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  Discovery Gaming Community Role-Playing Unofficial Factions and Groups
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The Search/Destroy Agency, aka Strontium Dogs

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The Search/Destroy Agency, aka Strontium Dogs
Offline Athenian
06-25-2008, 08:57 AM, (This post was last modified: 10-13-2008, 03:30 PM by Athenian.)
#1
Member
Posts: 3,615
Threads: 363
Joined: Nov 2007

[Image: sd-logo1.gif]



The Search/Destroy Agency
The Strontium Dogs
Omega 15 - Manchester - New London - Texas - Shikoku


Feedback

This is the feedback thread for our faction, the Search/Destroy Agency, aka Strontium Dogs. Please post here if you want to make any comments about us or if you have any suggestions.

If you have a problem with a particular member, please contact me by PM.




Former member of "the most paranoid group of people in the community"
Discovery Community Forum Rules

 
Offline Athenian
06-26-2008, 04:41 PM, (This post was last modified: 10-19-2008, 04:53 PM by Athenian.)
#2
Member
Posts: 3,615
Threads: 363
Joined: Nov 2007

//deleted




Former member of "the most paranoid group of people in the community"
Discovery Community Forum Rules

 
Offline ivr56
06-26-2008, 07:10 PM, (This post was last modified: 06-26-2008, 07:11 PM by ivr56.)
#3
Member
Posts: 2,089
Threads: 154
Joined: Dec 2007

Well Done
Lots of Pictures and well written.

Although I haven seen many S/D tagged ships when im in Bretonia or anywhere else.

The Server can use a welll RPed Bounty Hunter Guild.

[Image: ivr56.png]
[Image: ivr56.png]
[Image: ptrans.png]
[Image: 3589.gif]
 
Offline Athenian
06-27-2008, 06:43 PM, (This post was last modified: 09-14-2008, 01:30 PM by Athenian.)
#4
Member
Posts: 3,615
Threads: 363
Joined: Nov 2007

Thanks for the input and the praise. We need more members obviously.

//added the Core directives and put in the character cards. Anyone recognise Harvey?

edit: Had to cut this - pasting it here for now.
Induction and Training


The Agency dedicate significant resources to assist the continuing professional development of its employees.

Courses

Some of the training courses we offer to members:

1. Induction 101 - the BHG Code of Practice
2. Basic Tech 101 - licensing and registration
3. Basic Tech 101 - the IFF transponder, rep status and its uses
4. Combat techniques 101 - Loadout and targeting systems
5. Interdiction and cargo scanning
6. S.E.R.E. (Survival - Evasion - Resistance - Escape) - an extended rotation in the Nomad systems in a light craft
7. Combat Techniques 102 - Fighters
8. Combat Techniques 103 - Bombers
9. Combat Techniques 104 - Gunships
10. Combat Techniques 105 - Gunboats
11. Advanced Combat Techniques 101 - mines and disruptors
12. Advanced Combat Techniques 102 - asteroid fields
13. Sirius Law 101 - Bretonian Law
14. Sirius Law 102 - Kusari Law
15. Sirius Law 103 - Liberty Law
16. Sirius Law 104 - Rheinland Law
17. Sirius History 101
18. Contract Law 101
19. Ship Recognition 101 - Fighters
20. Ship Recognition 102 - Bombers
21. Ship Recognition 103 - Gunboats and Gunships
22. Ship Recognition 104 - Freighters and Transports
23. First Aid 101
24. Basic Repairs
25. Advanced Repairs

More advanced courses are available for Station Managers and higher ranks




Former member of "the most paranoid group of people in the community"
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Offline Athenian
06-30-2008, 10:39 AM,
#5
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Posts: 3,615
Threads: 363
Joined: Nov 2007

Aded the dreaded zone of influence and operational zones. Getting there I think.




Former member of "the most paranoid group of people in the community"
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Offline 13CentKiller
06-30-2008, 11:10 AM, (This post was last modified: 06-30-2008, 11:19 AM by 13CentKiller.)
#6
Member
Posts: 1,635
Threads: 88
Joined: Jan 2007

Very well written.

Shows your serious all the same. I have no problem.
In fact, thats the biggest, well written faction status/request I have seen in a long time.

Very well done!

[Image: SOAb2.png]

[Image: Il4lzb1.png]
"Three o'clock is always too late or too early for anything you want to do."


 
Offline n00bl3t
06-30-2008, 11:17 AM,
#7
Member
Posts: 7,448
Threads: 108
Joined: Mar 2008

If you are Bounty Hunters, what are you doing in Kusari?

[Image: hG0lGaj.png]
Anything I say is not intended as offensive, and to try and deliberately misinterpret it as such would be an attempt at trolling via misrepresentation.

It's not a conspiracy, it's localised bias. They're not intelligent enough to form a conspiracy.
Offline Athenian
06-30-2008, 11:27 AM, (This post was last modified: 06-30-2008, 11:39 AM by Athenian.)
#8
Member
Posts: 3,615
Threads: 363
Joined: Nov 2007

@nooblet: A good point that I was going to address later, once I check the Kusari Legal Codex. I understand there are restictions set in place, plus as we are supposed to be a group that originally came from Bretonia; you might have seen that operatives are not to do anything that is counter to the interests of Bretonia. I'll add it later. Plus I have to get a system list. One thing at a time. At present we have no active agents within Kusari.

As I said, Bhers have different powers in different jurisdiction. I've included the zones of influence as a way of preventing hunters from becoming roving police. The guild has a station in Kusari space, in Shikoku, so though hunters might at present be excluded from entering there, there is reason to believe that this might change in the future.

//edit: Nothing in the KLC about BHers not being allowed. Any particular reason why hunters can't go there? I'm looking for info on this one.

@13cent: thanks for the praise; made my morning. Its not a request...yet. It's principally a way of getting my own Rp right for the moment.




Former member of "the most paranoid group of people in the community"
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Offline n00bl3t
06-30-2008, 11:46 AM, (This post was last modified: 06-30-2008, 11:47 AM by n00bl3t.)
#9
Member
Posts: 7,448
Threads: 108
Joined: Mar 2008

' Wrote:@nooblet: A good point that I was going to address later, once I check the Kusari Legal Codex. I understand there are restictions set in place, plus as we are supposed to be a group that originally came from Bretonia; you might have seen that operatives are not to do anything that is counter to the interests of Bretonia. I'll add it later. Plus I have to get a system list. One thing at a time. At present we have no active agents within Kusari.

As I said, Bhers have different powers in different jurisdiction. I've included the zones of influence as a way of preventing hunters from becoming roving police. The guild has a station in Kusari space, in Shikoku, so though hunters might at present be excluded from entering there, there is reason to believe that this might change in the future.

//edit: Nothing in the KLC about BHers not being allowed. Any particular reason why hunters can't go there? I'm looking for info on this one.

It's the pride of the KNF that no hunters are allowed in. If they were it would besmirch the honourable name of the Kusari Naval Forces. (It's a rumour on a bar and KNF do RP it.) I do not allow any hunters into Kusari past the station in Shikoku.

[Image: hG0lGaj.png]
Anything I say is not intended as offensive, and to try and deliberately misinterpret it as such would be an attempt at trolling via misrepresentation.

It's not a conspiracy, it's localised bias. They're not intelligent enough to form a conspiracy.
Offline Athenian
06-30-2008, 11:51 AM,
#10
Member
Posts: 3,615
Threads: 363
Joined: Nov 2007

Cheers. I guess Shikoku but only as far as the station is acceptable. Does this effectively mean that once someone runs for Kusari space, they're off the hook? I actually kind of like this; it has that run for the border feel.

more research to do..




Former member of "the most paranoid group of people in the community"
Discovery Community Forum Rules

 
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