• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Rules & Requests Site & Forum Feedback Discovery Wiki
« Previous 1 … 6 7 8 9 10 … 14 Next »
To whoever did it

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

To whoever did it
Offline Omicron
08-09-2011, 10:00 PM,
#1
The Order
Posts: 4,745
Threads: 386
Joined: Nov 2009

http://discoverygc.com/wiki/index.php/The_Order_ID/2

Quote:...may not ally with non-Zoner lawfuls for the purpose of defending against Nomads or Wild unlike the Order ID

I find it confusing. Shooting nomads and protecting humanity from aliens is Order's job and RP. The fact that Core and Order MAY decide to kill keeper first does not mean that Order allied with Core, which both sides after eliminating nomad are very likely to turn against each other...

Also ships usable by Order:

I very doubt Corsairs will give us anything, and likewise Order wont give stuff to Corsairs anymore since alliance ceased to exist months ago. Double error is with Persephone which is unique (there can be only one) zoner battleship.

[Image: E9d8RnV.jpg?1]
Reply  
Offline Ipuvaepe
08-10-2011, 03:47 AM,
#2
Member
Posts: 984
Threads: 23
Joined: Aug 2010

That what is inferred in the Order ID vs the Order Guard ID. While it seems stupid, the page was a recommendation for change in template, not rules regarding the ID. Therefor it was simply changed to what can be logically deduced from the ID.

The line in the Order ID states that this may be done, while its counterpart is absent in the Order Guard ID. Therefor it must be stated, though I suppose the part mentioning Zoners could be replaced with a blanket lawful, which would also be technically accurate.

IMO the guard ID should be allowed to ally with Zoners for anti-nomad purposes just like the Order ID, but that's not how it is.

<span style="color:#ffbf00">*** Click to join Sigma Space General Chat on Skype! ***
Click to join the Discovery Teamspeak 3 Server!</span>
[Image: zonerzonerzoner.gif]
Old Avatars: 1 2 3 4 5 6 - Old Signatures: 1 2 3 4 5
THIS IS THE CORRECT TECH CHART
' Wrote:Also ignore Snak3. Forever.
  Reply  
Offline EisenSeele
08-10-2011, 02:38 PM,
#3
Herder of Cats
Posts: 2,741
Threads: 212
Joined: Jan 2010

Why are prison liners listed as caps on this page?
Also, I doubt that Imps, Arguses, Zephyrs, Hydras, the Persephone, and any zoner caps are permitted to be "freely" used by Order.

FEEDBACK
Reply  
Offline Ipuvaepe
08-10-2011, 05:24 PM,
#4
Member
Posts: 984
Threads: 23
Joined: Aug 2010

Would you rather it say "Big Ships", "Significant Ships", "Important Ships", "Liners/Capital Ships"? Actually the last two sound pretty good.

Liners often need clarification and are worth listing. They may be civilian but are restricted by many ways, most often by legality and cargo.

I assumed everyone would be able to put it together, things under "Freely Usable" are freely usable, under Battleship/Cruiser/GB need permission (white cells)

<span style="color:#ffbf00">*** Click to join Sigma Space General Chat on Skype! ***
Click to join the Discovery Teamspeak 3 Server!</span>
[Image: zonerzonerzoner.gif]
Old Avatars: 1 2 3 4 5 6 - Old Signatures: 1 2 3 4 5
THIS IS THE CORRECT TECH CHART
' Wrote:Also ignore Snak3. Forever.
  Reply  
Offline Lister
08-10-2011, 05:30 PM,
#5
Member
Posts: 114
Threads: 30
Joined: Mar 2009

---
  Reply  
Offline Ipuvaepe
08-10-2011, 05:49 PM,
#6
Member
Posts: 984
Threads: 23
Joined: Aug 2010

' Wrote:That was just attempt by someone to merge pages of regular and Guard IDs into on. Don't worry.

EDIT: Just great. *facepalm*. Mod, please hide/delete this. ~Snak3

QTPE:D

<span style="color:#ffbf00">*** Click to join Sigma Space General Chat on Skype! ***
Click to join the Discovery Teamspeak 3 Server!</span>
[Image: zonerzonerzoner.gif]
Old Avatars: 1 2 3 4 5 6 - Old Signatures: 1 2 3 4 5
THIS IS THE CORRECT TECH CHART
' Wrote:Also ignore Snak3. Forever.
  Reply  
Offline Agmen of Eladesor
08-10-2011, 07:35 PM,
#7
Member
Posts: 5,146
Threads: 661
Joined: Jun 2008

Okay, now you've got me confused.

Was this page simply an experiment in showing how things could be different in updating the wiki, or was this an attempt to modify the Order Guard ID?

The reason I ask is that, obviously, the |Core are fierce fighters against the Order for control of Nomad technology. BUT - we'll temporarily work together with them when a bunch of blue boys show up.



(11-21-2013, 12:53 PM)Jihadjoe Wrote: Oh god... The end of days... Agmen agreed with me.
  Reply  
Offline Ipuvaepe
08-10-2011, 07:59 PM,
#8
Member
Posts: 984
Threads: 23
Joined: Aug 2010

An experiment in showing how things could be different in the wiki. The Guard ID should be parented to its root ID in my opinion, with the ID permission defaulting to the same as the regular variant of the ID until otherwise noted.

EDIT (anti-bump): And Omicron, don't try your ridiculous condescending word games. I have no need and you have no right to ask me to consult admins before making a copy of a page to {{PAGENAME}}/2 and calling for input. That is standard procedure with any major template change, so screw off.

<span style="color:#ffbf00">*** Click to join Sigma Space General Chat on Skype! ***
Click to join the Discovery Teamspeak 3 Server!</span>
[Image: zonerzonerzoner.gif]
Old Avatars: 1 2 3 4 5 6 - Old Signatures: 1 2 3 4 5
THIS IS THE CORRECT TECH CHART
' Wrote:Also ignore Snak3. Forever.
  Reply  
Offline Gemini893
08-26-2011, 01:14 AM,
#9
Member
Posts: 219
Threads: 19
Joined: Mar 2008

"Guard IDs have special privileges and restrictions. In comparison to the normal ID, a pilot with an Order Guard ID...

...may not ally with Zoners for the purpose of defending against Nomads or Wild."

okay, why would the guard id holders not be allowed to ally with their allies? I think someone was drunk and/or high when writing this.

Another screw up:

Zone of Influence
The Order Territory: Alaska, Omicron Delta, Omicron Minor, Omicron Major, Omicron-100
The Omicrons: Omicron-74, Omicron-90, Omicron-92, Omicron-99, Gamma, Iota, Kappa, Theta

Correct me if I'm mistaken, but isn't Omicron-74 the Zoner Guard system? How can any faction claim the guard system of another as part of their ZOI? ESPECIALLY since, according to the first quoted id rule, Order Guard aren't even allowed to ally with Zoners anymore. I'd be the first to say "not an ally? turn around, get out, and stay out."

[Image: Ocm_siggy.jpg]
  Reply  
Offline Omicron
08-26-2011, 11:46 AM,
#10
The Order
Posts: 4,745
Threads: 386
Joined: Nov 2009

That happens when you don't consult admins/faction and do stuff you have little idea about.

[Image: E9d8RnV.jpg?1]
Reply  


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode