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Faction tags at the right side of name...

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Faction tags at the right side of name...
Online Saberuneko
03-25-2012, 07:14 PM, (This post was last modified: 03-25-2012, 07:44 PM by Saberuneko.)
#1
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Posts: 209
Threads: 33
Joined: Feb 2011

DISCLAIMER: I'm perfectly aware that this could turn into a wave of hate towards me, but seeing how's the whole thing evolving I simply noticed that I'm getting tired of the childish behaviours I can see lately... And that I don't care AT ALL of the bragging coming from certain kinds of people.

I remember I made some similar post some time ago, and it was deleted... This time, this is not about a single player or a faction, its about a pattern of behaviour that I see somehow disgusting...
If I have to adapt to this new thing, I'll try, but really, I'm starting to get tired to see people surfing inside the "holes" that are left in the interpretation of some rules, and this was the drop that filled the water glass...

This post gives an opinion, and the topic is left open for discussion of the topic, anybody that takes this as something personal are not getting the true intention of this post. And if it needs getting deleted or locked by some moderator before the topic can be considered a formal and serious discussion with some sort of agreement or conclusion, I'll have my point proven on the fact that there's no chance of trying to talk the things politely here, and I might think about changing my goals at this server...

With all this said, now is when the topic starts:

--

I've been like a month away... when I left, I could notice there were like 1 or 2 factions that had their tags at the RIGHT side of the name.

Now I come back and see there are more and more, at first time I thought it was something to call others attention because it was different or something like that... Today I opened player list to see if there were any other members of my faction online, and I just found the list full of tags on the right side... I tried to sort the list alphabetically, and the result was disastrous, everything was mixed up! It's then when I noticed the real intention of setting the tag on the right side of the name...

Players doing this are just trying to confuse others making them unable to see how much of their members are logged in, up to this point, it could be considered an acceptable option, even if they're taking a small advantage over official factions that set their tags on the left side, like it always has been done... but now comes a bigger problem...

On the moment I started to try communicating via PM with a minimal agility, I noticed that this mess was making the task very hard... And I find this other side even offensive and insulting, as it harms normal RP and communication as it's a way to avoid messages aswell...

<strike>I haven't tried /fi or faction message commands on that moment... but I wonder if they work with the tags on the right side...</strike>

It's sure that trying to RP or communicate on a decent speed via PM gets critically slowed down <strike>aswell as the usage of some group commands...</strike>

Now there comes my question, is this attitude harming the natural gameplay, or not?
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Offline Laerethe
03-25-2012, 07:28 PM,
#2
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Posts: 286
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Joined: Jan 2012

It can be annoying, but if they are intending to do anything, they'll be in close proximity, so it will be listed in the system.
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Offline Junes
03-25-2012, 07:30 PM,
#3
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Posts: 929
Threads: 32
Joined: Aug 2010

First off, /fi works perfectly fine with tags located on the right side.

Secondly, putting one's faction tag behind the name has its advantages, too. For instance, you can prevent others from metagaming through checking the playerlist, or at at least complicating. You also generally draw less attention on your faction when a numerous amount of members is ingame, some preople prefer this over openly showing that they're cuurently on a large convoy or doing a raid or whatever. However I admit that the thing with the PM can be a little tedious.

Imo, this is not really harming the gameplay. It's merely a possibility for faction members who want to play more incognito.

Oh and once several members are grouped up you can simply list it by group numbers and you'll have 'em all in a row anyhow.
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Offline Hielor
03-25-2012, 07:32 PM, (This post was last modified: 03-25-2012, 07:33 PM by Hielor.)
#4
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Posts: 1,900
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- FI and other faction commands (if they didn't work, but they do) only matter if you're a member of the faction. If you don't like it, don't join a faction that does it.
- Your ability to PM a specific member is entirely unaffected--just find their name in the alphabetically sorted list.

Basically, your only real complaint is that doing this prevents you from easily metagaming to find out where members of this faction are and how many are online.

I don't see the problem. Metagaming is lame anyway.
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Online Saberuneko
03-25-2012, 07:36 PM, (This post was last modified: 03-25-2012, 07:45 PM by Saberuneko.)
#5
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Posts: 209
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Joined: Feb 2011

' Wrote:It can be annoying, but if they are intending to do anything, they'll be in close proximity, so it will be listed in the system.
Was the case today that made me think about this. Thanks for the tip.

' Wrote:First off, /fi works perfectly fine with tags located on the right side.

Secondly, putting one's faction tag behind the name has its advantages, too. For instance, you can prevent others from metagaming through checking the playerlist, or at at least complicating. You also generally draw less attention on your faction when a numerous amount of members is ingame, some preople prefer this over openly showing that they're cuurently on a large convoy or doing a raid or whatever. However I admit that the thing with the PM can be a little tedious.

Imo, this is not really harming the gameplay. It's merely a possibility for faction members who want to play more icognito.

Oh and once several members are grouped up you can simply list it by group numbers and you'll have 'em all in a row anyhow.

Thanks for the confirmation, then commands issue can be forgotten in this discussion.

Quote:Players doing this are just trying to confuse others making them unable to see how much of their members are logged in, up to this point, it could be considered an acceptable option, even if they're taking a small advantage over official factions that set their tags on the left side, like it always has been done... but now comes a bigger problem...
About the second thing, I noticed that the factions that do this are usually PvP factions that use exactly what you say to locate groups of people that have their tags on the left side, getting an advantage...

Hmm... seen as a possibility, I think it could work out... if official factions can optionally put their tags on the right side of the name if they want to, the problem is solved then...

About the group thing, thanks for the tip, this might solve communicative problems the next time.

' Wrote:- Your ability to PM a specific member is entirely unaffected--just find their name in the alphabetically sorted list.
That WON'T work if you're talking with multiple people. Because you'll have to scroll up and down more, thus losing time you could be using on flying.

Quote:Basically, your only real complaint is that doing this prevents you from easily metagaming to find out where members of this faction are and how many are online.
It's more like that I don't like to see players doing that AND then avoiding other players to get the advantage by the usage of this.
Thing that this way of actuation (which I could see today) somehow means taking an unfair advantage over factions with tags on the left side...
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Tinitus
03-25-2012, 07:40 PM,
#6
Unregistered
 

I think putting faction names to the right is a legitimate strategy to make metagaming by other players who are hunting your faction harder.

I really dont see why this annoys you so greatly.

Using the players list to find certain factions easier is, after all, not something that one would be able to do in a realistic RP universe.
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Online Saberuneko
03-25-2012, 07:49 PM, (This post was last modified: 03-25-2012, 07:56 PM by Saberuneko.)
#7
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' Wrote:I think putting faction names to the right is a legitimate strategy to make metagaming by other players who are hunting your faction harder.
I really dont see why this annoys you so greatly.

Because the inverse thing happened to me today, being on a faction with the tag at the left side, and being hunted and (magically) allocated by a massive number of enemies with their tags on the right side.

Quote:Using the players list to find certain factions easier is, after all, not something that one would be able to do in a realistic RP universe.
In the case for locating in physical place, it's not possible in a realistic environment. There you have the reason.
But for the case of communicating, you could "make a seach on your communication frequencies list filtering by faction, so you could contact various members of a faction in an easier, faster, and assorted way" (Thing that I usually did on the past during negotiations being the intermediary between a client and a seller and such).
Getting an scrambled list, just makes the task harder.

Anyway, with the two tips I received, it could be done a bit easier, as I could ask the members of that faction to group themselves (at the cases they don't trust me enough to put me into the group)... The thing about grouping by location would only work if the negotiation is done with various parts of a same convoy, but could work aswell, yes.
The thing between brackets happened to me a couple of times, as some people that I added to group tricked me into "reputation manipulation", which involves picking up a mission, invite the target to the group, and then leave the group, leaving the person with a mission that will affect his reputation in both cases, which is annoying when you try to be neutral to some particular groups.

I, for example, rarely accept group invitations unless I receive an extensive previous explanation or I know the source can be more or less reliable.
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Tinitus
03-25-2012, 07:57 PM,
#8
Unregistered
 

It would seem natural to me that some groups would actually want their list to be scrambled, for example unlawful ones.
Others would want people to know where they are freely. For example police. They drive around in well recognizable cars and do regular patrols along the same routes, because the sense of security that this gives to people outweighs the advantages of being "undercover" and unpredictable.

I guess if you want to be this sort of undercover, you can freely do it by also using the tag on the right or not using one at all.

As long as everyone is allowed to do it if they want, its not really unfair. It only gets unfair if some are allowed to do it and others are not.

Either way, I see this as not a very big advantage.
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Offline Vexykin
03-25-2012, 08:01 PM,
#9
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Posts: 2,069
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It's perfectly right for faction leaders to choose where do they want their faction tag...by all means it can be even in middle.

I find it good for factions who don't want other people to be metagaming on them.

I'd even support the idea of removing the player system location on the ingame player list.


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Online Saberuneko
03-25-2012, 08:05 PM, (This post was last modified: 03-25-2012, 08:11 PM by Saberuneko.)
#10
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Posts: 209
Threads: 33
Joined: Feb 2011

Now then, by considering that this is used to scramble the listing so the cannot be allocated, while others decide to not scramble their lists for self protection, the thing stays fine and acceptable...

The problem is that, by scrambling the listings, communication is made harder and slower, and as far as I get it, it could also be interpreted like an "don't talk to me", as there's an extra time for allocation in the case explained before.

So, should I keep considering this scramble as some sort of "data encryption" or "security block" up to the point the organization is so closed that it's even harder to communicate? Would make sense...

I think I should muse a bit more about this to see if I should drop my argumentation, as this last statement could make sense as a possible and valid final conclusion to the discussion... Thanks to everybody for your time.

Quote:I'd even support the idea of removing the player system location on the ingame player list.
I support that idea aswell. Sadly, it might not be possible to do as the original source of the game is not open, making this harder...
If it's possible to do, I support the idea, as it would finally elliminate all this conflicts generated by magic supersensors capable of allocating stuff at infinite distance...
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