• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
« Previous 1 … 244 245 246 247 248 … 779 Next »
Junkers and Bounty Hunters

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (5): 1 2 3 4 5 Next »
Junkers and Bounty Hunters
Offline Hawk
03-19-2012, 10:47 PM,
#1
Ass Kickin Meanie
Posts: 2,637
Threads: 522
Joined: Jul 2008

I don'€™t want to hijack the Exiles/Junkers thread so I'€™ll bring this up here. Recently, (and by that I mean only a few weeks) I have noticed that the bounty hunter rep on my Junker characters is affecting the rep of other lawful ships around me. If a hostile bounty hunter npc comes into range everything else gets hostile as well. I have been playing on the server since June 08 and this has never happened. I was wondering if an explanation can be given as to why it is happening now.

Before anyone tells me to RP through this, let me point out that this has already been done. The Junker Congress has been in communication with Liberty about being harassed by hunters and mercenaries. In fact the Liberty Government has taken action against hunters and mercs that attacked Junkers without lawful cause. Therefore there is no reason that Liberty forces should become hostile to Junkers because of a few bounty hunters.

Furthermore, this actually KILLS RP. I'€™ll give an example. Junker is sitting outside Manhattan RPing with some other ships. Two npc hunters spawn and suddenly two bases, a docking ring, and a battleship patrol open up on the Junker and the Junker has to leave quickly'€¦..RP is over.

There was already RP in existence that opposes this.
It was changed without RP.
It makes it hard for us to continue RPing while the server count is low.


Reply  
Offline Agmen of Eladesor
03-19-2012, 11:03 PM,
#2
Member
Posts: 5,146
Threads: 661
Joined: Jun 2008

That's Lolberty for you.

I can't begin to count the number of times I'd be sitting in Texas, just waiting for some blockade runner to come through, and there'd come three Junker NPC's along to shoot me. Right in front of Planet Houston.

Note also that we still don't like Junkers, nor do we of the BHG actually care about your feelings. When we DO have lawful cause, we're quite happy to shoot the crap out of you. Actually, the only reason we're NOT hunting you down all over Sirius is because you whined to the governments of Rhienland and Liberty about us taking the Kusari bounty upon Junkers.

Just because you're trying to be doesn't mean that your hands are all clean. Junkers still go out and pirate people. Heck, there was a thread on here recently about a Junker pirating a group being escorted by Junkers.



(11-21-2013, 12:53 PM)Jihadjoe Wrote: Oh god... The end of days... Agmen agreed with me.
  Reply  
Offline Reverend Del
03-19-2012, 11:11 PM,
#3
Member
Posts: 4,221
Threads: 550
Joined: Jan 2008

He's not complaining about the BHG rep towards Junkers. His complaint is the empathy that sets every bugger red to him when a BHG NPC turns up. Those empathies are rather a hassle to a lot of people.

[Image: Del1.png]
Saint Del is considered a holy healer of diseases of children, but also as a protector of cattle.
Reply  
Offline Stefan
03-19-2012, 11:17 PM,
#4
Member
Posts: 626
Threads: 51
Joined: Sep 2009

I had a similar issue when playing an indie junker a while ago. Seeing that the issue is only centered on npcs, I believe I fixed it, albeit temporarily, shooting alot of Xenos.

Actually that helps with most lawful factions.
Reply  
Offline Hawk
03-19-2012, 11:20 PM,
#5
Ass Kickin Meanie
Posts: 2,637
Threads: 522
Joined: Jul 2008

Del's right Agmen, I don't care if the hunters are angry. I've been living with that for years and it's never been a problem. It's only very recently that they have been causing every thing else to go red around me. I literally had to dock my ship and give up the other night because I could not engage in the RP I was attempting with them spawning everywhere.


Reply  
Offline farmerman
03-19-2012, 11:32 PM,
#6
Off in space for a bit
Posts: 3,215
Threads: 162
Joined: Jul 2008

I definitely noticed it after the switch to 4.86 at some point. I was flying in Rheinland and suddenly the BS next to Bonn flipped red on me. Luckily I was able to hide behind Bonn.

I like having BHG npcs hostile with me as a Junker. I imagine a lot of people would want to put money on me, especially after the poker incident in Leeds. But because it makes all the lawfuls flip hostile, I've had to get my BHG rep to neutral.

[Image: 4986_s.gif]
Faction info links: Samura Heavy Industries : LWB : Watchers
Reply  
Offline Hawk
03-19-2012, 11:45 PM,
#7
Ass Kickin Meanie
Posts: 2,637
Threads: 522
Joined: Jul 2008

It's only recently. I created a light fighter after the 4.86 release and was flying it all the time and having great fun. Now I can't take it out if the server count is too low, at least not if I want to RP with anyone in a populated area.


Reply  
Offline Mímir
03-20-2012, 12:02 AM, (This post was last modified: 03-20-2012, 12:03 AM by Mímir.)
#8
Member
Posts: 2,823
Threads: 182
Joined: Dec 2010

I made a thread asking about this a few weeks back. It's related to 4.86. What I ended up doing was docking my junker ships at Beaumont and shooting Xenos to make bunters non-hostile. It sucks though because it fit well with the rp of my character that bunters were after him for his heinous out-of-house-space deeds, but this resulting in Liberty Dreads shooting at me when bunters show is uncool. I can't remember exactly, but someone in the thread I made said something about bunters and house authorities having formed stronger bonds. I'll see if I can dig it up.

[Image: 120px-BhgLogo.png][Image: 120px-LH_Logo.png]
Reply  
Offline Hawk
03-20-2012, 01:07 AM,
#9
Ass Kickin Meanie
Posts: 2,637
Threads: 522
Joined: Jul 2008

Even this is not as easy a rep to adjust as it used to be. Besides, with all the talk being thrown around about how we should be RPing our problems, I think it's much more inRP to keep the hunter reps hostile.


Reply  
Offline Ursus
03-20-2012, 01:37 AM, (This post was last modified: 03-20-2012, 01:37 AM by Ursus.)
#10
Member
Posts: 3,853
Threads: 249
Joined: Oct 2011

Bribes are just as much a part of the core game as ships and guns. Of course they're in-RP.

Discovery 24/7 Negotiating Tactics:

[Image: smuggler-threat-0-1.jpg]
Reply  
Pages (5): 1 2 3 4 5 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode