale, right?
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