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  Discovery Gaming Community Discovery General News and Announcements
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Discovery 4.86 Update 6 Released

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Discovery 4.86 Update 6 Released
Offline Cannon
07-02-2012, 11:41 AM, (This post was last modified: 07-02-2012, 01:04 PM by Cannon.)
#1
Ex-server monkey
Posts: 4,530
Threads: 1,161
Joined: Mar 2008

This update should not exist yet it does. It fixes a number of bad bugs present in the 'final' release of 4.86 and introduces features such as mobile docking. As such, this is really, truly the final release of 4.86.

If you have trouble with your Freelancer crashing when you click on NPCs in the bar please download the full installer. The file name should be "discovery_4.86.0_jul12.exe" and is available from the download and installation page at the bottom of this post.

This will be the last massive, in terms of file size update, for this release. We produce cumulative updates so that people only need to install one file if they're doing it manually. Unfortunately this means that we have large updates. I've now moved the autoupdater so that future updates will be smaller once you have this one installed.

- Added multiple weapons platform types.
- Increased number of rocks in parts of omega-7 and tau-23.
- Fixes for when a ship is connecticut is moved or renamed. Prohibited the use of the /conn command if the ship is in a player base.
- Removed GLS as this causes lag for some players.
- Fixed escape key when undocking from player base.
- Fixed issue where Freelancer would not properly shutdown and leave a process running in the background.
- Changed reputations on lanes and gates in core systems to belong to appropriate the house police or military.
- Reduced cargo volume usage of some guns. This includes gallic small transport turret, mining, purple goddess, wildfire, eco bluebell, and Gallic small transport turret.
- Gallic small transport turret added to all 3 docking rings on new paris.
- Chase cam for Golem and Rhienland Cruiser adjusted.
- Faction infocards updated as well as other minor fixes to infocards. Added an indie Coalition ID to Boa Vista.
- Capture range for nomad gate model increased.
- Removed CM from barge.
- Changed default key bindings for no-hud and change hud color to ctrl-H and ctrl-K.
- Player ship docking
- Update to the reputation setter, techmix plugin and minor changes to the miningmod.
- Fixed installer where critical base scripts were not copied into the installation causing a crash when visiting NPCs in bases.

The mobile docking is still somewhat buggy and experimental. I expect we will beat the bugs out of it in the next few weeks with everybody using it.

Have fun,
Cannon and your Development Team.

---

If you have NOT DOWNLOADED AND INSTALLED Discovery Freelancer 4.86 then
CLICK ME
Please read the instructions and download and install it. You can not upgrade an existing 4.85 installation.

If the automatic update does not work, the update can be downloaded manually from here. Unzip the contents of this directory inside your Freelancer installation.

---

If you are a server operator and are not in contact with other Discovery server operators, please post in the Other Servers section of this forum to obtain help or go to http://the-starport.net. There is a Discovery server admin skype chat and server operators are welcome to join this.

Also, server operators please check line 3158 of techcompat.cfg in the flhook_plugins directory. Ensure that "name = gen_sirian_civ_guns" not "name = gen_sirian_civ"

Proud member of "the most paranoid group of people in the community"
Old Avatar #2 | Old Avatar #3



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Offline Ipuvaepe
07-02-2012, 11:41 AM,
#2
Member
Posts: 984
Threads: 23
Joined: Aug 2010

Thank you Cannon FIRST!
' Wrote:- Removed CM from barge.
Prepare for massive barge losses!
  Reply  
Offline Snoozzzer
07-02-2012, 11:43 AM,
#3
Member
Posts: 1,116
Threads: 75
Joined: Jan 2010

Awesome!

[Image: 66tD8j6.png]
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Offline Miranda
07-02-2012, 11:43 AM,
#4
Member
Posts: 886
Threads: 46
Joined: Sep 2010

Thank you this is awesome!

[Image: icbannerv1.png]
IC Recruitment | IC Faction Information
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Offline SnakThree
07-02-2012, 11:44 AM,
#5
Member
Posts: 9,091
Threads: 337
Joined: Mar 2010

Thanks to all developers.

[Image: rTrJole.png][Image: LJ88XSk.png]
[Image: ka0AQa5.png][Image: QwWqCS8.png]
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Executioner
07-02-2012, 11:45 AM,
#6
Unregistered
 

Good work indeed. Thank you.
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Offline Cond0r
07-02-2012, 11:46 AM,
#7
Member
Posts: 2,499
Threads: 42
Joined: Sep 2009

Have some of the lag issues been fixed?

[17:23:05] Mini Me: pls
[17:23:06] Mini Me: gtfo
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Offline Friday
07-02-2012, 11:46 AM,
#8
Member
Posts: 1,897
Threads: 76
Joined: Aug 2007

' Wrote:Thank you Cannon FIRST!Prepare for massive barge losses!

I disagree - in fact I would say hang on to your Barges!

[Image: GMG_banner.png]

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Offline Friday
07-02-2012, 11:47 AM,
#9
Member
Posts: 1,897
Threads: 76
Joined: Aug 2007

' Wrote:Have some of the lag issues been fixed?

"- Removed GLS as this causes lag for some players."

Whether this will help you - unknown.

[Image: GMG_banner.png]

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Gytrash
07-02-2012, 11:47 AM,
#10
Unregistered
 

No word on player IDs? Nice update all around apart from that.
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