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AI ID / SRP Question

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AI ID / SRP Question
Offline Leo
01-02-2012, 05:37 AM,
#1
Pathfinder
Posts: 2,799
Threads: 401
Joined: Dec 2007

Ok, I know that special RP permissions were done away with (at least I think they were, I can't find the forum). I had it setup so that Nemesis (my AI vessel) was a harbinger that was out to destroy humanity. I had a special post and everything, approved back when the AI ID was special permission only. Now that that's done away with, the AI ID changed to say that I can only attack in self-defense.

So, what I'm asking is, if I had a special RP permission from before for my character that directly contradicts the ID I currently have on my ship...how do I fix this problem? Or is my special RP post still in effect as of now...is my RP and ship just going to have to deal with the change...so I can't RP my ship as my story dictates?

Someone help!

~Leo

You fear oblivion. Yet you forget. The universe remembers every atom of your being. Even dust hums your name in the dark.
Roleplay is dead. Long live Powertraders and PvP I guess.
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Offline Leo
01-02-2012, 10:06 AM,
#2
Pathfinder
Posts: 2,799
Threads: 401
Joined: Dec 2007

Bump

You fear oblivion. Yet you forget. The universe remembers every atom of your being. Even dust hums your name in the dark.
Roleplay is dead. Long live Powertraders and PvP I guess.
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Offline AeternusDoleo
01-02-2012, 10:24 AM,
#3
Ex-Developer
Posts: 5,744
Threads: 149
Joined: Nov 2009

Sounds like you're basically asking for a terrorist ID -> this is an admin issue.

Wide awake in a world that sleeps, enduring thoughts, enduring scenes. The knowledge of what is yet to come.
From a time when all seems lost, from a dead man to a world, without restraint, unafraid and free.


Mostly retired Discovery member. May still visit from time to time.
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Offline JayDee Kasane
01-02-2012, 10:26 AM,
#4
Member
Posts: 2,023
Threads: 51
Joined: Apr 2011

Yes, Im wondering about it too... A lot of people says that AI ID can only trade/escort. Im disagree with that, because what point of making cruiser which cant shoot at anyone??? I have AI fighter and cruiser and I choosed some factions who need to be ''destroyed'' by me, Nomads for example.
I dont think your ''kill all humans'' RP is so cool and can be used now... Better take Terrorist ID then, If you so good in SRP requests, cause AI with that ''function'' will be hated by players that for sure

[Image: 6FadQ6bTk_g.jpg]
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Offline Leo
01-02-2012, 10:50 AM,
#5
Pathfinder
Posts: 2,799
Threads: 401
Joined: Dec 2007

Well hated by players is fine by me. I had it setup that way years ago before I came back (somehow my AI Cruiser and Drones still exist after that long, not sure how that's possible, not complaining). Was more of a question as to why the AI ID was changed so much. Makes it seem kind of crippled to me.

Ah well. I'll discuss it with other people then.

~Leo

You fear oblivion. Yet you forget. The universe remembers every atom of your being. Even dust hums your name in the dark.
Roleplay is dead. Long live Powertraders and PvP I guess.
Reply  
Offline Kaghuros
01-02-2012, 10:52 AM,
#6
Member
Posts: 267
Threads: 4
Joined: Jun 2009

' Wrote:what point of making cruiser which cant shoot at anyone???

Roleplay.
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Offline AeternusDoleo
01-02-2012, 10:54 AM,
#7
Ex-Developer
Posts: 5,744
Threads: 149
Joined: Nov 2009

Wondering about one thing though. If "Kill all the humans" is your roleplay motivator, where are you docking? Even the Zoners won't want a killing machine around. You'd be pretty much restricted to launching from Gammu, and no docking anywhere else.

Wide awake in a world that sleeps, enduring thoughts, enduring scenes. The knowledge of what is yet to come.
From a time when all seems lost, from a dead man to a world, without restraint, unafraid and free.


Mostly retired Discovery member. May still visit from time to time.
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Offline JayDee Kasane
01-02-2012, 10:58 AM, (This post was last modified: 01-02-2012, 11:00 AM by JayDee Kasane.)
#8
Member
Posts: 2,023
Threads: 51
Joined: Apr 2011

' Wrote:Roleplay.

RP is good. but many RP cames to fight:P
My AIs have some enemys and allies, but they serving AI Core. something like Harvesters, but more free from other AIs. so I will shoot at those who is my ''enemy''. A lot of strange things with ID rules and not just AI ID

Edit: thanks devs for awasome AI ships designs))) some problems with fighter but its good anyway

[Image: 6FadQ6bTk_g.jpg]
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Offline Leo
01-02-2012, 11:05 AM,
#9
Pathfinder
Posts: 2,799
Threads: 401
Joined: Dec 2007

' Wrote:Wondering about one thing though. If "Kill all the humans" is your roleplay motivator, where are you docking? Even the Zoners won't want a killing machine around. You'd be pretty much restricted to launching from Gammu, and no docking anywhere else.

That's the only place I used to dock. While it was a pain it was worth it. I'm not saying I'd go "LOLPEWPEW" Iactually RP it out too, explain the reasons for her existence ect ect. I'm not saying I want to be kill all and that's it. I'd rather just have the option to be able to hunt down someone if I needed without being fired on first.

Sorry if I didn't explain that the right way the first time around. Was a fault of my own. Trying to keep as much of "Nemesis's" story under wraps as possible for the story you know.

;)

~Leo

P.S. And I hate cap ships with a fiery passion for those who know me. I just like the idea of a "Skynet" type enemy of mankind instead of the simple Nomads that come around every so often.

You fear oblivion. Yet you forget. The universe remembers every atom of your being. Even dust hums your name in the dark.
Roleplay is dead. Long live Powertraders and PvP I guess.
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Offline Death.RunningVerminator
01-02-2012, 11:09 AM,
#10
Member
Posts: 4,308
Threads: 143
Joined: Nov 2008

' Wrote:so I will shoot at those who is my ''enemy''.
Well that's the thing. We can't. The AI ID says you can engage only in self defense. This means you'd have to be seriously annoying your enemy for him to make the first move.

My opinion is that.. some of the IDs from way back when like in 4.84, never really needed to be changed. There was no problem. But now we have these discussions.. when we really shouldn't be having them.

Though Leo, this AI ID was actually kept for the most part the same from near the end of 4.85 when cannon allowed AI ID usage. It was modified then to being defense only. Which, still in my opinion was a bad move. The ID needs less restrictions but definitely not 'full' freedom.
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