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  Discovery Gaming Community Rules & Requests Rules
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Faction Creation or Rejection

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Faction Creation or Rejection
Offline McNeo
02-25-2008, 05:03 PM, (This post was last modified: 02-25-2008, 05:10 PM by McNeo.)
#1
Member
Posts: 3,424
Threads: 52
Joined: Aug 2006

Right, Im just posting here because I was thinking.

Why are factions, on a per faction proposal basis, approved or rejected? We can all guess some reasons, such as wierd diplomacy or silly restrictions on ships (for example, Liberty navy flying Wraths or something similar).

But some of the finer points none of us would've guessed. For example, when TBH was made, it probably wouldn't have gotten through the admin approval process, if it was the case back then, just because of its almost indecipherable spelling.

So what I propose, is that when a faction is accepted, or rejected as the case may be, the reasons are listed as to why. For example, if a faction is accepted, reasons could be listed as follows:

1. Faction ship choices are very tight and fit with the roleplay of the faction in question, that is, a Universal Shipping faction.
2. Weapon choices are also tightly controlled, allowing only two foreign/looted guns, with the rest being civilian only. (Heavy Flashpoint/Improved Debilitator).

And so the list goes on.

To me, but more importantly to those seeking to create a faction of their own, this would be quite helpful as it would show them what and what not to include in their faction, as well as how to act around their intended RP. For those seeking to create a faction, this would be more or less a guide as to what and what not to do.

I would appreciate thoughts and comments on this matter, as I feel this could be helpful to those leaders out there..
 
Offline chopper
02-25-2008, 05:06 PM,
#2
Member
Posts: 2,476
Threads: 31
Joined: Oct 2007

I agree with your proposal McNeo.
People should know what (if) are they doing wrong.

Lucendez Wrote:
It is every Corsair's responsibility to die a beautiful death in defense of Crete, regardless of how OORP or how capwhoring the opposition is. Launch your fighter, joust the battlecruisers and die a beautiful death. Then, drink it down in the bar.

Can't let you bash folks in your sig Chopper-Del
 
Offline Malaclypse 666
02-25-2008, 06:01 PM,
#3
Member
Posts: 3,634
Threads: 87
Joined: Sep 2006

/signed.

[Image: malsig_alt1.png]
 
Offline Etaphreven
02-25-2008, 06:05 PM,
#4
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Posts: 2,773
Threads: 37
Joined: Sep 2007

*agrees*
Offline Reverend Del
02-25-2008, 06:21 PM,
#5
Member
Posts: 4,221
Threads: 550
Joined: Jan 2008

*concurs*

[Image: Del1.png]
Saint Del is considered a holy healer of diseases of children, but also as a protector of cattle.
Offline Panzer
02-25-2008, 06:29 PM,
#6
Man of iron, blood and Nyxes
Posts: 3,092
Threads: 56
Joined: Dec 2006

Me sez Yeah

[Image: Vxqj04i.gif]
Offline Thunderhawk
02-25-2008, 06:50 PM,
#7
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Posts: 72
Threads: 12
Joined: Sep 2007

i agree

[Image: 2174581398a6430714363l.jpg]

"Rock Lord Of The UKMG
 
Offline bluntpencil2001
02-25-2008, 07:19 PM, (This post was last modified: 02-25-2008, 07:25 PM by bluntpencil2001.)
#8
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Posts: 5,088
Threads: 66
Joined: May 2007

Isn't it rather obvious?

If it isn't obvious, maybe one shouldn't be creating a faction?

[Image: sig-9566.jpg]
 
Offline Vape
02-25-2008, 07:21 PM,
#9
Member
Posts: 1,543
Threads: 172
Joined: Oct 2007

/signed

[Image: sig2-1-1.png]
 
Offline Xing
02-25-2008, 07:30 PM,
#10
Member
Posts: 5,274
Threads: 147
Joined: Oct 2007

bah.
make a list of points a faction needs to have. I mean, more than just the 5 player limit stuffs.
something like, good spelling among other things. Well thought ideas, etc.

[Image: audrey03a.png]
 
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