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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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This week's hypothetical scenario:

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This week's hypothetical scenario:
Offline Jack_Henderson
06-27-2011, 09:13 AM,
#1
Independent Miners Guild
Posts: 6,103
Threads: 391
Joined: Nov 2010

Personally, I like the unskilld newbie pirates that let the traders escape and die against the escort in a reasonable time. They make convoys a lot of fun. =)

I don't see a real necessity to restrict it, honestly.

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Offline TheJarl
06-27-2011, 09:47 AM,
#2
Member
Posts: 1,855
Threads: 84
Joined: May 2010

Please no. Just... no. People should be able to decide for themselves what they roleplay. And as you already said yourself: Recruiting will be even more of a pain and as the leader of an unlawful faction with activity problems I can tell you this will make thing a lot worse than it already is.

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Offline jxie93
06-27-2011, 09:53 AM,
#3
Member
Posts: 3,740
Threads: 80
Joined: Sep 2009

The community implodes spontaneously and kills itself over the course of a week, maybe less, because most of the population is unlawful.

Good call.

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Offline teschy
06-27-2011, 10:14 AM, (This post was last modified: 02-16-2026, 11:51 AM by teschy.)
#4
20yrs & I Only Got This Title
Posts: 2,471
Threads: 24
Joined: Jan 2007

' Wrote:People should be able to decide for themselves what they roleplay.
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Offline Knjaz
06-27-2011, 01:11 PM,
#5
Member
Posts: 1,648
Threads: 80
Joined: Dec 2010

Quote:So, what would happen if, for example, a new player would need to have a X amount of time online on that character's IP in order to be able to buy a Pirate ID (Covers the Generic Pirate ID, Outcast, Corsair ect) to allow the player to familiarize himself with the RP of the lawful side and encounter pirates on the receiving end.

How are you going to implement it technically, so "old and experienced" players would be still able to create new pirate char when they need one?
Different solution would be to significantly increase the price of unlawfull IDs, so every new player would be forced to "RP" a trader/miner, and know how does it looks from the other side. But then again, it will impose additional restrictions on old players.
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Offline 75th Mosquitos
06-27-2011, 04:07 PM,
#6
Member
Posts: 139
Threads: 19
Joined: Oct 2009

' Wrote:[Image: 25so8dl1.jpg]
:lol::lol::lol::lol::lol::lol::lol::lol::lol::lol:
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Offline ruihu908
06-27-2011, 04:12 PM,
#7
Member
Posts: 391
Threads: 25
Joined: Jun 2009

Good and bad idea.

But I do hate those 5mordai first-timer pirates. They don't say anything, and then it's like: "Stop!", "5 million please", And you say it's a bit too much. *no responses* PEWPEPWPEPWPEWE SNAC.

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Offline Ingenious
06-27-2011, 04:14 PM,
#8
Member
Posts: 1,815
Threads: 123
Joined: Aug 2010

Any ID can be used for griefing in the wrong hands. This will not help.
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Offline Govedo13
06-27-2011, 04:14 PM,
#9
Member
Posts: 4,663
Threads: 97
Joined: Jul 2009

It wont change anything.

€œ
(10-09-2013, 10:51 AM)Knjaz Wrote: Official faction players that are often accused of elitism, never deploy them and have those weird, immersion killing "fair fight/dueling" suicidal hobbies. (yes, i've seen enough of those lolduels, where house military with overwhelming force on the field willingly loses a pilot in a duel. ffs.)

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