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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Domed City Competition

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Domed City Competition
Offline arvg
07-18-2011, 12:59 PM,
#1
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Posts: 3,207
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Joined: Sep 2009


Hi,

This is a competition for that oft neglected side of Freelancer, the stations.

What this competition is for is to design a Domed city station piece. It needs to accomplish the following:

A. Fit in with Freelancer
B. Be of a size scale compatible with current stations.
C. Be adaptable to fit into many different locations.

Here is a link to a similar project, non Disco:

link

Good luck.

[Image: 5438_s.png]
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Geeky
07-18-2011, 01:02 PM,
#2
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Are the any limits on poly count? Does it need to be textured? Does it need to be hitboxed? Do you have any more specifics regarding size?
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Offline Madvillain
07-18-2011, 01:05 PM,
#3
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i would love to see more realistic stations , the ones we have now ... well...

[Image: zElBwT7.png]
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Offline arvg
07-18-2011, 01:08 PM,
#4
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I would like to see it at a reasonable poly size. So keep it to say, the same as a battleship currently.

Textured is important as well.

no you don't need to hitbox, as there is already a hitbox for a domed station piece (biodomes) that can easily be re-sized to fit this.

[Image: 5438_s.png]
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Offline r3vange
07-18-2011, 01:08 PM,
#5
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[color=#FFFFFF]Hmm I think it's possible to be done using freelancer components only. I am not aware of how things work but if you can rescale the FP's biodomes and fill them with habitation modules of different sized should look like a fairly realistic city + it will totally blend with the rest of the stations

[Image: r3vange.gif]
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Offline Linkus
07-18-2011, 01:32 PM,
#6
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Might look a little odd R3v, it would look less and less like a circular shape due to it's increased size and the non-increasing number of sides.
I'd suggest making a new one.

All said and done, I be assuming such a venture is for the orbital colony above JiangXi?
Not entirely sure if such a station would look good next to a planet. We make a point of avoiding large stations next to planets simply because they look silly.





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Offline RAL
07-18-2011, 07:01 PM,
#7
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gonna definetly give it a shot. Sounds really interesting
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Offline r3vange
07-18-2011, 07:09 PM,
#8
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[color=#FFFFFF]If I had any modeling skills with 3D Modeling programs I would have given it a shot, the best I could do at the moment is produce a sort of concept for it.

That said, I know this is your idea and ultimately your money but wouldn't a Stanford torus be better? It is much more scientifically plausible i.e. gravity power generation and distribution. And you can still have buildings on the inside if you want


[Image: r3vange.gif]
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Offline arvg
07-18-2011, 07:23 PM,
#9
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no not for JiangXi, actually my intention is for deep space freeports.

[Image: 5438_s.png]
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Offline Linkus
07-19-2011, 01:52 AM,
#10
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Posts: 4,027
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Deep space freeports sound tasty.
Instantly a domed city made of a Jinkusu springs to mind. Literally the entire ship taken apart to make the spaceport. Engines sticking out, hull plating etc. That's just my mind wandering though xD


Give the dome a go folks, it's certainly something that Discovery could be proud of and use to showcase the mod.





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