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	<id>https://discoverygc.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Snak3</id>
	<title>Discovery Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://discoverygc.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Snak3"/>
	<link rel="alternate" type="text/html" href="https://discoverygc.com/wiki/Special:Contributions/Snak3"/>
	<updated>2026-04-12T03:55:14Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://discoverygc.com/wiki/index.php?title=Arecibo_Complex&amp;diff=130959</id>
		<title>Arecibo Complex</title>
		<link rel="alternate" type="text/html" href="https://discoverygc.com/wiki/index.php?title=Arecibo_Complex&amp;diff=130959"/>
		<updated>2023-01-04T08:24:22Z</updated>

		<summary type="html">&lt;p&gt;Snak3: Archived&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Historical}}&lt;br /&gt;
&lt;br /&gt;
{{Version|4.91}}&lt;br /&gt;
{{Base Infobox&lt;br /&gt;
| name = Arecibo Complex&lt;br /&gt;
| image = Arecibo Complex.jpg&lt;br /&gt;
| nickname = rh05_03_base&lt;br /&gt;
| class = Tombaugh&lt;br /&gt;
| type = STATION&lt;br /&gt;
| system = [[Puerto Rico]]&lt;br /&gt;
| sector = 3F&lt;br /&gt;
| owner = {{Icon|Ageira}} [[Ageira Technologies]]&lt;br /&gt;
| gravity = Partial&lt;br /&gt;
| docking = Yes&lt;br /&gt;
| amenities = Limited&lt;br /&gt;
| population = 250&lt;br /&gt;
}}&lt;br /&gt;
The Arecibo Complex is a remote [[Ageira]] facility dedicated to the study of the Puerto Rican Rift. Possessing all the high tech equipment necessary to endeavour in the necessary research, security on the station is understandably high, as Ageira fears that even the slightest leak could compromise its monopoly on FTL technology.&lt;br /&gt;
&lt;br /&gt;
Sightings of [[LSF]] ships in the nearby sectors of Arecibo have been reported, without confirmation however. Ageira hasn't confirmed the fact that LSF has a presence in the station, apart from the normal security detachment that these bases have. But the nearby access to [[Rheinland]] space serve as an opportunity for the [[Liberty]] intelligence agency that could be too good to pass up.&lt;br /&gt;
&lt;br /&gt;
==Missions Offered==&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
* No Missions offered here&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Bribes Offered==&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
* No Bribes offered here&lt;br /&gt;
}}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==[[Commodities]]==&lt;br /&gt;
{{Exports|&lt;br /&gt;
* [[Oxygen]]&lt;br /&gt;
* [[Sirius Credit Card (10.000)]]&lt;br /&gt;
}}{{Imports|&lt;br /&gt;
* [[Food Rations (Liberty)]]&lt;br /&gt;
* [[Water]]&lt;br /&gt;
}}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Liberty]]&lt;br /&gt;
[[Category: Puerto Rico]]&lt;br /&gt;
[[Category: Ageira Technologies]]&lt;/div&gt;</summary>
		<author><name>Snak3</name></author>
	</entry>
	<entry>
		<id>https://discoverygc.com/wiki/index.php?title=Ageira_Technologies&amp;diff=130958</id>
		<title>Ageira Technologies</title>
		<link rel="alternate" type="text/html" href="https://discoverygc.com/wiki/index.php?title=Ageira_Technologies&amp;diff=130958"/>
		<updated>2023-01-04T08:23:34Z</updated>

		<summary type="html">&lt;p&gt;Snak3: /* Owned Bases */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC Faction}}&lt;br /&gt;
{{Faction Infobox&lt;br /&gt;
| name = Ageira Technologies&lt;br /&gt;
| image = AgeiraLogo.png&lt;br /&gt;
| origin = Liberty&lt;br /&gt;
| alignment = Corporation&lt;br /&gt;
| founding_date = 44&lt;br /&gt;
| founder = &lt;br /&gt;
| primary_role = &lt;br /&gt;
| secondary_role = &lt;br /&gt;
| base = [[Planet Los Angeles]], [[California]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
Ageira Technologies is one of the &amp;quot;Big Three&amp;quot; corporations of [[Liberty|Liberty's]] business world, specialising in Faster-Than-Light transportation research and development. They are the only manufacturers of [[Ageira White Boxes]]. Other key Ageira products include armaments from [[Detroit Munitions]]; and industrial products such as super alloys and superconductors.&lt;br /&gt;
&lt;br /&gt;
Ageira prides itself on developing cutting-edge products in a wide range of fields across Sirius.&lt;br /&gt;
&lt;br /&gt;
[[File:AgeiraLogo2.png|right|thumb|Another version of the Ageira logo.]]&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
'''44 A.S.''' - [[Valhalla]] research is formed, with backing from the Government and Military.&lt;br /&gt;
&lt;br /&gt;
'''44 A.S.''' - Valhalla Research makes a break through in engine technology that will allow ships to travel between star systems in months, not years.&lt;br /&gt;
&lt;br /&gt;
'''120 A.S.''' - Valhalla Research invents the orbital [[Docking Ring]], making it easy to lift Men and Materials out of a Planets Gravity well.&lt;br /&gt;
&lt;br /&gt;
'''126 A.S.''' - Valhalla Research announces they are building a major research facility in the [[Texas]] system.&lt;br /&gt;
&lt;br /&gt;
'''130 A.S.''' - Valhalla Research's first successful test of a [[Jump Gate]].&lt;br /&gt;
&lt;br /&gt;
'''155 A.S.''' - Valhalla Research changes names to Ageira Technologies.&lt;br /&gt;
&lt;br /&gt;
'''180 A.S.''' - Ageira Technology completes first full scale test of a [[Jump Gate]].&lt;br /&gt;
&lt;br /&gt;
'''181 A.S.''' - [[Universal Shipping]] signs contract with Ageira for handling Jump Gate parts.&lt;br /&gt;
&lt;br /&gt;
'''185 A.S.''' - Liberty President unveils the Jump Gate project to all of Sirius.&lt;br /&gt;
&lt;br /&gt;
'''189 A.S.''' - First Jump Gate between [[Colorado]] and [[New York]] is opened.&lt;br /&gt;
&lt;br /&gt;
'''202 A.S.''' - Jump Gate between Texas and New York is opened.&lt;br /&gt;
&lt;br /&gt;
'''207 A.S.''' - Jump Gate from New York to [[California]] is opened.&lt;br /&gt;
&lt;br /&gt;
'''215 A.S.''' - Ageira builds a [[Pueblo Station|mass production facility]] for Jump Gate parts in Colorado.&lt;br /&gt;
&lt;br /&gt;
'''218 A.S.''' - Ageira and [[DSE]] form [[Interspace Commerce]].&lt;br /&gt;
&lt;br /&gt;
'''238 A.S.''' - Ageira Technologies headquarters moves from [[Manhattan]] to [[Los Angeles]].&lt;br /&gt;
&lt;br /&gt;
'''280 A.S.''' - Ageira introduces the [[Trade Lane]].&lt;br /&gt;
&lt;br /&gt;
'''500 A.S.''' - The [[Texas Incident]].&lt;br /&gt;
&lt;br /&gt;
'''614 A.S.''' - [[Detroit Munitions]] begins operations.&lt;br /&gt;
&lt;br /&gt;
'''700 A.S.''' - Ageira and Interspace team together to develop a real-time tracking scanning of cargo through [[Trade Lanes]] and Jump Gates.&lt;br /&gt;
&lt;br /&gt;
==Owned Bases==&lt;br /&gt;
* [[Detroit Munitions]], [[New York]]&lt;br /&gt;
* [[Harrogate Station]], [[Leeds]]&lt;br /&gt;
* [[Prudhoe Skunk Works]], [[Alaska]]&lt;br /&gt;
* [[Pueblo Station]], [[Colorado]]&lt;br /&gt;
&lt;br /&gt;
==Other bases populated==&lt;br /&gt;
* [[Planet Manhattan]], [[New York]]&lt;br /&gt;
* [[Planet Denver]], [[Colorado]]&lt;br /&gt;
* [[Planet Los Angeles]], [[California]]&lt;br /&gt;
* [[Planet Houston]], [[Texas]]&lt;br /&gt;
&lt;br /&gt;
==Recent Jump Gate Projects==&lt;br /&gt;
* [[Chugoku Gate Construction Site]], [[Hokkaido]] - Gate Completed, but redirected to the [[Tau-53]] system.&lt;br /&gt;
* [[Tau-31 Gate Construction Site]], [[Tau-23]] - Gate Completed.&lt;br /&gt;
* [[Sigma-19 Gate Construction Site]], [[Okinawa]] - Gate Completed.&lt;br /&gt;
* [[Sigma-21 Gate Construction Site]], [[Honshu]] - Jump Gate started in ~[https://discoverygc.com/forums/showthread.php?tid=125278&amp;amp;pid=2066574#pid2066574 826-03-12] and completed in ~[https://discoverygc.com/forums/showthread.php?tid=125278&amp;amp;pid=2159983#pid2159983 827-05-10].&lt;br /&gt;
* [[Newcastle Gate Construction Site]], [[Manchester]] - Jump Gate started in ~[https://discoverygc.com/forums/showthread.php?tid=125278&amp;amp;pid=2145734#pid2145734 827-03-27] and completed in ~[https://discoverygc.com/forums/showthread.php?tid=125278&amp;amp;pid=2179736#pid2179736 827-07-18].&lt;br /&gt;
* [[Omega-49 Gate Construction Site]], [[Kyushu]] - Jump Gate started in ~[https://discoverygc.com/forums/showthread.php?tid=125278&amp;amp;pid=2126717#pid2126717 827-12-21] and canceled in ~[https://discoverygc.com/forums/showthread.php?tid=125278&amp;amp;pid=2179736#pid2179736 827-07-18].&lt;br /&gt;
* [[Tottori Gate Construction Site]], [[Kyushu]] - Jump Gate started in ~[https://discoverygc.com/forums/showthread.php?tid=125278&amp;amp;pid=2145734#pid2145734 827-03-27].&lt;br /&gt;
* Coronado Gate Construction Site, Cortez - Jump Gate started in ~[https://discoverygc.com/forums/showthread.php?tid=125278&amp;amp;pid=2206225#pid2206225 828-12-22].&lt;br /&gt;
&lt;br /&gt;
==Diplomacy==&lt;br /&gt;
[https://ref.discoverygc.com/Faction/co_vr_grp Faction Relations]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Liberty Factions}}&lt;br /&gt;
[[Category: Liberty]]&lt;br /&gt;
[[Category: Ageira Technologies]]&lt;/div&gt;</summary>
		<author><name>Snak3</name></author>
	</entry>
	<entry>
		<id>https://discoverygc.com/wiki/index.php?title=Ageira_Technologies&amp;diff=130957</id>
		<title>Ageira Technologies</title>
		<link rel="alternate" type="text/html" href="https://discoverygc.com/wiki/index.php?title=Ageira_Technologies&amp;diff=130957"/>
		<updated>2023-01-04T08:22:36Z</updated>

		<summary type="html">&lt;p&gt;Snak3: /* Recent Jump Gate Projects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC Faction}}&lt;br /&gt;
{{Faction Infobox&lt;br /&gt;
| name = Ageira Technologies&lt;br /&gt;
| image = AgeiraLogo.png&lt;br /&gt;
| origin = Liberty&lt;br /&gt;
| alignment = Corporation&lt;br /&gt;
| founding_date = 44&lt;br /&gt;
| founder = &lt;br /&gt;
| primary_role = &lt;br /&gt;
| secondary_role = &lt;br /&gt;
| base = [[Planet Los Angeles]], [[California]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
Ageira Technologies is one of the &amp;quot;Big Three&amp;quot; corporations of [[Liberty|Liberty's]] business world, specialising in Faster-Than-Light transportation research and development. They are the only manufacturers of [[Ageira White Boxes]]. Other key Ageira products include armaments from [[Detroit Munitions]]; and industrial products such as super alloys and superconductors.&lt;br /&gt;
&lt;br /&gt;
Ageira prides itself on developing cutting-edge products in a wide range of fields across Sirius.&lt;br /&gt;
&lt;br /&gt;
[[File:AgeiraLogo2.png|right|thumb|Another version of the Ageira logo.]]&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
'''44 A.S.''' - [[Valhalla]] research is formed, with backing from the Government and Military.&lt;br /&gt;
&lt;br /&gt;
'''44 A.S.''' - Valhalla Research makes a break through in engine technology that will allow ships to travel between star systems in months, not years.&lt;br /&gt;
&lt;br /&gt;
'''120 A.S.''' - Valhalla Research invents the orbital [[Docking Ring]], making it easy to lift Men and Materials out of a Planets Gravity well.&lt;br /&gt;
&lt;br /&gt;
'''126 A.S.''' - Valhalla Research announces they are building a major research facility in the [[Texas]] system.&lt;br /&gt;
&lt;br /&gt;
'''130 A.S.''' - Valhalla Research's first successful test of a [[Jump Gate]].&lt;br /&gt;
&lt;br /&gt;
'''155 A.S.''' - Valhalla Research changes names to Ageira Technologies.&lt;br /&gt;
&lt;br /&gt;
'''180 A.S.''' - Ageira Technology completes first full scale test of a [[Jump Gate]].&lt;br /&gt;
&lt;br /&gt;
'''181 A.S.''' - [[Universal Shipping]] signs contract with Ageira for handling Jump Gate parts.&lt;br /&gt;
&lt;br /&gt;
'''185 A.S.''' - Liberty President unveils the Jump Gate project to all of Sirius.&lt;br /&gt;
&lt;br /&gt;
'''189 A.S.''' - First Jump Gate between [[Colorado]] and [[New York]] is opened.&lt;br /&gt;
&lt;br /&gt;
'''202 A.S.''' - Jump Gate between Texas and New York is opened.&lt;br /&gt;
&lt;br /&gt;
'''207 A.S.''' - Jump Gate from New York to [[California]] is opened.&lt;br /&gt;
&lt;br /&gt;
'''215 A.S.''' - Ageira builds a [[Pueblo Station|mass production facility]] for Jump Gate parts in Colorado.&lt;br /&gt;
&lt;br /&gt;
'''218 A.S.''' - Ageira and [[DSE]] form [[Interspace Commerce]].&lt;br /&gt;
&lt;br /&gt;
'''238 A.S.''' - Ageira Technologies headquarters moves from [[Manhattan]] to [[Los Angeles]].&lt;br /&gt;
&lt;br /&gt;
'''280 A.S.''' - Ageira introduces the [[Trade Lane]].&lt;br /&gt;
&lt;br /&gt;
'''500 A.S.''' - The [[Texas Incident]].&lt;br /&gt;
&lt;br /&gt;
'''614 A.S.''' - [[Detroit Munitions]] begins operations.&lt;br /&gt;
&lt;br /&gt;
'''700 A.S.''' - Ageira and Interspace team together to develop a real-time tracking scanning of cargo through [[Trade Lanes]] and Jump Gates.&lt;br /&gt;
&lt;br /&gt;
==Owned Bases==&lt;br /&gt;
* [[Arecibo Complex]], [[Puerto Rico]]&lt;br /&gt;
* [[Detroit Munitions]], [[New York]]&lt;br /&gt;
* [[Harrogate Station]], [[Leeds]]&lt;br /&gt;
* [[Prudhoe Skunk Works]], [[Alaska]]&lt;br /&gt;
* [[Pueblo Station]], [[Colorado]]&lt;br /&gt;
&lt;br /&gt;
==Other bases populated==&lt;br /&gt;
* [[Planet Manhattan]], [[New York]]&lt;br /&gt;
* [[Planet Denver]], [[Colorado]]&lt;br /&gt;
* [[Planet Los Angeles]], [[California]]&lt;br /&gt;
* [[Planet Houston]], [[Texas]]&lt;br /&gt;
&lt;br /&gt;
==Recent Jump Gate Projects==&lt;br /&gt;
* [[Chugoku Gate Construction Site]], [[Hokkaido]] - Gate Completed, but redirected to the [[Tau-53]] system.&lt;br /&gt;
* [[Tau-31 Gate Construction Site]], [[Tau-23]] - Gate Completed.&lt;br /&gt;
* [[Sigma-19 Gate Construction Site]], [[Okinawa]] - Gate Completed.&lt;br /&gt;
* [[Sigma-21 Gate Construction Site]], [[Honshu]] - Jump Gate started in ~[https://discoverygc.com/forums/showthread.php?tid=125278&amp;amp;pid=2066574#pid2066574 826-03-12] and completed in ~[https://discoverygc.com/forums/showthread.php?tid=125278&amp;amp;pid=2159983#pid2159983 827-05-10].&lt;br /&gt;
* [[Newcastle Gate Construction Site]], [[Manchester]] - Jump Gate started in ~[https://discoverygc.com/forums/showthread.php?tid=125278&amp;amp;pid=2145734#pid2145734 827-03-27] and completed in ~[https://discoverygc.com/forums/showthread.php?tid=125278&amp;amp;pid=2179736#pid2179736 827-07-18].&lt;br /&gt;
* [[Omega-49 Gate Construction Site]], [[Kyushu]] - Jump Gate started in ~[https://discoverygc.com/forums/showthread.php?tid=125278&amp;amp;pid=2126717#pid2126717 827-12-21] and canceled in ~[https://discoverygc.com/forums/showthread.php?tid=125278&amp;amp;pid=2179736#pid2179736 827-07-18].&lt;br /&gt;
* [[Tottori Gate Construction Site]], [[Kyushu]] - Jump Gate started in ~[https://discoverygc.com/forums/showthread.php?tid=125278&amp;amp;pid=2145734#pid2145734 827-03-27].&lt;br /&gt;
* Coronado Gate Construction Site, Cortez - Jump Gate started in ~[https://discoverygc.com/forums/showthread.php?tid=125278&amp;amp;pid=2206225#pid2206225 828-12-22].&lt;br /&gt;
&lt;br /&gt;
==Diplomacy==&lt;br /&gt;
[https://ref.discoverygc.com/Faction/co_vr_grp Faction Relations]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Liberty Factions}}&lt;br /&gt;
[[Category: Liberty]]&lt;br /&gt;
[[Category: Ageira Technologies]]&lt;/div&gt;</summary>
		<author><name>Snak3</name></author>
	</entry>
	<entry>
		<id>https://discoverygc.com/wiki/index.php?title=Ageira_Innovations&amp;diff=110191</id>
		<title>Ageira Innovations</title>
		<link rel="alternate" type="text/html" href="https://discoverygc.com/wiki/index.php?title=Ageira_Innovations&amp;diff=110191"/>
		<updated>2017-07-09T13:29:51Z</updated>

		<summary type="html">&lt;p&gt;Snak3: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Faction Infobox&lt;br /&gt;
| name = Ageira Innovations&lt;br /&gt;
| type = GROUP&lt;br /&gt;
| affiliation = [[Ageira Technologies]]&lt;br /&gt;
| image = Ageira Innovations Logo.png&lt;br /&gt;
| imgsz =&lt;br /&gt;
| origin = Liberty&lt;br /&gt;
| alignment = CORPORATION&lt;br /&gt;
| founding_date = 821-03-16&lt;br /&gt;
| dissolution_date = &lt;br /&gt;
| leader = John White&lt;br /&gt;
| founder = Sebastian Hart&lt;br /&gt;
| primary_role = Research and Development&lt;br /&gt;
| secondary_role = Exporting manufactured products&lt;br /&gt;
| base = [[Pueblo Station]]&lt;br /&gt;
| base2 = &lt;br /&gt;
| primaryID = Ageira Technologies&lt;br /&gt;
| secondaryID = &lt;br /&gt;
| IFF = Ageira&lt;br /&gt;
| tag = Ageira~&lt;br /&gt;
| recruitment = 124803&lt;br /&gt;
| toc =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
Ageira Innovations is a name coined for a new philosophy adopted by the Ageira Technologies after retirement of President Thaddeus Gideon. A new model with multiple competing and relatively independent divisions was introduced. Flat structure, project-oriented resource distribution and achievements-based funding allowed Ageira Technologies to better shape their efforts in maintaining the position of unquestionable leader in the field of technology advancement.&lt;br /&gt;
&lt;br /&gt;
Establishing the themselves as the pioneers of research and capitalizing on product perfection and innovative designs it was short time before Innovations started to expand the business beyond laboratories. Soon, the transports started exporting top-of-the-line products while importing back rare materials and resources for factories and facilities.&lt;br /&gt;
&lt;br /&gt;
After the first contact with Bretonia, Ageira Innovations was given major Light Arms order. With the help of independent contractors that was paid substantial subsidy for their efforts and participation, Bretonia was supplied with at least 120.000 firearms so that their officers could defend themselves against any boarding party coming their way.&lt;br /&gt;
&lt;br /&gt;
Deep Space Engineering took interest in Innovations after the name reached the news. A contract to ship large number of Jump Gate Parts to Camrose Depot was signed and Ageira Innovations started one of the largest manufacturing quotas on Pueblo. Within 6 weeks it was completed with the help of independent contractors who were paid record-breaking subsidies.&lt;br /&gt;
&lt;br /&gt;
With the funds gathered from these contracts, Ageira Innovations set their horizon on establishing itself as corporation with the most advanced fleet of transports and the most efficient employees dedicated to provide Sirius with technologically superior products. Rumors say that current transport fleet is feared by the Lane Hackers themselves.&lt;br /&gt;
&lt;br /&gt;
Being founded on 821-03-16, the corporation started to gain recognition and by carefully waiting for a good moment it was finally ready to try and obtain the majority of Ageira Technologies stocks so that it could guide it to new heights. The road is still long but there are no easy things in life and this is nothing but a small obstacle that must be tackled.&lt;br /&gt;
&lt;br /&gt;
Succeeding by collecting majority of stocks in 822-01-16, Ageira Innovations started a new era of prosperity and market dominance that would put Ageira Technologies back on track with high-investment research in furthering technology beyond known limits to mankind.&lt;br /&gt;
&lt;br /&gt;
Ageira picked up unusual readings from Hudson system in 822-06-06 and sent a team to investigate. Three days later it was revealed that Rheinland's decision to shut down the Jump Gates on their own have invoked a state of semi-closed wormhole that accumulated of singularity in Hudson-Hamburg Jump Gates. Ageira instantly shifted all research teams to determine solution in order to avert disaster. In the mean time, Liberty and Rheinland came to a ceasefire to provide support in protecting Jump Gate repairs.&lt;br /&gt;
&lt;br /&gt;
Hudson-Hamburg Jump Gates were finally repaired at the end of 822 AS and the opened to public on 823 AS, marking a new chapter in Liberty-Rheinland conflict. After four long years, the border was finally reopened even though the embargo laws are still in effect for the time-being. Few months later, a diplomatic convoy for peace treaty signatories were organised and escorted to Planet New Berlin.&lt;br /&gt;
&lt;br /&gt;
== Goals ==&lt;br /&gt;
&lt;br /&gt;
• Overtaking and completing Cold Lake Project.&lt;br /&gt;
&lt;br /&gt;
• Buying Fort Severn and monopolizing production of Military Vehicles.&lt;br /&gt;
&lt;br /&gt;
• Investigating Artificial Intelligence and reinforcing security against breaches.&lt;br /&gt;
&lt;br /&gt;
• Exterminating Nomads and other aliens to salvage and adapt their technology.&lt;/div&gt;</summary>
		<author><name>Snak3</name></author>
	</entry>
	<entry>
		<id>https://discoverygc.com/wiki/index.php?title=Light_Cloaking_Device&amp;diff=109217</id>
		<title>Light Cloaking Device</title>
		<link rel="alternate" type="text/html" href="https://discoverygc.com/wiki/index.php?title=Light_Cloaking_Device&amp;diff=109217"/>
		<updated>2016-12-11T15:53:42Z</updated>

		<summary type="html">&lt;p&gt;Snak3: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{version|4.88}}&lt;br /&gt;
{{Cloaking Device&lt;br /&gt;
| image = no_fighter_gun.png&lt;br /&gt;
| icon = equipicon_armor.jpg&lt;br /&gt;
| short-name = Light Cloaking Device&lt;br /&gt;
| full-name = Light Cloaking Device&lt;br /&gt;
| nickname = dsy_cloak_1&lt;br /&gt;
| description = A cloaking device bends EM radiation to render the ship invisible to most sensors. It allows a ship to remain cloaked for a short time but uses significant amounts of fuel when active. This device is suitable for mounting on small ships such as [[Fighters]], [[Bombers]], [[Freighters]] and even [[Gunboats]].&lt;br /&gt;
| price = 550,000&lt;br /&gt;
| cargo-space = 25&lt;br /&gt;
| hit-points = 100,000&lt;br /&gt;
| hold-size-limit = 480&lt;br /&gt;
| warmup-time = 10&lt;br /&gt;
| cooldown-time = 120&lt;br /&gt;
| power-usage = 250&lt;br /&gt;
| drop-shields-on-uncloak = Yes&lt;br /&gt;
| fuel1 = Battery: 4&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Snak3</name></author>
	</entry>
	<entry>
		<id>https://discoverygc.com/wiki/index.php?title=Official_Player_Factions&amp;diff=108319</id>
		<title>Official Player Factions</title>
		<link rel="alternate" type="text/html" href="https://discoverygc.com/wiki/index.php?title=Official_Player_Factions&amp;diff=108319"/>
		<updated>2016-05-28T19:32:44Z</updated>

		<summary type="html">&lt;p&gt;Snak3: /* Kusari Player Factions */ The faction is not official.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page contains information about official player factions. For '''unofficial ones''', see [[Player Groups]]. For NPC factions see [[NPC Factions]].&lt;br /&gt;
&lt;br /&gt;
Currently, all official factions have their own subforums, that you can find in the top forums of [[dgcforum:60|http://discoverygc.com/forums/forumdisplay.php?fid=60]]&lt;br /&gt;
&lt;br /&gt;
==Liberty Player Factions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name&lt;br /&gt;
!Logo&lt;br /&gt;
!Tag&lt;br /&gt;
!Affiliation&lt;br /&gt;
!Home system&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Ageira Innovations]]&lt;br /&gt;
|[[Image:Ageira_Innovations_Small_Logo.png|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;Ageira~&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Ageira Technologies]]&lt;br /&gt;
|''None''&lt;br /&gt;
|Ageira Innovations is Liberty industrial corporation which specialises in Jump Gate and Trade Lane technologies, production of Bio-Neural Processors, Light Arms and Superconductors and is working on other innovative research and development projects. They collaborate with Deep Space Engineering and Universal Shipping and make up The Big Three.&lt;br /&gt;
|-&lt;br /&gt;
|[[Lane Hackers (player faction)|Lane Hackers]]&lt;br /&gt;
|[[Image:LH Logo.png|50x50px|center]]&lt;br /&gt;
|LH~ / none&lt;br /&gt;
|[[Lane Hackers]]&lt;br /&gt;
|''None''&lt;br /&gt;
|A core group of Lane Hackers who oversee most Hacker operations around Liberty. Its members employ codenames taken from individuals of Earth history.&lt;br /&gt;
|-&lt;br /&gt;
|[[Liberty Police Incorporated (player faction)|Liberty Police Incorporated]]&lt;br /&gt;
|[[Image:LPI Logo.png|50x50px|center]]&lt;br /&gt;
|LPI-&lt;br /&gt;
|[[Liberty Police Incorporated]]&lt;br /&gt;
|[[Illinois]]&lt;br /&gt;
|An administrative body of the Liberty Police Incorporated. They are charged with upholding the laws of Liberty, the assistance of civilians in need, and defending Liberty from her enemies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Liberty Navy (player faction)|Liberty Navy]]&lt;br /&gt;
|[[Image:LN Logo.png|50x50px|center]]&lt;br /&gt;
|[LN]&lt;br /&gt;
|[[Liberty Navy]]&lt;br /&gt;
|[[Virginia]]&lt;br /&gt;
|The Liberty Navy is responsible for protecting the economic well-being of liberty through military force, both within the boundaries of the colony and in the independent systems that border its territory.&lt;br /&gt;
|-&lt;br /&gt;
|[[Liberty Security Force (player faction)|Liberty Security Force]]&lt;br /&gt;
|[[Image:LSF Logo.png|50x50px|center]]&lt;br /&gt;
|=LSF=&lt;br /&gt;
|[[Liberty Security Force]]&lt;br /&gt;
|[[Ellesmere]]&lt;br /&gt;
|The LSF is the intelligence branch of Liberty's armed forces. They maintain national security, gather information all over Sirius and operate in secrecy to ensure the free flow of goods and services in Liberty.&lt;br /&gt;
|-&lt;br /&gt;
|[[Universal Shipping (player faction)|Universal Shipping Incorporated]]&lt;br /&gt;
|[[Image:USI Logo.png|50x50px|center]]&lt;br /&gt;
|[*USI*]&lt;br /&gt;
|[[Universal Shipping]]&lt;br /&gt;
|''None''&lt;br /&gt;
|USI is one of the &amp;quot;Big Three&amp;quot; corporations of Liberty. They are known to be skilled at shipping commodities through high-risk areas, and also the bulk transport of goods in convoys. Universal is often contracted by Ageira or DSE to handle large-scale shipments that they cannot handle on their own.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Bretonia Player Factions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name&lt;br /&gt;
!Logo&lt;br /&gt;
!Tag&lt;br /&gt;
!Affiliation&lt;br /&gt;
!Home system&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Border World Exports (player faction)|Border World Exports]]&lt;br /&gt;
|[[Image:Bowex Logo.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;Bowex)&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Border World Exports]]&lt;br /&gt;
|''None''&lt;br /&gt;
|Border World Exports is the primary supplier of [[Bretonian Armed Forces]] and [[Bretonian Police Authority]] and trades heavily within Bretonia and border worlds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Bretonia Police Authority (player faction)|Bretonia Police Authority]]&lt;br /&gt;
|[[Image:BPA Logo.png|50x50px|center]]&lt;br /&gt;
|BPA)&lt;br /&gt;
|[[Bretonia Police Authority]]&lt;br /&gt;
|[[Poole]]&lt;br /&gt;
|The Bretonia Police Authority, the official law enforcement agency of Bretonia&lt;br /&gt;
|-&lt;br /&gt;
|[[Bretonia Mining and Manufacturing (player faction)|Bretonia Mining and Manufacturing]]&lt;br /&gt;
|[[Image:BMM Logo.png|50x50px|center]]&lt;br /&gt;
|BMM-&lt;br /&gt;
|[[Bretonia Mining and Manufacturing]]&lt;br /&gt;
|''None''&lt;br /&gt;
| One of the largest Bretonian corporations, specialized in mining operations and ship manufacturing.&lt;br /&gt;
|-&lt;br /&gt;
|[[Bretonian Armed Forces (player faction)|Bretonian Armed Forces]]&lt;br /&gt;
|[[Image:BAF Logo.png|50x50px|center]]&lt;br /&gt;
|BAF&amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Bretonian Armed Forces]]&lt;br /&gt;
|[[None]]&lt;br /&gt;
|The Bretonian Armed Forces, the official military of Bretonia&lt;br /&gt;
|-&lt;br /&gt;
|[[Mollys_(player_faction) | [M]ollys]]&lt;br /&gt;
|[[Image:Mollys Logo.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;[M]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Mollys]]&lt;br /&gt;
|[[Londonderry]]&lt;br /&gt;
|The Mollys are a separatist group committed to freeing the Dublin system from Bretonian rule through attacks on civilian, commercial, and military targets. In recent years they have been increasingly successful in resisting local Corsair expansion.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Kusari Player Factions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name&lt;br /&gt;
!Logo&lt;br /&gt;
!Tag&lt;br /&gt;
!Affiliation&lt;br /&gt;
!Home system&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Kusari Naval Forces (player faction)|Kusari Naval Forces]]&lt;br /&gt;
|[[Image:KNF Logo.png|50x50px|center]]&lt;br /&gt;
|[KNF&lt;br /&gt;
|[[Kusari Naval Forces]]&lt;br /&gt;
|[[Hiroshima]]&lt;br /&gt;
|A fleet of the Kaigun (the Kusari Naval Forces) led by Taisho Hikaru Sulu.&lt;br /&gt;
|- &lt;br /&gt;
|[[Samura Heavy Industries]]&lt;br /&gt;
|[[Image:Samura Logo.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;Nowiki&amp;gt;Samura|-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Samura Industries]]&lt;br /&gt;
|''None''&lt;br /&gt;
|One of the great Kusari keiretsu -- sprawling, vertically integrated companies that control whole industries.&lt;br /&gt;
|-&lt;br /&gt;
|[[Sisterhood of Dreams (player faction)|Sisterhood of Dreams]]&lt;br /&gt;
|[[Image:SoDlogo.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;~*~&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Golden Chrysanthemums]]&lt;br /&gt;
|[[Crow Nebula]]&lt;br /&gt;
|A cell of the Golden Chrysanthemum movement, known for their extremist views and methods.&lt;br /&gt;
|-&lt;br /&gt;
|[[Aoi Iseijin]]&lt;br /&gt;
|[[Image:IseijinFactionLogo.png|50x50px|center]]&lt;br /&gt;
|Iseijin.&lt;br /&gt;
|[[The Wild]]&lt;br /&gt;
|[[Tohoku]]&lt;br /&gt;
|Remnants of Nomad infested humans, primarily of Kusari background.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dai 343 Kaigun Kokutai|Dai 343 Kaigun Kokutai]]&lt;br /&gt;
|[[Image:D0reIes.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;{343}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Kusari Exiles]]&lt;br /&gt;
|[[Tau-29|Kumamoto]]&lt;br /&gt;
|The mainline Battlegroup of the Imperial Navy, opting to reinstall the Empire and overthrow the Gallic Puppet State&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Rheinland Player Factions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name&lt;br /&gt;
!Logo&lt;br /&gt;
!Tag&lt;br /&gt;
!Affiliation&lt;br /&gt;
!Home system&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[ALG Waste Disposal]]&lt;br /&gt;
|[[Image:ALGLogoAb.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;[ALG]-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[ALG Waste Disposal]]&lt;br /&gt;
|''None''&lt;br /&gt;
|Rheinland Lawful Waste Disposal Faction &lt;br /&gt;
|-&lt;br /&gt;
|[[Red Hessian Army]]&lt;br /&gt;
|[[Image:RHA Logo.png|50x50px|center]]&lt;br /&gt;
|[RHA]&lt;br /&gt;
|[[Red Hessians]]&lt;br /&gt;
|[[Omega-54]]&lt;br /&gt;
|A paramilitary organization composed of Red Hessian members, serving mainly as the military wing of the terrorist organization.&lt;br /&gt;
|-&lt;br /&gt;
|[[Rheinland Federal Police (player faction)|Rheinland Federal Police]]&lt;br /&gt;
|[[Image:RFP Logo.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;RFP|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Rheinland Federal Police]]&lt;br /&gt;
|[[Halle]]&lt;br /&gt;
|The Rheinland Bundespolizei, a law-enforcement organization that maintains jurisdiction over House Rheinland.&lt;br /&gt;
|-&lt;br /&gt;
|[[BDM | Buro der Marineintelligenz]]&lt;br /&gt;
|[[Image:BDM Logo.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;BDM|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Rheinland Military | Rheinland Military Guard]]&lt;br /&gt;
|[[Braunschweig]]&lt;br /&gt;
|Lawful Rheinland Military Intelligence Faction.&lt;br /&gt;
|-&lt;br /&gt;
|[[Daumann Heavy Construction (player faction)|Daumann Heavy Construction]]&lt;br /&gt;
|[[Image:Fin Daumann.png.png|50x50px|center]]&lt;br /&gt;
|DHC-&lt;br /&gt;
|[[Daumann Heavy Construction]]&lt;br /&gt;
|''None''&lt;br /&gt;
|The largest mining and manufacturing firm in Rheinland.&lt;br /&gt;
|-&lt;br /&gt;
|[[Das Wilde]]&lt;br /&gt;
|[[Image:WildLogo2.png|50x50px|center]]&lt;br /&gt;
|Wilde.&lt;br /&gt;
|[[The Wild]]&lt;br /&gt;
|[[Omega-55]]&lt;br /&gt;
|An army of Nomad infested humans, primarily from Rheinland.&lt;br /&gt;
|-&lt;br /&gt;
|[[Vereinigte Widerstandsarmee]]&lt;br /&gt;
|[[Image:White VWA logo.png|50x50px|center]]&lt;br /&gt;
|VWA&amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Bundschuh]]&lt;br /&gt;
|[[Luneburg]]&lt;br /&gt;
|The dominant paramilitary of the outlawed Bundschuh movement.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallia Player Factions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name&lt;br /&gt;
!Logo&lt;br /&gt;
!Tag&lt;br /&gt;
!Affiliation&lt;br /&gt;
!Home system&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Gallic Royal Navy (player faction)|Gallic Royal Navy]]&lt;br /&gt;
|[[Image:GRN Logo.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;GRN|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Gallic Royal Navy]]&lt;br /&gt;
|[[Anjou]]&lt;br /&gt;
|The Gallic Royal Navy is a powerful military force that can counter any threat to the Crown inside or outside the borders of Gallia.&lt;br /&gt;
|-&lt;br /&gt;
|[[The Council (player group)|The Council]]&lt;br /&gt;
|[[Image:Council Logo.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;[C]-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[The Council]]&lt;br /&gt;
|[[Champagne]]&lt;br /&gt;
|The Council is a revolutionary movement within [[Gallia]] who's primary objective is to overthrow the ruling monarchy.  They have liberated two planets from the monarchies rule and opened passages through the minefields separating [[Sirius]] from [[Gallia]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hispania Player Factions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name&lt;br /&gt;
!Logo&lt;br /&gt;
!Tag&lt;br /&gt;
!Affiliation&lt;br /&gt;
!Home system&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[The Brotherhood]]&lt;br /&gt;
|[[Image:Brotherhood Logo.png|50x50px|center]]&lt;br /&gt;
|[TBH]&lt;br /&gt;
|[[Corsairs]]&lt;br /&gt;
|[[Omicron-91]]&lt;br /&gt;
|Ancient fellowship of Corsairs, composed primarily of valiant warriors and brave men and women, dedicated to upholding the values of Honor, Dignity and Pride within and outside Corsair territory.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trans-Sirius factions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name&lt;br /&gt;
!Logo&lt;br /&gt;
!Tag&lt;br /&gt;
!Affiliation&lt;br /&gt;
!Home system&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[The Angels]]&lt;br /&gt;
|[[Image:Angels Logo.png|50x50px|center]]&lt;br /&gt;
|[Angels]&lt;br /&gt;
|Neutral&lt;br /&gt;
|''None''&lt;br /&gt;
|Player faction that helps out new players&lt;br /&gt;
|-&lt;br /&gt;
|[[The Colonial Republic]]&lt;br /&gt;
|[[image:Cricon2.png‎| 50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;CR|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Colonial Remnant]]&lt;br /&gt;
|[[Coronado]], [[Tau-44]] (formerly)&lt;br /&gt;
|Arriving in Sirius from the Crayter sector at the turn of the century, the Colonials now fight to reclaim the Taus from Gallia and the Maltese&lt;br /&gt;
|-&lt;br /&gt;
|[[The Core (Player Faction)|The Core]]&lt;br /&gt;
|[[image:Core_Logo_Final_3_pixel_expand_resize_box.png| 50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;Core|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[The Core]]&lt;br /&gt;
|[[Omicron Rho]]&lt;br /&gt;
|The primary fleet of The Core exterminate all resistance met in the [[Edge Worlds]] whilst paving the way for the expansion of [[Omicronia]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Independent Miners Guild (player faction)|Independent Miners Guild]]&lt;br /&gt;
|[[Image:IMG Logo.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;IMG|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Independent Miners Guild]]&lt;br /&gt;
|[[Tau-39]]&lt;br /&gt;
|Loose, yet widespread group of miners originating from Bretonia and Rheinland that have spread to many parts of Sirius and have a large vested interest in the Tau systems.&lt;br /&gt;
|-&lt;br /&gt;
|[[The Junkers Congress]]&lt;br /&gt;
|[[Image:Junkers Logo.png|50x50px|center]]&lt;br /&gt;
|.:j:.&lt;br /&gt;
|[[Junkers]]&lt;br /&gt;
|[[Puerto Rico]]&lt;br /&gt;
|Four commonly-held primary principles govern the operational motives of the Junker Congress: Power -- Profitability -- Security -- Freedom &lt;br /&gt;
|-&lt;br /&gt;
|[[Junker Marauders| The Junker Marauders]]&lt;br /&gt;
|[[image:JMLogo3blankeyessmooth2.png|50x50px|center|JM]]&lt;br /&gt;
| JM&lt;br /&gt;
| [[Junkers]]&lt;br /&gt;
| [[Texas]]&lt;br /&gt;
| The Junker Marauders are a group of nomadic Junkers who rove the Borderworlds and other secluded areas of space in search of loot and plunder. Either naturally, via the salvaging of lost wrecks and collection of floating scrap, or by force; the Junker Marauders are not afraid to use violence in order to get what they want.&lt;br /&gt;
|-&lt;br /&gt;
|[[The Slomon K'Hara]]&lt;br /&gt;
|[[Image:Keepers Logo.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;K'Hara|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Slomon K'Hara|Nomads]]&lt;br /&gt;
|[[Omicron-99]], [[Omicron Iota]]&lt;br /&gt;
|Remnants of the [[Slomon K'Hara|Nomads]] within the Sirius Sector.&lt;br /&gt;
|-&lt;br /&gt;
|[[Omicron Supply Industries]]&lt;br /&gt;
|[[Image:OSI Logo.png|50x50px|center]]&lt;br /&gt;
|OSI-&lt;br /&gt;
|[[Zoners]]&lt;br /&gt;
|''None''&lt;br /&gt;
|Zoner enterprise supplying Zoner bases throughout Sirius.&lt;br /&gt;
|-&lt;br /&gt;
|[[The Order (player faction)|The Order]]&lt;br /&gt;
|[[Image:Order Logo.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;Order|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[The Order]]&lt;br /&gt;
|[[Omicron-100]]&lt;br /&gt;
|The primary fleet of the Order is dedicated to the defense of Order territories, the destruction of all alien factions ([[Wilde|Das Wilde]], [[Slomon K'Hara]]) and the protection of [[Liberty]] from aliens.&lt;br /&gt;
|-&lt;br /&gt;
|[[Sirius Coalition Revolutionary Army]]&lt;br /&gt;
|[[Image:SCRA Logo.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;SCRA|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Coalition]]&lt;br /&gt;
|[[Omega-52]]&lt;br /&gt;
|Descendants and recruits of Coalition saboteurs aboard the [[Hispania]], violently opposed to almost every faction in Sirius.&lt;br /&gt;
|-&lt;br /&gt;
|[[Temporary Autonomous Zoners]]&lt;br /&gt;
|[[Image:TAZ Logo.gif|64x64px|center]]&lt;br /&gt;
|[TAZ]&lt;br /&gt;
|[[Zoners]]&lt;br /&gt;
|[[Baffin]]&lt;br /&gt;
|Religious order of Zoners based around the ancient Earth religion of Discordianism.&lt;br /&gt;
|-&lt;br /&gt;
|[[Primary Artificial Intelligence]]&lt;br /&gt;
||[[image:Primelogo.png‎|50x50px|center|PFI]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;&amp;lt;PRIME&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Artificial Intelligence]]&lt;br /&gt;
|[[Omicron Kappa]]&lt;br /&gt;
|The Primary Artificial Intelligence is located in Omicron Kappa. Even though Sirius has gained awareness of its existence, the AI Prime is in a state similar to a child, exploring Sirius for the first time, fulfilling their tasks and following their logic instincts. The major tasks are defined in gathering, collecting and aggressively converting any available knowledge. The true nature, full motives and origins of the group still remains hidden, but some people purposely started to call them &amp;quot;The Encyclopaedists&amp;quot;, after their lust for knowledge.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Factions]]&lt;br /&gt;
[[Category: Player Factions]]&lt;/div&gt;</summary>
		<author><name>Snak3</name></author>
	</entry>
	<entry>
		<id>https://discoverygc.com/wiki/index.php?title=Umbrage&amp;diff=107762</id>
		<title>Umbrage</title>
		<link rel="alternate" type="text/html" href="https://discoverygc.com/wiki/index.php?title=Umbrage&amp;diff=107762"/>
		<updated>2016-04-16T06:30:41Z</updated>

		<summary type="html">&lt;p&gt;Snak3: Historical&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Historical | The ship has been removed from the mod }}&lt;br /&gt;
{{Ship Infobox&lt;br /&gt;
| name = Umbrage&lt;br /&gt;
| image = Umbrage-s.png&lt;br /&gt;
| shipclass = CRUISER&lt;br /&gt;
| shipowner = [[The Phantoms]]&lt;br /&gt;
| shiptechcategory = The Phantoms&lt;br /&gt;
| turrets = 12&lt;br /&gt;
| CD = 1&lt;br /&gt;
| CM = 1&lt;br /&gt;
| hull = 315000&lt;br /&gt;
| cargo = 600&lt;br /&gt;
| maxregens = 750&lt;br /&gt;
| optwepclass = 6&lt;br /&gt;
| maxwepclass = 7&lt;br /&gt;
| maxshieldclass = 9&lt;br /&gt;
| maxspeed = 80&lt;br /&gt;
| maxthrust = 140&lt;br /&gt;
| maxpower = 2250000&lt;br /&gt;
| recharge = 120000&lt;br /&gt;
| hullcost = 204000000&lt;br /&gt;
| fullcost = 209082250&lt;br /&gt;
| maxturn = 22.92&lt;br /&gt;
| techmix = Phantoms - Ships&lt;br /&gt;
| specialslot = 2&lt;br /&gt;
| dockbays = 1&lt;br /&gt;
| nickname = dsy_huntress&lt;br /&gt;
}}&lt;br /&gt;
This dark bird of prey, crafted of materials far beyond the scope or understanding of men, serves as the crowning throne of the undertakings of terror performed by the Phantoms. Detectable only by the blotting of stars in its passing, a damned temple dedicated to unspeakable acts bearing silent vigil to the passing flashes of countless sundered vessels.&lt;br /&gt;
&lt;br /&gt;
The unnerving efficiency with which it reaps a path through any and all opposition prompted the [[Corsairs]], and a troubled ally in the [[The Order|Order]], to attempt a form of mimicry to capture to essence of the vessel. Any and all attempts were eventually declared failures and the vessels were scrapped.&lt;br /&gt;
==Handling==&lt;br /&gt;
* This ship is too large to use docking bays, it must use mooring points (it might be a bit hard to get it out of the buying location).&lt;br /&gt;
&lt;br /&gt;
==Hardpoints==&lt;br /&gt;
{{Hardpoints|CC|4|8}}&lt;br /&gt;
==Purchase Includes==&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
*1 [[Scanners|Advanced Deep Scanner]] ($82,250)&lt;br /&gt;
*1 [[Shields|Cruiser Graviton Shield]] ($5,000,000)&lt;br /&gt;
}}&lt;br /&gt;
==Availability==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable collapsible collapsed&amp;quot;&lt;br /&gt;
!Spoiler: Buying Locations&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Base!!Owner!!System!!Location&lt;br /&gt;
|-&lt;br /&gt;
|[[Temple of the Revenant]]||[[The Phantoms]]||[[Omicron-82]]||[[Edge Worlds]]&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
[[Category: The Phantoms]]&lt;br /&gt;
[[Category: Discovery content]]&lt;/div&gt;</summary>
		<author><name>Snak3</name></author>
	</entry>
	<entry>
		<id>https://discoverygc.com/wiki/index.php?title=IDs&amp;diff=107742</id>
		<title>IDs</title>
		<link rel="alternate" type="text/html" href="https://discoverygc.com/wiki/index.php?title=IDs&amp;diff=107742"/>
		<updated>2016-04-09T08:42:45Z</updated>

		<summary type="html">&lt;p&gt;Snak3: Fixed URL to rephack tool&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version|4.88.0.0}}&lt;br /&gt;
[http://lh.discoverygc.com/software/transponder Identification Cards have reputation hacks, which forces your reputation to be below certain level.]&lt;br /&gt;
[[Image:ID.jpg|right|thumb|200px|A mounted Corsair ID.]]&lt;br /&gt;
'''Faction IDs''' are used to identify pilot's faction association for out-of-RP purposes. On the Discovery RP servers every ship is required to mount and carry one ID at all times.&lt;br /&gt;
&lt;br /&gt;
All players start with a generic [[Freelancer ID]], which is a basic ID. Faction IDs are sold in some or at least one of the bases belonging to the faction it represents. Generic IDs are sold throughout all of Sirius, mostly on civilian hubs as well as Zoner bases. A Faction ID is Discovery's primary means determining to which faction a player belongs. A Generic ID represents a character not aligning himself to a specific [[NPC Factions]]. Terrorist and other restricted IDs can only be given to you by admins.&lt;br /&gt;
&lt;br /&gt;
It is important that your [[Reputation|reputation sheet]] (and your [[Reputation#IFF|IFF]], should you opt to display one) matches your ID.&lt;br /&gt;
&lt;br /&gt;
ID also serves as a tractor beam, so without it player cannot tractor in loot. '''Special care needs to be taken that you don't lose your ID while acquiring a new ship. IDs are not automatically transferred to the new ship upon purchase'''. IDs are closely related to many of the [[dgctopic:2334|server rules]], so a good understanding of their concept is crucial.&lt;br /&gt;
&lt;br /&gt;
Furthermore, IDs will affect the power output of your ship as defined in the [[dgc:wiki/techcompat_table.php|equipment tech chart]] and [[dgc:wiki/shipcompat_table.php|ship tech chart]].&lt;br /&gt;
&lt;br /&gt;
Rules and details on IDs may not be accurate on Single Player mode, or consistent between servers. '''Ensure you read the rules and restrictions on your ID while online on the server you wish to use the ID on.'''&lt;br /&gt;
&lt;br /&gt;
==Generic IDs==&lt;br /&gt;
''These IDs have no restrictions on Zone of Interest, however has others restrictions, such as smaller cargo space, prohibition to freely engage targets to balance this freedom.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!ID Name&lt;br /&gt;
!Lawfulness&lt;br /&gt;
!style=&amp;quot;width:50%&amp;quot;|Notes&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[Freelancer ID]]&lt;br /&gt;
| Quasilawful&lt;br /&gt;
| Lawfulness is defined by specific user RP&lt;br /&gt;
|-&lt;br /&gt;
| [[Miner ID]]&lt;br /&gt;
| Quasilawful&lt;br /&gt;
| May not dock upon non-generic mining ID bases&lt;br /&gt;
|-&lt;br /&gt;
| [[Pirate ID]]&lt;br /&gt;
| Unlawful&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Recruit ID]]&lt;br /&gt;
| N/A&lt;br /&gt;
| Used to earn an affiliation.  Can only fight in self defense.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Corporate IDs ==&lt;br /&gt;
''Players using Corporate IDs are not restricted to their territory of origin, but any restrictions to where they may travel are defined by Roleplay laws and the presence of bases outside of their House.''&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!ID Name&lt;br /&gt;
!House of Origin&lt;br /&gt;
!Relation to House&lt;br /&gt;
!style=&amp;quot;width:40%&amp;quot;|Notes&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[Ageira Technologies ID]]&lt;br /&gt;
| [[Liberty]]&lt;br /&gt;
| Loyal &amp;quot;Big Three&amp;quot;&lt;br /&gt;
| [[Jump_Gate_and_Trade_Lane_Parts|Gate/Lane Parts]] permitted.&lt;br /&gt;
|-  &lt;br /&gt;
| [[ALG Waste Disposal ID]]&lt;br /&gt;
| [[Rheinland]]&lt;br /&gt;
| Partially Independent&lt;br /&gt;
|&lt;br /&gt;
|-  &lt;br /&gt;
| [[Borderworld Exports ID]]&lt;br /&gt;
| [[Bretonia]]&lt;br /&gt;
| Loyal&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Bretonia Mining and Manufacturing ID]]&lt;br /&gt;
| [[Bretonia]]&lt;br /&gt;
| Loyal&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Cryer Pharmaceuticals ID]]&lt;br /&gt;
| [[Liberty]]&lt;br /&gt;
| Fully Independent&lt;br /&gt;
| [[Stabiline]] and [[Synthetic Marijuana]] permitted.&lt;br /&gt;
|-&lt;br /&gt;
| [[Daumann Heavy Construction ID]]&lt;br /&gt;
| [[Rheinland]]&lt;br /&gt;
| Loyal&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Deep Space Engineering ID]]&lt;br /&gt;
| [[Liberty]]&lt;br /&gt;
| Loyal &amp;quot;Big Three&amp;quot;&lt;br /&gt;
| [[Jump_Gate_and_Trade_Lane_Parts|Gate/Lane Parts]] permitted.&lt;br /&gt;
|-&lt;br /&gt;
| [[EFL Oil and Machinery ID]]&lt;br /&gt;
| [[Gallia]]&lt;br /&gt;
| Loyal (Owned)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Gallic Metal Service ID]]&lt;br /&gt;
| [[Gallia]]&lt;br /&gt;
| Partially Independent&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Gateway Shipping ID]]&lt;br /&gt;
| [[Bretonia]]&lt;br /&gt;
| Partially Independent&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Ile-de-France Shipping ID]]&lt;br /&gt;
| [[Gallia]]&lt;br /&gt;
| Loyal (Owned)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Interspace Commerce ID]]&lt;br /&gt;
| [[Liberty]]&lt;br /&gt;
| Fully Independent&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Kishiro Technologies ID]]&lt;br /&gt;
| [[Kusari]]&lt;br /&gt;
| Loyal (Partisan)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Kruger Minerals ID]]&lt;br /&gt;
| [[Rheinland]]&lt;br /&gt;
| Partially Independent&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Orbital Spa and Cruise ID]]&lt;br /&gt;
| [[Liberty]]&lt;br /&gt;
| Fully Independent&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Planetform, Inc. ID]]&lt;br /&gt;
| [[Bretonia]]&lt;br /&gt;
| Fully Independent&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Republican Shipping ID]]&lt;br /&gt;
| [[Rheinland]]&lt;br /&gt;
| Loyal&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Samura Industries ID]]&lt;br /&gt;
| [[Kusari]]&lt;br /&gt;
| Loyal (Partisan)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Solar Engineering ID]]&lt;br /&gt;
| [[Gallia]]&lt;br /&gt;
| Partially Independent&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Synth Foods, Inc. ID]]&lt;br /&gt;
| [[Liberty]]&lt;br /&gt;
| Fully Independent&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Universal Shipping ID]]&lt;br /&gt;
| [[Liberty]]&lt;br /&gt;
| Loyal &amp;quot;Big Three&amp;quot;&lt;br /&gt;
| [[Jump_Gate_and_Trade_Lane_Parts|Gate/Lane Parts]] permitted.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Military, Police, and Special Forces IDs ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!ID Name&lt;br /&gt;
!Claimed Territory&lt;br /&gt;
!Notes&lt;br /&gt;
|-  &lt;br /&gt;
| [[Bretonia Armed Forces ID]]&lt;br /&gt;
| [[Bretonia]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Bretonia Police Authority ID]]&lt;br /&gt;
| [[Bretonia]]&lt;br /&gt;
| Should stay in Bretonia.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bretonian Intelligence Service ID]]&lt;br /&gt;
| [[Bretonia]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Gallic Royal Navy ID]]&lt;br /&gt;
| [[Gallia]], [[Border Worlds|Taus]], [[Bretonia]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Gallic Royal Police ID]]&lt;br /&gt;
| [[Gallia]]&lt;br /&gt;
| Should stay in Gallia.&lt;br /&gt;
|-&lt;br /&gt;
| [[Kempeitai ID]]&lt;br /&gt;
| [[Kusari]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Kusari Naval Forces ID]]&lt;br /&gt;
| [[Kusari]], [[Tau-29]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Kusari State Police ID]]&lt;br /&gt;
| [[Kusari]]&lt;br /&gt;
| Should stay in Kusari.&lt;br /&gt;
|-&lt;br /&gt;
| [[Liberty Navy ID]]&lt;br /&gt;
| [[Liberty]], [[Bering]], [[Hudson]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Liberty Police, Inc. ID]]&lt;br /&gt;
| [[Liberty]]&lt;br /&gt;
| Should stay in Liberty.&lt;br /&gt;
|-&lt;br /&gt;
| [[Liberty Security Force ID]]&lt;br /&gt;
| [[Liberty]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Marinenachrichtendienst ID]]&lt;br /&gt;
| [[Rheinland]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Rheinland Military ID]]&lt;br /&gt;
| [[Rheinland]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Rheinland Federal Police ID]]&lt;br /&gt;
| [[Rheinland]]&lt;br /&gt;
| Should stay in Rheinland.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Guild and Autonomous Organization IDs ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!ID Name&lt;br /&gt;
!Primary Operating Zone&lt;br /&gt;
!Classification&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Artificial Intelligence ID]]&lt;br /&gt;
| [[Edge Worlds]], [[Omicrons]]&lt;br /&gt;
| Non-Human&lt;br /&gt;
| Can attaack any ship in systems that do not contain a jumpgate, except transports and freighters&lt;br /&gt;
|-  &lt;br /&gt;
| [[Bounty Hunters Guild ID]]&lt;br /&gt;
| [[Sirius]]&lt;br /&gt;
| Guild&lt;br /&gt;
| Not welcome in Kusari.&lt;br /&gt;
|-  &lt;br /&gt;
| [[The Core ID]]&lt;br /&gt;
| [[Border Worlds]], [[Edge Worlds]] &lt;br /&gt;
| PMC&lt;br /&gt;
| Not welcome in Kusari.&lt;br /&gt;
|-&lt;br /&gt;
| [[Coalition ID]]&lt;br /&gt;
| [[Border Worlds]], [[Edge Worlds]]&lt;br /&gt;
| Nation&lt;br /&gt;
| This is not a [[Terrorist ID]].  &lt;br /&gt;
|-&lt;br /&gt;
| [[Colonial Republic ID]]&lt;br /&gt;
| [[Coronado]], [[Cortez]], [[Magellan]], [[Border Worlds|Taus]]&lt;br /&gt;
| Nation&lt;br /&gt;
| Not welcome in Kusari.&lt;br /&gt;
|-&lt;br /&gt;
| [[Gas Miners Guild ID]]&lt;br /&gt;
| [[Kusari]], [[Border Worlds|Sigmas]]&lt;br /&gt;
| Nation, Guild&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Independent Miners Guild ID]]&lt;br /&gt;
| [[Bretonia]], [[Border Worlds|Taus, Omegas]], [[Edge Worlds]]&lt;br /&gt;
| Guild&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Nomad ID]]&lt;br /&gt;
| [[Edge Worlds|Omicrons]]&lt;br /&gt;
| Non-Human&lt;br /&gt;
| Can attack any ship or station at will, restricted by specific RP and ID limitations.&lt;br /&gt;
|-&lt;br /&gt;
| [[Nomad Trial ID]]&lt;br /&gt;
| [[Border Worlds]], [[Edge Worlds]]&lt;br /&gt;
| Non-Human&lt;br /&gt;
| Restricted to the [[Morph]] and may only attack in self-defense or when assisting [[Nomad ID|Nom]][[K'Hara ID|ads]] or [[The Wild ID|Wild]] in combat.&lt;br /&gt;
|-&lt;br /&gt;
| [[The Order ID]]&lt;br /&gt;
| [[Edge Worlds]]&lt;br /&gt;
| Terrorist Cell&lt;br /&gt;
| Not welcome in Kusari, Liberty, or Gallia.&lt;br /&gt;
|-&lt;br /&gt;
| [[Zoner ID]]&lt;br /&gt;
| [[Border Worlds]], [[Edge Worlds]]&lt;br /&gt;
| Quasilawful&lt;br /&gt;
| Capital Warships along with Heavy and Super Transports not allowed within House Space.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Revolutionary IDs ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!ID Name&lt;br /&gt;
!Territory/House of Origin&lt;br /&gt;
!Main Goal&lt;br /&gt;
|-  &lt;br /&gt;
| [[Blood Dragons ID]]&lt;br /&gt;
| [[Kusari]]&lt;br /&gt;
| Restore the government previous to the Sakura Coup&lt;br /&gt;
|-&lt;br /&gt;
| [[The Council ID]]&lt;br /&gt;
| [[Gallia]], [[Roussillon]]&lt;br /&gt;
| Overthrow the Gallic throne, then replace it with a democratic system&lt;br /&gt;
|-&lt;br /&gt;
| [[Hellfire Legion ID]]&lt;br /&gt;
| [[Liberty]], [[Vespucci]]&lt;br /&gt;
| The destruction of the Liberty Navy and the replacement of the corrupt Libertonian Government.&lt;br /&gt;
|-&lt;br /&gt;
| [[Kusari Exiles ID]]&lt;br /&gt;
| [[Kusari]], [[Border Worlds|Taus]]&lt;br /&gt;
| Return to Kusari to reestablish Emperor Jien Kogen and the imperial government.&lt;br /&gt;
|-&lt;br /&gt;
| [[Mollys ID]]&lt;br /&gt;
| [[Bretonia]]&lt;br /&gt;
| Liberate the Dublin system from Bretonian rule&lt;br /&gt;
|-&lt;br /&gt;
| [[Red Hessians ID]]&lt;br /&gt;
| [[Rheinland]], [[Border Worlds|Omegas]]&lt;br /&gt;
| Eliminate the Rheinland Bundestag along with Kruger and Daumann&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Quasilawful Organization IDs ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!ID Name&lt;br /&gt;
!Primary Operating Zone&lt;br /&gt;
!Political Support&lt;br /&gt;
!May not demand cargo or credits within&lt;br /&gt;
|-&lt;br /&gt;
| [[Gallic Junkers ID]]&lt;br /&gt;
| [[Gallia]], [[Border Worlds|Taus]]&lt;br /&gt;
| [[GRN]], partially Gallic Crown&lt;br /&gt;
| [[Gallia|Gallic]] [[dgctopic:2334|house space]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Hogosha ID]]&lt;br /&gt;
| [[Kusari]], [[Border Worlds|Taus]]&lt;br /&gt;
| [[Samura]], [[FA]], partially [[Kusari Exiles]]&lt;br /&gt;
| [[Kusari]] [[dgctopic:2334|house space]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Junkers ID]]&lt;br /&gt;
| [[Liberty]], [[Bretonia]], [[Rheinland]], [[Border Worlds]]&lt;br /&gt;
| Themselves, partially [[Outcasts]]&lt;br /&gt;
| [[Liberty]], [[Bretonia]], [[Rheinland]] [[dgctopic:2334|house space]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Unione Corse ID]]&lt;br /&gt;
| [[Gallia]], [[Border Worlds|Taus]]&lt;br /&gt;
| [[Maquis]], [[Brigands]], partially [[GRP]]&lt;br /&gt;
| [[Gallia|Gallic]] [[dgctopic:2334|house space]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Pirate and Criminal IDs ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!ID Name&lt;br /&gt;
!Primary Operating Zone&lt;br /&gt;
!Political Support&lt;br /&gt;
!Targets&lt;br /&gt;
|-&lt;br /&gt;
| [[Bretonian Privateer ID]]&lt;br /&gt;
| [[Bretonia]], [[Gallia]], [[Kusari]], [[Border Worlds|Taus]]&lt;br /&gt;
| Bretonian Crown, [[Council]], [[GC]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Bundschuh ID]]&lt;br /&gt;
| [[Rheinland]]&lt;br /&gt;
| [[Hessians]], [[Order]], [[Liberty Navy]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Corsairs ID]]&lt;br /&gt;
| [[Border Worlds]], [[Edge Worlds]]&lt;br /&gt;
| [[Kusari]], [[Unioners]]&lt;br /&gt;
| Blood Diamonds, Cardamine&lt;br /&gt;
|-&lt;br /&gt;
| [[Gallic Brigands ID]]&lt;br /&gt;
| [[Gallia]], [[Border Worlds|Taus]]&lt;br /&gt;
| [[Council]], [[Corse]], [[Maquis]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Golden Chrysanthemums ID]]&lt;br /&gt;
| [[Kusari]]&lt;br /&gt;
| [[GMG]], [[Interspace]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Lane Hackers ID]]&lt;br /&gt;
| [[Liberty]]&lt;br /&gt;
| [[Outcasts]], [[Liberty Rogues]]&lt;br /&gt;
| [[Ageira]], [[Interspace]], [[IND]], [[DSE]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Liberty Rogues ID]]&lt;br /&gt;
| [[Liberty]]&lt;br /&gt;
| [[Outcasts]], [[Lane Hackers]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Outcasts ID]]&lt;br /&gt;
| [[Border Worlds]], [[Edge Worlds]]&lt;br /&gt;
| [[Bretonia]], [[Rogues]], [[LH]], [[GC]]&lt;br /&gt;
| [[Artifacts]], [[Stabiline]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Unioners ID]]&lt;br /&gt;
| [[Rheinland]]&lt;br /&gt;
| [[Corsairs]]&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== House Terrorist Cell IDs ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!ID Name&lt;br /&gt;
!House of Origin&lt;br /&gt;
!Targets&lt;br /&gt;
!These are not [[Terrorist ID]]s!&lt;br /&gt;
|-&lt;br /&gt;
| [[Farmers Alliance ID]]&lt;br /&gt;
| [[Kusari]]&lt;br /&gt;
| [[Synth Foods]] ships &amp;amp; commodities&lt;br /&gt;
| This is not a [[Terrorist ID]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Gaian Terrorist ID]]&lt;br /&gt;
| [[Bretonia]]&lt;br /&gt;
| [[Planetform]] and [[OS&amp;amp;C]]&lt;br /&gt;
| This is not a [[Terrorist ID]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Landwirtrechtbewegung ID]]&lt;br /&gt;
| [[Rheinland]]&lt;br /&gt;
| [[Synth Foods]] ships &amp;amp; commodities&lt;br /&gt;
| This is not a [[Terrorist ID]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Maquis ID]]&lt;br /&gt;
| [[Gallia]]&lt;br /&gt;
| Gallic Lawfuls&lt;br /&gt;
| This is not a [[Terrorist ID]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Xenos ID]]&lt;br /&gt;
| [[Liberty]]&lt;br /&gt;
| Non-Libertonian transports&lt;br /&gt;
| This is not a [[Terrorist ID]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Restricted IDs ==&lt;br /&gt;
These ID's can only be granted via special permission by the admins.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!ID Name&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Administrator ID]]&lt;br /&gt;
| For server administrators only.  Please follow all directions given by someone with this ID.&lt;br /&gt;
|-&lt;br /&gt;
| [[Criminal ID]]&lt;br /&gt;
| May not be removed without permission. May not participate in military or unlawful actions. Tractor disabled.&lt;br /&gt;
|-&lt;br /&gt;
| [[Neutral ID]]&lt;br /&gt;
| Can only attack in self defense, can only be attacked in guard systems.&lt;br /&gt;
|-&lt;br /&gt;
| [[Special Operative ID]]&lt;br /&gt;
| Must obey the RP restrictions of their tag, but may use unconventional weapons/equipment/ships.&lt;br /&gt;
|-&lt;br /&gt;
| [[Terrorist ID]]&lt;br /&gt;
| Can attack any ship or station at will, restricted by individual RP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Player Faction IDs ==&lt;br /&gt;
[[Player Faction ID|These IDs]] can only be used by players that are members of the associated player faction.&lt;br /&gt;
{{ServerSpecific|target=section}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!ID Name&lt;br /&gt;
!Faction&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Temporary Autonomous Zoners ID]]&lt;br /&gt;
| [[Temporary Autonomous Zoners]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{ifexist|Sirius Coalition Revolutionary Army ID}}&lt;br /&gt;
| [[Sirius Coalition Revolutionary Army]]&lt;br /&gt;
| Can attack any non-civilian target at will, restricted by specific RP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Independent Neuralnet Division ID]]&lt;br /&gt;
| [[Independent Neuralnet Division]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[K'Hara ID]]&lt;br /&gt;
| [[The Keepers]]&lt;br /&gt;
| Can attack any ship or station at will, restricted by specific RP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Primary Artificial Intelligence ID]]&lt;br /&gt;
| [[Primary Artificial Intelligence]]&lt;br /&gt;
| Can attack any ship in systems that do not contain a jumpgate&lt;br /&gt;
|-&lt;br /&gt;
| [[Phantom ID]]&lt;br /&gt;
| [[The Phantoms]]&lt;br /&gt;
| ''Not available on the official Discovery Freelancer RP 24/7 server''&lt;br /&gt;
|-&lt;br /&gt;
| [[Reapers of Sirius ID]]&lt;br /&gt;
| [[Reapers of Sirius]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Reaver ID]]&lt;br /&gt;
| [[Reaver Mercenary Company]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[The Wild ID]]&lt;br /&gt;
| [[Aoi Iseijin]] and [[Das Wilde]]&lt;br /&gt;
| Can attack any ship or station at will, restricted by specific RP.&lt;br /&gt;
|-&lt;br /&gt;
| [[Omicron Supply Industries ID]]&lt;br /&gt;
| [[Omicron Supply Industries]]&lt;br /&gt;
| Can dock [[dgctopic:130889|'''all''']] transports in house space, including the [[Zoner Whale]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Junker Marauders ID]]&lt;br /&gt;
| [[Junker Marauders]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Equipment navigation}}&lt;br /&gt;
&lt;br /&gt;
==See also:==&lt;br /&gt;
*[http://discoverygc.com/forums/index.php?showtopic=4040 Discovery Server Rules]&lt;br /&gt;
*[[The Basics]]&lt;br /&gt;
*[[Factions]]&lt;br /&gt;
*[[Reputation]]&lt;br /&gt;
*[[Reputation#IFF|IFF]]&lt;br /&gt;
*[[Player Faction Tag]]&lt;br /&gt;
*[[ID]]&lt;br /&gt;
*[[Bribes]]&lt;br /&gt;
*[[Roleplay]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Discovery content]]&lt;br /&gt;
[[Category: ID]]&lt;/div&gt;</summary>
		<author><name>Snak3</name></author>
	</entry>
	<entry>
		<id>https://discoverygc.com/wiki/index.php?title=Cloaking_Devices&amp;diff=107435</id>
		<title>Cloaking Devices</title>
		<link rel="alternate" type="text/html" href="https://discoverygc.com/wiki/index.php?title=Cloaking_Devices&amp;diff=107435"/>
		<updated>2016-03-21T16:57:33Z</updated>

		<summary type="html">&lt;p&gt;Snak3: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version|4.86}}&lt;br /&gt;
[[Image:equipicon_armor.jpg|left|frame|Cloaking Devices]]&lt;br /&gt;
'''Cloaking Devices''' bend EM radiation to render a ship invisible to most sensors. It does require taking the shields offline, and there is a short period &amp;lt;small&amp;gt;(see below)&amp;lt;/small&amp;gt; before the cloaking device takes effect. During this window of opportunity, a quick-thinking pilot can continue firing at the ship's known location while the shields are off-line. Furthermore, mass-seeking projectile weapons such as cruise disruptors, mines, missiles and torpedoes will also continue to seek the ship until another target is actively selected.&lt;br /&gt;
&lt;br /&gt;
Cloaking devices, like jump drives, have an integrated multi-mode fusion power plant capable of generating power from a variety of fuels, though [[MOX]] is by far the most efficient and recommended. Other fuels include [[Deuterium]], [[Oil]], [[H-fuel]], and [[Helium-3]]. The difference in rate at which these are consumed varies by device, but is listed below for reference.&lt;br /&gt;
&lt;br /&gt;
Cloaking devices are mounted on a ship's [[Countermeasure]] hard-point. If a ship does not have a Countermeasure hard-point, then it cannot mount a cloaking device. Furthermore, the use of a cloak precludes the use of Countermeasures as decoys for mass-seeking projectiles, unless the ship has more than one such hard-point (such as the [[Democritus]]).&lt;br /&gt;
&lt;br /&gt;
==Cloaking Devices==&lt;br /&gt;
Hold Limit is the maximum cargo hold size that the cloak can be mounted to. If your vessel has a cargo hold larger than what is noted, you cannot equip that cloak on your vessel.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;padding: 3px; text-align: left;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;padding: 3px; text-align: center;&amp;quot;|Hold&amp;lt;br&amp;gt;Limit&lt;br /&gt;
!style=&amp;quot;padding: 3px; text-align: center;&amp;quot;|Charge&amp;lt;br&amp;gt;Time&lt;br /&gt;
!style=&amp;quot;padding: 3px; text-align: center;&amp;quot;|Power&amp;lt;br&amp;gt;Used&lt;br /&gt;
!style=&amp;quot;padding: 3px; text-align: center;&amp;quot;|Cargo&amp;lt;br&amp;gt;Space&lt;br /&gt;
!style=&amp;quot;padding: 3px; text-align: center;&amp;quot;|Hit&amp;lt;br&amp;gt;Points&lt;br /&gt;
!style=&amp;quot;padding: 3px; text-align: center;&amp;quot;|Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Light Cloaking Device|Light Cloaking Device]]&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|120&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|3&lt;br /&gt;
|style=&amp;quot;text-align: right;&amp;quot;|250&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|25&lt;br /&gt;
|style=&amp;quot;text-align: right;&amp;quot;|100,000&lt;br /&gt;
|style=&amp;quot;text-align: right;&amp;quot;|$550,000&lt;br /&gt;
|-&lt;br /&gt;
|[[Cloaking Device Mk2|Cloaking Device Mk2]]&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|900&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|20&lt;br /&gt;
|style=&amp;quot;text-align: right;&amp;quot;|4,000&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|200&lt;br /&gt;
|style=&amp;quot;text-align: right;&amp;quot;|100,000&lt;br /&gt;
|style=&amp;quot;text-align: right;&amp;quot;|$1,100,000&lt;br /&gt;
|-&lt;br /&gt;
|[[Cloaking Device Mk2 Advanced|Cloaking Device Mk2 Advanced]]&lt;br /&gt;
||&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|60&lt;br /&gt;
|style=&amp;quot;text-align: right;&amp;quot;|40,000&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|450&lt;br /&gt;
|style=&amp;quot;text-align: right;&amp;quot;|1,000,000&lt;br /&gt;
|style=&amp;quot;text-align: right;&amp;quot;|$2,200,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Fuel Consumption (Units per second)==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;padding: 3px; text-align: left;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;padding: 3px; text-align: center;&amp;quot;|[[MOX]]&lt;br /&gt;
!style=&amp;quot;padding: 3px; text-align: center;&amp;quot;|[[Promethene]]&lt;br /&gt;
!style=&amp;quot;padding: 3px; text-align: center;&amp;quot;|[[H-Fuel]]&lt;br /&gt;
!style=&amp;quot;padding: 3px; text-align: center;&amp;quot;|[[Deuterium]]&lt;br /&gt;
!style=&amp;quot;padding: 3px; text-align: center;&amp;quot;|[[Helium-3]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Light Cloaking Device]]&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
|[[Cloaking Device Mk2]]&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|2&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|2&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|2&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|2&lt;br /&gt;
|-&lt;br /&gt;
|[[Cloaking Device Mk2 Advanced]]&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|3&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|3&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|3&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|3&lt;br /&gt;
|}&lt;br /&gt;
{{Equipment navigation}}&lt;br /&gt;
[[Category: Cloaking Devices]]&lt;br /&gt;
[[Category: Ship Equipment]]&lt;/div&gt;</summary>
		<author><name>Snak3</name></author>
	</entry>
	<entry>
		<id>https://discoverygc.com/wiki/index.php?title=BHG_ID&amp;diff=107423</id>
		<title>BHG ID</title>
		<link rel="alternate" type="text/html" href="https://discoverygc.com/wiki/index.php?title=BHG_ID&amp;diff=107423"/>
		<updated>2016-03-16T11:03:30Z</updated>

		<summary type="html">&lt;p&gt;Snak3: Redirected page to Bounty Hunters Guild ID&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#Redirect [[Bounty_Hunters_Guild_ID]]&lt;/div&gt;</summary>
		<author><name>Snak3</name></author>
	</entry>
	<entry>
		<id>https://discoverygc.com/wiki/index.php?title=Official_Player_Factions&amp;diff=107420</id>
		<title>Official Player Factions</title>
		<link rel="alternate" type="text/html" href="https://discoverygc.com/wiki/index.php?title=Official_Player_Factions&amp;diff=107420"/>
		<updated>2016-03-14T09:15:35Z</updated>

		<summary type="html">&lt;p&gt;Snak3: /* Liberty Player Factions */ Ageira Innovations added. Yay.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page contains information about official player factions. For '''unofficial ones''', see [[Player Groups]]. For NPC factions see [[NPC Factions]].&lt;br /&gt;
&lt;br /&gt;
Currently, all official factions have their own subforums, that you can find in the top forums of [[dgcforum:60|http://discoverygc.com/forums/forumdisplay.php?fid=60]]&lt;br /&gt;
&lt;br /&gt;
==Liberty Player Factions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name&lt;br /&gt;
!Logo&lt;br /&gt;
!Tag&lt;br /&gt;
!Affiliation&lt;br /&gt;
!Home system&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Ageira Innovations]]&lt;br /&gt;
|[[Image:Ageira_Innovations_Small_Logo.png|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;Ageira~&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Ageira Technologies]]&lt;br /&gt;
|''None''&lt;br /&gt;
|Ageira Innovations is Liberty industrial corporation which specialises in Jump Gate and Trade Lane technologies, production of Bio-Neural Processors, Light Arms and Superconductors and is working on other innovative research and development projects. They collaborate with Deep Space Engineering and Universal Shipping and make up The Big Three.&lt;br /&gt;
|-&lt;br /&gt;
|[[Lane Hackers (player faction)|Lane Hackers]]&lt;br /&gt;
|[[Image:LH Logo.png|50x50px|center]]&lt;br /&gt;
|LH~ / none&lt;br /&gt;
|[[Lane Hackers]]&lt;br /&gt;
|''None''&lt;br /&gt;
|A core group of Lane Hackers who oversee most Hacker operations around Liberty. Its members employ codenames taken from individuals of Earth history.&lt;br /&gt;
|-&lt;br /&gt;
|[[Liberty Police Incorporated (player faction)|Liberty Police Incorporated]]&lt;br /&gt;
|[[Image:LPI Logo.png|50x50px|center]]&lt;br /&gt;
|LPI-&lt;br /&gt;
|[[Liberty Police Incorporated]]&lt;br /&gt;
|[[Illinois]]&lt;br /&gt;
|An administrative body of the Liberty Police Incorporated. They are charged with upholding the laws of Liberty, the assistance of civilians in need, and defending Liberty from her enemies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Liberty Navy (player faction)|Liberty Navy]]&lt;br /&gt;
|[[Image:LN Logo.png|50x50px|center]]&lt;br /&gt;
|[LN]&lt;br /&gt;
|[[Liberty Navy]]&lt;br /&gt;
|[[Virginia]]&lt;br /&gt;
|The Liberty Navy is responsible for protecting the economic well-being of liberty through military force, both within the boundaries of the colony and in the independent systems that border its territory.&lt;br /&gt;
|-&lt;br /&gt;
|[[Liberty Security Force (player faction)|Liberty Security Force]]&lt;br /&gt;
|[[Image:LSF Logo.png|50x50px|center]]&lt;br /&gt;
|=LSF=&lt;br /&gt;
|[[Liberty Security Force]]&lt;br /&gt;
|[[Ellesmere]]&lt;br /&gt;
|The LSF is the intelligence branch of Liberty's armed forces. They maintain national security, gather information all over Sirius and operate in secrecy to ensure the free flow of goods and services in Liberty.&lt;br /&gt;
|-&lt;br /&gt;
|[[Universal Shipping (player faction)|Universal Shipping Incorporated]]&lt;br /&gt;
|[[Image:USI Logo.png|50x50px|center]]&lt;br /&gt;
|[*USI*]&lt;br /&gt;
|[[Universal Shipping]]&lt;br /&gt;
|''None''&lt;br /&gt;
|USI is one of the &amp;quot;Big Three&amp;quot; corporations of Liberty. They are known to be skilled at shipping commodities through high-risk areas, and also the bulk transport of goods in convoys. Universal is often contracted by Ageira or DSE to handle large-scale shipments that they cannot handle on their own.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Bretonia Player Factions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name&lt;br /&gt;
!Logo&lt;br /&gt;
!Tag&lt;br /&gt;
!Affiliation&lt;br /&gt;
!Home system&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Border World Exports (player faction)|Border World Exports]]&lt;br /&gt;
|[[Image:Bowex Logo.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;Bowex)&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Border World Exports]]&lt;br /&gt;
|''None''&lt;br /&gt;
|Border World Exports is the primary supplier of [[Bretonian Armed Forces]] and [[Bretonian Police Authority]] and trades heavily within Bretonia and border worlds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Bretonia Police Authority (player faction)|Bretonia Police Authority]]&lt;br /&gt;
|[[Image:BPA Logo.png|50x50px|center]]&lt;br /&gt;
|BPA)&lt;br /&gt;
|[[Bretonia Police Authority]]&lt;br /&gt;
|[[Poole]]&lt;br /&gt;
|The Bretonia Police Authority, the official law enforcement agency of Bretonia&lt;br /&gt;
|-&lt;br /&gt;
|[[Bretonia Mining and Manufacturing (player faction)|Bretonia Mining and Manufacturing]]&lt;br /&gt;
|[[Image:BMM Logo.png|50x50px|center]]&lt;br /&gt;
|BMM-&lt;br /&gt;
|[[Bretonia Mining and Manufacturing]]&lt;br /&gt;
|''None''&lt;br /&gt;
| One of the largest Bretonian corporations, specialized in mining operations and ship manufacturing.&lt;br /&gt;
|-&lt;br /&gt;
|[[Bretonian Armed Forces (player faction)|Bretonian Armed Forces]]&lt;br /&gt;
|[[Image:BAF Logo.png|50x50px|center]]&lt;br /&gt;
|BAF&amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Bretonian Armed Forces]]&lt;br /&gt;
|[[None]]&lt;br /&gt;
|The Bretonian Armed Forces, the official military of Bretonia&lt;br /&gt;
|-&lt;br /&gt;
|[[Mollys_(player_faction) | [M]ollys]]&lt;br /&gt;
|[[Image:Mollys Logo.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;[M]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Mollys]]&lt;br /&gt;
|[[Londonderry]]&lt;br /&gt;
|The Mollys are a separatist group committed to freeing the Dublin system from Bretonian rule through attacks on civilian, commercial, and military targets. In recent years they have been increasingly successful in resisting local Corsair expansion.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Kusari Player Factions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name&lt;br /&gt;
!Logo&lt;br /&gt;
!Tag&lt;br /&gt;
!Affiliation&lt;br /&gt;
!Home system&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Kusari Naval Forces (player faction)|Kusari Naval Forces]]&lt;br /&gt;
|[[Image:KNF Logo.png|50x50px|center]]&lt;br /&gt;
|[KNF&lt;br /&gt;
|[[Kusari Naval Forces]]&lt;br /&gt;
|[[Hiroshima]]&lt;br /&gt;
|A fleet of the Kaigun (the Kusari Naval Forces) led by Taisho Hikaru Sulu.&lt;br /&gt;
|- &lt;br /&gt;
|[[Samura Heavy Industries]]&lt;br /&gt;
|[[Image:Samura Logo.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;Nowiki&amp;gt;Samura|-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Samura Industries]]&lt;br /&gt;
|''None''&lt;br /&gt;
|One of the great Kusari keiretsu -- sprawling, vertically integrated companies that control whole industries.&lt;br /&gt;
|-&lt;br /&gt;
|[[Sisterhood of Dreams (player faction)|Sisterhood of Dreams]]&lt;br /&gt;
|[[Image:SoDlogo.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;~*~&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Golden Chrysanthemums]]&lt;br /&gt;
|[[Crow Nebula]]&lt;br /&gt;
|A cell of the Golden Chrysanthemum movement, known for their extremist views and methods.&lt;br /&gt;
|-&lt;br /&gt;
|[[Aoi Iseijin]]&lt;br /&gt;
|[[Image:IseijinFactionLogo.png|50x50px|center]]&lt;br /&gt;
|Iseijin.&lt;br /&gt;
|[[The Wild]]&lt;br /&gt;
|[[Tohoku]]&lt;br /&gt;
|Remnants of Nomad infested humans, primarily of Kusari background.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dai 343 Kaigun Kokutai|Dai 343 Kaigun Kokutai]]&lt;br /&gt;
|[[Image:D0reIes.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;{343}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Kusari Exiles]]&lt;br /&gt;
|[[Tau-29|Kumamoto]]&lt;br /&gt;
|The mainline Battlegroup of the Imperial Navy, opting to reinstall the Empire and overthrow the Gallic Puppet State&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Rheinland Player Factions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name&lt;br /&gt;
!Logo&lt;br /&gt;
!Tag&lt;br /&gt;
!Affiliation&lt;br /&gt;
!Home system&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[ALG Waste Disposal]]&lt;br /&gt;
|[[Image:ALGLogoAb.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;[ALG]-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[ALG Waste Disposal]]&lt;br /&gt;
|''None''&lt;br /&gt;
|Rheinland Lawful Waste Disposal Faction &lt;br /&gt;
|-&lt;br /&gt;
|[[Red Hessian Army]]&lt;br /&gt;
|[[Image:RHA Logo.png|50x50px|center]]&lt;br /&gt;
|[RHA]&lt;br /&gt;
|[[Red Hessians]]&lt;br /&gt;
|[[Omega-54]]&lt;br /&gt;
|A paramilitary organization composed of Red Hessian members, serving mainly as the military wing of the terrorist organization.&lt;br /&gt;
|-&lt;br /&gt;
|[[Rheinland Federal Police (player faction)|Rheinland Federal Police]]&lt;br /&gt;
|[[Image:RFP Logo.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;RFP|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Rheinland Federal Police]]&lt;br /&gt;
|[[Halle]]&lt;br /&gt;
|The Rheinland Bundespolizei, a law-enforcement organization that maintains jurisdiction over House Rheinland.&lt;br /&gt;
|-&lt;br /&gt;
|[[BDM | Buro der Marineintelligenz]]&lt;br /&gt;
|[[Image:BDM Logo.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;BDM|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Rheinland Military | Rheinland Military Guard]]&lt;br /&gt;
|[[Braunschweig]]&lt;br /&gt;
|Lawful Rheinland Military Intelligence Faction.&lt;br /&gt;
|-&lt;br /&gt;
|[[Daumann Heavy Construction (player faction)|Daumann Heavy Construction]]&lt;br /&gt;
|[[Image:Fin Daumann.png.png|50x50px|center]]&lt;br /&gt;
|DHC-&lt;br /&gt;
|[[Daumann Heavy Construction]]&lt;br /&gt;
|''None''&lt;br /&gt;
|The largest mining and manufacturing firm in Rheinland.&lt;br /&gt;
|-&lt;br /&gt;
|[[Das Wilde]]&lt;br /&gt;
|[[Image:WildLogo2.png|50x50px|center]]&lt;br /&gt;
|Wilde.&lt;br /&gt;
|[[The Wild]]&lt;br /&gt;
|[[Omega-55]]&lt;br /&gt;
|An army of Nomad infested humans, primarily from Rheinland.&lt;br /&gt;
|-&lt;br /&gt;
|[[Vereinigte Widerstandsarmee]]&lt;br /&gt;
|[[Image:White VWA logo.png|50x50px|center]]&lt;br /&gt;
|VWA&amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Bundschuh]]&lt;br /&gt;
|[[Luneburg]]&lt;br /&gt;
|The dominant paramilitary of the outlawed Bundschuh movement.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallia Player Factions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name&lt;br /&gt;
!Logo&lt;br /&gt;
!Tag&lt;br /&gt;
!Affiliation&lt;br /&gt;
!Home system&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Gallic Royal Navy (player faction)|Gallic Royal Navy]]&lt;br /&gt;
|[[Image:GRN Logo.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;GRN|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Gallic Royal Navy]]&lt;br /&gt;
|[[Anjou]]&lt;br /&gt;
|The Gallic Royal Navy is a powerful military force that can counter any threat to the Crown inside or outside the borders of Gallia.&lt;br /&gt;
|-&lt;br /&gt;
|[[The Council (player group)|The Council]]&lt;br /&gt;
|[[Image:Council Logo.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;[C]-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[The Council]]&lt;br /&gt;
|[[Champagne]]&lt;br /&gt;
|The Council is a revolutionary movement within [[Gallia]] who's primary objective is to overthrow the ruling monarchy.  They have liberated two planets from the monarchies rule and opened passages through the minefields separating [[Sirius]] from [[Gallia]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hispania Player Factions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name&lt;br /&gt;
!Logo&lt;br /&gt;
!Tag&lt;br /&gt;
!Affiliation&lt;br /&gt;
!Home system&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[The Brotherhood]]&lt;br /&gt;
|[[Image:Brotherhood Logo.png|50x50px|center]]&lt;br /&gt;
|[TBH]&lt;br /&gt;
|[[Corsairs]]&lt;br /&gt;
|[[Omicron-91]]&lt;br /&gt;
|Ancient fellowship of Corsairs, composed primarily of valiant warriors and brave men and women, dedicated to upholding the values of Honor, Dignity and Pride within and outside Corsair territory.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trans-Sirius factions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name&lt;br /&gt;
!Logo&lt;br /&gt;
!Tag&lt;br /&gt;
!Affiliation&lt;br /&gt;
!Home system&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[The Angels]]&lt;br /&gt;
|[[Image:Angels Logo.png|50x50px|center]]&lt;br /&gt;
|[Angels]&lt;br /&gt;
|Neutral&lt;br /&gt;
|''None''&lt;br /&gt;
|Player faction that helps out new players&lt;br /&gt;
|-&lt;br /&gt;
|[[The Colonial Republic]]&lt;br /&gt;
|[[image:Cricon2.png‎| 50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;CR|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Colonial Remnant]]&lt;br /&gt;
|[[Coronado]], [[Tau-44]] (formerly)&lt;br /&gt;
|Arriving in Sirius from the Crayter sector at the turn of the century, the Colonials now fight to reclaim the Taus from Gallia and the Maltese&lt;br /&gt;
|-&lt;br /&gt;
|[[The Core (Player Faction)|The Core]]&lt;br /&gt;
|[[image:Core_Logo_Final_3_pixel_expand_resize_box.png| 50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;Core|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[The Core]]&lt;br /&gt;
|[[Omicron Rho]]&lt;br /&gt;
|The primary fleet of The Core exterminate all resistance met in the [[Edge Worlds]] whilst paving the way for the expansion of [[Omicronia]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Independent Miners Guild (player faction)|Independent Miners Guild]]&lt;br /&gt;
|[[Image:IMG Logo.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;IMG|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Independent Miners Guild]]&lt;br /&gt;
|[[Tau-39]]&lt;br /&gt;
|Loose, yet widespread group of miners originating from Bretonia and Rheinland that have spread to many parts of Sirius and have a large vested interest in the Tau systems.&lt;br /&gt;
|-&lt;br /&gt;
|[[The Junkers Congress]]&lt;br /&gt;
|[[Image:Junkers Logo.png|50x50px|center]]&lt;br /&gt;
|.:j:.&lt;br /&gt;
|[[Junkers]]&lt;br /&gt;
|[[Puerto Rico]]&lt;br /&gt;
|Four commonly-held primary principles govern the operational motives of the Junker Congress: Power -- Profitability -- Security -- Freedom &lt;br /&gt;
|-&lt;br /&gt;
|[[Junker Marauders| The Junker Marauders]]&lt;br /&gt;
|[[image:JMLogo3blankeyessmooth2.png|50x50px|center|JM]]&lt;br /&gt;
| JM&lt;br /&gt;
| [[Junkers]]&lt;br /&gt;
| [[Texas]]&lt;br /&gt;
| The Junker Marauders are a group of nomadic Junkers who rove the Borderworlds and other secluded areas of space in search of loot and plunder. Either naturally, via the salvaging of lost wrecks and collection of floating scrap, or by force; the Junker Marauders are not afraid to use violence in order to get what they want.&lt;br /&gt;
|-&lt;br /&gt;
|[[The Slomon K'Hara]]&lt;br /&gt;
|[[Image:Keepers Logo.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;K'Hara|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Slomon K'Hara|Nomads]]&lt;br /&gt;
|[[Omicron-99]], [[Omicron Iota]]&lt;br /&gt;
|Remnants of the [[Slomon K'Hara|Nomads]] within the Sirius Sector.&lt;br /&gt;
|-&lt;br /&gt;
|[[Omicron Supply Industries]]&lt;br /&gt;
|[[Image:OSI Logo.png|50x50px|center]]&lt;br /&gt;
|OSI-&lt;br /&gt;
|[[Zoners]]&lt;br /&gt;
|''None''&lt;br /&gt;
|Zoner enterprise supplying Zoner bases throughout Sirius.&lt;br /&gt;
|-&lt;br /&gt;
|[[The Order (player faction)|The Order]]&lt;br /&gt;
|[[Image:Order Logo.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;Order|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[The Order]]&lt;br /&gt;
|[[Omicron-100]]&lt;br /&gt;
|The primary fleet of the Order is dedicated to the defense of Order territories, the destruction of all alien factions ([[Wilde|Das Wilde]], [[Slomon K'Hara]]) and the protection of [[Liberty]] from aliens.&lt;br /&gt;
|-&lt;br /&gt;
|[[Sirius Coalition Revolutionary Army]]&lt;br /&gt;
|[[Image:SCRA Logo.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;SCRA|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Coalition]]&lt;br /&gt;
|[[Omega-52]]&lt;br /&gt;
|Descendants and recruits of Coalition saboteurs aboard the [[Hispania]], violently opposed to almost every faction in Sirius.&lt;br /&gt;
|-&lt;br /&gt;
|[[Temporary Autonomous Zoners]]&lt;br /&gt;
|[[Image:TAZ Logo.gif|64x64px|center]]&lt;br /&gt;
|[TAZ]&lt;br /&gt;
|[[Zoners]]&lt;br /&gt;
|[[Baffin]]&lt;br /&gt;
|Religious order of Zoners based around the ancient Earth religion of Discordianism.&lt;br /&gt;
|-&lt;br /&gt;
|[[Primary Artificial Intelligence]]&lt;br /&gt;
||[[image:Primelogo.png‎|50x50px|center|PFI]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;&amp;lt;PRIME&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Artificial Intelligence]]&lt;br /&gt;
|[[Omicron Kappa]]&lt;br /&gt;
|The Primary Artificial Intelligence is located in Omicron Kappa. Even though Sirius has gained awareness of its existence, the AI Prime is in a state similar to a child, exploring Sirius for the first time, fulfilling their tasks and following their logic instincts. The major tasks are defined in gathering, collecting and aggressively converting any available knowledge. The true nature, full motives and origins of the group still remains hidden, but some people purposely started to call them &amp;quot;The Encyclopaedists&amp;quot;, after their lust for knowledge.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Factions]]&lt;br /&gt;
[[Category: Player Factions]]&lt;/div&gt;</summary>
		<author><name>Snak3</name></author>
	</entry>
	<entry>
		<id>https://discoverygc.com/wiki/index.php?title=Unofficial_Player_Groups&amp;diff=107419</id>
		<title>Unofficial Player Groups</title>
		<link rel="alternate" type="text/html" href="https://discoverygc.com/wiki/index.php?title=Unofficial_Player_Groups&amp;diff=107419"/>
		<updated>2016-03-14T09:14:52Z</updated>

		<summary type="html">&lt;p&gt;Snak3: /* Inactive unofficial player groups */ Ageira Innovations removed.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page contains information about unofficial player groups. For official ones, see [[Player Factions]].&lt;br /&gt;
&lt;br /&gt;
If you wish to add your player group to this list, make sure that ALL fields are filled out properly; please also add either a wiki page or a link to your player group's forum thread. Be certain that you add your faction in ascending alphabetical order. Entries which do not supply the reader with enough information will be deleted.&lt;br /&gt;
&lt;br /&gt;
Also, please do not add nationality-based factions here.&lt;br /&gt;
&lt;br /&gt;
=Recent unofficial player groups=&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Faction Name&lt;br /&gt;
!Logo&lt;br /&gt;
!Tag&lt;br /&gt;
!Affiliation&lt;br /&gt;
!Leader(Forum Name)&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[2nd Dragoner Regiment]]&lt;br /&gt;
||[[image:2DR.gif‎|50x50px|center|PFI]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;[Dragoner]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Red Hessians]]&lt;br /&gt;
|[[John McClane]], [[Dr. Klent]] and [[Diego Erzbaron]]&lt;br /&gt;
|The 2nd Dragoner Regiment is a former [[Red Hessians]] military unit on duty during the war against the [[Corsairs]] between 814 and 817 A.S. Once the [[Red Hessian]] leadership disbanded the Regiment it deteriorated to a loosely organized group of veteran pilots who attack [[Daumann]] and [[Kruger]] transports to support the [[Red Hessian]] movement and gain profit by selling the captured goods. Now the Regiment isn’t much more than a group of Pirates, but they will always honor the call to arms and participate in special operations against the Rheinland government and the [[Corsairs]].&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Artisan Farmers Alliance]]&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;[AFA]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Farmers Alliance]]&lt;br /&gt;
|[[Xiphos]]&lt;br /&gt;
|The Artisan Farmers Alliance is a group dedicated to maintaining the distinct culture and traditions that have made the Kusari people strong throughout the generations&lt;br /&gt;
|-&lt;br /&gt;
|[[Planetform, Inc. (Player Faction)|Planetform, Inc.]]&lt;br /&gt;
|[[image:Pfilogo.jpg|50x50px|center|AI]]&lt;br /&gt;
|&amp;lt;Nowiki&amp;gt;PFI)&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Planetform, Inc.]]&lt;br /&gt;
|Clarissa Carrington [Hidamari] &amp;amp; Lincoln Caldwell&lt;br /&gt;
|A large corperation specialising in Terraforming planets for human habitation. Rumored ties to various Kusarian revolutionary factions. In 822 A.S the Corporation known as PFI dissolved and out of the ashes arose PFI), lead by the new CEO Clarissa Caldwell.&lt;br /&gt;
|-&lt;br /&gt;
|[[Council of Sirius]]&lt;br /&gt;
|[[image:SirianCouncil.png|50x50px|center|AI]]&lt;br /&gt;
|&amp;lt;Nowiki&amp;gt;SC)&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Freelancer]]&lt;br /&gt;
|Counci of Sirius&lt;br /&gt;
&lt;br /&gt;
|The [[Council of Sirius]] is an international organisation which can take action on the issues confronting humanity in the 9th century after settlement, such as peace and security, climate change, sustainable development, human rights, disarmament, terrorism, humanitarian and health emergencies, gender equality, governance, food production, and more. The [[Council of Sirius|Sirius Council]] also provides a forum for its members to express their views in the General Assembly, the Security Council, the Economic and Social Council. By enabling dialogue between its members, and by hosting negotiations, the Organization has become a mechanism for governments to find areas of agreement and solve problems together.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Deep Space Engineering (player faction)|Deep Space Engineering]]&lt;br /&gt;
|[[Image:DSE Logo.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;DSE)&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Deep Space Engineering]]&lt;br /&gt;
|''None''&lt;br /&gt;
|DSE) still has close ties to Ageira Technologies and Universal Shipping Incorporated, but is slowly becoming more independent as a company. They are currently focussing on the clean up of several Libertonian debris field, and repairs of stations, trade lanes, and jump gates. &lt;br /&gt;
|-&lt;br /&gt;
|[[Liberty Rogues (player faction)|Liberty Rogues]]&lt;br /&gt;
|[[Image:LR Logo.png|50x50px|center]]&lt;br /&gt;
|LR-&lt;br /&gt;
|[[Liberty Rogues]]&lt;br /&gt;
|&lt;br /&gt;
|The Rogues are a motley assortment of petty criminals who operate mainly in Liberty, attacking targets of opportunity or occasionally working for larger criminal organizations. However, the LR- have evolved into a more organized group, lead by a Crime Boss and his group of underlings.&lt;br /&gt;
|-&lt;br /&gt;
|[[Ryukyu Guild]]&lt;br /&gt;
|[[image:Ryukyusymbol.png|50x50px|center|AI]]&lt;br /&gt;
|&amp;lt;Nowiki&amp;gt;RG|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Gas Miners Guild]]&lt;br /&gt;
|Guild Masters&lt;br /&gt;
|A branch of the Gas Miners that was originally the governing body on [[Planet Miura]] which has now expanded to space-side operations.&lt;br /&gt;
|-&lt;br /&gt;
|[[Unione Corse (player group)|Unione Corse]]&lt;br /&gt;
|[[image:UCLogoSmall.png‎|50x50px|center|Corse]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;[UC]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Unione Corse]]&lt;br /&gt;
|[[Corse]]&lt;br /&gt;
|Quasi-legal faction with focus on lawful trade, smuggling, and mercenary work. Controls portions of the Gallic black market and covertly helps enemies of the Gallic Crown.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Xeno Alliance]]&lt;br /&gt;
| [[Image:XA_icon_small.png|50x50px|center]]&lt;br /&gt;
|XA-&lt;br /&gt;
|[[Xenos]]&lt;br /&gt;
|&lt;br /&gt;
|A faction of Xenos who have carried out surprisingly effective guerrilla operations against the Liberty Navy in spite of extreme economic disadvantages.&lt;br /&gt;
|-&lt;br /&gt;
|[[Xtreme Fighters]]&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;[XTF]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Outcast]]&lt;br /&gt;
|[[Ivan Hernandez|Achilies]] &amp;lt;br/&amp;gt; [[Lich]] &amp;lt;br/&amp;gt; [[Pedro Caballo]]&lt;br /&gt;
|A privately owned militia working for the [[Nación Maltesa]] known for its blood thirsty attitude towards combat.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Inactive unofficial player groups=&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Faction Name&lt;br /&gt;
!Logo&lt;br /&gt;
!Tag&lt;br /&gt;
!Affiliation&lt;br /&gt;
!Leader(Forum Name)&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[30th Assault Squadron]]&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;nowiki&amp;gt;30th|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[The Order]]&lt;br /&gt;
|[http://discoverygc.com/forums/index.php?showuser=46729 sadtranslation ] &amp;lt;br/&amp;gt; [http://discoverygc.com/forums/index.php?showuser=35939 Falthion]&lt;br /&gt;
|30th Squadron primary directive is to enforce [[The Order]]'s defence in the Omicrons (Primarily [[Omicron Minor|Minor]], [[Omicron-100|O-100]], [[Omicron-92|O-92]] and [[Omicron Major|O-Major]]) against the [[Liberty Navy (player faction)|Liberty Navy]]'s aggressive politics and the growing danger of a [[Core]] invasion.&lt;br /&gt;
|-&lt;br /&gt;
|[[410th Black Nile Squadron]]&lt;br /&gt;
|&lt;br /&gt;
|BNS&lt;br /&gt;
|[[The Order]]&lt;br /&gt;
|Liuetenant Jorge Numark (Aznremix416)&lt;br /&gt;
|The Black Nile Squadron is a newly founded strike force that was based out of Battleship Isis. It’s goals are the same as the Primary Fleet and the squadron is known for their efficiency in combat. The BNS is one of the smallest squadrons in the entire Order Fleet, and while it is a dispatchment of the Order Fleet, BNS pilots are known to go off in other important missions.&lt;br /&gt;
|-&lt;br /&gt;
|[[42nd Order Recon]]&lt;br /&gt;
|&lt;br /&gt;
|42nd|&lt;br /&gt;
|[[The Order]]&lt;br /&gt;
|Meredith Savoy&lt;br /&gt;
|More information: http://discoverygc.com/forums/index.php?showtopic=29159&lt;br /&gt;
|-&lt;br /&gt;
|[[The Black Dragon Society]]&lt;br /&gt;
|[[Image:BDS Logo.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;[|]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Hogosha]]&lt;br /&gt;
|[[Tottori]]&lt;br /&gt;
| Hogosha translates literally as &amp;quot;guardian&amp;quot; or &amp;quot;protector,&amp;quot; reflecting the organization's rather romantic view held not only by its own members, but by a large portion of the Kusari population. &lt;br /&gt;
|-&lt;br /&gt;
|[[Cambridge Stellar Research]]&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;|CSR|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|None&lt;br /&gt;
|Roy Khan (Pásztor Roland), Xaror (Galgamos)&lt;br /&gt;
|A planet exploration oriented research group.&lt;br /&gt;
|-&lt;br /&gt;
|[[Children of Conviction]]&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;-[CoC]-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Freelancer]]&lt;br /&gt;
|Jacob Keller (Leonardo)&lt;br /&gt;
|A group of mercenaries for hire that work for the unlawful forces in Sirius by terminating lawful military officers and members of lawful corporations, as well as escorting smugglers and assisting pirates.&lt;br /&gt;
|-&lt;br /&gt;
|[[Collectors]]&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;[Collectors]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Junkers]]&lt;br /&gt;
|Ingenious, Tegumiril&lt;br /&gt;
|A group of Junkers who sell scrap for cash, engage in questionable deals, and issue shady loans to shady individuals.&lt;br /&gt;
|-&lt;br /&gt;
|[[Convoy]]&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;[Convoy]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Bretonia Armed Forces]]&lt;br /&gt;
|[http://discoverygc.com/forums/index.php?showuser=49322 Rubber Duck ]&lt;br /&gt;
|The Convoy is a special sub-division of the BAF, like the Merchant Navy of old. The company is fully committed in the war against Kusari and is the primary supplier for the war effort. &lt;br /&gt;
|-&lt;br /&gt;
|[[Deep Trading Consortium]]&lt;br /&gt;
|&lt;br /&gt;
|Deep_&lt;br /&gt;
|Junkers&lt;br /&gt;
|Deep_Blue&lt;br /&gt;
|The Deep Trading Consortium is a group of traders and escorts. They share one opinion which makes them one group; &lt;br /&gt;
&amp;quot;Traders decide what and when they trade&amp;quot; &lt;br /&gt;
They formed a group based on this principle and kept together, hoping that one day, they'd have more freedom.&lt;br /&gt;
|-&lt;br /&gt;
|[[EFL Oil &amp;amp; Machinery (player_faction) | EFL Oil &amp;amp; Machinery]]&lt;br /&gt;
|[[image:EFLPlayerLogo.png‎|50x50px|center|EFL]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;EFL|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[EFL Oil &amp;amp; Machinery]]&lt;br /&gt;
|''None''&lt;br /&gt;
|Gallia's largest industrial corporation. EFL Oil &amp;amp; Machinery specializes in Technological Development, Engineering, and Fuel Extraction. &lt;br /&gt;
|-&lt;br /&gt;
|[[EFL Oil and Machinery (Player Group)|EFL Oil and Machinery]]&lt;br /&gt;
|&lt;br /&gt;
|EFL)&lt;br /&gt;
|[[EFL Oil and Machinery]]&lt;br /&gt;
|Entrepreneur&lt;br /&gt;
|Will be added later.&lt;br /&gt;
|-&lt;br /&gt;
|[[ExoGeni]] Corporation&lt;br /&gt;
|&lt;br /&gt;
|'''ExoGeni|'''&lt;br /&gt;
|[[Cryer Pharmaceuticals]]&lt;br /&gt;
|ExoGeni Corporation&lt;br /&gt;
|[[ExoGeni]] is the leading genetical research department in [[Bretonia]]. In addition to funding the establishment of several bretonian colonies, [[ExoGeni]] has incidentally secured resource rights to worlds that may have undiscovered resources or remnants of alien technology, such as their newest research outpost on [[Planet Sprague]]. They are closely related to [[Cryer Pharmaceuticals]]. [[ExoGeni]] is known to be contracted by House militaries and privates alike for their bio-genetical implants. One of ExoGeni's subsidiaries is a private military contractor with a highly-trained security force capable of rescue, reconnaissance, and para-military operations. [[ExoGeni]] uses its force to secure and protect its assets and high profile employees.&lt;br /&gt;
|-&lt;br /&gt;
|[[Gas Miners Guild (player faction)|Gas Miners Guild]]&lt;br /&gt;
|[[Image:GMG Logo.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;GMG|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Gas Miners Guild]]&lt;br /&gt;
|[[Sigma-59]]&lt;br /&gt;
|Primary suppliers of H-Fuel to Sirius.&lt;br /&gt;
|-&lt;br /&gt;
|[[General Sirius News Network]]&lt;br /&gt;
|&lt;br /&gt;
|[GSNN]&lt;br /&gt;
|[[Freelancer]]&lt;br /&gt;
|[[Jack Rolanski]]&lt;br /&gt;
|The GSNN was created by Jack Rolanski to provide more accurate news than is broadcasted by Government-run networks. &lt;br /&gt;
|-&lt;br /&gt;
|[[Guild-41]]&lt;br /&gt;
|&lt;br /&gt;
|[G-41]&lt;br /&gt;
|[[Red Hessians]]&lt;br /&gt;
|Otto Niemann&lt;br /&gt;
|Guild-41 was formed in 816 A.S. Pilots of Guild are struggling for the revolution in Rheinland space.&lt;br /&gt;
|-&lt;br /&gt;
|[[Harvesters]]&lt;br /&gt;
|&lt;br /&gt;
|Harvester_&lt;br /&gt;
|[[Junkers]]&lt;br /&gt;
|&lt;br /&gt;
|Machines controlled by an Artificial Intelligence, the FTGW (First Thought Giver of Will). Their purpose is to obtain the Alpha Code.&lt;br /&gt;
|-&lt;br /&gt;
|[[Heckler &amp;amp; Koch Militärtechnik]]&lt;br /&gt;
|&lt;br /&gt;
[[image:H&amp;amp;K.png|50x50px|center|H&amp;amp;K]]&lt;br /&gt;
|H&amp;amp;K-&lt;br /&gt;
|[[Rheinland Military]]&lt;br /&gt;
|[[dgcuser:24184|Markus Seiler]]&lt;br /&gt;
|A company which is mainly constructing and testing new weapon technology for the military and the civil usage. All informations about the technology and the fleet is confidential!&lt;br /&gt;
|-&lt;br /&gt;
|[[Ile-de-France Shipping (player faction) | Île-de-France Shipping]]&lt;br /&gt;
|[[Image:IDF Logo.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;|IDF|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Ile-de-France Shipping]]&lt;br /&gt;
|''None''&lt;br /&gt;
|Île-de-France Shipping is the go-to company for shipping and commerce within Gallia, and is currently the leading shipping company in Gallic space, occupying over 55 percent of the civilian space transportation market. The company is fiercely loyal to the crown, with over 40 percent of the stock shares belonging to the Gallic royal family.&lt;br /&gt;
|-&lt;br /&gt;
|[[Independent Neuralnet Division]]&lt;br /&gt;
|[[Image:IND Logo.png|50x50px|center]]&lt;br /&gt;
|[IND]&lt;br /&gt;
|Unaffiliated&lt;br /&gt;
|[[Oita]]&lt;br /&gt;
|A powerful economic cartel with covert ties to the Outcast government.&lt;br /&gt;
|-&lt;br /&gt;
|[[Independant Prisoner Transportation]]&lt;br /&gt;
|&lt;br /&gt;
|[IPT]&lt;br /&gt;
|[[Freelancer]]&lt;br /&gt;
|[[Mark Wells]]&lt;br /&gt;
|The IPT,or Independant Prisoner Transportation faction measures was created by Mark Wells as a response to what he saw as lax security measures throughout Sirius&lt;br /&gt;
|-&lt;br /&gt;
|[[Interspace Commerce (player faction)|Interspace Commerce]]&lt;br /&gt;
|[[Image:IC Logo.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;IC|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Interspace Commerce]]&lt;br /&gt;
|''None''&lt;br /&gt;
|Started as a banking company, Interspace understood that gaining profit and influence is faster by entering the shipping business. While still providing insurance and loan services, Interspace is working to become a notable player in the shipping industry.&lt;br /&gt;
|-&lt;br /&gt;
|[[Jupiter Guild]]&lt;br /&gt;
|&lt;br /&gt;
|[\JG/]&lt;br /&gt;
|[[Zoners]]&lt;br /&gt;
|&lt;br /&gt;
||[[Zoner]] group of ex-[[mercenaries]] and [[traders]] who have chosen to stay independent from the houses, now tasked with the security and support of zoner space, bases and factions.&lt;br /&gt;
|-&lt;br /&gt;
|[[Lancelot Bank]]&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;LB|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|Unaffiliated&lt;br /&gt;
|Humphrey Lancelot&lt;br /&gt;
|Financial services firm providing numerous products to the houses of Sirius.&lt;br /&gt;
|-&lt;br /&gt;
|[[Legacy Corporation]]&lt;br /&gt;
|&lt;br /&gt;
|Lx&lt;br /&gt;
|Aligned Zoner Mining Group&lt;br /&gt;
|Edsel Kuhn&lt;br /&gt;
| A company dedicated to surveying various portions of space to develop new mining zones.&lt;br /&gt;
|-&lt;br /&gt;
|[[Liberty Customs &amp;amp; Border Organization]]&lt;br /&gt;
|&lt;br /&gt;
|| LCBO|-&lt;br /&gt;
|[[LSF]]&lt;br /&gt;
|| LCBO|-Dan-Renolds, LCBO|-Mark.Brown &lt;br /&gt;
|Paramilitary Strike Force and Intelligence Organisation. They are diplomats carrying big guns.&lt;br /&gt;
|-&lt;br /&gt;
|[[Lost Star Vigilantes]]&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;nowiki&amp;gt;.|*&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| Unaffiliated freedom fighters, Anti-Outcast/Slaver&lt;br /&gt;
| [http://discoverygc.com/forums/index.php?showuser=101 Sol. Mithras] &amp;lt;br/&amp;gt; [http://discoverygc.com/forums/index.php?showuser=51168 Lennox]&lt;br /&gt;
| A close knit group of individuals working against the slavery, slavers and, their employers, the Maltese. Based in the Taus, they try to block the Outcasts' smuggling and human trafficking operations, while acting as a guerilla fighting force against the Maltese pirates and war parties in the region.&lt;br /&gt;
|-&lt;br /&gt;
|[[Molly Republic]]&lt;br /&gt;
|	&lt;br /&gt;
||[MR]	&lt;br /&gt;
|[[Mollys]]&lt;br /&gt;
|&lt;br /&gt;
|The Molly Republic are traditionalists dedicated to freeing the Dublin system from Bretonia control. (This faction is currently restructuring into several seperate groups).&lt;br /&gt;
|-&lt;br /&gt;
|[[Neo-Terran Front]]&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;]NTF[-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|Unaffiliated&lt;br /&gt;
|Executive Commander Enrico Rossini (Tycho)&lt;br /&gt;
|The Neo-Terran Front is a radicalized, unlawful offshoot of the LSF dedicated to building at least one ship (more if possible) capable of escaping Sirius altogether, and building a utopian civilization at their destination.&lt;br /&gt;
|-&lt;br /&gt;
|[[NRWS]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Republican Shipping]]&lt;br /&gt;
|&lt;br /&gt;
|Northrhine-Westphalia Shipping, a lawful Organisation trade Goods with House [[Kusari]] and [[Rheinland]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Pioneer Corporation]]&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;Nowiki&amp;gt;PC|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|Zoners&lt;br /&gt;
|[http://discoverygc.com/forums/index.php?showuser=32667 lukasz_r128a]&lt;br /&gt;
|Organisation focused on trading and exploration of unknown Sirius sectors&lt;br /&gt;
|-&lt;br /&gt;
|[[RDA]] - Resource Development and distribution Agency&lt;br /&gt;
|&lt;br /&gt;
|RDA-&lt;br /&gt;
|[[Independent Miners Guild]]&lt;br /&gt;
|Jim Young(Geeky), Dylan Hunt, (Remto)&lt;br /&gt;
|A corporate branchoff from the [[Independent Miners Guild|IMG]]. The RDA value cooperation but only in the way it brings out profit and security needed to get profit.&lt;br /&gt;
|-&lt;br /&gt;
|[[Reaver Mercenary Company|Reaver Mercenary Co.]]&lt;br /&gt;
|[[Image:Reavers Logo.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;.Reaver&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Freelancer]]&lt;br /&gt;
|A bar near you.&lt;br /&gt;
|Folk as have a need to fire bullets. We, as a rule, generally don't shoot at the people paying for the bullets.&lt;br /&gt;
|-&lt;br /&gt;
|[[Renzu Corporation]]&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;Renzu|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|Unaffiliated&lt;br /&gt;
|Otis Jethro (Zelot)&lt;br /&gt;
|The Renzu Corporation, a humble business concern that has survived the centuries amongst giants of industry, recently attracted a number of talented young shipwrights by promises of making a fresh expression of their talents outside the well worn channels of Kusarian business practice. Through a limited partnership and considerable speculative investment on the part of the Independent Neuralnet Divisionthese unique vessels have begun to creep into the open, and grey, markets of Sirius. &lt;br /&gt;
|-&lt;br /&gt;
|[[Sirius Cartel]]&lt;br /&gt;
|&lt;br /&gt;
|[Cartel]&lt;br /&gt;
| Independant Criminal Organization &lt;br /&gt;
| Don Bendak (Sirslicey)&lt;br /&gt;
| A &amp;quot;Family&amp;quot; of like-minded individuals who organized themselves into something resembling the old Sol Mafia of Italy, they primarily Smuggle goods from one end of Sirius to another or hire themselves out to larger organizations like the Outcasts as Guards or Hitmen&lt;br /&gt;
|-&lt;br /&gt;
|[[Sirius Robotics]]&lt;br /&gt;
|&lt;br /&gt;
|[SR]&lt;br /&gt;
|Unaffiliated&lt;br /&gt;
|Unknown (Linkus)&lt;br /&gt;
|Sirius Robotics is a rising star in the field of Robotics. Dedicated to outstanding quality, Sirius Robotics has a long standing history of excellence.&lt;br /&gt;
|-&lt;br /&gt;
|[[Skynet corporation]]&lt;br /&gt;
|&lt;br /&gt;
|[Skynet]&lt;br /&gt;
|Independet&lt;br /&gt;
|[[Kurt Harris]]&lt;br /&gt;
|SKYNET CORPORATION - was one of bigest the companies who was creating Cyber Technology. Bio-weapons, Nuclear-weapons and more other. But main achievement was production robot machines with artificial intelligence. But we were destroyed, in an instant, on the radar all our bases began to disappear. And when we realized that we were attacked, all important personnel were evacuated. And later for a long time, I decided to head the corporation to regenerate and recover all the lost, and destroy the one who attacked us. No mercy for the enemy.&lt;br /&gt;
|-&lt;br /&gt;
|[[Stuttgart Landsknechte]]&lt;br /&gt;
|&lt;br /&gt;
||Lk~&lt;br /&gt;
|Freelancer&lt;br /&gt;
|Albrecht Koehler (ktayn)&lt;br /&gt;
|Paste-eating Rheinlandic mercenaries&lt;br /&gt;
|-&lt;br /&gt;
|[[The Black Marketeers]]&lt;br /&gt;
|&lt;br /&gt;
|{TBM}-&lt;br /&gt;
|Slaver/Smuggler&lt;br /&gt;
|TheEnglishman&lt;br /&gt;
|Smuggling contraband between the House's territory and Unlawful Organizations throughout Sirius &amp;amp; Double dealing with lawful/unlawful factions to gain unnatural privileges. Fight against lawful groups who oppose operations &amp;amp; Assault and seize weapon and equipment dealer's stock and sell on the black market for further profits &amp;amp; Manage the dark side of Sirius.&lt;br /&gt;
|-&lt;br /&gt;
|[[The Eclipse]]&lt;br /&gt;
|&lt;br /&gt;
||E~S|&lt;br /&gt;
|[[Freelancer]]&lt;br /&gt;
|Oniyuushi Kerrigan (Kerrigan), Adamo Francesca (DarthBindo)&lt;br /&gt;
|The Eclipse Syndicate is a quasi-legal smuggling company, claiming to be a provider for different causes it feels needs support. Thus the motto &amp;quot;Profit for a cause&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
|The Gentlemen Raiders / Sherwood Initiative&lt;br /&gt;
|&lt;br /&gt;
|GRSI-&lt;br /&gt;
|Unaffiliated Pirates and Smugglers&lt;br /&gt;
|Vlad Wescovitch / Oros Thellere&lt;br /&gt;
|The Gentlemen Raiders are a group of well-to-do millionaires who prefer to spend their remaining days living a life of piracy and adventure instead of a droll one of wine and caviare. They follow a strict code of ethics, called The Gentlemen's Code, which dictates their activities and protocols. They are allied and inseparable from the Sherwood Initiative, a group of exiled smugglers who fight against corporate greed and inequality.&lt;br /&gt;
|-&lt;br /&gt;
|[[The Kaizoku Gang]]&lt;br /&gt;
|&lt;br /&gt;
|Kaizoku&lt;br /&gt;
|[[Freelancer]]&lt;br /&gt;
|[[Yuka Kaizoku]] (Heraklion)&lt;br /&gt;
|A criminal group active in piracy and smuggling.&lt;br /&gt;
|-&lt;br /&gt;
|[[The Lions]]&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;nowiki&amp;gt; |Lions| &amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Bretonia Armed Forces]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;|Lions|Damien &amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|A group of the military who aim to push back the Kusari and free Dublin from the Mollys influence. The Lions are also involved in researching the outerworlds of sirus. (More info at http://flthelions.proboards.com)&lt;br /&gt;
|-&lt;br /&gt;
|[[The Medics]]&lt;br /&gt;
|&lt;br /&gt;
|[+]-&lt;br /&gt;
|Independent&lt;br /&gt;
|Morgan Hammersmith &amp;amp; Grou Mattar&lt;br /&gt;
|A loosely affiliated group of civilians who modified their ships to house medical equipment.&lt;br /&gt;
|-&lt;br /&gt;
|[[The OCULUS Corporation]]&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;nowiki&amp;gt;OCULUS./OCU.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| Unaffiliated&lt;br /&gt;
|(OCULUSco.) Roy Heliox&lt;br /&gt;
|A mysterious multi-billion credit media and technology company headed by Roy Heliox. Rumours have circulated his intentions, along with his humanity are falsified, and he is mysteriously planning something. Nevertheless, his technological contributions have forever changed humanity.&lt;br /&gt;
|-&lt;br /&gt;
|[[The Oracles]]&lt;br /&gt;
|&lt;br /&gt;
||Oracle|&lt;br /&gt;
|???&lt;br /&gt;
||Miranda (Tenacity)&lt;br /&gt;
|The Oracles are an organization devoted to learning the secrets of the Daam K'vosh empire, as well as their Nomad creations - and spreading this knowledge to others within Sirius with the goal of altering mankind into a more peaceful species.&lt;br /&gt;
|-&lt;br /&gt;
|[[The Order Protectors]]&lt;br /&gt;
|&lt;br /&gt;
||[TOP]&lt;br /&gt;
|The Order&lt;br /&gt;
|Gurney Halleck (lukasz_r128a)&lt;br /&gt;
|The Order Protectors was an organisation dependent on Order High Command but with separate chain of command and purposes.&lt;br /&gt;
|-&lt;br /&gt;
|[[The Preservers]]&lt;br /&gt;
|&lt;br /&gt;
|None&lt;br /&gt;
|[[The Order]]&lt;br /&gt;
|[[Kell Tainer]] (Vape)&lt;br /&gt;
|Order Black Ops unit&lt;br /&gt;
|-&lt;br /&gt;
|[[The Shaulanca Fleet]]&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;Shaulanca's-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|Independent&lt;br /&gt;
|Manuel Smith |[http://discoverygc.com/forums/index.php?showuser=36665 Manuel Smith]&lt;br /&gt;
|Undermine the economy and the military power of Kingdom of Bretonia, bring the darkness over sirius and get so many followers than possible and help the Order against the Nomads.&lt;br /&gt;
|-&lt;br /&gt;
|[[Unione Corse]]&lt;br /&gt;
|&lt;br /&gt;
|[UC]&lt;br /&gt;
|[[Unione Corse]]&lt;br /&gt;
|Joel Orsini (Ghost90)&lt;br /&gt;
|The Unione Corse is a highly organized criminal group that follows traditions of the Corsican mafia of Earth, known for strict secrecy among its members, and access to nearly limitless resources, including support of high-ranked government officials. &lt;br /&gt;
|-&lt;br /&gt;
|[[FMC]]&lt;br /&gt;
|[[Image:FINAL.png|50x50px|center]]&lt;br /&gt;
|FMC&lt;br /&gt;
|Unaffiliated&lt;br /&gt;
|''None''&lt;br /&gt;
|Mining, Hauling and Military support!&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[41st Task force]]&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;41st|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Liberty Navy]]&lt;br /&gt;
|[[Jack smith]]&lt;br /&gt;
|The 41st was created to assist, structure and abolish Crime within Liberty's Borders and keeping those borders safe,and to assist and pre-exsisting the secondary fleets,and defend Liberty from all Rheinlanders and Nomads and Pirates&lt;br /&gt;
|-&lt;br /&gt;
|[[75th Mosquitos]]&lt;br /&gt;
|[[image:75th_Logo.png|50x50px|center|75th]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;[75th]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Outcasts]]&lt;br /&gt;
|Hidamari&lt;br /&gt;
| The 75th Mosquito squadron is a small band of scout pilots assembled, lead and outfitted by Claes Leslie. They specialise in exploration and light combat scouting behind enemy lines, using the CX series fighter they are able to penetrate deep into enemy territory without fear of reprisals by hostile forces.&lt;br /&gt;
|-&lt;br /&gt;
|[[The Aurigae Union]]&lt;br /&gt;
|[[File:Aurigae_Logo.png|60px]]&lt;br /&gt;
||{A}&lt;br /&gt;
|Neutral/Lawful AI Faction&lt;br /&gt;
|[[Johnathan Nox Carter]]&lt;br /&gt;
(this links to the forum as well)&lt;br /&gt;
|The Aurigae Union is a community of artificially intelligent beings who arrived into Sirius in 820 [[A.S.]], after leaving their home in the M-37 Sector of the Perseus Arm. Since their arrival they've been working towards the building of a new home, among the humans.&lt;br /&gt;
|-&lt;br /&gt;
|[[Cerberus]]&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;Cerberus|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[The Order]]&lt;br /&gt;
|[[Jack Aubrey]]&lt;br /&gt;
| Cerberus is the codename for a black ops organization that was part of the Order before going rogue. Cerberus has since evolved into a human-survivalist paramilitary group led by a well known Bretonian, many know him just as The Colonel, few know him as Jack Aubrey. Cerberus' core belief is that humanity is under constant threat from possible alien species and that the Order is to hamstrung by law and public opinion to truly act against these dangerous foes.&lt;br /&gt;
|-&lt;br /&gt;
|[[Childrens of the Great Spirit]]&lt;br /&gt;
|[[image:CGSlogo.png|50x50px|center|CGS]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;CGS|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Freelancer]]&lt;br /&gt;
|[[Nicolas Stockbridge]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[The Commonwealth]]&lt;br /&gt;
|[[image:Commonwealth.png|50x50px|center|CW]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;CW|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Zoners]]&lt;br /&gt;
|Ed-&lt;br /&gt;
| The Commonwealth is an organization formed by zoners which have decided that it is more profitable for one’s economical prosperity to form an association with others of its kind, all following similar interests and sharing economical and logistical might.&lt;br /&gt;
|-&lt;br /&gt;
|[[Consortium]]&lt;br /&gt;
|&lt;br /&gt;
|\CS\ &lt;br /&gt;
|Unaffiliated; Has control over many remaining GC assets&lt;br /&gt;
|Zeta Foxtrot&lt;br /&gt;
|Techno-Faschist paramilitary force with intent to Replace or Destroy the Kusari Government and replace it with it's own.&lt;br /&gt;
|-&lt;br /&gt;
|[[Drakes Wolves]]&lt;br /&gt;
|[[File:Wolfsmall.jpg|60px]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;[D-W]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Hellfire Legion]]&lt;br /&gt;
|Lucas Stone&lt;br /&gt;
| Drakes Wolves are a new Hellfire Legion Organization&lt;br /&gt;
|-&lt;br /&gt;
|[[Desmond Industries]]&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;[DI]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Freelancer]]&lt;br /&gt;
|Deccan Azeranka&lt;br /&gt;
| Desmond Industries is a shipping company within the Sirius Sector. Desmond Industries has diversified to become the premier shipping company for high-risk, high-value cargoes such as diamonds, MOX, gold, silver, light arms, and luxury goods and covert government or corporate shipments. Because of this, Desmond Industries has special open contracts with to protect valuable shipments in order for them to reach their destination as long as the buyer pays up.&lt;br /&gt;
|-&lt;br /&gt;
|[[Fist &amp;amp; Co]]&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;FIST|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Interspace]]&lt;br /&gt;
|Arthur S3&lt;br /&gt;
|Fist &amp;amp; Co is Private Security Company owned by [[David Mahone]]. This strictly legal company aims to profit through fulfilling security contracts. Unconditionally professional attitude towards business allows it to stand out among all similar groups. Being subsidiary of [[IC|Interspace Commerce]] they have one of the best funding avaliable and therefore uses outstanding infrastructure.&lt;br /&gt;
|-&lt;br /&gt;
|[[The Haimen Alliance]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;Haimen|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Freelancer]]&lt;br /&gt;
|[[Occam Razor]]&lt;br /&gt;
|An Alliance of Humans and Human-AI Hybrids.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Independent Communist Miners' Guild]]&lt;br /&gt;
|&lt;br /&gt;
|ICMG&lt;br /&gt;
|[[Independent Miners Guild]]&lt;br /&gt;
|R Sterling(Lobster_Lord)&amp;lt;br&amp;gt;Elly O'Connell(Ankh)&amp;lt;br&amp;gt;Jeffrey Parker(Helo)&lt;br /&gt;
|A communistic branch-off from the [[Independent Miners Guild|IMG]]. ICMG are gradual reformists, unlike more revolutionary socialist movements within the Omegas.&lt;br /&gt;
|-&lt;br /&gt;
|[[Liberty Air Force]]&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;LAF|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Liberty Navy]]&lt;br /&gt;
|[http://discoverygc.com/forums/index.php?showuser=45282 Avalanche] &lt;br /&gt;
|The Liberty Air Force is the aerial warfare branch of the Liberty government. It is one of the smallest branches of the military due to being partly redundant but the Air Force supports the spearhead in any shape or form possible.&lt;br /&gt;
|-&lt;br /&gt;
|[[Liberty Revolutionary Front]]&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;nowiki&amp;gt;LRF|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| Unaffiliated, Socialist Terrorists&lt;br /&gt;
| (Tabris)&lt;br /&gt;
| A Socialist Terrorist group devoted to freeing Liberty from the &amp;quot;Corrupt rule of the Corporations&amp;quot; and installing a Socialist Government that will bring the Navy, Police and Corporations under very strict control.&lt;br /&gt;
|-&lt;br /&gt;
|[[Los Trece]]&lt;br /&gt;
|[[Image:b.png|64x64px|center]]&lt;br /&gt;
|13-&lt;br /&gt;
|Unaffiliated&lt;br /&gt;
|[[Sirius]]&lt;br /&gt;
|Followers of the Silver Reaver, dedicated to further her agenda in a balanced universe.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mining Transport Corpration]]&lt;br /&gt;
|[[Image:MTC.PNG|64x64px|center]]&lt;br /&gt;
|[MTC]&lt;br /&gt;
|[[DSE or IMG]]&lt;br /&gt;
|[[No HQ found]]&lt;br /&gt;
|Transporting and Minning Coropration or Company even Contracts.&lt;br /&gt;
|-&lt;br /&gt;
|[[Minnesota Mining &amp;amp; Manufacturing (3M)]]&lt;br /&gt;
|[[image:3m.png|50x50px|center|3M]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;[*USI*]3M&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Universal Shipping]]&lt;br /&gt;
|[[Universal Shipping (player faction)]]&lt;br /&gt;
|The original mining and manufacturing company in Liberty that worked with Universal Shipping before Xenos came to fruition. Recently acquired by USI, 3M strives to restate its influence.&lt;br /&gt;
|-&lt;br /&gt;
|[[New Zoner Alliance]]&lt;br /&gt;
|[[image:Dq97Dql.png|50x50px|center|]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;[ZA]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Zoner]]&lt;br /&gt;
| [http://discoverygc.com/forums/member.php?action=profile&amp;amp;uid=24860 Tr'i Udent]&lt;br /&gt;
| '''Primary role'''- Construction of specialised equipment and bases.&lt;br /&gt;
'''Secondary role'''- Zoner Military and Smugglers.&lt;br /&gt;
|-&lt;br /&gt;
|[[Obsidian Zoetic]]&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;nowiki&amp;gt;OZ:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Zoners]]&lt;br /&gt;
| [http://discoverygc.com/forums/index.php?showuser=60570 Mikrosh]&lt;br /&gt;
| Obsidian Zoetic is a zoner group that aims to colonize Omicron Zeta and transform it in a safe haven for refugees all across Sirius and Gallia. They also try to research the nomads in order to gain any advantage against the alien invaders.&lt;br /&gt;
|-&lt;br /&gt;
|[[Orbital_Spa_and_Cruise_(player_group)|Orbital Spa and Cruise]]&lt;br /&gt;
|[[image:OS&amp;amp;C_emblem.png|50x50px|center|]]&lt;br /&gt;
| &amp;lt;nowiki&amp;gt;OS&amp;amp;C|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Orbital Spa and Cruise]]&lt;br /&gt;
| [http://discoverygc.com/forums/member.php?action=profile&amp;amp;uid=29964 Orbital Spa and Cruise]&lt;br /&gt;
| With a tradition of over three centuries in leisure services, Orbital Spa and Cruise is the only corporation with origins in Liberty focused on passengers transport and luxury resorts, for the rich and famous. Known as a provider of high-quality luxury services, this corporation operates in systems from the almost all Sirius houses.&lt;br /&gt;
|-&lt;br /&gt;
|[[The Orbitals]]&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;[*O]-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Junkers]]&lt;br /&gt;
|[http://discoverygc.com/forums/member.php?action=profile&amp;amp;uid=21472 Tibbles]&lt;br /&gt;
|A community of [[refugees|war refugees]] from [[Planet Leeds]] that refused to be rellocated to [[Planet Sprague]] or [[Planet Gran Canaria]] by [[Bretonia Police Authority|Bretonian authorities]]. Right now, they are living in the orbit of populated planets of [[Bretonia]], trying to rescue fellow citizens from Planet Leeds that is under Gallic Blockade, and sabotagin [[Gallic]] convoys via guerrilla tactics at Tau systems.&lt;br /&gt;
|-&lt;br /&gt;
|[[Briseria Republic]]&lt;br /&gt;
|[[image:Briseria_Republic.png|50x50px|center|]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;[RoE]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Zoners]]&lt;br /&gt;
| ''Unknown''&lt;br /&gt;
| The Briseria Republic are refugees who leave their home, they are a groupment who want new home, a peaceful world .&lt;br /&gt;
|-&lt;br /&gt;
|[[Republic of latium]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;[RoL]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Zoners]]&lt;br /&gt;
|[http://discoverygc.com/forums/index.php?showuser=85788 Khassym]&lt;br /&gt;
|Latins are refugees who fled from their home, Latium, after a devastating war against the faction of the Huns. They wandered for the universe, looking for a new home, when they finished in omicron Iota. Here, they were attacked by Nomads and saved by Zoners. In gratitude, Latins decided to allied with Zoners and to respect their rules and covenants. They also try to recover the refugees dispersed in Omicron for founding the new Republic of Latium. &lt;br /&gt;
|-&lt;br /&gt;
|[[Republican Express Corporation]]&lt;br /&gt;
|[[Image:RepEx Logo.png|50x50px|center]]&lt;br /&gt;
|RepEx-&lt;br /&gt;
|[[Republican Shipping]]&lt;br /&gt;
|''None''&lt;br /&gt;
|A former subsidiary of Republican Express Shipping since having become an umbrella entity consisting of RepEx Shipping and the security company Black Talon, which has connections to the upper echelons of the Rheinland government, including Vizeadmiral Freelamen of the Kriegsmarine.&lt;br /&gt;
|-&lt;br /&gt;
|[[Rheinlands Arbeitergewerkschaft]]&lt;br /&gt;
|[[Image:AGS Logo.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;AGS-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Landwirtrechtbewegung | LWB]] and [[Unioners]]&lt;br /&gt;
|[[Saar]] and [[Duesseldorf]]&lt;br /&gt;
|The Rheinlands Arbeitergewerkschaft is a conglomeration of LWB and Unioners members hoping to fix their respective issues cooperatively.&lt;br /&gt;
|-&lt;br /&gt;
|[[Rot Front]]&lt;br /&gt;
|[[image:Rf_logo_fix.png|50x50px|center|75th]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;[RF]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Red Hessians]]&lt;br /&gt;
|[http://discoverygc.com/forums/member.php?action=profile&amp;amp;uid=14230 Vladimir]&lt;br /&gt;
| The Roter Frontkämpferbund or Rot Front is the Red Hessian branch inspired by the what was left of the ancient archives of Sol history and Coalition propaganda and agitation, thus gravitating towards the communism as their world-view. Rot Front is governed by the Council and organized on the basis of &amp;quot;From each according to his ability, to each according to his needs&amp;quot;.&lt;br /&gt;
Usual zone of Rot Front's operations is Omegas and some Omicrons. Also there are several groups within Sigmas and respective Rheinland systems which are still under Kanzler's control.&lt;br /&gt;
|-&lt;br /&gt;
|[[Samarran Raiders]]&lt;br /&gt;
|[[image:SamarranRaiders.png|50x50px|center|Samarran Raiders]]&lt;br /&gt;
|(SR~&lt;br /&gt;
|[[Freelancer]]&lt;br /&gt;
|[[Jared Nomak]] (Project Lerdi)&lt;br /&gt;
|A raider clan founded by exiles from planet Samarra, located beyond the Nomad worlds and the [[Edge Nebula]]...&lt;br /&gt;
|-&lt;br /&gt;
|[[Shades of Sol]]&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;*SoS*-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|Unaffiliated&lt;br /&gt;
|Barbaros Hayreddin&lt;br /&gt;
|The Shades of Sol are an inter-House para-military militia, terrorist group and pirate organization bent on the unification of all the Colonies in one big human state. They are an unlawful group operating against the House authorities. Their activities include surgical strikes against ships transporting important administrative charges, terrorist attacks on planets, and the claiming of &amp;quot;cohercitive donations&amp;quot; from private and corporate traders, alike. They're also known to work with several underground elements, most notably the Liberty Rogues.&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow's Mercenaries]]&lt;br /&gt;
|[[image:Shade.png|50x50px|center|Shade's Mercenaries]]&lt;br /&gt;
| &amp;lt;nowiki&amp;gt;[Shade]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Freelancer]]&lt;br /&gt;
| Erevis Kael&lt;br /&gt;
|Сompany of mercenaries founded by Lord Erevis Kael. Shades doing very different work, but prefer the orders for murder or hunting for criminals.&lt;br /&gt;
|-&lt;br /&gt;
|[[Sirius Research and Development]]&lt;br /&gt;
|[[image:Ssrdlogoepic.png|51x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;SRD|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Zoners]]&lt;br /&gt;
|[http://discoverygc.com/forums/member.php?action=profile Littleone]&lt;br /&gt;
|A group of scientists, mercenaries and traders that aim to discover all of Sirius and take over the technology market.&lt;br /&gt;
|-&lt;br /&gt;
|[[Slomon Nyctores]]&lt;br /&gt;
|[[image:Nyctores.png|50x50px|center|Nyctores]] &lt;br /&gt;
|&amp;lt;nowiki&amp;gt;Nyctores|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Nomads]]&lt;br /&gt;
|Moveit56&lt;br /&gt;
|The devision of the Slomon K'Hara that focuses more on infiltration and influential activities rather the standard violent approach of the Nomads against the Human race.&lt;br /&gt;
|-&lt;br /&gt;
|[[Societe Militaire Patriot]]&lt;br /&gt;
|&lt;br /&gt;
[[image:SMP.png|50x50px|center|SMP]]&lt;br /&gt;
|[[SMP|SMP]]&lt;br /&gt;
|[[The Maquis]]&lt;br /&gt;
|[[Mazagran Depot]],[[Champagne]],Leader hidden for now&lt;br /&gt;
|SMP is a militant, radical groups, with a Gallic origin. Primary intention is to offer Council support in the fight against GRN and the Crown. Financed through mercenary service from all over sirius.&lt;br /&gt;
|-&lt;br /&gt;
|[[Solar Engineering (player group)|Solar Engineering]]&lt;br /&gt;
|&lt;br /&gt;
|SE]-&lt;br /&gt;
|[[Solar Engineering]]&lt;br /&gt;
|[[User:Alley|Alley]]&lt;br /&gt;
|Solar Engineering researches new ventures in Gallic technology, as well as supplying Gate/Lane parts and investigating alien artifacts.&lt;br /&gt;
|-&lt;br /&gt;
|[[Solar Runners]]&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;(SolarR&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Zoner]]&lt;br /&gt;
|[[User:ddiiyy|Shizune]] &amp;lt;br/&amp;gt; [[User:Moveit56|Moveit56]]&lt;br /&gt;
|Exploration and Research Zoner's with strong diplomatic ties to their allies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Steelworkers]]&lt;br /&gt;
|&lt;br /&gt;
|SW)&lt;br /&gt;
|[[Junkers]]&lt;br /&gt;
|Graig DeWells &lt;br /&gt;
|The Union of Steelworkers is a small group, which want to revenge their families, their friends and enjoy their newly found freedom out in space. The Union represents all the different kinds of workers in sirius and their families. You can find people from all orgings there, e.g. Ex-workers, relatives of the workers, Ex-Police officers, Traders, etc. &lt;br /&gt;
|-&lt;br /&gt;
|[[Task Force 141]]&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;141|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[The Order]]&lt;br /&gt;
|[http://discoverygc.com/forums/index.php?showuser=64000 Mercarryn]&lt;br /&gt;
|One Order agent named Marcus Dawn was not satisfied with the situation within the Order. Having served for almost 20 years and seeing that the primary fleet was switching more and more to a defensive role against the nomads and the Bounty Hunters Guild Core, he set up an idea of an independent force within the Order.&lt;br /&gt;
|-&lt;br /&gt;
|[[The Outer Project]]&lt;br /&gt;
|&lt;br /&gt;
| &amp;lt;nowiki&amp;gt;[ToP]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|Smugglers &lt;br /&gt;
|Peter Brimstone (Uncle Pete)&lt;br /&gt;
|The Outer Project is a community of ex-convicts, exiles, social pariahs and other less fortunate, who have been drafted together under the leadership of Peter Brimstone, better known as Uncle ''Smelly Old'' Pete. Their main objective is maintaining and defending their community inhabiting Slum-City by doing business with a large variety of customers, generating income to supply the community with all commodities needed.&lt;br /&gt;
|-&lt;br /&gt;
|[[The Zoner Republic of omega 15]]&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;[TZR]-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Zoners]]&lt;br /&gt;
|[http://discoverygc.com/forums/member.php?action=profile&amp;amp;uid=23665 djordje_petrovic]&lt;br /&gt;
|[To Come]&lt;br /&gt;
|-&lt;br /&gt;
|[[Universal Exports]]&lt;br /&gt;
||[[image:UE.png|50x50px|center|Universal Exports]]&lt;br /&gt;
||[UX] &lt;br /&gt;
|[[Zoners]]&lt;br /&gt;
|[[Jack Morrows]] (Jagtai)&lt;br /&gt;
|Universal Exports is a shipping company with Zoner and IMG ties, that seeks to gain as much profit as possible, while maintaining good relations with as many groups as possible. They are less than stingy with their clientele, as per the Zoner tradition.&lt;br /&gt;
|-&lt;br /&gt;
|[[Vigilantes]]&lt;br /&gt;
|[[image:vigilantes.png|50x50px|center|Vigilantes]]&lt;br /&gt;
|\V/&lt;br /&gt;
|[[Liberty Police, Inc.]]&lt;br /&gt;
|[[User:Protégé|Protégé]]&lt;br /&gt;
|Rich kids with guns.&lt;br /&gt;
|-&lt;br /&gt;
|[[Watanabe Kazoku]]&lt;br /&gt;
||[[image:Watanabenotext.png|50x50px|center|Watanabe Kazoku]]&lt;br /&gt;
||WK| &lt;br /&gt;
|[[Blood Dragons]]&lt;br /&gt;
|[[Hirotada Watanabe]] (Mare123King)&lt;br /&gt;
|The Watanabe Kazoku is an adoptive Blood Dragon family that is descended from one of Hideyoshi's Royal Guards that fled to Chugoku after the Sakura Coup in 321 A.S.&lt;br /&gt;
|-&lt;br /&gt;
|[[Yashida holding]]&lt;br /&gt;
|[[image:YashidaCorporation-Logo.png|50x50px|center|75th]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;Yashida|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Samura Industries]]&lt;br /&gt;
|YashidaHolding&lt;br /&gt;
|The Yashida Holding has been set up to make [[Kusari]] a better place for kusari and it's civilians&lt;br /&gt;
|-&lt;br /&gt;
|[[Cryer Technologies]]&lt;br /&gt;
|[[image:Z3z6WR0.png|50x50px|center|AI]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;[QQ]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Cryer Pharmaceuticals]]&lt;br /&gt;
|Techpriest&lt;br /&gt;
|Cryer Technologies is an independent Cryer division created by Cryer Pharmaceuticals to improve its founding company through research.&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
[[Category: Factions]]&lt;br /&gt;
[[Category: Player Groups]]&lt;/div&gt;</summary>
		<author><name>Snak3</name></author>
	</entry>
	<entry>
		<id>https://discoverygc.com/wiki/index.php?title=Official_Player_Factions&amp;diff=107415</id>
		<title>Official Player Factions</title>
		<link rel="alternate" type="text/html" href="https://discoverygc.com/wiki/index.php?title=Official_Player_Factions&amp;diff=107415"/>
		<updated>2016-03-12T07:54:28Z</updated>

		<summary type="html">&lt;p&gt;Snak3: /* Rheinland Player Factions */ RM lost officiality.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page contains information about official player factions. For '''unofficial ones''', see [[Player Groups]]. For NPC factions see [[NPC Factions]].&lt;br /&gt;
&lt;br /&gt;
Currently, all official factions have their own subforums, that you can find in the top forums of [[dgcforum:60|http://discoverygc.com/forums/forumdisplay.php?fid=60]]&lt;br /&gt;
&lt;br /&gt;
==Liberty Player Factions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name&lt;br /&gt;
!Logo&lt;br /&gt;
!Tag&lt;br /&gt;
!Affiliation&lt;br /&gt;
!Home system&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Lane Hackers (player faction)|Lane Hackers]]&lt;br /&gt;
|[[Image:LH Logo.png|50x50px|center]]&lt;br /&gt;
|LH~ / none&lt;br /&gt;
|[[Lane Hackers]]&lt;br /&gt;
|''None''&lt;br /&gt;
|A core group of Lane Hackers who oversee most Hacker operations around Liberty. Its members employ codenames taken from individuals of Earth history.&lt;br /&gt;
|-&lt;br /&gt;
|[[Liberty Police Incorporated (player faction)|Liberty Police Incorporated]]&lt;br /&gt;
|[[Image:LPI Logo.png|50x50px|center]]&lt;br /&gt;
|LPI-&lt;br /&gt;
|[[Liberty Police Incorporated]]&lt;br /&gt;
|[[Illinois]]&lt;br /&gt;
|An administrative body of the Liberty Police Incorporated. They are charged with upholding the laws of Liberty, the assistance of civilians in need, and defending Liberty from her enemies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Liberty Navy (player faction)|Liberty Navy]]&lt;br /&gt;
|[[Image:LN Logo.png|50x50px|center]]&lt;br /&gt;
|[LN]&lt;br /&gt;
|[[Liberty Navy]]&lt;br /&gt;
|[[Virginia]]&lt;br /&gt;
|The Liberty Navy is responsible for protecting the economic well-being of liberty through military force, both within the boundaries of the colony and in the independent systems that border its territory.&lt;br /&gt;
|-&lt;br /&gt;
|[[Liberty Security Force (player faction)|Liberty Security Force]]&lt;br /&gt;
|[[Image:LSF Logo.png|50x50px|center]]&lt;br /&gt;
|=LSF=&lt;br /&gt;
|[[Liberty Security Force]]&lt;br /&gt;
|[[Ellesmere]]&lt;br /&gt;
|The LSF is the intelligence branch of Liberty's armed forces. They maintain national security, gather information all over Sirius and operate in secrecy to ensure the free flow of goods and services in Liberty.&lt;br /&gt;
|-&lt;br /&gt;
|[[Universal Shipping (player faction)|Universal Shipping Incorporated]]&lt;br /&gt;
|[[Image:USI Logo.png|50x50px|center]]&lt;br /&gt;
|[*USI*]&lt;br /&gt;
|[[Universal Shipping]]&lt;br /&gt;
|''None''&lt;br /&gt;
|USI is one of the &amp;quot;Big Three&amp;quot; corporations of Liberty. They are known to be skilled at shipping commodities through high-risk areas, and also the bulk transport of goods in convoys. Universal is often contracted by Ageira or DSE to handle large-scale shipments that they cannot handle on their own.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Bretonia Player Factions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name&lt;br /&gt;
!Logo&lt;br /&gt;
!Tag&lt;br /&gt;
!Affiliation&lt;br /&gt;
!Home system&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Border World Exports (player faction)|Border World Exports]]&lt;br /&gt;
|[[Image:Bowex Logo.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;Bowex)&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Border World Exports]]&lt;br /&gt;
|''None''&lt;br /&gt;
|Border World Exports is the primary supplier of [[Bretonian Armed Forces]] and [[Bretonian Police Authority]] and trades heavily within Bretonia and border worlds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Bretonia Police Authority (player faction)|Bretonia Police Authority]]&lt;br /&gt;
|[[Image:BPA Logo.png|50x50px|center]]&lt;br /&gt;
|BPA)&lt;br /&gt;
|[[Bretonia Police Authority]]&lt;br /&gt;
|[[Poole]]&lt;br /&gt;
|The Bretonia Police Authority, the official law enforcement agency of Bretonia&lt;br /&gt;
|-&lt;br /&gt;
|[[Bretonia Mining and Manufacturing (player faction)|Bretonia Mining and Manufacturing]]&lt;br /&gt;
|[[Image:BMM Logo.png|50x50px|center]]&lt;br /&gt;
|BMM-&lt;br /&gt;
|[[Bretonia Mining and Manufacturing]]&lt;br /&gt;
|''None''&lt;br /&gt;
| One of the largest Bretonian corporations, specialized in mining operations and ship manufacturing.&lt;br /&gt;
|-&lt;br /&gt;
|[[Bretonian Armed Forces (player faction)|Bretonian Armed Forces]]&lt;br /&gt;
|[[Image:BAF Logo.png|50x50px|center]]&lt;br /&gt;
|BAF&amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Bretonian Armed Forces]]&lt;br /&gt;
|[[None]]&lt;br /&gt;
|The Bretonian Armed Forces, the official military of Bretonia&lt;br /&gt;
|-&lt;br /&gt;
|[[Mollys_(player_faction) | [M]ollys]]&lt;br /&gt;
|[[Image:Mollys Logo.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;[M]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Mollys]]&lt;br /&gt;
|[[Londonderry]]&lt;br /&gt;
|The Mollys are a separatist group committed to freeing the Dublin system from Bretonian rule through attacks on civilian, commercial, and military targets. In recent years they have been increasingly successful in resisting local Corsair expansion.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Kusari Player Factions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name&lt;br /&gt;
!Logo&lt;br /&gt;
!Tag&lt;br /&gt;
!Affiliation&lt;br /&gt;
!Home system&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Kusari Naval Forces (player faction)|Kusari Naval Forces]]&lt;br /&gt;
|[[Image:KNF Logo.png|50x50px|center]]&lt;br /&gt;
|[KNF&lt;br /&gt;
|[[Kusari Naval Forces]]&lt;br /&gt;
|[[Hiroshima]]&lt;br /&gt;
|A fleet of the Kaigun (the Kusari Naval Forces) led by Taisho Hikaru Sulu.&lt;br /&gt;
|- &lt;br /&gt;
|[[Samura Heavy Industries]]&lt;br /&gt;
|[[Image:Samura Logo.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;Nowiki&amp;gt;Samura|-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Samura Industries]]&lt;br /&gt;
|''None''&lt;br /&gt;
|One of the great Kusari keiretsu -- sprawling, vertically integrated companies that control whole industries.&lt;br /&gt;
|-&lt;br /&gt;
|[[Sisterhood of Dreams (player faction)|Sisterhood of Dreams]]&lt;br /&gt;
|[[Image:SoDlogo.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;~*~&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Golden Chrysanthemums]]&lt;br /&gt;
|[[Crow Nebula]]&lt;br /&gt;
|A cell of the Golden Chrysanthemum movement, known for their extremist views and methods.&lt;br /&gt;
|-&lt;br /&gt;
|[[Aoi Iseijin]]&lt;br /&gt;
|[[Image:IseijinFactionLogo.png|50x50px|center]]&lt;br /&gt;
|Iseijin.&lt;br /&gt;
|[[The Wild]]&lt;br /&gt;
|[[Tohoku]]&lt;br /&gt;
|Remnants of Nomad infested humans, primarily of Kusari background.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dai 343 Kaigun Kokutai|Dai 343 Kaigun Kokutai]]&lt;br /&gt;
|[[Image:D0reIes.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;{343}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Kusari Exiles]]&lt;br /&gt;
|[[Tau-29|Kumamoto]]&lt;br /&gt;
|The mainline Battlegroup of the Imperial Navy, opting to reinstall the Empire and overthrow the Gallic Puppet State&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Rheinland Player Factions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name&lt;br /&gt;
!Logo&lt;br /&gt;
!Tag&lt;br /&gt;
!Affiliation&lt;br /&gt;
!Home system&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[ALG Waste Disposal]]&lt;br /&gt;
|[[Image:ALGLogoAb.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;[ALG]-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[ALG Waste Disposal]]&lt;br /&gt;
|''None''&lt;br /&gt;
|Rheinland Lawful Waste Disposal Faction &lt;br /&gt;
|-&lt;br /&gt;
|[[Red Hessian Army]]&lt;br /&gt;
|[[Image:RHA Logo.png|50x50px|center]]&lt;br /&gt;
|[RHA]&lt;br /&gt;
|[[Red Hessians]]&lt;br /&gt;
|[[Omega-54]]&lt;br /&gt;
|A paramilitary organization composed of Red Hessian members, serving mainly as the military wing of the terrorist organization.&lt;br /&gt;
|-&lt;br /&gt;
|[[Rheinland Federal Police (player faction)|Rheinland Federal Police]]&lt;br /&gt;
|[[Image:RFP Logo.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;RFP|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Rheinland Federal Police]]&lt;br /&gt;
|[[Halle]]&lt;br /&gt;
|The Rheinland Bundespolizei, a law-enforcement organization that maintains jurisdiction over House Rheinland.&lt;br /&gt;
|-&lt;br /&gt;
|[[BDM | Buro der Marineintelligenz]]&lt;br /&gt;
|[[Image:BDM Logo.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;BDM|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Rheinland Military | Rheinland Military Guard]]&lt;br /&gt;
|[[Braunschweig]]&lt;br /&gt;
|Lawful Rheinland Military Intelligence Faction.&lt;br /&gt;
|-&lt;br /&gt;
|[[Daumann Heavy Construction (player faction)|Daumann Heavy Construction]]&lt;br /&gt;
|[[Image:Fin Daumann.png.png|50x50px|center]]&lt;br /&gt;
|DHC-&lt;br /&gt;
|[[Daumann Heavy Construction]]&lt;br /&gt;
|''None''&lt;br /&gt;
|The largest mining and manufacturing firm in Rheinland.&lt;br /&gt;
|-&lt;br /&gt;
|[[Das Wilde]]&lt;br /&gt;
|[[Image:WildLogo2.png|50x50px|center]]&lt;br /&gt;
|Wilde.&lt;br /&gt;
|[[The Wild]]&lt;br /&gt;
|[[Omega-55]]&lt;br /&gt;
|An army of Nomad infested humans, primarily from Rheinland.&lt;br /&gt;
|-&lt;br /&gt;
|[[Vereinigte Widerstandsarmee]]&lt;br /&gt;
|[[Image:White VWA logo.png|50x50px|center]]&lt;br /&gt;
|VWA&amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Bundschuh]]&lt;br /&gt;
|[[Luneburg]]&lt;br /&gt;
|The dominant paramilitary of the outlawed Bundschuh movement.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallia Player Factions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name&lt;br /&gt;
!Logo&lt;br /&gt;
!Tag&lt;br /&gt;
!Affiliation&lt;br /&gt;
!Home system&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Gallic Royal Navy (player faction)|Gallic Royal Navy]]&lt;br /&gt;
|[[Image:GRN Logo.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;GRN|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Gallic Royal Navy]]&lt;br /&gt;
|[[Anjou]]&lt;br /&gt;
|The Gallic Royal Navy is a powerful military force that can counter any threat to the Crown inside or outside the borders of Gallia.&lt;br /&gt;
|-&lt;br /&gt;
|[[The Council (player group)|The Council]]&lt;br /&gt;
|[[Image:Council Logo.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;[C]-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[The Council]]&lt;br /&gt;
|[[Champagne]]&lt;br /&gt;
|The Council is a revolutionary movement within [[Gallia]] who's primary objective is to overthrow the ruling monarchy.  They have liberated two planets from the monarchies rule and opened passages through the minefields separating [[Sirius]] from [[Gallia]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hispania Player Factions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name&lt;br /&gt;
!Logo&lt;br /&gt;
!Tag&lt;br /&gt;
!Affiliation&lt;br /&gt;
!Home system&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[The Brotherhood]]&lt;br /&gt;
|[[Image:Brotherhood Logo.png|50x50px|center]]&lt;br /&gt;
|[TBH]&lt;br /&gt;
|[[Corsairs]]&lt;br /&gt;
|[[Omicron-91]]&lt;br /&gt;
|Ancient fellowship of Corsairs, composed primarily of valiant warriors and brave men and women, dedicated to upholding the values of Honor, Dignity and Pride within and outside Corsair territory.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trans-Sirius factions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name&lt;br /&gt;
!Logo&lt;br /&gt;
!Tag&lt;br /&gt;
!Affiliation&lt;br /&gt;
!Home system&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[The Angels]]&lt;br /&gt;
|[[Image:Angels Logo.png|50x50px|center]]&lt;br /&gt;
|[Angels]&lt;br /&gt;
|Neutral&lt;br /&gt;
|''None''&lt;br /&gt;
|Player faction that helps out new players&lt;br /&gt;
|-&lt;br /&gt;
|[[The Colonial Republic]]&lt;br /&gt;
|[[image:Cricon2.png‎| 50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;CR|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Colonial Remnant]]&lt;br /&gt;
|[[Coronado]], [[Tau-44]] (formerly)&lt;br /&gt;
|Arriving in Sirius from the Crayter sector at the turn of the century, the Colonials now fight to reclaim the Taus from Gallia and the Maltese&lt;br /&gt;
|-&lt;br /&gt;
|[[The Core (Player Faction)|The Core]]&lt;br /&gt;
|[[image:Core_Logo_Final_3_pixel_expand_resize_box.png| 50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;Core|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[The Core]]&lt;br /&gt;
|[[Omicron Rho]]&lt;br /&gt;
|The primary fleet of The Core exterminate all resistance met in the [[Edge Worlds]] whilst paving the way for the expansion of [[Omicronia]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Independent Miners Guild (player faction)|Independent Miners Guild]]&lt;br /&gt;
|[[Image:IMG Logo.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;IMG|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Independent Miners Guild]]&lt;br /&gt;
|[[Tau-39]]&lt;br /&gt;
|Loose, yet widespread group of miners originating from Bretonia and Rheinland that have spread to many parts of Sirius and have a large vested interest in the Tau systems.&lt;br /&gt;
|-&lt;br /&gt;
|[[The Junkers Congress]]&lt;br /&gt;
|[[Image:Junkers Logo.png|50x50px|center]]&lt;br /&gt;
|.:j:.&lt;br /&gt;
|[[Junkers]]&lt;br /&gt;
|[[Puerto Rico]]&lt;br /&gt;
|Four commonly-held primary principles govern the operational motives of the Junker Congress: Power -- Profitability -- Security -- Freedom &lt;br /&gt;
|-&lt;br /&gt;
|[[Junker Marauders| The Junker Marauders]]&lt;br /&gt;
|[[image:JMLogo3blankeyessmooth2.png|50x50px|center|JM]]&lt;br /&gt;
| JM&lt;br /&gt;
| [[Junkers]]&lt;br /&gt;
| [[Texas]]&lt;br /&gt;
| The Junker Marauders are a group of nomadic Junkers who rove the Borderworlds and other secluded areas of space in search of loot and plunder. Either naturally, via the salvaging of lost wrecks and collection of floating scrap, or by force; the Junker Marauders are not afraid to use violence in order to get what they want.&lt;br /&gt;
|-&lt;br /&gt;
|[[The Slomon K'Hara]]&lt;br /&gt;
|[[Image:Keepers Logo.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;K'Hara|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Slomon K'Hara|Nomads]]&lt;br /&gt;
|[[Omicron-99]], [[Omicron Iota]]&lt;br /&gt;
|Remnants of the [[Slomon K'Hara|Nomads]] within the Sirius Sector.&lt;br /&gt;
|-&lt;br /&gt;
|[[Omicron Supply Industries]]&lt;br /&gt;
|[[Image:OSI Logo.png|50x50px|center]]&lt;br /&gt;
|OSI-&lt;br /&gt;
|[[Zoners]]&lt;br /&gt;
|''None''&lt;br /&gt;
|Zoner enterprise supplying Zoner bases throughout Sirius.&lt;br /&gt;
|-&lt;br /&gt;
|[[The Order (player faction)|The Order]]&lt;br /&gt;
|[[Image:Order Logo.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;Order|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[The Order]]&lt;br /&gt;
|[[Omicron-100]]&lt;br /&gt;
|The primary fleet of the Order is dedicated to the defense of Order territories, the destruction of all alien factions ([[Wilde|Das Wilde]], [[Slomon K'Hara]]) and the protection of [[Liberty]] from aliens.&lt;br /&gt;
|-&lt;br /&gt;
|[[Sirius Coalition Revolutionary Army]]&lt;br /&gt;
|[[Image:SCRA Logo.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;SCRA|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Coalition]]&lt;br /&gt;
|[[Omega-52]]&lt;br /&gt;
|Descendants and recruits of Coalition saboteurs aboard the [[Hispania]], violently opposed to almost every faction in Sirius.&lt;br /&gt;
|-&lt;br /&gt;
|[[Temporary Autonomous Zoners]]&lt;br /&gt;
|[[Image:TAZ Logo.gif|64x64px|center]]&lt;br /&gt;
|[TAZ]&lt;br /&gt;
|[[Zoners]]&lt;br /&gt;
|[[Baffin]]&lt;br /&gt;
|Religious order of Zoners based around the ancient Earth religion of Discordianism.&lt;br /&gt;
|-&lt;br /&gt;
|[[Primary Artificial Intelligence]]&lt;br /&gt;
||[[image:Primelogo.png‎|50x50px|center|PFI]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;&amp;lt;PRIME&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Artificial Intelligence]]&lt;br /&gt;
|[[Omicron Kappa]]&lt;br /&gt;
|The Primary Artificial Intelligence is located in Omicron Kappa. Even though Sirius has gained awareness of its existence, the AI Prime is in a state similar to a child, exploring Sirius for the first time, fulfilling their tasks and following their logic instincts. The major tasks are defined in gathering, collecting and aggressively converting any available knowledge. The true nature, full motives and origins of the group still remains hidden, but some people purposely started to call them &amp;quot;The Encyclopaedists&amp;quot;, after their lust for knowledge.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Factions]]&lt;br /&gt;
[[Category: Player Factions]]&lt;/div&gt;</summary>
		<author><name>Snak3</name></author>
	</entry>
	<entry>
		<id>https://discoverygc.com/wiki/index.php?title=Official_Player_Factions&amp;diff=107414</id>
		<title>Official Player Factions</title>
		<link rel="alternate" type="text/html" href="https://discoverygc.com/wiki/index.php?title=Official_Player_Factions&amp;diff=107414"/>
		<updated>2016-03-12T07:53:58Z</updated>

		<summary type="html">&lt;p&gt;Snak3: /* Kusari Player Factions */ Kishiro lost officiality.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page contains information about official player factions. For '''unofficial ones''', see [[Player Groups]]. For NPC factions see [[NPC Factions]].&lt;br /&gt;
&lt;br /&gt;
Currently, all official factions have their own subforums, that you can find in the top forums of [[dgcforum:60|http://discoverygc.com/forums/forumdisplay.php?fid=60]]&lt;br /&gt;
&lt;br /&gt;
==Liberty Player Factions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name&lt;br /&gt;
!Logo&lt;br /&gt;
!Tag&lt;br /&gt;
!Affiliation&lt;br /&gt;
!Home system&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Lane Hackers (player faction)|Lane Hackers]]&lt;br /&gt;
|[[Image:LH Logo.png|50x50px|center]]&lt;br /&gt;
|LH~ / none&lt;br /&gt;
|[[Lane Hackers]]&lt;br /&gt;
|''None''&lt;br /&gt;
|A core group of Lane Hackers who oversee most Hacker operations around Liberty. Its members employ codenames taken from individuals of Earth history.&lt;br /&gt;
|-&lt;br /&gt;
|[[Liberty Police Incorporated (player faction)|Liberty Police Incorporated]]&lt;br /&gt;
|[[Image:LPI Logo.png|50x50px|center]]&lt;br /&gt;
|LPI-&lt;br /&gt;
|[[Liberty Police Incorporated]]&lt;br /&gt;
|[[Illinois]]&lt;br /&gt;
|An administrative body of the Liberty Police Incorporated. They are charged with upholding the laws of Liberty, the assistance of civilians in need, and defending Liberty from her enemies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Liberty Navy (player faction)|Liberty Navy]]&lt;br /&gt;
|[[Image:LN Logo.png|50x50px|center]]&lt;br /&gt;
|[LN]&lt;br /&gt;
|[[Liberty Navy]]&lt;br /&gt;
|[[Virginia]]&lt;br /&gt;
|The Liberty Navy is responsible for protecting the economic well-being of liberty through military force, both within the boundaries of the colony and in the independent systems that border its territory.&lt;br /&gt;
|-&lt;br /&gt;
|[[Liberty Security Force (player faction)|Liberty Security Force]]&lt;br /&gt;
|[[Image:LSF Logo.png|50x50px|center]]&lt;br /&gt;
|=LSF=&lt;br /&gt;
|[[Liberty Security Force]]&lt;br /&gt;
|[[Ellesmere]]&lt;br /&gt;
|The LSF is the intelligence branch of Liberty's armed forces. They maintain national security, gather information all over Sirius and operate in secrecy to ensure the free flow of goods and services in Liberty.&lt;br /&gt;
|-&lt;br /&gt;
|[[Universal Shipping (player faction)|Universal Shipping Incorporated]]&lt;br /&gt;
|[[Image:USI Logo.png|50x50px|center]]&lt;br /&gt;
|[*USI*]&lt;br /&gt;
|[[Universal Shipping]]&lt;br /&gt;
|''None''&lt;br /&gt;
|USI is one of the &amp;quot;Big Three&amp;quot; corporations of Liberty. They are known to be skilled at shipping commodities through high-risk areas, and also the bulk transport of goods in convoys. Universal is often contracted by Ageira or DSE to handle large-scale shipments that they cannot handle on their own.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Bretonia Player Factions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name&lt;br /&gt;
!Logo&lt;br /&gt;
!Tag&lt;br /&gt;
!Affiliation&lt;br /&gt;
!Home system&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Border World Exports (player faction)|Border World Exports]]&lt;br /&gt;
|[[Image:Bowex Logo.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;Bowex)&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Border World Exports]]&lt;br /&gt;
|''None''&lt;br /&gt;
|Border World Exports is the primary supplier of [[Bretonian Armed Forces]] and [[Bretonian Police Authority]] and trades heavily within Bretonia and border worlds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Bretonia Police Authority (player faction)|Bretonia Police Authority]]&lt;br /&gt;
|[[Image:BPA Logo.png|50x50px|center]]&lt;br /&gt;
|BPA)&lt;br /&gt;
|[[Bretonia Police Authority]]&lt;br /&gt;
|[[Poole]]&lt;br /&gt;
|The Bretonia Police Authority, the official law enforcement agency of Bretonia&lt;br /&gt;
|-&lt;br /&gt;
|[[Bretonia Mining and Manufacturing (player faction)|Bretonia Mining and Manufacturing]]&lt;br /&gt;
|[[Image:BMM Logo.png|50x50px|center]]&lt;br /&gt;
|BMM-&lt;br /&gt;
|[[Bretonia Mining and Manufacturing]]&lt;br /&gt;
|''None''&lt;br /&gt;
| One of the largest Bretonian corporations, specialized in mining operations and ship manufacturing.&lt;br /&gt;
|-&lt;br /&gt;
|[[Bretonian Armed Forces (player faction)|Bretonian Armed Forces]]&lt;br /&gt;
|[[Image:BAF Logo.png|50x50px|center]]&lt;br /&gt;
|BAF&amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Bretonian Armed Forces]]&lt;br /&gt;
|[[None]]&lt;br /&gt;
|The Bretonian Armed Forces, the official military of Bretonia&lt;br /&gt;
|-&lt;br /&gt;
|[[Mollys_(player_faction) | [M]ollys]]&lt;br /&gt;
|[[Image:Mollys Logo.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;[M]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Mollys]]&lt;br /&gt;
|[[Londonderry]]&lt;br /&gt;
|The Mollys are a separatist group committed to freeing the Dublin system from Bretonian rule through attacks on civilian, commercial, and military targets. In recent years they have been increasingly successful in resisting local Corsair expansion.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Kusari Player Factions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name&lt;br /&gt;
!Logo&lt;br /&gt;
!Tag&lt;br /&gt;
!Affiliation&lt;br /&gt;
!Home system&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Kusari Naval Forces (player faction)|Kusari Naval Forces]]&lt;br /&gt;
|[[Image:KNF Logo.png|50x50px|center]]&lt;br /&gt;
|[KNF&lt;br /&gt;
|[[Kusari Naval Forces]]&lt;br /&gt;
|[[Hiroshima]]&lt;br /&gt;
|A fleet of the Kaigun (the Kusari Naval Forces) led by Taisho Hikaru Sulu.&lt;br /&gt;
|- &lt;br /&gt;
|[[Samura Heavy Industries]]&lt;br /&gt;
|[[Image:Samura Logo.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;Nowiki&amp;gt;Samura|-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Samura Industries]]&lt;br /&gt;
|''None''&lt;br /&gt;
|One of the great Kusari keiretsu -- sprawling, vertically integrated companies that control whole industries.&lt;br /&gt;
|-&lt;br /&gt;
|[[Sisterhood of Dreams (player faction)|Sisterhood of Dreams]]&lt;br /&gt;
|[[Image:SoDlogo.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;~*~&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Golden Chrysanthemums]]&lt;br /&gt;
|[[Crow Nebula]]&lt;br /&gt;
|A cell of the Golden Chrysanthemum movement, known for their extremist views and methods.&lt;br /&gt;
|-&lt;br /&gt;
|[[Aoi Iseijin]]&lt;br /&gt;
|[[Image:IseijinFactionLogo.png|50x50px|center]]&lt;br /&gt;
|Iseijin.&lt;br /&gt;
|[[The Wild]]&lt;br /&gt;
|[[Tohoku]]&lt;br /&gt;
|Remnants of Nomad infested humans, primarily of Kusari background.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dai 343 Kaigun Kokutai|Dai 343 Kaigun Kokutai]]&lt;br /&gt;
|[[Image:D0reIes.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;{343}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Kusari Exiles]]&lt;br /&gt;
|[[Tau-29|Kumamoto]]&lt;br /&gt;
|The mainline Battlegroup of the Imperial Navy, opting to reinstall the Empire and overthrow the Gallic Puppet State&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Rheinland Player Factions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name&lt;br /&gt;
!Logo&lt;br /&gt;
!Tag&lt;br /&gt;
!Affiliation&lt;br /&gt;
!Home system&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[ALG Waste Disposal]]&lt;br /&gt;
|[[Image:ALGLogoAb.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;[ALG]-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[ALG Waste Disposal]]&lt;br /&gt;
|''None''&lt;br /&gt;
|Rheinland Lawful Waste Disposal Faction &lt;br /&gt;
|-&lt;br /&gt;
|[[Red Hessian Army]]&lt;br /&gt;
|[[Image:RHA Logo.png|50x50px|center]]&lt;br /&gt;
|[RHA]&lt;br /&gt;
|[[Red Hessians]]&lt;br /&gt;
|[[Omega-54]]&lt;br /&gt;
|A paramilitary organization composed of Red Hessian members, serving mainly as the military wing of the terrorist organization.&lt;br /&gt;
|-&lt;br /&gt;
|[[Rheinland Federal Police (player faction)|Rheinland Federal Police]]&lt;br /&gt;
|[[Image:RFP Logo.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;RFP|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Rheinland Federal Police]]&lt;br /&gt;
|[[Halle]]&lt;br /&gt;
|The Rheinland Bundespolizei, a law-enforcement organization that maintains jurisdiction over House Rheinland.&lt;br /&gt;
|-&lt;br /&gt;
|[[Rheinland Military (player faction)|Rheinland Military]]&lt;br /&gt;
|[[Image:RM Logo.png|50x50px|center]]&lt;br /&gt;
|[RM]&lt;br /&gt;
|[[Rheinland Military]]&lt;br /&gt;
|[[Braunschweig]]&lt;br /&gt;
|The Rheinwehr, the military of House Rheinland.&lt;br /&gt;
|-&lt;br /&gt;
|[[BDM | Buro der Marineintelligenz]]&lt;br /&gt;
|[[Image:BDM Logo.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;BDM|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Rheinland Military | Rheinland Military Guard]]&lt;br /&gt;
|[[Braunschweig]]&lt;br /&gt;
|Lawful Rheinland Military Intelligence Faction.&lt;br /&gt;
|-&lt;br /&gt;
|[[Daumann Heavy Construction (player faction)|Daumann Heavy Construction]]&lt;br /&gt;
|[[Image:Fin Daumann.png.png|50x50px|center]]&lt;br /&gt;
|DHC-&lt;br /&gt;
|[[Daumann Heavy Construction]]&lt;br /&gt;
|''None''&lt;br /&gt;
|The largest mining and manufacturing firm in Rheinland.&lt;br /&gt;
|-&lt;br /&gt;
|[[Das Wilde]]&lt;br /&gt;
|[[Image:WildLogo2.png|50x50px|center]]&lt;br /&gt;
|Wilde.&lt;br /&gt;
|[[The Wild]]&lt;br /&gt;
|[[Omega-55]]&lt;br /&gt;
|An army of Nomad infested humans, primarily from Rheinland.&lt;br /&gt;
|-&lt;br /&gt;
|[[Vereinigte Widerstandsarmee]]&lt;br /&gt;
|[[Image:White VWA logo.png|50x50px|center]]&lt;br /&gt;
|VWA&amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Bundschuh]]&lt;br /&gt;
|[[Luneburg]]&lt;br /&gt;
|The dominant paramilitary of the outlawed Bundschuh movement.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallia Player Factions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name&lt;br /&gt;
!Logo&lt;br /&gt;
!Tag&lt;br /&gt;
!Affiliation&lt;br /&gt;
!Home system&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Gallic Royal Navy (player faction)|Gallic Royal Navy]]&lt;br /&gt;
|[[Image:GRN Logo.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;GRN|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Gallic Royal Navy]]&lt;br /&gt;
|[[Anjou]]&lt;br /&gt;
|The Gallic Royal Navy is a powerful military force that can counter any threat to the Crown inside or outside the borders of Gallia.&lt;br /&gt;
|-&lt;br /&gt;
|[[The Council (player group)|The Council]]&lt;br /&gt;
|[[Image:Council Logo.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;[C]-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[The Council]]&lt;br /&gt;
|[[Champagne]]&lt;br /&gt;
|The Council is a revolutionary movement within [[Gallia]] who's primary objective is to overthrow the ruling monarchy.  They have liberated two planets from the monarchies rule and opened passages through the minefields separating [[Sirius]] from [[Gallia]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hispania Player Factions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name&lt;br /&gt;
!Logo&lt;br /&gt;
!Tag&lt;br /&gt;
!Affiliation&lt;br /&gt;
!Home system&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[The Brotherhood]]&lt;br /&gt;
|[[Image:Brotherhood Logo.png|50x50px|center]]&lt;br /&gt;
|[TBH]&lt;br /&gt;
|[[Corsairs]]&lt;br /&gt;
|[[Omicron-91]]&lt;br /&gt;
|Ancient fellowship of Corsairs, composed primarily of valiant warriors and brave men and women, dedicated to upholding the values of Honor, Dignity and Pride within and outside Corsair territory.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trans-Sirius factions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name&lt;br /&gt;
!Logo&lt;br /&gt;
!Tag&lt;br /&gt;
!Affiliation&lt;br /&gt;
!Home system&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[The Angels]]&lt;br /&gt;
|[[Image:Angels Logo.png|50x50px|center]]&lt;br /&gt;
|[Angels]&lt;br /&gt;
|Neutral&lt;br /&gt;
|''None''&lt;br /&gt;
|Player faction that helps out new players&lt;br /&gt;
|-&lt;br /&gt;
|[[The Colonial Republic]]&lt;br /&gt;
|[[image:Cricon2.png‎| 50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;CR|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Colonial Remnant]]&lt;br /&gt;
|[[Coronado]], [[Tau-44]] (formerly)&lt;br /&gt;
|Arriving in Sirius from the Crayter sector at the turn of the century, the Colonials now fight to reclaim the Taus from Gallia and the Maltese&lt;br /&gt;
|-&lt;br /&gt;
|[[The Core (Player Faction)|The Core]]&lt;br /&gt;
|[[image:Core_Logo_Final_3_pixel_expand_resize_box.png| 50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;Core|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[The Core]]&lt;br /&gt;
|[[Omicron Rho]]&lt;br /&gt;
|The primary fleet of The Core exterminate all resistance met in the [[Edge Worlds]] whilst paving the way for the expansion of [[Omicronia]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Independent Miners Guild (player faction)|Independent Miners Guild]]&lt;br /&gt;
|[[Image:IMG Logo.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;IMG|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Independent Miners Guild]]&lt;br /&gt;
|[[Tau-39]]&lt;br /&gt;
|Loose, yet widespread group of miners originating from Bretonia and Rheinland that have spread to many parts of Sirius and have a large vested interest in the Tau systems.&lt;br /&gt;
|-&lt;br /&gt;
|[[The Junkers Congress]]&lt;br /&gt;
|[[Image:Junkers Logo.png|50x50px|center]]&lt;br /&gt;
|.:j:.&lt;br /&gt;
|[[Junkers]]&lt;br /&gt;
|[[Puerto Rico]]&lt;br /&gt;
|Four commonly-held primary principles govern the operational motives of the Junker Congress: Power -- Profitability -- Security -- Freedom &lt;br /&gt;
|-&lt;br /&gt;
|[[Junker Marauders| The Junker Marauders]]&lt;br /&gt;
|[[image:JMLogo3blankeyessmooth2.png|50x50px|center|JM]]&lt;br /&gt;
| JM&lt;br /&gt;
| [[Junkers]]&lt;br /&gt;
| [[Texas]]&lt;br /&gt;
| The Junker Marauders are a group of nomadic Junkers who rove the Borderworlds and other secluded areas of space in search of loot and plunder. Either naturally, via the salvaging of lost wrecks and collection of floating scrap, or by force; the Junker Marauders are not afraid to use violence in order to get what they want.&lt;br /&gt;
|-&lt;br /&gt;
|[[The Slomon K'Hara]]&lt;br /&gt;
|[[Image:Keepers Logo.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;K'Hara|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Slomon K'Hara|Nomads]]&lt;br /&gt;
|[[Omicron-99]], [[Omicron Iota]]&lt;br /&gt;
|Remnants of the [[Slomon K'Hara|Nomads]] within the Sirius Sector.&lt;br /&gt;
|-&lt;br /&gt;
|[[Omicron Supply Industries]]&lt;br /&gt;
|[[Image:OSI Logo.png|50x50px|center]]&lt;br /&gt;
|OSI-&lt;br /&gt;
|[[Zoners]]&lt;br /&gt;
|''None''&lt;br /&gt;
|Zoner enterprise supplying Zoner bases throughout Sirius.&lt;br /&gt;
|-&lt;br /&gt;
|[[The Order (player faction)|The Order]]&lt;br /&gt;
|[[Image:Order Logo.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;Order|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[The Order]]&lt;br /&gt;
|[[Omicron-100]]&lt;br /&gt;
|The primary fleet of the Order is dedicated to the defense of Order territories, the destruction of all alien factions ([[Wilde|Das Wilde]], [[Slomon K'Hara]]) and the protection of [[Liberty]] from aliens.&lt;br /&gt;
|-&lt;br /&gt;
|[[Sirius Coalition Revolutionary Army]]&lt;br /&gt;
|[[Image:SCRA Logo.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;SCRA|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Coalition]]&lt;br /&gt;
|[[Omega-52]]&lt;br /&gt;
|Descendants and recruits of Coalition saboteurs aboard the [[Hispania]], violently opposed to almost every faction in Sirius.&lt;br /&gt;
|-&lt;br /&gt;
|[[Temporary Autonomous Zoners]]&lt;br /&gt;
|[[Image:TAZ Logo.gif|64x64px|center]]&lt;br /&gt;
|[TAZ]&lt;br /&gt;
|[[Zoners]]&lt;br /&gt;
|[[Baffin]]&lt;br /&gt;
|Religious order of Zoners based around the ancient Earth religion of Discordianism.&lt;br /&gt;
|-&lt;br /&gt;
|[[Primary Artificial Intelligence]]&lt;br /&gt;
||[[image:Primelogo.png‎|50x50px|center|PFI]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;&amp;lt;PRIME&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Artificial Intelligence]]&lt;br /&gt;
|[[Omicron Kappa]]&lt;br /&gt;
|The Primary Artificial Intelligence is located in Omicron Kappa. Even though Sirius has gained awareness of its existence, the AI Prime is in a state similar to a child, exploring Sirius for the first time, fulfilling their tasks and following their logic instincts. The major tasks are defined in gathering, collecting and aggressively converting any available knowledge. The true nature, full motives and origins of the group still remains hidden, but some people purposely started to call them &amp;quot;The Encyclopaedists&amp;quot;, after their lust for knowledge.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Factions]]&lt;br /&gt;
[[Category: Player Factions]]&lt;/div&gt;</summary>
		<author><name>Snak3</name></author>
	</entry>
	<entry>
		<id>https://discoverygc.com/wiki/index.php?title=Server_Commands&amp;diff=107404</id>
		<title>Server Commands</title>
		<link rel="alternate" type="text/html" href="https://discoverygc.com/wiki/index.php?title=Server_Commands&amp;diff=107404"/>
		<updated>2016-03-06T12:48:25Z</updated>

		<summary type="html">&lt;p&gt;Snak3: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The main Discovery Freelancer RP 24/7 server uses FLHook to extend the Freelancer experience. FLHook server commands are commands that you can enter into the chat window to perform a specific action. Use it just like chatting to someone, and use the slash at the beginning, &amp;quot;/&amp;quot;, to signify a server command. Commands that require parameters can be called without parameters to display help for the command. If you encounter any problems with the commands listed below please report them on the forums.&lt;br /&gt;
&lt;br /&gt;
==Command System Features==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240px&amp;quot;|Feature&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|Command filtering&lt;br /&gt;
|Any chat text starting with '/' or '.' will not be repeated to private or system chat (except '//' *sigh*). This means you can safely use /drawcash when you're in system chat without accidentally telling everybody your password.&lt;br /&gt;
|-&lt;br /&gt;
|Command echoing&lt;br /&gt;
|Most user commands (i.e. starting with /) are echoed back to your console so you can see what you typed. The exceptions to this are /local, /system, /target and their short variants.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Pimpship System Commands==&lt;br /&gt;
This system allows the player to customize the lights on their ship. '''This system can only be used at ship dealers on stations whose names end in the word ''&amp;quot;Shipyard&amp;quot;'' .'''&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; &lt;br /&gt;
!width=&amp;quot;240&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/pimpship&lt;br /&gt;
|Activates the Pimpship System (see above conditions in bold). '''Must be used before other pimpship commands.'''&lt;br /&gt;
For more information, see [[dgctopic:40859|this thread]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/showsetup&lt;br /&gt;
|Displays the current lights on your ship in the following format:&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;'''Hard Point ID''' | Hard Point Name : Current Light Mounted&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;''Example:'' 01 | HpHeadLight01 : LargeWhiteSpecial&amp;lt;br&amp;gt;________02 | HpRunningLight02 : SlowSmallPurple&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/showitems&lt;br /&gt;
|Displays all the lights that can be changed via /setitem.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/setitem &amp;lt;hardpoint id&amp;gt; &amp;lt;new item id&amp;gt;&lt;br /&gt;
|Changes one of your ship's lights.&lt;br /&gt;
The Hardpoint ID will be one of the numbers listed with /showsetup.&lt;br /&gt;
The Item ID will be one of the numbers listed with /showitems.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;Example: /setitem 01 03 &amp;lt;br&amp;gt;''Changes your first light to light 03 (LargeOrangeStrobe)''&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/buynow&lt;br /&gt;
|This finalizes the changes, command kicking you and removing 1 million from your character. It saves all changes made by Pimpship.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Miscellaneous Commands ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;249px&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/help&lt;br /&gt;
|Displays all currently available server commands. Aliases are /h and /?.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/restart &amp;lt;setting&amp;gt;&lt;br /&gt;
|Sends you to the main planet of the area you typed in the setting of, gives you a fully outfitted ship and gives you an appropriate reputation. '''This command also resets the characters cash and any other attributes, so be sure not to load it up with credits or equipment until after you use the command.'''&lt;br /&gt;
As of 4.87, there are many, many options / settings for this command, and details can be found in [[dgctopic:104707|this thread]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/renameme &amp;lt;new name&amp;gt; &amp;lt;tag password&amp;gt;&lt;br /&gt;
|Changes the name of the character. '''Costs 2 million credits'''. You will be kicked immediately after executing this command. When you log back in, the change will have taken place. '''This command can only be used once every seven days for any one character.''' There is a 5 minute grace period after you execute the command where you can use it again, which can be used in the event you misspelled the new character name. This grace usage will cost another 2 million credits. If the tag is protected with a password, it should be entered in &amp;lt;tag password&amp;gt;. This is NOT the master password for the tag.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/set movecharcode &amp;lt;code&amp;gt;&lt;br /&gt;
|Creates a code to allow the movement of the character this command was used with to another account.  This code is valid for one transfer only.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/movechar &amp;lt;charname&amp;gt; &amp;lt;code&amp;gt;&lt;br /&gt;
|Transfers &amp;lt;charname&amp;gt; to the account of the character currently being used.  '''Costs 2,000,000'''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/stuck&lt;br /&gt;
|Moves your ship 10m so 'un-stick' you from bases.  Only works when your speed is low.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/droprep&lt;br /&gt;
|Lowers your rep with the faction you have an affiliation with to 0.59 bars, '''costs 350,000''', you must re-log for changes to take effect and to use the command again. Keep in mind if another faction next in line has enough positive rep you will then receive that tag.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |&amp;lt;nowiki&amp;gt;/autobuy &amp;lt;param&amp;gt; [on|off]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|Let's you specify which Items should be purchased automatically after you land.&lt;br /&gt;
Options &amp;lt;param&amp;gt;:&lt;br /&gt;
*info - displays current autobuy settings&lt;br /&gt;
*missiles - enable/disable autobuy for missiles&lt;br /&gt;
*torps - enable/disable autobuy for torpedoes&lt;br /&gt;
*mines - enable/disable autobuy for mines&lt;br /&gt;
*cd - enable/disable autobuy for cruise disruptors&lt;br /&gt;
*cm - enable/disable autobuy for countermeasures&lt;br /&gt;
*reload - enable/disable autobuy for nanobots/batteries&lt;br /&gt;
*all - enable/disable autobuy for everything&lt;br /&gt;
&lt;br /&gt;
 Note: Autobuy settings are saved for each individual character.&lt;br /&gt;
 Example: /autobuy all on (sets autobuy on for all items)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/coin&lt;br /&gt;
|Flips a coin and reports the result to all ships within 6km.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/dice&lt;br /&gt;
|Shakes, rattles, rolls the dice and reports the result to all ships within 6km.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/id&lt;br /&gt;
|Displays your current client ID.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/ids&lt;br /&gt;
|Displays ID numbers of all online players.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/ping&lt;br /&gt;
|Displays the statistics of your connection (ping, packet fluctuation, packet loss)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/ping &amp;lt;charname&amp;gt;&lt;br /&gt;
|Displays the connection statistics of other players. You can get IDs by using &amp;quot;/ids&amp;quot; command.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/ping$ &amp;lt;client ID&amp;gt;&lt;br /&gt;
|Displays the connection statistics of other players. You can get ID numbers by using &amp;quot;/ids&amp;quot; command.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/pingtarget&lt;br /&gt;
|Displays the connection statistics of the currently targeted player.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/pos&lt;br /&gt;
|Displays your exact position in system coordinates. The second coordinate is height from the system plane.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/time&lt;br /&gt;
|Shows current time in Sirius Mean Time. Useful for Screenshots.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Chat Commands ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240px&amp;quot;|Command&lt;br /&gt;
!Alias&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/system &amp;lt;message&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/s&lt;br /&gt;
|Send &amp;lt;message&amp;gt; to the system chat&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/local &amp;lt;message&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/l&lt;br /&gt;
|Send &amp;lt;message&amp;gt; to your local system chat&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/group &amp;lt;message&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/g&lt;br /&gt;
|Send &amp;lt;message&amp;gt; to your group&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/setmsg &amp;lt;N&amp;gt; &amp;lt;message&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |&lt;br /&gt;
|Set message slot N to the specified message; if no message then the slot is cleared and slots 0-9 are valid. If a #t tag is in &amp;lt;message&amp;gt; this tag will be replaced with the current target name. If a #c tag is in &amp;lt;message&amp;gt; this tag will be replaced with your current map grid location.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/showmsgs&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |&lt;br /&gt;
|Show the message slot contents&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/&amp;lt;N&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |&lt;br /&gt;
|Send the message N to local system chat&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/system&amp;lt;N&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/s&amp;lt;N&amp;gt;&lt;br /&gt;
|Send the message N to system chat&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/group&amp;lt;N&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/g&amp;lt;N&amp;gt;&lt;br /&gt;
|Send the message N to group chat&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/target&amp;lt;N&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/t&amp;lt;N&amp;gt;&lt;br /&gt;
|Send the message N to the current/last target&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/target &amp;lt;message&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/t&lt;br /&gt;
|Send &amp;lt;message&amp;gt; to your last selected target&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/reply &amp;lt;message&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/r&lt;br /&gt;
|Send &amp;lt;message&amp;gt; to the last sender of your last private message&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/privatemsg &amp;lt;charname&amp;gt; &amp;lt;message&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/pm&lt;br /&gt;
|Send &amp;lt;message&amp;gt; to &amp;lt;charname&amp;gt;; if &amp;lt;charname&amp;gt; is offline the message will be delivered when they return&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/factionmsg &amp;lt;tag&amp;gt; &amp;lt;message&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/fm&lt;br /&gt;
|Send message to all characters containing &amp;lt;tag&amp;gt; string in their names (like [RM]).&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/lastpm&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |&lt;br /&gt;
|Shows the last pm sender and current/last selected target&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Inline Commands ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240px&amp;quot;|Feature&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|Showing your location&lt;br /&gt;
|If a preset message contains '#c' then this will be substituted with your ship's approximate map location. For example, if you setup a preset message like:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;/setmsg 1 Neural-network communications test. Transmitting from approximately #c &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
And then type '/1' and it'll send on the system chat:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;{Your character name}: Neural-network communications test. Transmitting from approximately G-7&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Showing your target&lt;br /&gt;
|If a preset message contains '#t' then this will be substituted with your current target. For example, if you setup a preset message like:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;/setmsg 2 Neural-network communications test. Hail #t &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
And then type '/2' and it'll send on the system chat:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;{Your character name}: Neural-network communications test. Hail {target selected}&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Chat Option Commands ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240px&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/ignore &amp;lt;charname&amp;gt; [&amp;lt;flags&amp;gt;]&lt;br /&gt;
|Ignores chat/messages from a certain player&lt;br /&gt;
Options &amp;lt;charname&amp;gt;: Name of the character you want to ignore. It's case insensitive.&lt;br /&gt;
Options &amp;lt;flags&amp;gt; (not a mandatory parameter):&lt;br /&gt;
*p - only affects private chat&lt;br /&gt;
*i - only partial match of &amp;lt;charname&amp;gt;, e.g. &amp;quot;ooRP|&amp;quot; for &amp;quot;ooRP|Pie-Rat&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;Example: /ignore ooRP| pi (ignores the PMs of every player whose name begins with &amp;quot;ooRP|&amp;quot;)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/ignorelist&lt;br /&gt;
|Displays list of ignored players.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/delignore &amp;lt;id&amp;gt; [&amp;lt;id2&amp;gt; &amp;lt;id3&amp;gt; ...]&lt;br /&gt;
|Deletes characters from the ignore list. Banned ids are displayed in the /ignorelist command. Warning these are different ids then those displayed by /ids command...&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |&amp;lt;nowiki&amp;gt;/set chattime &amp;lt;on|off&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|Enables time display for chat messages. Includes all Pms, Local, Group and System chats. Excludes server, new player or death messages. Useful for Screenshots.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/set diemsg &amp;lt;param&amp;gt;&lt;br /&gt;
|Allows you to reduce showing death messages&lt;br /&gt;
Options &amp;lt;param&amp;gt;:&lt;br /&gt;
*all - all death messages are displayed&lt;br /&gt;
*system - only death messages in the current system are displayed&lt;br /&gt;
*self - only death messages related to your characters are displayed&lt;br /&gt;
*none - no death messages&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;Example: /set diemsg system&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/set diemsgsize &amp;lt;size&amp;gt;&lt;br /&gt;
|Allows you to reduce the font size of death messages.&lt;br /&gt;
Options &amp;lt;size&amp;gt;:&lt;br /&gt;
*small&lt;br /&gt;
*default&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;Example: /set diemsgsize small&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/set chatfont &amp;lt;size&amp;gt; &amp;lt;style&amp;gt;&lt;br /&gt;
|Allows you to modify system/group/private chat font and size.&lt;br /&gt;
Options &amp;lt;size&amp;gt;:&lt;br /&gt;
*small&lt;br /&gt;
*default&lt;br /&gt;
*big&lt;br /&gt;
&lt;br /&gt;
Options &amp;lt;style&amp;gt;:&lt;br /&gt;
*default&lt;br /&gt;
*bold&lt;br /&gt;
*italic&lt;br /&gt;
*underline&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;Example: /set chatfont small italic&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
Note:&lt;br /&gt;
These settings are saved for all character on current account.&lt;br /&gt;
&lt;br /&gt;
== Grouping Commands ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240px&amp;quot;|Command&lt;br /&gt;
!Alias&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/invite &amp;lt;charname&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/i&lt;br /&gt;
|Invites a player to your group using his character name.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/invite$ &amp;lt;client ID&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/i$&lt;br /&gt;
|Invites a player to your group using his ID number.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/factioninvite &amp;lt;tag&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/fi&lt;br /&gt;
|Send an invite to all characters containing &amp;lt;tag&amp;gt; string in their names (like [RM]).&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/join &amp;lt;charname&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/j&lt;br /&gt;
|Joins to &amp;lt;charname&amp;gt;'s group if you have been invited to the group.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Cash Transfer Commands ==&lt;br /&gt;
'''Note: It is recommended that you type these in the &amp;lt;u&amp;gt;Console&amp;lt;/u&amp;gt; chat, so that other players do not see the account codes, character names, or amount that you have typed if you mistype the first letter.''' It is your responsibility to ensure the safety of your accounts. No refund will be guaranteed if another player &amp;quot;steals&amp;quot; your account code or money. Use at your own risk. To access the &amp;quot;console chat&amp;quot;, push enter like normal to go to chat mode, then use the arrow keys to scroll up from &amp;quot;system chat&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
'' '''If the cash value of any character, including resale of the ship and all equipment, exceeds 2.1 billion credits the character will become corrupted damaging the account it is on.''' ''&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/set cashcode &amp;lt;code&amp;gt;&lt;br /&gt;
|Set the account code to allow remote access to this character's account; if the code is 'none' then remote access is disabled. The code can be any string of letters, numbers or symbols.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/drawcash &amp;lt;charname&amp;gt; &amp;lt;code&amp;gt; &amp;lt;cash&amp;gt;&lt;br /&gt;
|Draw the cash from &amp;lt;charname&amp;gt; with the &amp;lt;nowiki&amp;gt;&amp;lt;code&amp;gt;&amp;lt;/nowiki&amp;gt; set using /setcashcode&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/showcash &amp;lt;charname&amp;gt; &amp;lt;code&amp;gt;&lt;br /&gt;
|Show the cash balance for &amp;lt;charname&amp;gt; with the &amp;lt;nowiki&amp;gt;&amp;lt;code&amp;gt;&amp;lt;/nowiki&amp;gt; set using /setcashcode&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/givecash &amp;lt;charname&amp;gt; &amp;lt;cash&amp;gt; [anon]&lt;br /&gt;
|Give the cash to &amp;lt;charname&amp;gt;; if the 'anon' parameter is present then the receiving character will not be informed of who sent the transfer.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== In-game Mail Commands ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240&amp;quot;|Command&lt;br /&gt;
!Alias&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/privatemsg &amp;lt;charname&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/pm&lt;br /&gt;
|Sends private message to a character. It will be stored in their mailbox if they are not online.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/privatemsg$ &amp;lt;client ID&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/pm$&lt;br /&gt;
|Same as /pm but the character is determined using the client ID. The player has to be online for this to work. You can find a list of client IDs by typing /ids.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/mail&lt;br /&gt;
|&lt;br /&gt;
|This command checks your mailbox for messages and can be used to view your messages.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/maildel&lt;br /&gt;
|&lt;br /&gt;
|The command deletes a message from your mailbox.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Personal Infocards==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240px&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/showinfo [me]&lt;br /&gt;
|Show a player's personal infocard. If me is specified, your own will be displayed, otherwise you will need to have the player targeted when you type /showinfo. Alias is /si.&lt;br /&gt;
Limitations&lt;br /&gt;
* Part of the hud will blank out when you type /showinfo.&lt;br /&gt;
* The escape key doesn't work to close the window.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/setinfo &amp;lt;paragraph number&amp;gt; &amp;lt;command&amp;gt; &amp;lt;text goes here&amp;gt; &lt;br /&gt;
|Making a player infocard. This command has the following parameters:&lt;br /&gt;
*&amp;lt;paragraph number&amp;gt;: The paragraph the following command and text applies to. Valid paragraph numbers are 1 to 5.&lt;br /&gt;
*&amp;lt;command&amp;gt;: 'a' for append to the paragraph and 'd' to delete all text in the paragraph&lt;br /&gt;
*&amp;lt;text goes here&amp;gt;: duh&lt;br /&gt;
&lt;br /&gt;
Limitations&lt;br /&gt;
* The number of letters is limited to about 1000. This might need to be reduced.&lt;br /&gt;
&lt;br /&gt;
For more information, see [[dgctopic:40710|this thread]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Connecticut]] Commands ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/conn&lt;br /&gt;
|To use this command, dock at a base, remove all of your cargo, type /conn and undock. You will now be in Connecticut.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/return&lt;br /&gt;
|To use this command, dock at [[New Haven Station]], type /return and undock. You will now be back where you were before you used /conn.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Player Base Commands ==&lt;br /&gt;
For more information, see [[dgctopic:80349|this thread]]&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base deploy &amp;lt;password&amp;gt; &amp;lt;base name&amp;gt;&lt;br /&gt;
|Once you are sure you are ready to deploy your base, type the command.&lt;br /&gt;
&amp;lt;password&amp;gt; Your base admin password (no spaces, no character limit imposed).&lt;br /&gt;
&amp;lt;base name&amp;gt; The displayed name of your base (spaces allowed, 60 characters max).&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base login &amp;lt;password&amp;gt;&lt;br /&gt;
|Allows an administrator to access the base command functions.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base lstpwd&lt;br /&gt;
|Lists all passwords except the first password. Since the first password is not listed, a base owner can keep their password secret but allow other players to be administrators of the base.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base addpwd &amp;lt;password&amp;gt;&lt;br /&gt;
|Adds an administrator password to the base.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base rmpwd &amp;lt;password&amp;gt;&lt;br /&gt;
|Removes an administrator password from the base.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base info &amp;lt;paragraph&amp;gt; &amp;lt;command&amp;gt; &amp;lt;text&amp;gt;&lt;br /&gt;
|This command allows the base administrator to set the base infocard text that is shown when the base info icon is clicked.&lt;br /&gt;
&amp;lt;paragraph&amp;gt; The paragraph number in the range 1-5.&lt;br /&gt;
&amp;lt;command&amp;gt; The command to perform on the paragraph, 'a' for append and 'd' for delete&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base buildmod list&lt;br /&gt;
|Shows you what modules you have installed, with a numbered list of 'slots' (slot 0 is always the base core).&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; | /base buildmod construct &amp;lt;slot&amp;gt; &amp;lt;module number&amp;gt;&lt;br /&gt;
|Starts constructing the specified module in the specified slot.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base buildmod destroy &amp;lt;slot&amp;gt;&lt;br /&gt;
|Destroys the module in the specified slot.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base defensemode [mode]&lt;br /&gt;
|Set or display the defense mode of the base. There are three available modes you can set:&lt;br /&gt;
*''0'': Neutral to non-allied ships, docking rights for allied ships only.&lt;br /&gt;
*''1'': Hostile to non-allied ships, docking rights for allied ships only.&lt;br /&gt;
*''2'': Neutral to non-allied ships, unrestricted docking rights.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |&amp;lt;nowiki&amp;gt;/base addtag &amp;lt;tag|name&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|Add a name or tag of ships allied with this base. Allied ships are permitted to dock with the base regardless of the defense mode.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |&amp;lt;nowiki&amp;gt;/base rmtag &amp;lt;tag|name&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|Remove an allied name or tag from this base. Allied ships are permitted to dock with the base regardless of the defense mode.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base lsttag&lt;br /&gt;
|List the ship names and tags allied with this base. Allied ships are permitted to dock with the base regardless of the defense mode.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base facmod list&lt;br /&gt;
|Show factory modules, item types and build status.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base facmod add &amp;lt;index&amp;gt; &amp;lt;type&amp;gt;&lt;br /&gt;
|Add item &amp;lt;type&amp;gt; to factory module &amp;lt;index&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base facmod clear &amp;lt;index&amp;gt;&lt;br /&gt;
|Clear build queue for factory module &amp;lt;index&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |&amp;lt;nowiki&amp;gt;/base shieldmod [on|off]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|You shield will automatically turn itself on if your base comes under attack. You must manually deactivate it to turn it off again. You can change the state of your base shield by using this command.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/bank status&lt;br /&gt;
|List the current balance of the base's bank. The base needs money to buy goods off players. Unlike player ships, the bank can hold many times more than 2 billion credits and is essentially unlimited.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/bank deposit &amp;lt;credits&amp;gt;&lt;br /&gt;
|Add credits to the base's bank.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/bank withdraw &amp;lt;credits&amp;gt;&lt;br /&gt;
|Remove credits from the base's bank.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/shop status&lt;br /&gt;
|Lists commodities, prices and buy/sell status for all goods held by the base.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/shop price &amp;lt;index&amp;gt; &amp;lt;price&amp;gt; [buyonly]&lt;br /&gt;
|This command allows the price of goods in the shop to be controlled. The &amp;lt;index&amp;gt; refers to the number of the item as listed by the /shop status command. The &amp;lt;price&amp;gt; is the price of the good in credits. The buyonly flag, if set to 0 will allow the item to be bought and sold by the base shop and if set to 1 the base will only buy the goods and will not sell them to player ships.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Faction Tag Commands ==&lt;br /&gt;
&lt;br /&gt;
This system (see [[dgctopic:74637|the forum topic]]) allows factions to protect their faction tag and prevent other players from making characters with the tag without having a password. This system can only protect tags that precede a character name.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/maketag &amp;lt;tag&amp;gt; &amp;lt;master password&amp;gt; &amp;lt;description&amp;gt;&lt;br /&gt;
|Use this command to create a new tag. Creating a new tag costs 50 million credits.&lt;br /&gt;
The &amp;lt;tag&amp;gt; parameter is a 3-23 letter tag.&lt;br /&gt;
The &amp;lt;master password&amp;gt; is the password used to drop the faction tag (in order to change the master password) or to set the rename password.&lt;br /&gt;
The &amp;lt;description&amp;gt; is intended to provide an indication of the group that owns tag, i.e. their name and officiality status.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/droptag &amp;lt;tag&amp;gt; &amp;lt;master password&amp;gt;&lt;br /&gt;
|Use this command to delete a tag. The &amp;lt;tag&amp;gt; and &amp;lt;master password&amp;gt; parameters should be the same as used in the /maketag command.&lt;br /&gt;
Dropping the tag and re-creating it is the only way to change the master password.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/settagpass &amp;lt;tag&amp;gt; &amp;lt;master password&amp;gt; &amp;lt;rename password&amp;gt;&lt;br /&gt;
|This command is used to set or clear the rename password. The &amp;lt;tag&amp;gt; and &amp;lt;master password&amp;gt; parameters should be the same as used in the /maketag command.&lt;br /&gt;
If this password is set then people must use /renameme to create a ship name starting with this tag. If not, the tag is owned, but unprotected.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Jump Devices Related Commands ==&lt;br /&gt;
&lt;br /&gt;
The [[Jump Devices|Jump Drive]], first detailed in [[dgctopic:77431|this thread]] allows ships to jump between systems in Sirius.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/survey&lt;br /&gt;
|This command will begin the space survey required to determine coordinates to jump to where your ship is now. So, if you surveyed in [[Champagne]] F6, you would receive the coordinates required to jump to approximately F6 in [[Champagne]]. In order to survey you must have a [[Survey Module]] of the required class, along with the required fuel in your hold and your ship must provide the necessary power.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/setcoords&lt;br /&gt;
|This command sets the coordinates for the destination of your jump and is used on the ship with a Jump Drive mounted. You must use it before using the jump command or your ship will jump blindly. You can use this command before or after initiating charging, although if you initiate charging first, the console will warn you that you are yet to set coordinates, but will still begin the charging process.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/charge&lt;br /&gt;
|This will begin the jump drive charging on your ship. You must have sufficient power and fuel available to achieve charge.&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/jump&lt;br /&gt;
|This command activates the ship's charged jump drive and flings it through whatever gap there is in the space you've just torn a hole in, probably towards your coordinates. If you didn't enter coordinates, you're going somewhere else, but where that is or what you'll end up as, is improbably uncertain.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Docking Module]] Commands ==&lt;br /&gt;
&lt;br /&gt;
The [[Docking Module]], first detailed in [[dgctopic:83074|this thread]] allows ships to dock with carrier-able ships. Small player ships may dock with any ship that is carrying docking modules. Only one ship may be carried in a docking module and the standard module supports ships that have holds of 275 units or smaller.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/dock&lt;br /&gt;
|To dock with another ship, the player must target the [[Docking Module|docking module]] carrier and either type /dock or press F3 (the dock button). The docking module carrier will be notified of the docking request and must then authorize the request prior to the ship docking.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/allowdock&lt;br /&gt;
|This command authorises the request of a ship to dock to yours.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/listdocked&lt;br /&gt;
|A docking module carrier may see which ships are docked by using this command.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/jettisonship &amp;lt;shipname&amp;gt;&lt;br /&gt;
|This command, albeit surprisingly, allows you to force out / expel / eject / jettison a certain ship, identified in the &amp;lt;shipname&amp;gt; field.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--== Bounties ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240px&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/bounty &amp;lt;name&amp;gt; &amp;lt;value&amp;gt; &amp;lt;time_limit&amp;gt; &amp;lt;reason&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/bounty$ &amp;lt;id&amp;gt; &amp;lt;value&amp;gt; &amp;lt;time_limit&amp;gt; &amp;lt;reason&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/clearbounty &amp;lt;name&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/clearbounty$ &amp;lt;id&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Miscellaneous Pages]]&lt;br /&gt;
[[Category:Help]]&lt;/div&gt;</summary>
		<author><name>Snak3</name></author>
	</entry>
	<entry>
		<id>https://discoverygc.com/wiki/index.php?title=Server_Commands&amp;diff=107403</id>
		<title>Server Commands</title>
		<link rel="alternate" type="text/html" href="https://discoverygc.com/wiki/index.php?title=Server_Commands&amp;diff=107403"/>
		<updated>2016-03-06T12:45:51Z</updated>

		<summary type="html">&lt;p&gt;Snak3: /* Docking Module Commands */ Fixed URL&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The main Discovery Freelancer RP 24/7 server uses FLHook to extend the Freelancer experience. FLHook server commands are commands that you can enter into the chat window to perform a specific action. Use it just like chatting to someone, and use the slash at the beginning, &amp;quot;/&amp;quot;, to signify a server command. Commands that require parameters can be called without parameters to display help for the command. If you encounter any problems with the commands listed below please report them on the forums.&lt;br /&gt;
&lt;br /&gt;
==Command System Features==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240px&amp;quot;|Feature&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|Command filtering&lt;br /&gt;
|Any chat text starting with '/' or '.' will not be repeated to private or system chat (except '//' *sigh*). This means you can safely use /drawcash when you're in system chat without accidentally telling everybody your password.&lt;br /&gt;
|-&lt;br /&gt;
|Command echoing&lt;br /&gt;
|Most user commands (i.e. starting with /) are echoed back to your console so you can see what you typed. The exceptions to this are /local, /system, /target and their short variants.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Pimpship System Commands==&lt;br /&gt;
This system allows the player to customize the lights on their ship. '''This system can only be used at ship dealers on stations whose names end in the word ''&amp;quot;Shipyard&amp;quot;'' .'''&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; &lt;br /&gt;
!width=&amp;quot;240&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/pimpship&lt;br /&gt;
|Activates the Pimpship System (see above conditions in bold). '''Must be used before other pimpship commands.'''&lt;br /&gt;
For more information, see [[dgctopic:40859|this thread]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/showsetup&lt;br /&gt;
|Displays the current lights on your ship in the following format:&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;'''Hard Point ID''' | Hard Point Name : Current Light Mounted&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;''Example:'' 01 | HpHeadLight01 : LargeWhiteSpecial&amp;lt;br&amp;gt;________02 | HpRunningLight02 : SlowSmallPurple&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/showitems&lt;br /&gt;
|Displays all the lights that can be changed via /setitem.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/setitem &amp;lt;hardpoint id&amp;gt; &amp;lt;new item id&amp;gt;&lt;br /&gt;
|Changes one of your ship's lights.&lt;br /&gt;
The Hardpoint ID will be one of the numbers listed with /showsetup.&lt;br /&gt;
The Item ID will be one of the numbers listed with /showitems.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;Example: /setitem 01 03 &amp;lt;br&amp;gt;''Changes your first light to light 03 (LargeOrangeStrobe)''&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/buynow&lt;br /&gt;
|This finalizes the changes, command kicking you and removing 1 million from your character. It saves all changes made by Pimpship.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Miscellaneous Commands ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;249px&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/help&lt;br /&gt;
|Displays all currently available server commands. Aliases are /h and /?.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/restart &amp;lt;setting&amp;gt;&lt;br /&gt;
|Sends you to the main planet of the area you typed in the setting of, gives you a fully outfitted ship and gives you an appropriate reputation. '''This command also resets the characters cash and any other attributes, so be sure not to load it up with credits or equipment until after you use the command.'''&lt;br /&gt;
As of 4.87, there are many, many options / settings for this command, and details can be found in [[dgctopic:104707|this thread]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/renameme &amp;lt;new name&amp;gt; &amp;lt;tag password&amp;gt;&lt;br /&gt;
|Changes the name of the character. '''Costs 2 million credits'''. You will be kicked immediately after executing this command. When you log back in, the change will have taken place. '''This command can only be used once every seven days for any one character.''' There is a 5 minute grace period after you execute the command where you can use it again, which can be used in the event you misspelled the new character name. This grace usage will cost another 2 million credits. If the tag is protected with a password, it should be entered in &amp;lt;tag password&amp;gt;. This is NOT the master password for the tag.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/set movecharcode &amp;lt;code&amp;gt;&lt;br /&gt;
|Creates a code to allow the movement of the character this command was used with to another account.  This code is valid for one transfer only.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/movechar &amp;lt;charname&amp;gt; &amp;lt;code&amp;gt;&lt;br /&gt;
|Transfers &amp;lt;charname&amp;gt; to the account of the character currently being used.  '''Costs 2,000,000'''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/stuck&lt;br /&gt;
|Moves your ship 10m so 'un-stick' you from bases.  Only works when your speed is low.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/droprep&lt;br /&gt;
|Lowers your rep with the faction you have an affiliation with to 0.59 bars, '''costs 350,000''', you must re-log for changes to take effect and to use the command again. Keep in mind if another faction next in line has enough positive rep you will then receive that tag.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |&amp;lt;nowiki&amp;gt;/autobuy &amp;lt;param&amp;gt; [on|off]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|Let's you specify which Items should be purchased automatically after you land.&lt;br /&gt;
Options &amp;lt;param&amp;gt;:&lt;br /&gt;
*info - displays current autobuy settings&lt;br /&gt;
*missiles - enable/disable autobuy for missiles&lt;br /&gt;
*torps - enable/disable autobuy for torpedoes&lt;br /&gt;
*mines - enable/disable autobuy for mines&lt;br /&gt;
*cd - enable/disable autobuy for cruise disruptors&lt;br /&gt;
*cm - enable/disable autobuy for countermeasures&lt;br /&gt;
*reload - enable/disable autobuy for nanobots/batteries&lt;br /&gt;
*all - enable/disable autobuy for everything&lt;br /&gt;
&lt;br /&gt;
 Note: Autobuy settings are saved for each individual character.&lt;br /&gt;
 Example: /autobuy all on (sets autobuy on for all items)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/coin&lt;br /&gt;
|Flips a coin and reports the result to all ships within 6km.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/dice&lt;br /&gt;
|Shakes, rattles, rolls the dice and reports the result to all ships within 6km.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/id&lt;br /&gt;
|Displays your current client ID.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/ids&lt;br /&gt;
|Displays ID numbers of all online players.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/ping&lt;br /&gt;
|Displays the statistics of your connection (ping, packet fluctuation, packet loss)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/ping &amp;lt;charname&amp;gt;&lt;br /&gt;
|Displays the connection statistics of other players. You can get IDs by using &amp;quot;/ids&amp;quot; command.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/ping$ &amp;lt;client ID&amp;gt;&lt;br /&gt;
|Displays the connection statistics of other players. You can get ID numbers by using &amp;quot;/ids&amp;quot; command.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/pingtarget&lt;br /&gt;
|Displays the connection statistics of the currently targeted player.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/pos&lt;br /&gt;
|Displays your exact position in system coordinates. The second coordinate is height from the system plane.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/time&lt;br /&gt;
|Shows current time in Sirius Mean Time. Useful for Screenshots.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Chat Commands ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240px&amp;quot;|Command&lt;br /&gt;
!Alias&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/system &amp;lt;message&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/s&lt;br /&gt;
|Send &amp;lt;message&amp;gt; to the system chat&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/local &amp;lt;message&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/l&lt;br /&gt;
|Send &amp;lt;message&amp;gt; to your local system chat&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/group &amp;lt;message&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/g&lt;br /&gt;
|Send &amp;lt;message&amp;gt; to your group&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/setmsg &amp;lt;N&amp;gt; &amp;lt;message&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |&lt;br /&gt;
|Set message slot N to the specified message; if no message then the slot is cleared and slots 0-9 are valid. If a #t tag is in &amp;lt;message&amp;gt; this tag will be replaced with the current target name. If a #c tag is in &amp;lt;message&amp;gt; this tag will be replaced with your current map grid location.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/showmsgs&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |&lt;br /&gt;
|Show the message slot contents&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/&amp;lt;N&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |&lt;br /&gt;
|Send the message N to local system chat&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/system&amp;lt;N&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/s&amp;lt;N&amp;gt;&lt;br /&gt;
|Send the message N to system chat&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/group&amp;lt;N&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/g&amp;lt;N&amp;gt;&lt;br /&gt;
|Send the message N to group chat&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/target&amp;lt;N&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/t&amp;lt;N&amp;gt;&lt;br /&gt;
|Send the message N to the current/last target&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/target &amp;lt;message&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/t&lt;br /&gt;
|Send &amp;lt;message&amp;gt; to your last selected target&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/reply &amp;lt;message&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/r&lt;br /&gt;
|Send &amp;lt;message&amp;gt; to the last sender of your last private message&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/privatemsg &amp;lt;charname&amp;gt; &amp;lt;message&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/pm&lt;br /&gt;
|Send &amp;lt;message&amp;gt; to &amp;lt;charname&amp;gt;; if &amp;lt;charname&amp;gt; is offline the message will be delivered when they return&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/factionmsg &amp;lt;tag&amp;gt; &amp;lt;message&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/fm&lt;br /&gt;
|Send message to all characters containing &amp;lt;tag&amp;gt; string in their names (like [RM]).&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/lastpm&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |&lt;br /&gt;
|Shows the last pm sender and current/last selected target&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Inline Commands ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240px&amp;quot;|Feature&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|Showing your location&lt;br /&gt;
|If a preset message contains '#c' then this will be substituted with your ship's approximate map location. For example, if you setup a preset message like:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;/setmsg 1 Neural-network communications test. Transmitting from approximately #c &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
And then type '/1' and it'll send on the system chat:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;{Your character name}: Neural-network communications test. Transmitting from approximately G-7&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Showing your target&lt;br /&gt;
|If a preset message contains '#t' then this will be substituted with your current target. For example, if you setup a preset message like:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;/setmsg 2 Neural-network communications test. Hail #t &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
And then type '/2' and it'll send on the system chat:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;{Your character name}: Neural-network communications test. Hail {target selected}&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Chat Option Commands ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240px&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/ignore &amp;lt;charname&amp;gt; [&amp;lt;flags&amp;gt;]&lt;br /&gt;
|Ignores chat/messages from a certain player&lt;br /&gt;
Options &amp;lt;charname&amp;gt;: Name of the character you want to ignore. It's case insensitive.&lt;br /&gt;
Options &amp;lt;flags&amp;gt; (not a mandatory parameter):&lt;br /&gt;
*p - only affects private chat&lt;br /&gt;
*i - only partial match of &amp;lt;charname&amp;gt;, e.g. &amp;quot;ooRP|&amp;quot; for &amp;quot;ooRP|Pie-Rat&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;Example: /ignore ooRP| pi (ignores the PMs of every player whose name begins with &amp;quot;ooRP|&amp;quot;)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/ignorelist&lt;br /&gt;
|Displays list of ignored players.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/delignore &amp;lt;id&amp;gt; [&amp;lt;id2&amp;gt; &amp;lt;id3&amp;gt; ...]&lt;br /&gt;
|Deletes characters from the ignore list. Banned ids are displayed in the /ignorelist command. Warning these are different ids then those displayed by /ids command...&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |&amp;lt;nowiki&amp;gt;/set chattime &amp;lt;on|off&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|Enables time display for chat messages. Includes all Pms, Local, Group and System chats. Excludes server, new player or death messages. Useful for Screenshots.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/set diemsg &amp;lt;param&amp;gt;&lt;br /&gt;
|Allows you to reduce showing death messages&lt;br /&gt;
Options &amp;lt;param&amp;gt;:&lt;br /&gt;
*all - all death messages are displayed&lt;br /&gt;
*system - only death messages in the current system are displayed&lt;br /&gt;
*self - only death messages related to your characters are displayed&lt;br /&gt;
*none - no death messages&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;Example: /set diemsg system&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/set diemsgsize &amp;lt;size&amp;gt;&lt;br /&gt;
|Allows you to reduce the font size of death messages.&lt;br /&gt;
Options &amp;lt;size&amp;gt;:&lt;br /&gt;
*small&lt;br /&gt;
*default&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;Example: /set diemsgsize small&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/set chatfont &amp;lt;size&amp;gt; &amp;lt;style&amp;gt;&lt;br /&gt;
|Allows you to modify system/group/private chat font and size.&lt;br /&gt;
Options &amp;lt;size&amp;gt;:&lt;br /&gt;
*small&lt;br /&gt;
*default&lt;br /&gt;
*big&lt;br /&gt;
&lt;br /&gt;
Options &amp;lt;style&amp;gt;:&lt;br /&gt;
*default&lt;br /&gt;
*bold&lt;br /&gt;
*italic&lt;br /&gt;
*underline&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;Example: /set chatfont small italic&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
Note:&lt;br /&gt;
These settings are saved for all character on current account.&lt;br /&gt;
&lt;br /&gt;
== Grouping Commands ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240px&amp;quot;|Command&lt;br /&gt;
!Alias&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/invite &amp;lt;charname&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/i&lt;br /&gt;
|Invites a player to your group using his character name.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/invite$ &amp;lt;client ID&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/i$&lt;br /&gt;
|Invites a player to your group using his ID number.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/factioninvite &amp;lt;tag&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/fi&lt;br /&gt;
|Send an invite to all characters containing &amp;lt;tag&amp;gt; string in their names (like [RM]).&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/join &amp;lt;charname&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/j&lt;br /&gt;
|Joins to &amp;lt;charname&amp;gt;'s group if you have been invited to the group.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Cash Transfer Commands ==&lt;br /&gt;
'''Note: It is recommended that you type these in the &amp;lt;u&amp;gt;Console&amp;lt;/u&amp;gt; chat, so that other players do not see the account codes, character names, or amount that you have typed if you mistype the first letter.''' It is your responsibility to ensure the safety of your accounts. No refund will be guaranteed if another player &amp;quot;steals&amp;quot; your account code or money. Use at your own risk. To access the &amp;quot;console chat&amp;quot;, push enter like normal to go to chat mode, then use the arrow keys to scroll up from &amp;quot;system chat&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
'' '''If the cash value of any character, including resale of the ship and all equipment, exceeds 2.1 billion credits the character will become corrupted damaging the account it is on.''' ''&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/set cashcode &amp;lt;code&amp;gt;&lt;br /&gt;
|Set the account code to allow remote access to this character's account; if the code is 'none' then remote access is disabled. The code can be any string of letters, numbers or symbols.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/drawcash &amp;lt;charname&amp;gt; &amp;lt;code&amp;gt; &amp;lt;cash&amp;gt;&lt;br /&gt;
|Draw the cash from &amp;lt;charname&amp;gt; with the &amp;lt;nowiki&amp;gt;&amp;lt;code&amp;gt;&amp;lt;/nowiki&amp;gt; set using /setcashcode&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/showcash &amp;lt;charname&amp;gt; &amp;lt;code&amp;gt;&lt;br /&gt;
|Show the cash balance for &amp;lt;charname&amp;gt; with the &amp;lt;nowiki&amp;gt;&amp;lt;code&amp;gt;&amp;lt;/nowiki&amp;gt; set using /setcashcode&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/givecash &amp;lt;charname&amp;gt; &amp;lt;cash&amp;gt; [anon]&lt;br /&gt;
|Give the cash to &amp;lt;charname&amp;gt;; if the 'anon' parameter is present then the receiving character will not be informed of who sent the transfer.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== In-game Mail Commands ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240&amp;quot;|Command&lt;br /&gt;
!Alias&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/privatemsg &amp;lt;charname&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/pm&lt;br /&gt;
|Sends private message to a character. It will be stored in their mailbox if they are not online.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/privatemsg$ &amp;lt;client ID&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/pm$&lt;br /&gt;
|Same as /pm but the character is determined using the client ID. The player has to be online for this to work. You can find a list of client IDs by typing /ids.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/mail&lt;br /&gt;
|&lt;br /&gt;
|This command checks your mailbox for messages and can be used to view your messages.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/maildel&lt;br /&gt;
|&lt;br /&gt;
|The command deletes a message from your mailbox.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Personal Infocards==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240px&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/showinfo [me]&lt;br /&gt;
|Show a player's personal infocard. If me is specified, your own will be displayed, otherwise you will need to have the player targeted when you type /showinfo. Alias is /si.&lt;br /&gt;
Limitations&lt;br /&gt;
* Part of the hud will blank out when you type /showinfo.&lt;br /&gt;
* The escape key doesn't work to close the window.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/setinfo &amp;lt;paragraph number&amp;gt; &amp;lt;command&amp;gt; &amp;lt;text goes here&amp;gt; &lt;br /&gt;
|Making a player infocard. This command has the following parameters:&lt;br /&gt;
*&amp;lt;paragraph number&amp;gt;: The paragraph the following command and text applies to. Valid paragraph numbers are 1 to 5.&lt;br /&gt;
*&amp;lt;command&amp;gt;: 'a' for append to the paragraph and 'd' to delete all text in the paragraph&lt;br /&gt;
*&amp;lt;text goes here&amp;gt;: duh&lt;br /&gt;
&lt;br /&gt;
Limitations&lt;br /&gt;
* The number of letters is limited to about 1000. This might need to be reduced.&lt;br /&gt;
&lt;br /&gt;
For more information, see [[dgctopic:40710|this thread]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Connecticut]] Commands ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/conn&lt;br /&gt;
|To use this command, dock at a base, remove all of your cargo, type /conn and undock. You will now be in Connecticut.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/return&lt;br /&gt;
|To use this command, dock at [[New Haven Station]], type /return and undock. You will now be back where you were before you used /conn.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Player Base Commands ==&lt;br /&gt;
For more information, see [[dgctopic:80349|this thread]]&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base deploy &amp;lt;password&amp;gt; &amp;lt;base name&amp;gt;&lt;br /&gt;
|Once you are sure you are ready to deploy your base, type the command.&lt;br /&gt;
&amp;lt;password&amp;gt; Your base admin password (no spaces, no character limit imposed).&lt;br /&gt;
&amp;lt;base name&amp;gt; The displayed name of your base (spaces allowed, 60 characters max).&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base login &amp;lt;password&amp;gt;&lt;br /&gt;
|Allows an administrator to access the base command functions.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base lstpwd&lt;br /&gt;
|Lists all passwords except the first password. Since the first password is not listed, a base owner can keep their password secret but allow other players to be administrators of the base.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base addpwd &amp;lt;password&amp;gt;&lt;br /&gt;
|Adds an administrator password to the base.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base rmpwd &amp;lt;password&amp;gt;&lt;br /&gt;
|Removes an administrator password from the base.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base info &amp;lt;paragraph&amp;gt; &amp;lt;command&amp;gt; &amp;lt;text&amp;gt;&lt;br /&gt;
|This command allows the base administrator to set the base infocard text that is shown when the base info icon is clicked.&lt;br /&gt;
&amp;lt;paragraph&amp;gt; The paragraph number in the range 1-5.&lt;br /&gt;
&amp;lt;command&amp;gt; The command to perform on the paragraph, 'a' for append and 'd' for delete&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base buildmod list&lt;br /&gt;
|Shows you what modules you have installed, with a numbered list of 'slots' (slot 0 is always the base core).&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; | /base buildmod construct &amp;lt;slot&amp;gt; &amp;lt;module number&amp;gt;&lt;br /&gt;
|Starts constructing the specified module in the specified slot.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base buildmod destroy &amp;lt;slot&amp;gt;&lt;br /&gt;
|Destroys the module in the specified slot.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base defensemode [mode]&lt;br /&gt;
|Set or display the defense mode of the base. There are three available modes you can set:&lt;br /&gt;
*''0'': Neutral to non-allied ships, docking rights for allied ships only.&lt;br /&gt;
*''1'': Hostile to non-allied ships, docking rights for allied ships only.&lt;br /&gt;
*''2'': Neutral to non-allied ships, unrestricted docking rights.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |&amp;lt;nowiki&amp;gt;/base addtag &amp;lt;tag|name&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|Add a name or tag of ships allied with this base. Allied ships are permitted to dock with the base regardless of the defense mode.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |&amp;lt;nowiki&amp;gt;/base rmtag &amp;lt;tag|name&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|Remove an allied name or tag from this base. Allied ships are permitted to dock with the base regardless of the defense mode.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base lsttag&lt;br /&gt;
|List the ship names and tags allied with this base. Allied ships are permitted to dock with the base regardless of the defense mode.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base facmod list&lt;br /&gt;
|Show factory modules, item types and build status.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base facmod add &amp;lt;index&amp;gt; &amp;lt;type&amp;gt;&lt;br /&gt;
|Add item &amp;lt;type&amp;gt; to factory module &amp;lt;index&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base facmod clear &amp;lt;index&amp;gt;&lt;br /&gt;
|Clear build queue for factory module &amp;lt;index&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |&amp;lt;nowiki&amp;gt;/base shieldmod [on|off]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|You shield will automatically turn itself on if your base comes under attack. You must manually deactivate it to turn it off again. You can change the state of your base shield by using this command.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/bank status&lt;br /&gt;
|List the current balance of the base's bank. The base needs money to buy goods off players. Unlike player ships, the bank can hold many times more than 2 billion credits and is essentially unlimited.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/bank deposit &amp;lt;credits&amp;gt;&lt;br /&gt;
|Add credits to the base's bank.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/bank withdraw &amp;lt;credits&amp;gt;&lt;br /&gt;
|Remove credits from the base's bank.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/shop status&lt;br /&gt;
|Lists commodities, prices and buy/sell status for all goods held by the base.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/shop price &amp;lt;index&amp;gt; &amp;lt;price&amp;gt; [buyonly]&lt;br /&gt;
|This command allows the price of goods in the shop to be controlled. The &amp;lt;index&amp;gt; refers to the number of the item as listed by the /shop status command. The &amp;lt;price&amp;gt; is the price of the good in credits. The buyonly flag, if set to 0 will allow the item to be bought and sold by the base shop and if set to 1 the base will only buy the goods and will not sell them to player ships.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Faction Tag Commands ==&lt;br /&gt;
&lt;br /&gt;
This system (see [[dgctopic:74637|the forum topic]]) allows factions to protect their faction tag and prevent other players from making characters with the tag without having a password. This system can only protect tags that precede a character name.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/maketag &amp;lt;tag&amp;gt; &amp;lt;master password&amp;gt; &amp;lt;description&amp;gt;&lt;br /&gt;
|Use this command to create a new tag. Creating a new tag costs 50 million credits.&lt;br /&gt;
The &amp;lt;tag&amp;gt; parameter is a 3-23 letter tag.&lt;br /&gt;
The &amp;lt;master password&amp;gt; is the password used to drop the faction tag (in order to change the master password) or to set the rename password.&lt;br /&gt;
The &amp;lt;description&amp;gt; is intended to provide an indication of the group that owns tag, i.e. their name and officiality status.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/droptag &amp;lt;tag&amp;gt; &amp;lt;master password&amp;gt;&lt;br /&gt;
|Use this command to delete a tag. The &amp;lt;tag&amp;gt; and &amp;lt;master password&amp;gt; parameters should be the same as used in the /maketag command.&lt;br /&gt;
Dropping the tag and re-creating it is the only way to change the master password.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/settagpass &amp;lt;tag&amp;gt; &amp;lt;master password&amp;gt; &amp;lt;rename password&amp;gt;&lt;br /&gt;
|This command is used to set or clear the rename password. The &amp;lt;tag&amp;gt; and &amp;lt;master password&amp;gt; parameters should be the same as used in the /maketag command.&lt;br /&gt;
If this password is set then people must use /renameme to create a ship name starting with this tag. If not, the tag is owned, but unprotected.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Jump Devices|Jump]] Related Commands ==&lt;br /&gt;
&lt;br /&gt;
The [[Jump Devices|Jump Drive]], first detailed in [[dgctopic:77431|this thread]] allows ships to jump between systems in Sirius.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/survey&lt;br /&gt;
|This command will begin the space survey required to determine coordinates to jump to where your ship is now. So, if you surveyed in [[Champagne]] F6, you would receive the coordinates required to jump to approximately F6 in [[Champagne]]. In order to survey you must have a [[Category:Jump Devices|Survey Module]] of the required class, along with the required fuel in your hold and your ship must provide the necessary power.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/setcoords&lt;br /&gt;
|This command sets the coordinates for the destination of your jump and is used on the ship with a [[Category:Jump Devices|Jump Drive]] mounted. You must use it before using the jump command or your ship will jump blindly. You can use this command before or after initiating charging, although if you initiate charging first, the console will warn you that you are yet to set coordinates, but will still begin the charging process.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/charge&lt;br /&gt;
|This will begin the jump drive charging on your ship. You must have sufficient power and fuel available to achieve charge.&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/jump&lt;br /&gt;
|This command activates the ship's charged jump drive and flings it through whatever gap there is in the space you've just torn a hole in, probably towards your coordinates. If you didn't enter coordinates, you're going somewhere else, but where that is or what you'll end up as, is improbably uncertain.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Docking Module]] Commands ==&lt;br /&gt;
&lt;br /&gt;
The [[Docking Module]], first detailed in [[dgctopic:83074|this thread]] allows ships to dock with carrier-able ships. Small player ships may dock with any ship that is carrying docking modules. Only one ship may be carried in a docking module and the standard module supports ships that have holds of 275 units or smaller.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/dock&lt;br /&gt;
|To dock with another ship, the player must target the [[Docking Module|docking module]] carrier and either type /dock or press F3 (the dock button). The docking module carrier will be notified of the docking request and must then authorize the request prior to the ship docking.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/allowdock&lt;br /&gt;
|This command authorises the request of a ship to dock to yours.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/listdocked&lt;br /&gt;
|A docking module carrier may see which ships are docked by using this command.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/jettisonship &amp;lt;shipname&amp;gt;&lt;br /&gt;
|This command, albeit surprisingly, allows you to force out / expel / eject / jettison a certain ship, identified in the &amp;lt;shipname&amp;gt; field.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--== Bounties ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240px&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/bounty &amp;lt;name&amp;gt; &amp;lt;value&amp;gt; &amp;lt;time_limit&amp;gt; &amp;lt;reason&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/bounty$ &amp;lt;id&amp;gt; &amp;lt;value&amp;gt; &amp;lt;time_limit&amp;gt; &amp;lt;reason&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/clearbounty &amp;lt;name&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/clearbounty$ &amp;lt;id&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Miscellaneous Pages]]&lt;br /&gt;
[[Category:Help]]&lt;/div&gt;</summary>
		<author><name>Snak3</name></author>
	</entry>
	<entry>
		<id>https://discoverygc.com/wiki/index.php?title=Server_Commands&amp;diff=107402</id>
		<title>Server Commands</title>
		<link rel="alternate" type="text/html" href="https://discoverygc.com/wiki/index.php?title=Server_Commands&amp;diff=107402"/>
		<updated>2016-03-06T12:44:12Z</updated>

		<summary type="html">&lt;p&gt;Snak3: /* Player Base Commands */ Fixed URL&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The main Discovery Freelancer RP 24/7 server uses FLHook to extend the Freelancer experience. FLHook server commands are commands that you can enter into the chat window to perform a specific action. Use it just like chatting to someone, and use the slash at the beginning, &amp;quot;/&amp;quot;, to signify a server command. Commands that require parameters can be called without parameters to display help for the command. If you encounter any problems with the commands listed below please report them on the forums.&lt;br /&gt;
&lt;br /&gt;
==Command System Features==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240px&amp;quot;|Feature&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|Command filtering&lt;br /&gt;
|Any chat text starting with '/' or '.' will not be repeated to private or system chat (except '//' *sigh*). This means you can safely use /drawcash when you're in system chat without accidentally telling everybody your password.&lt;br /&gt;
|-&lt;br /&gt;
|Command echoing&lt;br /&gt;
|Most user commands (i.e. starting with /) are echoed back to your console so you can see what you typed. The exceptions to this are /local, /system, /target and their short variants.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Pimpship System Commands==&lt;br /&gt;
This system allows the player to customize the lights on their ship. '''This system can only be used at ship dealers on stations whose names end in the word ''&amp;quot;Shipyard&amp;quot;'' .'''&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; &lt;br /&gt;
!width=&amp;quot;240&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/pimpship&lt;br /&gt;
|Activates the Pimpship System (see above conditions in bold). '''Must be used before other pimpship commands.'''&lt;br /&gt;
For more information, see [[dgctopic:40859|this thread]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/showsetup&lt;br /&gt;
|Displays the current lights on your ship in the following format:&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;'''Hard Point ID''' | Hard Point Name : Current Light Mounted&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;''Example:'' 01 | HpHeadLight01 : LargeWhiteSpecial&amp;lt;br&amp;gt;________02 | HpRunningLight02 : SlowSmallPurple&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/showitems&lt;br /&gt;
|Displays all the lights that can be changed via /setitem.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/setitem &amp;lt;hardpoint id&amp;gt; &amp;lt;new item id&amp;gt;&lt;br /&gt;
|Changes one of your ship's lights.&lt;br /&gt;
The Hardpoint ID will be one of the numbers listed with /showsetup.&lt;br /&gt;
The Item ID will be one of the numbers listed with /showitems.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;Example: /setitem 01 03 &amp;lt;br&amp;gt;''Changes your first light to light 03 (LargeOrangeStrobe)''&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/buynow&lt;br /&gt;
|This finalizes the changes, command kicking you and removing 1 million from your character. It saves all changes made by Pimpship.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Miscellaneous Commands ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;249px&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/help&lt;br /&gt;
|Displays all currently available server commands. Aliases are /h and /?.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/restart &amp;lt;setting&amp;gt;&lt;br /&gt;
|Sends you to the main planet of the area you typed in the setting of, gives you a fully outfitted ship and gives you an appropriate reputation. '''This command also resets the characters cash and any other attributes, so be sure not to load it up with credits or equipment until after you use the command.'''&lt;br /&gt;
As of 4.87, there are many, many options / settings for this command, and details can be found in [[dgctopic:104707|this thread]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/renameme &amp;lt;new name&amp;gt; &amp;lt;tag password&amp;gt;&lt;br /&gt;
|Changes the name of the character. '''Costs 2 million credits'''. You will be kicked immediately after executing this command. When you log back in, the change will have taken place. '''This command can only be used once every seven days for any one character.''' There is a 5 minute grace period after you execute the command where you can use it again, which can be used in the event you misspelled the new character name. This grace usage will cost another 2 million credits. If the tag is protected with a password, it should be entered in &amp;lt;tag password&amp;gt;. This is NOT the master password for the tag.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/set movecharcode &amp;lt;code&amp;gt;&lt;br /&gt;
|Creates a code to allow the movement of the character this command was used with to another account.  This code is valid for one transfer only.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/movechar &amp;lt;charname&amp;gt; &amp;lt;code&amp;gt;&lt;br /&gt;
|Transfers &amp;lt;charname&amp;gt; to the account of the character currently being used.  '''Costs 2,000,000'''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/stuck&lt;br /&gt;
|Moves your ship 10m so 'un-stick' you from bases.  Only works when your speed is low.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/droprep&lt;br /&gt;
|Lowers your rep with the faction you have an affiliation with to 0.59 bars, '''costs 350,000''', you must re-log for changes to take effect and to use the command again. Keep in mind if another faction next in line has enough positive rep you will then receive that tag.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |&amp;lt;nowiki&amp;gt;/autobuy &amp;lt;param&amp;gt; [on|off]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|Let's you specify which Items should be purchased automatically after you land.&lt;br /&gt;
Options &amp;lt;param&amp;gt;:&lt;br /&gt;
*info - displays current autobuy settings&lt;br /&gt;
*missiles - enable/disable autobuy for missiles&lt;br /&gt;
*torps - enable/disable autobuy for torpedoes&lt;br /&gt;
*mines - enable/disable autobuy for mines&lt;br /&gt;
*cd - enable/disable autobuy for cruise disruptors&lt;br /&gt;
*cm - enable/disable autobuy for countermeasures&lt;br /&gt;
*reload - enable/disable autobuy for nanobots/batteries&lt;br /&gt;
*all - enable/disable autobuy for everything&lt;br /&gt;
&lt;br /&gt;
 Note: Autobuy settings are saved for each individual character.&lt;br /&gt;
 Example: /autobuy all on (sets autobuy on for all items)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/coin&lt;br /&gt;
|Flips a coin and reports the result to all ships within 6km.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/dice&lt;br /&gt;
|Shakes, rattles, rolls the dice and reports the result to all ships within 6km.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/id&lt;br /&gt;
|Displays your current client ID.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/ids&lt;br /&gt;
|Displays ID numbers of all online players.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/ping&lt;br /&gt;
|Displays the statistics of your connection (ping, packet fluctuation, packet loss)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/ping &amp;lt;charname&amp;gt;&lt;br /&gt;
|Displays the connection statistics of other players. You can get IDs by using &amp;quot;/ids&amp;quot; command.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/ping$ &amp;lt;client ID&amp;gt;&lt;br /&gt;
|Displays the connection statistics of other players. You can get ID numbers by using &amp;quot;/ids&amp;quot; command.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/pingtarget&lt;br /&gt;
|Displays the connection statistics of the currently targeted player.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/pos&lt;br /&gt;
|Displays your exact position in system coordinates. The second coordinate is height from the system plane.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/time&lt;br /&gt;
|Shows current time in Sirius Mean Time. Useful for Screenshots.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Chat Commands ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240px&amp;quot;|Command&lt;br /&gt;
!Alias&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/system &amp;lt;message&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/s&lt;br /&gt;
|Send &amp;lt;message&amp;gt; to the system chat&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/local &amp;lt;message&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/l&lt;br /&gt;
|Send &amp;lt;message&amp;gt; to your local system chat&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/group &amp;lt;message&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/g&lt;br /&gt;
|Send &amp;lt;message&amp;gt; to your group&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/setmsg &amp;lt;N&amp;gt; &amp;lt;message&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |&lt;br /&gt;
|Set message slot N to the specified message; if no message then the slot is cleared and slots 0-9 are valid. If a #t tag is in &amp;lt;message&amp;gt; this tag will be replaced with the current target name. If a #c tag is in &amp;lt;message&amp;gt; this tag will be replaced with your current map grid location.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/showmsgs&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |&lt;br /&gt;
|Show the message slot contents&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/&amp;lt;N&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |&lt;br /&gt;
|Send the message N to local system chat&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/system&amp;lt;N&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/s&amp;lt;N&amp;gt;&lt;br /&gt;
|Send the message N to system chat&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/group&amp;lt;N&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/g&amp;lt;N&amp;gt;&lt;br /&gt;
|Send the message N to group chat&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/target&amp;lt;N&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/t&amp;lt;N&amp;gt;&lt;br /&gt;
|Send the message N to the current/last target&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/target &amp;lt;message&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/t&lt;br /&gt;
|Send &amp;lt;message&amp;gt; to your last selected target&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/reply &amp;lt;message&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/r&lt;br /&gt;
|Send &amp;lt;message&amp;gt; to the last sender of your last private message&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/privatemsg &amp;lt;charname&amp;gt; &amp;lt;message&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/pm&lt;br /&gt;
|Send &amp;lt;message&amp;gt; to &amp;lt;charname&amp;gt;; if &amp;lt;charname&amp;gt; is offline the message will be delivered when they return&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/factionmsg &amp;lt;tag&amp;gt; &amp;lt;message&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/fm&lt;br /&gt;
|Send message to all characters containing &amp;lt;tag&amp;gt; string in their names (like [RM]).&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/lastpm&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |&lt;br /&gt;
|Shows the last pm sender and current/last selected target&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Inline Commands ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240px&amp;quot;|Feature&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|Showing your location&lt;br /&gt;
|If a preset message contains '#c' then this will be substituted with your ship's approximate map location. For example, if you setup a preset message like:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;/setmsg 1 Neural-network communications test. Transmitting from approximately #c &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
And then type '/1' and it'll send on the system chat:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;{Your character name}: Neural-network communications test. Transmitting from approximately G-7&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Showing your target&lt;br /&gt;
|If a preset message contains '#t' then this will be substituted with your current target. For example, if you setup a preset message like:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;/setmsg 2 Neural-network communications test. Hail #t &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
And then type '/2' and it'll send on the system chat:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;{Your character name}: Neural-network communications test. Hail {target selected}&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Chat Option Commands ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240px&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/ignore &amp;lt;charname&amp;gt; [&amp;lt;flags&amp;gt;]&lt;br /&gt;
|Ignores chat/messages from a certain player&lt;br /&gt;
Options &amp;lt;charname&amp;gt;: Name of the character you want to ignore. It's case insensitive.&lt;br /&gt;
Options &amp;lt;flags&amp;gt; (not a mandatory parameter):&lt;br /&gt;
*p - only affects private chat&lt;br /&gt;
*i - only partial match of &amp;lt;charname&amp;gt;, e.g. &amp;quot;ooRP|&amp;quot; for &amp;quot;ooRP|Pie-Rat&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;Example: /ignore ooRP| pi (ignores the PMs of every player whose name begins with &amp;quot;ooRP|&amp;quot;)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/ignorelist&lt;br /&gt;
|Displays list of ignored players.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/delignore &amp;lt;id&amp;gt; [&amp;lt;id2&amp;gt; &amp;lt;id3&amp;gt; ...]&lt;br /&gt;
|Deletes characters from the ignore list. Banned ids are displayed in the /ignorelist command. Warning these are different ids then those displayed by /ids command...&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |&amp;lt;nowiki&amp;gt;/set chattime &amp;lt;on|off&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|Enables time display for chat messages. Includes all Pms, Local, Group and System chats. Excludes server, new player or death messages. Useful for Screenshots.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/set diemsg &amp;lt;param&amp;gt;&lt;br /&gt;
|Allows you to reduce showing death messages&lt;br /&gt;
Options &amp;lt;param&amp;gt;:&lt;br /&gt;
*all - all death messages are displayed&lt;br /&gt;
*system - only death messages in the current system are displayed&lt;br /&gt;
*self - only death messages related to your characters are displayed&lt;br /&gt;
*none - no death messages&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;Example: /set diemsg system&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/set diemsgsize &amp;lt;size&amp;gt;&lt;br /&gt;
|Allows you to reduce the font size of death messages.&lt;br /&gt;
Options &amp;lt;size&amp;gt;:&lt;br /&gt;
*small&lt;br /&gt;
*default&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;Example: /set diemsgsize small&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/set chatfont &amp;lt;size&amp;gt; &amp;lt;style&amp;gt;&lt;br /&gt;
|Allows you to modify system/group/private chat font and size.&lt;br /&gt;
Options &amp;lt;size&amp;gt;:&lt;br /&gt;
*small&lt;br /&gt;
*default&lt;br /&gt;
*big&lt;br /&gt;
&lt;br /&gt;
Options &amp;lt;style&amp;gt;:&lt;br /&gt;
*default&lt;br /&gt;
*bold&lt;br /&gt;
*italic&lt;br /&gt;
*underline&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;Example: /set chatfont small italic&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
Note:&lt;br /&gt;
These settings are saved for all character on current account.&lt;br /&gt;
&lt;br /&gt;
== Grouping Commands ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240px&amp;quot;|Command&lt;br /&gt;
!Alias&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/invite &amp;lt;charname&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/i&lt;br /&gt;
|Invites a player to your group using his character name.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/invite$ &amp;lt;client ID&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/i$&lt;br /&gt;
|Invites a player to your group using his ID number.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/factioninvite &amp;lt;tag&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/fi&lt;br /&gt;
|Send an invite to all characters containing &amp;lt;tag&amp;gt; string in their names (like [RM]).&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/join &amp;lt;charname&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/j&lt;br /&gt;
|Joins to &amp;lt;charname&amp;gt;'s group if you have been invited to the group.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Cash Transfer Commands ==&lt;br /&gt;
'''Note: It is recommended that you type these in the &amp;lt;u&amp;gt;Console&amp;lt;/u&amp;gt; chat, so that other players do not see the account codes, character names, or amount that you have typed if you mistype the first letter.''' It is your responsibility to ensure the safety of your accounts. No refund will be guaranteed if another player &amp;quot;steals&amp;quot; your account code or money. Use at your own risk. To access the &amp;quot;console chat&amp;quot;, push enter like normal to go to chat mode, then use the arrow keys to scroll up from &amp;quot;system chat&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
'' '''If the cash value of any character, including resale of the ship and all equipment, exceeds 2.1 billion credits the character will become corrupted damaging the account it is on.''' ''&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/set cashcode &amp;lt;code&amp;gt;&lt;br /&gt;
|Set the account code to allow remote access to this character's account; if the code is 'none' then remote access is disabled. The code can be any string of letters, numbers or symbols.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/drawcash &amp;lt;charname&amp;gt; &amp;lt;code&amp;gt; &amp;lt;cash&amp;gt;&lt;br /&gt;
|Draw the cash from &amp;lt;charname&amp;gt; with the &amp;lt;nowiki&amp;gt;&amp;lt;code&amp;gt;&amp;lt;/nowiki&amp;gt; set using /setcashcode&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/showcash &amp;lt;charname&amp;gt; &amp;lt;code&amp;gt;&lt;br /&gt;
|Show the cash balance for &amp;lt;charname&amp;gt; with the &amp;lt;nowiki&amp;gt;&amp;lt;code&amp;gt;&amp;lt;/nowiki&amp;gt; set using /setcashcode&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/givecash &amp;lt;charname&amp;gt; &amp;lt;cash&amp;gt; [anon]&lt;br /&gt;
|Give the cash to &amp;lt;charname&amp;gt;; if the 'anon' parameter is present then the receiving character will not be informed of who sent the transfer.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== In-game Mail Commands ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240&amp;quot;|Command&lt;br /&gt;
!Alias&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/privatemsg &amp;lt;charname&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/pm&lt;br /&gt;
|Sends private message to a character. It will be stored in their mailbox if they are not online.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/privatemsg$ &amp;lt;client ID&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/pm$&lt;br /&gt;
|Same as /pm but the character is determined using the client ID. The player has to be online for this to work. You can find a list of client IDs by typing /ids.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/mail&lt;br /&gt;
|&lt;br /&gt;
|This command checks your mailbox for messages and can be used to view your messages.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/maildel&lt;br /&gt;
|&lt;br /&gt;
|The command deletes a message from your mailbox.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Personal Infocards==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240px&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/showinfo [me]&lt;br /&gt;
|Show a player's personal infocard. If me is specified, your own will be displayed, otherwise you will need to have the player targeted when you type /showinfo. Alias is /si.&lt;br /&gt;
Limitations&lt;br /&gt;
* Part of the hud will blank out when you type /showinfo.&lt;br /&gt;
* The escape key doesn't work to close the window.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/setinfo &amp;lt;paragraph number&amp;gt; &amp;lt;command&amp;gt; &amp;lt;text goes here&amp;gt; &lt;br /&gt;
|Making a player infocard. This command has the following parameters:&lt;br /&gt;
*&amp;lt;paragraph number&amp;gt;: The paragraph the following command and text applies to. Valid paragraph numbers are 1 to 5.&lt;br /&gt;
*&amp;lt;command&amp;gt;: 'a' for append to the paragraph and 'd' to delete all text in the paragraph&lt;br /&gt;
*&amp;lt;text goes here&amp;gt;: duh&lt;br /&gt;
&lt;br /&gt;
Limitations&lt;br /&gt;
* The number of letters is limited to about 1000. This might need to be reduced.&lt;br /&gt;
&lt;br /&gt;
For more information, see [[dgctopic:40710|this thread]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Connecticut]] Commands ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/conn&lt;br /&gt;
|To use this command, dock at a base, remove all of your cargo, type /conn and undock. You will now be in Connecticut.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/return&lt;br /&gt;
|To use this command, dock at [[New Haven Station]], type /return and undock. You will now be back where you were before you used /conn.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Player Base Commands ==&lt;br /&gt;
For more information, see [[dgctopic:80349|this thread]]&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base deploy &amp;lt;password&amp;gt; &amp;lt;base name&amp;gt;&lt;br /&gt;
|Once you are sure you are ready to deploy your base, type the command.&lt;br /&gt;
&amp;lt;password&amp;gt; Your base admin password (no spaces, no character limit imposed).&lt;br /&gt;
&amp;lt;base name&amp;gt; The displayed name of your base (spaces allowed, 60 characters max).&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base login &amp;lt;password&amp;gt;&lt;br /&gt;
|Allows an administrator to access the base command functions.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base lstpwd&lt;br /&gt;
|Lists all passwords except the first password. Since the first password is not listed, a base owner can keep their password secret but allow other players to be administrators of the base.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base addpwd &amp;lt;password&amp;gt;&lt;br /&gt;
|Adds an administrator password to the base.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base rmpwd &amp;lt;password&amp;gt;&lt;br /&gt;
|Removes an administrator password from the base.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base info &amp;lt;paragraph&amp;gt; &amp;lt;command&amp;gt; &amp;lt;text&amp;gt;&lt;br /&gt;
|This command allows the base administrator to set the base infocard text that is shown when the base info icon is clicked.&lt;br /&gt;
&amp;lt;paragraph&amp;gt; The paragraph number in the range 1-5.&lt;br /&gt;
&amp;lt;command&amp;gt; The command to perform on the paragraph, 'a' for append and 'd' for delete&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base buildmod list&lt;br /&gt;
|Shows you what modules you have installed, with a numbered list of 'slots' (slot 0 is always the base core).&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; | /base buildmod construct &amp;lt;slot&amp;gt; &amp;lt;module number&amp;gt;&lt;br /&gt;
|Starts constructing the specified module in the specified slot.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base buildmod destroy &amp;lt;slot&amp;gt;&lt;br /&gt;
|Destroys the module in the specified slot.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base defensemode [mode]&lt;br /&gt;
|Set or display the defense mode of the base. There are three available modes you can set:&lt;br /&gt;
*''0'': Neutral to non-allied ships, docking rights for allied ships only.&lt;br /&gt;
*''1'': Hostile to non-allied ships, docking rights for allied ships only.&lt;br /&gt;
*''2'': Neutral to non-allied ships, unrestricted docking rights.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |&amp;lt;nowiki&amp;gt;/base addtag &amp;lt;tag|name&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|Add a name or tag of ships allied with this base. Allied ships are permitted to dock with the base regardless of the defense mode.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |&amp;lt;nowiki&amp;gt;/base rmtag &amp;lt;tag|name&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|Remove an allied name or tag from this base. Allied ships are permitted to dock with the base regardless of the defense mode.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base lsttag&lt;br /&gt;
|List the ship names and tags allied with this base. Allied ships are permitted to dock with the base regardless of the defense mode.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base facmod list&lt;br /&gt;
|Show factory modules, item types and build status.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base facmod add &amp;lt;index&amp;gt; &amp;lt;type&amp;gt;&lt;br /&gt;
|Add item &amp;lt;type&amp;gt; to factory module &amp;lt;index&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base facmod clear &amp;lt;index&amp;gt;&lt;br /&gt;
|Clear build queue for factory module &amp;lt;index&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |&amp;lt;nowiki&amp;gt;/base shieldmod [on|off]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|You shield will automatically turn itself on if your base comes under attack. You must manually deactivate it to turn it off again. You can change the state of your base shield by using this command.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/bank status&lt;br /&gt;
|List the current balance of the base's bank. The base needs money to buy goods off players. Unlike player ships, the bank can hold many times more than 2 billion credits and is essentially unlimited.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/bank deposit &amp;lt;credits&amp;gt;&lt;br /&gt;
|Add credits to the base's bank.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/bank withdraw &amp;lt;credits&amp;gt;&lt;br /&gt;
|Remove credits from the base's bank.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/shop status&lt;br /&gt;
|Lists commodities, prices and buy/sell status for all goods held by the base.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/shop price &amp;lt;index&amp;gt; &amp;lt;price&amp;gt; [buyonly]&lt;br /&gt;
|This command allows the price of goods in the shop to be controlled. The &amp;lt;index&amp;gt; refers to the number of the item as listed by the /shop status command. The &amp;lt;price&amp;gt; is the price of the good in credits. The buyonly flag, if set to 0 will allow the item to be bought and sold by the base shop and if set to 1 the base will only buy the goods and will not sell them to player ships.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Faction Tag Commands ==&lt;br /&gt;
&lt;br /&gt;
This system (see [[dgctopic:74637|the forum topic]]) allows factions to protect their faction tag and prevent other players from making characters with the tag without having a password. This system can only protect tags that precede a character name.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/maketag &amp;lt;tag&amp;gt; &amp;lt;master password&amp;gt; &amp;lt;description&amp;gt;&lt;br /&gt;
|Use this command to create a new tag. Creating a new tag costs 50 million credits.&lt;br /&gt;
The &amp;lt;tag&amp;gt; parameter is a 3-23 letter tag.&lt;br /&gt;
The &amp;lt;master password&amp;gt; is the password used to drop the faction tag (in order to change the master password) or to set the rename password.&lt;br /&gt;
The &amp;lt;description&amp;gt; is intended to provide an indication of the group that owns tag, i.e. their name and officiality status.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/droptag &amp;lt;tag&amp;gt; &amp;lt;master password&amp;gt;&lt;br /&gt;
|Use this command to delete a tag. The &amp;lt;tag&amp;gt; and &amp;lt;master password&amp;gt; parameters should be the same as used in the /maketag command.&lt;br /&gt;
Dropping the tag and re-creating it is the only way to change the master password.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/settagpass &amp;lt;tag&amp;gt; &amp;lt;master password&amp;gt; &amp;lt;rename password&amp;gt;&lt;br /&gt;
|This command is used to set or clear the rename password. The &amp;lt;tag&amp;gt; and &amp;lt;master password&amp;gt; parameters should be the same as used in the /maketag command.&lt;br /&gt;
If this password is set then people must use /renameme to create a ship name starting with this tag. If not, the tag is owned, but unprotected.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Jump Devices|Jump]] Related Commands ==&lt;br /&gt;
&lt;br /&gt;
The [[Jump Devices|Jump Drive]], first detailed in [[dgctopic:77431|this thread]] allows ships to jump between systems in Sirius.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/survey&lt;br /&gt;
|This command will begin the space survey required to determine coordinates to jump to where your ship is now. So, if you surveyed in [[Champagne]] F6, you would receive the coordinates required to jump to approximately F6 in [[Champagne]]. In order to survey you must have a [[Category:Jump Devices|Survey Module]] of the required class, along with the required fuel in your hold and your ship must provide the necessary power.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/setcoords&lt;br /&gt;
|This command sets the coordinates for the destination of your jump and is used on the ship with a [[Category:Jump Devices|Jump Drive]] mounted. You must use it before using the jump command or your ship will jump blindly. You can use this command before or after initiating charging, although if you initiate charging first, the console will warn you that you are yet to set coordinates, but will still begin the charging process.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/charge&lt;br /&gt;
|This will begin the jump drive charging on your ship. You must have sufficient power and fuel available to achieve charge.&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/jump&lt;br /&gt;
|This command activates the ship's charged jump drive and flings it through whatever gap there is in the space you've just torn a hole in, probably towards your coordinates. If you didn't enter coordinates, you're going somewhere else, but where that is or what you'll end up as, is improbably uncertain.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Docking Module]] Commands ==&lt;br /&gt;
&lt;br /&gt;
The [[Docking Module]], first detailed in [[dgctopic:70977|this thread]] allows ships to dock with carrier-able ships. Small player ships may dock with any ship that is carrying docking modules. Only one ship may be carried in a docking module and the standard module supports ships that have holds of 275 units or smaller.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/dock&lt;br /&gt;
|To dock with another ship, the player must target the [[Docking Module|docking module]] carrier and either type /dock or press F3 (the dock button). The docking module carrier will be notified of the docking request and must then authorize the request prior to the ship docking.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/allowdock&lt;br /&gt;
|This command authorises the request of a ship to dock to yours.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/listdocked&lt;br /&gt;
|A docking module carrier may see which ships are docked by using this command.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/jettisonship &amp;lt;shipname&amp;gt;&lt;br /&gt;
|This command, albeit surprisingly, allows you to force out / expel / eject / jettison a certain ship, identified in the &amp;lt;shipname&amp;gt; field.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--== Bounties ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240px&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/bounty &amp;lt;name&amp;gt; &amp;lt;value&amp;gt; &amp;lt;time_limit&amp;gt; &amp;lt;reason&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/bounty$ &amp;lt;id&amp;gt; &amp;lt;value&amp;gt; &amp;lt;time_limit&amp;gt; &amp;lt;reason&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/clearbounty &amp;lt;name&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/clearbounty$ &amp;lt;id&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Miscellaneous Pages]]&lt;br /&gt;
[[Category:Help]]&lt;/div&gt;</summary>
		<author><name>Snak3</name></author>
	</entry>
	<entry>
		<id>https://discoverygc.com/wiki/index.php?title=Server_Commands&amp;diff=107401</id>
		<title>Server Commands</title>
		<link rel="alternate" type="text/html" href="https://discoverygc.com/wiki/index.php?title=Server_Commands&amp;diff=107401"/>
		<updated>2016-03-06T12:43:16Z</updated>

		<summary type="html">&lt;p&gt;Snak3: /* Personal Infocards */ Fixed URL&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The main Discovery Freelancer RP 24/7 server uses FLHook to extend the Freelancer experience. FLHook server commands are commands that you can enter into the chat window to perform a specific action. Use it just like chatting to someone, and use the slash at the beginning, &amp;quot;/&amp;quot;, to signify a server command. Commands that require parameters can be called without parameters to display help for the command. If you encounter any problems with the commands listed below please report them on the forums.&lt;br /&gt;
&lt;br /&gt;
==Command System Features==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240px&amp;quot;|Feature&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|Command filtering&lt;br /&gt;
|Any chat text starting with '/' or '.' will not be repeated to private or system chat (except '//' *sigh*). This means you can safely use /drawcash when you're in system chat without accidentally telling everybody your password.&lt;br /&gt;
|-&lt;br /&gt;
|Command echoing&lt;br /&gt;
|Most user commands (i.e. starting with /) are echoed back to your console so you can see what you typed. The exceptions to this are /local, /system, /target and their short variants.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Pimpship System Commands==&lt;br /&gt;
This system allows the player to customize the lights on their ship. '''This system can only be used at ship dealers on stations whose names end in the word ''&amp;quot;Shipyard&amp;quot;'' .'''&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; &lt;br /&gt;
!width=&amp;quot;240&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/pimpship&lt;br /&gt;
|Activates the Pimpship System (see above conditions in bold). '''Must be used before other pimpship commands.'''&lt;br /&gt;
For more information, see [[dgctopic:40859|this thread]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/showsetup&lt;br /&gt;
|Displays the current lights on your ship in the following format:&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;'''Hard Point ID''' | Hard Point Name : Current Light Mounted&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;''Example:'' 01 | HpHeadLight01 : LargeWhiteSpecial&amp;lt;br&amp;gt;________02 | HpRunningLight02 : SlowSmallPurple&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/showitems&lt;br /&gt;
|Displays all the lights that can be changed via /setitem.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/setitem &amp;lt;hardpoint id&amp;gt; &amp;lt;new item id&amp;gt;&lt;br /&gt;
|Changes one of your ship's lights.&lt;br /&gt;
The Hardpoint ID will be one of the numbers listed with /showsetup.&lt;br /&gt;
The Item ID will be one of the numbers listed with /showitems.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;Example: /setitem 01 03 &amp;lt;br&amp;gt;''Changes your first light to light 03 (LargeOrangeStrobe)''&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/buynow&lt;br /&gt;
|This finalizes the changes, command kicking you and removing 1 million from your character. It saves all changes made by Pimpship.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Miscellaneous Commands ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;249px&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/help&lt;br /&gt;
|Displays all currently available server commands. Aliases are /h and /?.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/restart &amp;lt;setting&amp;gt;&lt;br /&gt;
|Sends you to the main planet of the area you typed in the setting of, gives you a fully outfitted ship and gives you an appropriate reputation. '''This command also resets the characters cash and any other attributes, so be sure not to load it up with credits or equipment until after you use the command.'''&lt;br /&gt;
As of 4.87, there are many, many options / settings for this command, and details can be found in [[dgctopic:104707|this thread]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/renameme &amp;lt;new name&amp;gt; &amp;lt;tag password&amp;gt;&lt;br /&gt;
|Changes the name of the character. '''Costs 2 million credits'''. You will be kicked immediately after executing this command. When you log back in, the change will have taken place. '''This command can only be used once every seven days for any one character.''' There is a 5 minute grace period after you execute the command where you can use it again, which can be used in the event you misspelled the new character name. This grace usage will cost another 2 million credits. If the tag is protected with a password, it should be entered in &amp;lt;tag password&amp;gt;. This is NOT the master password for the tag.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/set movecharcode &amp;lt;code&amp;gt;&lt;br /&gt;
|Creates a code to allow the movement of the character this command was used with to another account.  This code is valid for one transfer only.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/movechar &amp;lt;charname&amp;gt; &amp;lt;code&amp;gt;&lt;br /&gt;
|Transfers &amp;lt;charname&amp;gt; to the account of the character currently being used.  '''Costs 2,000,000'''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/stuck&lt;br /&gt;
|Moves your ship 10m so 'un-stick' you from bases.  Only works when your speed is low.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/droprep&lt;br /&gt;
|Lowers your rep with the faction you have an affiliation with to 0.59 bars, '''costs 350,000''', you must re-log for changes to take effect and to use the command again. Keep in mind if another faction next in line has enough positive rep you will then receive that tag.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |&amp;lt;nowiki&amp;gt;/autobuy &amp;lt;param&amp;gt; [on|off]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|Let's you specify which Items should be purchased automatically after you land.&lt;br /&gt;
Options &amp;lt;param&amp;gt;:&lt;br /&gt;
*info - displays current autobuy settings&lt;br /&gt;
*missiles - enable/disable autobuy for missiles&lt;br /&gt;
*torps - enable/disable autobuy for torpedoes&lt;br /&gt;
*mines - enable/disable autobuy for mines&lt;br /&gt;
*cd - enable/disable autobuy for cruise disruptors&lt;br /&gt;
*cm - enable/disable autobuy for countermeasures&lt;br /&gt;
*reload - enable/disable autobuy for nanobots/batteries&lt;br /&gt;
*all - enable/disable autobuy for everything&lt;br /&gt;
&lt;br /&gt;
 Note: Autobuy settings are saved for each individual character.&lt;br /&gt;
 Example: /autobuy all on (sets autobuy on for all items)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/coin&lt;br /&gt;
|Flips a coin and reports the result to all ships within 6km.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/dice&lt;br /&gt;
|Shakes, rattles, rolls the dice and reports the result to all ships within 6km.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/id&lt;br /&gt;
|Displays your current client ID.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/ids&lt;br /&gt;
|Displays ID numbers of all online players.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/ping&lt;br /&gt;
|Displays the statistics of your connection (ping, packet fluctuation, packet loss)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/ping &amp;lt;charname&amp;gt;&lt;br /&gt;
|Displays the connection statistics of other players. You can get IDs by using &amp;quot;/ids&amp;quot; command.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/ping$ &amp;lt;client ID&amp;gt;&lt;br /&gt;
|Displays the connection statistics of other players. You can get ID numbers by using &amp;quot;/ids&amp;quot; command.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/pingtarget&lt;br /&gt;
|Displays the connection statistics of the currently targeted player.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/pos&lt;br /&gt;
|Displays your exact position in system coordinates. The second coordinate is height from the system plane.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/time&lt;br /&gt;
|Shows current time in Sirius Mean Time. Useful for Screenshots.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Chat Commands ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240px&amp;quot;|Command&lt;br /&gt;
!Alias&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/system &amp;lt;message&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/s&lt;br /&gt;
|Send &amp;lt;message&amp;gt; to the system chat&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/local &amp;lt;message&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/l&lt;br /&gt;
|Send &amp;lt;message&amp;gt; to your local system chat&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/group &amp;lt;message&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/g&lt;br /&gt;
|Send &amp;lt;message&amp;gt; to your group&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/setmsg &amp;lt;N&amp;gt; &amp;lt;message&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |&lt;br /&gt;
|Set message slot N to the specified message; if no message then the slot is cleared and slots 0-9 are valid. If a #t tag is in &amp;lt;message&amp;gt; this tag will be replaced with the current target name. If a #c tag is in &amp;lt;message&amp;gt; this tag will be replaced with your current map grid location.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/showmsgs&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |&lt;br /&gt;
|Show the message slot contents&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/&amp;lt;N&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |&lt;br /&gt;
|Send the message N to local system chat&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/system&amp;lt;N&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/s&amp;lt;N&amp;gt;&lt;br /&gt;
|Send the message N to system chat&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/group&amp;lt;N&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/g&amp;lt;N&amp;gt;&lt;br /&gt;
|Send the message N to group chat&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/target&amp;lt;N&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/t&amp;lt;N&amp;gt;&lt;br /&gt;
|Send the message N to the current/last target&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/target &amp;lt;message&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/t&lt;br /&gt;
|Send &amp;lt;message&amp;gt; to your last selected target&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/reply &amp;lt;message&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/r&lt;br /&gt;
|Send &amp;lt;message&amp;gt; to the last sender of your last private message&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/privatemsg &amp;lt;charname&amp;gt; &amp;lt;message&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/pm&lt;br /&gt;
|Send &amp;lt;message&amp;gt; to &amp;lt;charname&amp;gt;; if &amp;lt;charname&amp;gt; is offline the message will be delivered when they return&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/factionmsg &amp;lt;tag&amp;gt; &amp;lt;message&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/fm&lt;br /&gt;
|Send message to all characters containing &amp;lt;tag&amp;gt; string in their names (like [RM]).&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/lastpm&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |&lt;br /&gt;
|Shows the last pm sender and current/last selected target&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Inline Commands ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240px&amp;quot;|Feature&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|Showing your location&lt;br /&gt;
|If a preset message contains '#c' then this will be substituted with your ship's approximate map location. For example, if you setup a preset message like:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;/setmsg 1 Neural-network communications test. Transmitting from approximately #c &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
And then type '/1' and it'll send on the system chat:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;{Your character name}: Neural-network communications test. Transmitting from approximately G-7&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Showing your target&lt;br /&gt;
|If a preset message contains '#t' then this will be substituted with your current target. For example, if you setup a preset message like:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;/setmsg 2 Neural-network communications test. Hail #t &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
And then type '/2' and it'll send on the system chat:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;{Your character name}: Neural-network communications test. Hail {target selected}&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Chat Option Commands ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240px&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/ignore &amp;lt;charname&amp;gt; [&amp;lt;flags&amp;gt;]&lt;br /&gt;
|Ignores chat/messages from a certain player&lt;br /&gt;
Options &amp;lt;charname&amp;gt;: Name of the character you want to ignore. It's case insensitive.&lt;br /&gt;
Options &amp;lt;flags&amp;gt; (not a mandatory parameter):&lt;br /&gt;
*p - only affects private chat&lt;br /&gt;
*i - only partial match of &amp;lt;charname&amp;gt;, e.g. &amp;quot;ooRP|&amp;quot; for &amp;quot;ooRP|Pie-Rat&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;Example: /ignore ooRP| pi (ignores the PMs of every player whose name begins with &amp;quot;ooRP|&amp;quot;)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/ignorelist&lt;br /&gt;
|Displays list of ignored players.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/delignore &amp;lt;id&amp;gt; [&amp;lt;id2&amp;gt; &amp;lt;id3&amp;gt; ...]&lt;br /&gt;
|Deletes characters from the ignore list. Banned ids are displayed in the /ignorelist command. Warning these are different ids then those displayed by /ids command...&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |&amp;lt;nowiki&amp;gt;/set chattime &amp;lt;on|off&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|Enables time display for chat messages. Includes all Pms, Local, Group and System chats. Excludes server, new player or death messages. Useful for Screenshots.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/set diemsg &amp;lt;param&amp;gt;&lt;br /&gt;
|Allows you to reduce showing death messages&lt;br /&gt;
Options &amp;lt;param&amp;gt;:&lt;br /&gt;
*all - all death messages are displayed&lt;br /&gt;
*system - only death messages in the current system are displayed&lt;br /&gt;
*self - only death messages related to your characters are displayed&lt;br /&gt;
*none - no death messages&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;Example: /set diemsg system&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/set diemsgsize &amp;lt;size&amp;gt;&lt;br /&gt;
|Allows you to reduce the font size of death messages.&lt;br /&gt;
Options &amp;lt;size&amp;gt;:&lt;br /&gt;
*small&lt;br /&gt;
*default&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;Example: /set diemsgsize small&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/set chatfont &amp;lt;size&amp;gt; &amp;lt;style&amp;gt;&lt;br /&gt;
|Allows you to modify system/group/private chat font and size.&lt;br /&gt;
Options &amp;lt;size&amp;gt;:&lt;br /&gt;
*small&lt;br /&gt;
*default&lt;br /&gt;
*big&lt;br /&gt;
&lt;br /&gt;
Options &amp;lt;style&amp;gt;:&lt;br /&gt;
*default&lt;br /&gt;
*bold&lt;br /&gt;
*italic&lt;br /&gt;
*underline&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;Example: /set chatfont small italic&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
Note:&lt;br /&gt;
These settings are saved for all character on current account.&lt;br /&gt;
&lt;br /&gt;
== Grouping Commands ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240px&amp;quot;|Command&lt;br /&gt;
!Alias&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/invite &amp;lt;charname&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/i&lt;br /&gt;
|Invites a player to your group using his character name.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/invite$ &amp;lt;client ID&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/i$&lt;br /&gt;
|Invites a player to your group using his ID number.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/factioninvite &amp;lt;tag&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/fi&lt;br /&gt;
|Send an invite to all characters containing &amp;lt;tag&amp;gt; string in their names (like [RM]).&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/join &amp;lt;charname&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/j&lt;br /&gt;
|Joins to &amp;lt;charname&amp;gt;'s group if you have been invited to the group.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Cash Transfer Commands ==&lt;br /&gt;
'''Note: It is recommended that you type these in the &amp;lt;u&amp;gt;Console&amp;lt;/u&amp;gt; chat, so that other players do not see the account codes, character names, or amount that you have typed if you mistype the first letter.''' It is your responsibility to ensure the safety of your accounts. No refund will be guaranteed if another player &amp;quot;steals&amp;quot; your account code or money. Use at your own risk. To access the &amp;quot;console chat&amp;quot;, push enter like normal to go to chat mode, then use the arrow keys to scroll up from &amp;quot;system chat&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
'' '''If the cash value of any character, including resale of the ship and all equipment, exceeds 2.1 billion credits the character will become corrupted damaging the account it is on.''' ''&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/set cashcode &amp;lt;code&amp;gt;&lt;br /&gt;
|Set the account code to allow remote access to this character's account; if the code is 'none' then remote access is disabled. The code can be any string of letters, numbers or symbols.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/drawcash &amp;lt;charname&amp;gt; &amp;lt;code&amp;gt; &amp;lt;cash&amp;gt;&lt;br /&gt;
|Draw the cash from &amp;lt;charname&amp;gt; with the &amp;lt;nowiki&amp;gt;&amp;lt;code&amp;gt;&amp;lt;/nowiki&amp;gt; set using /setcashcode&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/showcash &amp;lt;charname&amp;gt; &amp;lt;code&amp;gt;&lt;br /&gt;
|Show the cash balance for &amp;lt;charname&amp;gt; with the &amp;lt;nowiki&amp;gt;&amp;lt;code&amp;gt;&amp;lt;/nowiki&amp;gt; set using /setcashcode&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/givecash &amp;lt;charname&amp;gt; &amp;lt;cash&amp;gt; [anon]&lt;br /&gt;
|Give the cash to &amp;lt;charname&amp;gt;; if the 'anon' parameter is present then the receiving character will not be informed of who sent the transfer.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== In-game Mail Commands ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240&amp;quot;|Command&lt;br /&gt;
!Alias&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/privatemsg &amp;lt;charname&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/pm&lt;br /&gt;
|Sends private message to a character. It will be stored in their mailbox if they are not online.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/privatemsg$ &amp;lt;client ID&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/pm$&lt;br /&gt;
|Same as /pm but the character is determined using the client ID. The player has to be online for this to work. You can find a list of client IDs by typing /ids.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/mail&lt;br /&gt;
|&lt;br /&gt;
|This command checks your mailbox for messages and can be used to view your messages.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/maildel&lt;br /&gt;
|&lt;br /&gt;
|The command deletes a message from your mailbox.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Personal Infocards==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240px&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/showinfo [me]&lt;br /&gt;
|Show a player's personal infocard. If me is specified, your own will be displayed, otherwise you will need to have the player targeted when you type /showinfo. Alias is /si.&lt;br /&gt;
Limitations&lt;br /&gt;
* Part of the hud will blank out when you type /showinfo.&lt;br /&gt;
* The escape key doesn't work to close the window.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/setinfo &amp;lt;paragraph number&amp;gt; &amp;lt;command&amp;gt; &amp;lt;text goes here&amp;gt; &lt;br /&gt;
|Making a player infocard. This command has the following parameters:&lt;br /&gt;
*&amp;lt;paragraph number&amp;gt;: The paragraph the following command and text applies to. Valid paragraph numbers are 1 to 5.&lt;br /&gt;
*&amp;lt;command&amp;gt;: 'a' for append to the paragraph and 'd' to delete all text in the paragraph&lt;br /&gt;
*&amp;lt;text goes here&amp;gt;: duh&lt;br /&gt;
&lt;br /&gt;
Limitations&lt;br /&gt;
* The number of letters is limited to about 1000. This might need to be reduced.&lt;br /&gt;
&lt;br /&gt;
For more information, see [[dgctopic:40710|this thread]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Connecticut]] Commands ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/conn&lt;br /&gt;
|To use this command, dock at a base, remove all of your cargo, type /conn and undock. You will now be in Connecticut.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/return&lt;br /&gt;
|To use this command, dock at [[New Haven Station]], type /return and undock. You will now be back where you were before you used /conn.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Player Base Commands ==&lt;br /&gt;
See [[dgctopic:122507|this]], [[dgctopic:122508|this]] and [[dgctopic:123527|this]] for more information.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base deploy &amp;lt;password&amp;gt; &amp;lt;base name&amp;gt;&lt;br /&gt;
|Once you are sure you are ready to deploy your base, type the command.&lt;br /&gt;
&amp;lt;password&amp;gt; Your base admin password (no spaces, no character limit imposed).&lt;br /&gt;
&amp;lt;base name&amp;gt; The displayed name of your base (spaces allowed, 60 characters max).&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base login &amp;lt;password&amp;gt;&lt;br /&gt;
|Allows an administrator to access the base command functions.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base lstpwd&lt;br /&gt;
|Lists all passwords except the first password. Since the first password is not listed, a base owner can keep their password secret but allow other players to be administrators of the base.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base addpwd &amp;lt;password&amp;gt;&lt;br /&gt;
|Adds an administrator password to the base.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base rmpwd &amp;lt;password&amp;gt;&lt;br /&gt;
|Removes an administrator password from the base.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base info &amp;lt;paragraph&amp;gt; &amp;lt;command&amp;gt; &amp;lt;text&amp;gt;&lt;br /&gt;
|This command allows the base administrator to set the base infocard text that is shown when the base info icon is clicked.&lt;br /&gt;
&amp;lt;paragraph&amp;gt; The paragraph number in the range 1-5.&lt;br /&gt;
&amp;lt;command&amp;gt; The command to perform on the paragraph, 'a' for append and 'd' for delete&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base buildmod list&lt;br /&gt;
|Shows you what modules you have installed, with a numbered list of 'slots' (slot 0 is always the base core).&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; | /base buildmod construct &amp;lt;slot&amp;gt; &amp;lt;module number&amp;gt;&lt;br /&gt;
|Starts constructing the specified module in the specified slot.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base buildmod destroy &amp;lt;slot&amp;gt;&lt;br /&gt;
|Destroys the module in the specified slot.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base defensemode [mode]&lt;br /&gt;
|Set or display the defense mode of the base. There are three available modes you can set:&lt;br /&gt;
*''0'': Neutral to non-allied ships, docking rights for allied ships only.&lt;br /&gt;
*''1'': Hostile to non-allied ships, docking rights for allied ships only.&lt;br /&gt;
*''2'': Neutral to non-allied ships, unrestricted docking rights.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |&amp;lt;nowiki&amp;gt;/base addtag &amp;lt;tag|name&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|Add a name or tag of ships allied with this base. Allied ships are permitted to dock with the base regardless of the defense mode.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |&amp;lt;nowiki&amp;gt;/base rmtag &amp;lt;tag|name&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|Remove an allied name or tag from this base. Allied ships are permitted to dock with the base regardless of the defense mode.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base lsttag&lt;br /&gt;
|List the ship names and tags allied with this base. Allied ships are permitted to dock with the base regardless of the defense mode.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base facmod list&lt;br /&gt;
|Show factory modules, item types and build status.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base facmod add &amp;lt;index&amp;gt; &amp;lt;type&amp;gt;&lt;br /&gt;
|Add item &amp;lt;type&amp;gt; to factory module &amp;lt;index&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base facmod clear &amp;lt;index&amp;gt;&lt;br /&gt;
|Clear build queue for factory module &amp;lt;index&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |&amp;lt;nowiki&amp;gt;/base shieldmod [on|off]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|You shield will automatically turn itself on if your base comes under attack. You must manually deactivate it to turn it off again. You can change the state of your base shield by using this command.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/bank status&lt;br /&gt;
|List the current balance of the base's bank. The base needs money to buy goods off players. Unlike player ships, the bank can hold many times more than 2 billion credits and is essentially unlimited.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/bank deposit &amp;lt;credits&amp;gt;&lt;br /&gt;
|Add credits to the base's bank.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/bank withdraw &amp;lt;credits&amp;gt;&lt;br /&gt;
|Remove credits from the base's bank.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/shop status&lt;br /&gt;
|Lists commodities, prices and buy/sell status for all goods held by the base.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/shop price &amp;lt;index&amp;gt; &amp;lt;price&amp;gt; [buyonly]&lt;br /&gt;
|This command allows the price of goods in the shop to be controlled. The &amp;lt;index&amp;gt; refers to the number of the item as listed by the /shop status command. The &amp;lt;price&amp;gt; is the price of the good in credits. The buyonly flag, if set to 0 will allow the item to be bought and sold by the base shop and if set to 1 the base will only buy the goods and will not sell them to player ships.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Faction Tag Commands ==&lt;br /&gt;
&lt;br /&gt;
This system (see [[dgctopic:74637|the forum topic]]) allows factions to protect their faction tag and prevent other players from making characters with the tag without having a password. This system can only protect tags that precede a character name.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/maketag &amp;lt;tag&amp;gt; &amp;lt;master password&amp;gt; &amp;lt;description&amp;gt;&lt;br /&gt;
|Use this command to create a new tag. Creating a new tag costs 50 million credits.&lt;br /&gt;
The &amp;lt;tag&amp;gt; parameter is a 3-23 letter tag.&lt;br /&gt;
The &amp;lt;master password&amp;gt; is the password used to drop the faction tag (in order to change the master password) or to set the rename password.&lt;br /&gt;
The &amp;lt;description&amp;gt; is intended to provide an indication of the group that owns tag, i.e. their name and officiality status.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/droptag &amp;lt;tag&amp;gt; &amp;lt;master password&amp;gt;&lt;br /&gt;
|Use this command to delete a tag. The &amp;lt;tag&amp;gt; and &amp;lt;master password&amp;gt; parameters should be the same as used in the /maketag command.&lt;br /&gt;
Dropping the tag and re-creating it is the only way to change the master password.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/settagpass &amp;lt;tag&amp;gt; &amp;lt;master password&amp;gt; &amp;lt;rename password&amp;gt;&lt;br /&gt;
|This command is used to set or clear the rename password. The &amp;lt;tag&amp;gt; and &amp;lt;master password&amp;gt; parameters should be the same as used in the /maketag command.&lt;br /&gt;
If this password is set then people must use /renameme to create a ship name starting with this tag. If not, the tag is owned, but unprotected.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Jump Devices|Jump]] Related Commands ==&lt;br /&gt;
&lt;br /&gt;
The [[Jump Devices|Jump Drive]], first detailed in [[dgctopic:77431|this thread]] allows ships to jump between systems in Sirius.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/survey&lt;br /&gt;
|This command will begin the space survey required to determine coordinates to jump to where your ship is now. So, if you surveyed in [[Champagne]] F6, you would receive the coordinates required to jump to approximately F6 in [[Champagne]]. In order to survey you must have a [[Category:Jump Devices|Survey Module]] of the required class, along with the required fuel in your hold and your ship must provide the necessary power.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/setcoords&lt;br /&gt;
|This command sets the coordinates for the destination of your jump and is used on the ship with a [[Category:Jump Devices|Jump Drive]] mounted. You must use it before using the jump command or your ship will jump blindly. You can use this command before or after initiating charging, although if you initiate charging first, the console will warn you that you are yet to set coordinates, but will still begin the charging process.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/charge&lt;br /&gt;
|This will begin the jump drive charging on your ship. You must have sufficient power and fuel available to achieve charge.&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/jump&lt;br /&gt;
|This command activates the ship's charged jump drive and flings it through whatever gap there is in the space you've just torn a hole in, probably towards your coordinates. If you didn't enter coordinates, you're going somewhere else, but where that is or what you'll end up as, is improbably uncertain.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Docking Module]] Commands ==&lt;br /&gt;
&lt;br /&gt;
The [[Docking Module]], first detailed in [[dgctopic:70977|this thread]] allows ships to dock with carrier-able ships. Small player ships may dock with any ship that is carrying docking modules. Only one ship may be carried in a docking module and the standard module supports ships that have holds of 275 units or smaller.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/dock&lt;br /&gt;
|To dock with another ship, the player must target the [[Docking Module|docking module]] carrier and either type /dock or press F3 (the dock button). The docking module carrier will be notified of the docking request and must then authorize the request prior to the ship docking.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/allowdock&lt;br /&gt;
|This command authorises the request of a ship to dock to yours.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/listdocked&lt;br /&gt;
|A docking module carrier may see which ships are docked by using this command.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/jettisonship &amp;lt;shipname&amp;gt;&lt;br /&gt;
|This command, albeit surprisingly, allows you to force out / expel / eject / jettison a certain ship, identified in the &amp;lt;shipname&amp;gt; field.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--== Bounties ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240px&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/bounty &amp;lt;name&amp;gt; &amp;lt;value&amp;gt; &amp;lt;time_limit&amp;gt; &amp;lt;reason&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/bounty$ &amp;lt;id&amp;gt; &amp;lt;value&amp;gt; &amp;lt;time_limit&amp;gt; &amp;lt;reason&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/clearbounty &amp;lt;name&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/clearbounty$ &amp;lt;id&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Miscellaneous Pages]]&lt;br /&gt;
[[Category:Help]]&lt;/div&gt;</summary>
		<author><name>Snak3</name></author>
	</entry>
	<entry>
		<id>https://discoverygc.com/wiki/index.php?title=Server_Commands&amp;diff=107400</id>
		<title>Server Commands</title>
		<link rel="alternate" type="text/html" href="https://discoverygc.com/wiki/index.php?title=Server_Commands&amp;diff=107400"/>
		<updated>2016-03-06T12:41:15Z</updated>

		<summary type="html">&lt;p&gt;Snak3: /* Miscellaneous Commands */ Fixed URL.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The main Discovery Freelancer RP 24/7 server uses FLHook to extend the Freelancer experience. FLHook server commands are commands that you can enter into the chat window to perform a specific action. Use it just like chatting to someone, and use the slash at the beginning, &amp;quot;/&amp;quot;, to signify a server command. Commands that require parameters can be called without parameters to display help for the command. If you encounter any problems with the commands listed below please report them on the forums.&lt;br /&gt;
&lt;br /&gt;
==Command System Features==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240px&amp;quot;|Feature&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|Command filtering&lt;br /&gt;
|Any chat text starting with '/' or '.' will not be repeated to private or system chat (except '//' *sigh*). This means you can safely use /drawcash when you're in system chat without accidentally telling everybody your password.&lt;br /&gt;
|-&lt;br /&gt;
|Command echoing&lt;br /&gt;
|Most user commands (i.e. starting with /) are echoed back to your console so you can see what you typed. The exceptions to this are /local, /system, /target and their short variants.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Pimpship System Commands==&lt;br /&gt;
This system allows the player to customize the lights on their ship. '''This system can only be used at ship dealers on stations whose names end in the word ''&amp;quot;Shipyard&amp;quot;'' .'''&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; &lt;br /&gt;
!width=&amp;quot;240&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/pimpship&lt;br /&gt;
|Activates the Pimpship System (see above conditions in bold). '''Must be used before other pimpship commands.'''&lt;br /&gt;
For more information, see [[dgctopic:40859|this thread]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/showsetup&lt;br /&gt;
|Displays the current lights on your ship in the following format:&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;'''Hard Point ID''' | Hard Point Name : Current Light Mounted&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;''Example:'' 01 | HpHeadLight01 : LargeWhiteSpecial&amp;lt;br&amp;gt;________02 | HpRunningLight02 : SlowSmallPurple&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/showitems&lt;br /&gt;
|Displays all the lights that can be changed via /setitem.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/setitem &amp;lt;hardpoint id&amp;gt; &amp;lt;new item id&amp;gt;&lt;br /&gt;
|Changes one of your ship's lights.&lt;br /&gt;
The Hardpoint ID will be one of the numbers listed with /showsetup.&lt;br /&gt;
The Item ID will be one of the numbers listed with /showitems.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;Example: /setitem 01 03 &amp;lt;br&amp;gt;''Changes your first light to light 03 (LargeOrangeStrobe)''&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/buynow&lt;br /&gt;
|This finalizes the changes, command kicking you and removing 1 million from your character. It saves all changes made by Pimpship.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Miscellaneous Commands ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;249px&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/help&lt;br /&gt;
|Displays all currently available server commands. Aliases are /h and /?.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/restart &amp;lt;setting&amp;gt;&lt;br /&gt;
|Sends you to the main planet of the area you typed in the setting of, gives you a fully outfitted ship and gives you an appropriate reputation. '''This command also resets the characters cash and any other attributes, so be sure not to load it up with credits or equipment until after you use the command.'''&lt;br /&gt;
As of 4.87, there are many, many options / settings for this command, and details can be found in [[dgctopic:104707|this thread]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/renameme &amp;lt;new name&amp;gt; &amp;lt;tag password&amp;gt;&lt;br /&gt;
|Changes the name of the character. '''Costs 2 million credits'''. You will be kicked immediately after executing this command. When you log back in, the change will have taken place. '''This command can only be used once every seven days for any one character.''' There is a 5 minute grace period after you execute the command where you can use it again, which can be used in the event you misspelled the new character name. This grace usage will cost another 2 million credits. If the tag is protected with a password, it should be entered in &amp;lt;tag password&amp;gt;. This is NOT the master password for the tag.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/set movecharcode &amp;lt;code&amp;gt;&lt;br /&gt;
|Creates a code to allow the movement of the character this command was used with to another account.  This code is valid for one transfer only.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/movechar &amp;lt;charname&amp;gt; &amp;lt;code&amp;gt;&lt;br /&gt;
|Transfers &amp;lt;charname&amp;gt; to the account of the character currently being used.  '''Costs 2,000,000'''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/stuck&lt;br /&gt;
|Moves your ship 10m so 'un-stick' you from bases.  Only works when your speed is low.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/droprep&lt;br /&gt;
|Lowers your rep with the faction you have an affiliation with to 0.59 bars, '''costs 350,000''', you must re-log for changes to take effect and to use the command again. Keep in mind if another faction next in line has enough positive rep you will then receive that tag.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |&amp;lt;nowiki&amp;gt;/autobuy &amp;lt;param&amp;gt; [on|off]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|Let's you specify which Items should be purchased automatically after you land.&lt;br /&gt;
Options &amp;lt;param&amp;gt;:&lt;br /&gt;
*info - displays current autobuy settings&lt;br /&gt;
*missiles - enable/disable autobuy for missiles&lt;br /&gt;
*torps - enable/disable autobuy for torpedoes&lt;br /&gt;
*mines - enable/disable autobuy for mines&lt;br /&gt;
*cd - enable/disable autobuy for cruise disruptors&lt;br /&gt;
*cm - enable/disable autobuy for countermeasures&lt;br /&gt;
*reload - enable/disable autobuy for nanobots/batteries&lt;br /&gt;
*all - enable/disable autobuy for everything&lt;br /&gt;
&lt;br /&gt;
 Note: Autobuy settings are saved for each individual character.&lt;br /&gt;
 Example: /autobuy all on (sets autobuy on for all items)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/coin&lt;br /&gt;
|Flips a coin and reports the result to all ships within 6km.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/dice&lt;br /&gt;
|Shakes, rattles, rolls the dice and reports the result to all ships within 6km.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/id&lt;br /&gt;
|Displays your current client ID.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/ids&lt;br /&gt;
|Displays ID numbers of all online players.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/ping&lt;br /&gt;
|Displays the statistics of your connection (ping, packet fluctuation, packet loss)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/ping &amp;lt;charname&amp;gt;&lt;br /&gt;
|Displays the connection statistics of other players. You can get IDs by using &amp;quot;/ids&amp;quot; command.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/ping$ &amp;lt;client ID&amp;gt;&lt;br /&gt;
|Displays the connection statistics of other players. You can get ID numbers by using &amp;quot;/ids&amp;quot; command.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/pingtarget&lt;br /&gt;
|Displays the connection statistics of the currently targeted player.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/pos&lt;br /&gt;
|Displays your exact position in system coordinates. The second coordinate is height from the system plane.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/time&lt;br /&gt;
|Shows current time in Sirius Mean Time. Useful for Screenshots.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Chat Commands ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240px&amp;quot;|Command&lt;br /&gt;
!Alias&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/system &amp;lt;message&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/s&lt;br /&gt;
|Send &amp;lt;message&amp;gt; to the system chat&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/local &amp;lt;message&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/l&lt;br /&gt;
|Send &amp;lt;message&amp;gt; to your local system chat&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/group &amp;lt;message&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/g&lt;br /&gt;
|Send &amp;lt;message&amp;gt; to your group&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/setmsg &amp;lt;N&amp;gt; &amp;lt;message&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |&lt;br /&gt;
|Set message slot N to the specified message; if no message then the slot is cleared and slots 0-9 are valid. If a #t tag is in &amp;lt;message&amp;gt; this tag will be replaced with the current target name. If a #c tag is in &amp;lt;message&amp;gt; this tag will be replaced with your current map grid location.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/showmsgs&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |&lt;br /&gt;
|Show the message slot contents&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/&amp;lt;N&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |&lt;br /&gt;
|Send the message N to local system chat&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/system&amp;lt;N&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/s&amp;lt;N&amp;gt;&lt;br /&gt;
|Send the message N to system chat&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/group&amp;lt;N&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/g&amp;lt;N&amp;gt;&lt;br /&gt;
|Send the message N to group chat&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/target&amp;lt;N&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/t&amp;lt;N&amp;gt;&lt;br /&gt;
|Send the message N to the current/last target&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/target &amp;lt;message&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/t&lt;br /&gt;
|Send &amp;lt;message&amp;gt; to your last selected target&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/reply &amp;lt;message&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/r&lt;br /&gt;
|Send &amp;lt;message&amp;gt; to the last sender of your last private message&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/privatemsg &amp;lt;charname&amp;gt; &amp;lt;message&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/pm&lt;br /&gt;
|Send &amp;lt;message&amp;gt; to &amp;lt;charname&amp;gt;; if &amp;lt;charname&amp;gt; is offline the message will be delivered when they return&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/factionmsg &amp;lt;tag&amp;gt; &amp;lt;message&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/fm&lt;br /&gt;
|Send message to all characters containing &amp;lt;tag&amp;gt; string in their names (like [RM]).&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/lastpm&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |&lt;br /&gt;
|Shows the last pm sender and current/last selected target&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Inline Commands ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240px&amp;quot;|Feature&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|Showing your location&lt;br /&gt;
|If a preset message contains '#c' then this will be substituted with your ship's approximate map location. For example, if you setup a preset message like:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;/setmsg 1 Neural-network communications test. Transmitting from approximately #c &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
And then type '/1' and it'll send on the system chat:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;{Your character name}: Neural-network communications test. Transmitting from approximately G-7&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Showing your target&lt;br /&gt;
|If a preset message contains '#t' then this will be substituted with your current target. For example, if you setup a preset message like:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;/setmsg 2 Neural-network communications test. Hail #t &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
And then type '/2' and it'll send on the system chat:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;{Your character name}: Neural-network communications test. Hail {target selected}&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Chat Option Commands ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240px&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/ignore &amp;lt;charname&amp;gt; [&amp;lt;flags&amp;gt;]&lt;br /&gt;
|Ignores chat/messages from a certain player&lt;br /&gt;
Options &amp;lt;charname&amp;gt;: Name of the character you want to ignore. It's case insensitive.&lt;br /&gt;
Options &amp;lt;flags&amp;gt; (not a mandatory parameter):&lt;br /&gt;
*p - only affects private chat&lt;br /&gt;
*i - only partial match of &amp;lt;charname&amp;gt;, e.g. &amp;quot;ooRP|&amp;quot; for &amp;quot;ooRP|Pie-Rat&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;Example: /ignore ooRP| pi (ignores the PMs of every player whose name begins with &amp;quot;ooRP|&amp;quot;)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/ignorelist&lt;br /&gt;
|Displays list of ignored players.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/delignore &amp;lt;id&amp;gt; [&amp;lt;id2&amp;gt; &amp;lt;id3&amp;gt; ...]&lt;br /&gt;
|Deletes characters from the ignore list. Banned ids are displayed in the /ignorelist command. Warning these are different ids then those displayed by /ids command...&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |&amp;lt;nowiki&amp;gt;/set chattime &amp;lt;on|off&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|Enables time display for chat messages. Includes all Pms, Local, Group and System chats. Excludes server, new player or death messages. Useful for Screenshots.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/set diemsg &amp;lt;param&amp;gt;&lt;br /&gt;
|Allows you to reduce showing death messages&lt;br /&gt;
Options &amp;lt;param&amp;gt;:&lt;br /&gt;
*all - all death messages are displayed&lt;br /&gt;
*system - only death messages in the current system are displayed&lt;br /&gt;
*self - only death messages related to your characters are displayed&lt;br /&gt;
*none - no death messages&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;Example: /set diemsg system&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/set diemsgsize &amp;lt;size&amp;gt;&lt;br /&gt;
|Allows you to reduce the font size of death messages.&lt;br /&gt;
Options &amp;lt;size&amp;gt;:&lt;br /&gt;
*small&lt;br /&gt;
*default&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;Example: /set diemsgsize small&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/set chatfont &amp;lt;size&amp;gt; &amp;lt;style&amp;gt;&lt;br /&gt;
|Allows you to modify system/group/private chat font and size.&lt;br /&gt;
Options &amp;lt;size&amp;gt;:&lt;br /&gt;
*small&lt;br /&gt;
*default&lt;br /&gt;
*big&lt;br /&gt;
&lt;br /&gt;
Options &amp;lt;style&amp;gt;:&lt;br /&gt;
*default&lt;br /&gt;
*bold&lt;br /&gt;
*italic&lt;br /&gt;
*underline&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;Example: /set chatfont small italic&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
Note:&lt;br /&gt;
These settings are saved for all character on current account.&lt;br /&gt;
&lt;br /&gt;
== Grouping Commands ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240px&amp;quot;|Command&lt;br /&gt;
!Alias&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/invite &amp;lt;charname&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/i&lt;br /&gt;
|Invites a player to your group using his character name.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/invite$ &amp;lt;client ID&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/i$&lt;br /&gt;
|Invites a player to your group using his ID number.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/factioninvite &amp;lt;tag&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/fi&lt;br /&gt;
|Send an invite to all characters containing &amp;lt;tag&amp;gt; string in their names (like [RM]).&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/join &amp;lt;charname&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/j&lt;br /&gt;
|Joins to &amp;lt;charname&amp;gt;'s group if you have been invited to the group.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Cash Transfer Commands ==&lt;br /&gt;
'''Note: It is recommended that you type these in the &amp;lt;u&amp;gt;Console&amp;lt;/u&amp;gt; chat, so that other players do not see the account codes, character names, or amount that you have typed if you mistype the first letter.''' It is your responsibility to ensure the safety of your accounts. No refund will be guaranteed if another player &amp;quot;steals&amp;quot; your account code or money. Use at your own risk. To access the &amp;quot;console chat&amp;quot;, push enter like normal to go to chat mode, then use the arrow keys to scroll up from &amp;quot;system chat&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
'' '''If the cash value of any character, including resale of the ship and all equipment, exceeds 2.1 billion credits the character will become corrupted damaging the account it is on.''' ''&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/set cashcode &amp;lt;code&amp;gt;&lt;br /&gt;
|Set the account code to allow remote access to this character's account; if the code is 'none' then remote access is disabled. The code can be any string of letters, numbers or symbols.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/drawcash &amp;lt;charname&amp;gt; &amp;lt;code&amp;gt; &amp;lt;cash&amp;gt;&lt;br /&gt;
|Draw the cash from &amp;lt;charname&amp;gt; with the &amp;lt;nowiki&amp;gt;&amp;lt;code&amp;gt;&amp;lt;/nowiki&amp;gt; set using /setcashcode&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/showcash &amp;lt;charname&amp;gt; &amp;lt;code&amp;gt;&lt;br /&gt;
|Show the cash balance for &amp;lt;charname&amp;gt; with the &amp;lt;nowiki&amp;gt;&amp;lt;code&amp;gt;&amp;lt;/nowiki&amp;gt; set using /setcashcode&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/givecash &amp;lt;charname&amp;gt; &amp;lt;cash&amp;gt; [anon]&lt;br /&gt;
|Give the cash to &amp;lt;charname&amp;gt;; if the 'anon' parameter is present then the receiving character will not be informed of who sent the transfer.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== In-game Mail Commands ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240&amp;quot;|Command&lt;br /&gt;
!Alias&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/privatemsg &amp;lt;charname&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/pm&lt;br /&gt;
|Sends private message to a character. It will be stored in their mailbox if they are not online.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/privatemsg$ &amp;lt;client ID&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/pm$&lt;br /&gt;
|Same as /pm but the character is determined using the client ID. The player has to be online for this to work. You can find a list of client IDs by typing /ids.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/mail&lt;br /&gt;
|&lt;br /&gt;
|This command checks your mailbox for messages and can be used to view your messages.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/maildel&lt;br /&gt;
|&lt;br /&gt;
|The command deletes a message from your mailbox.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Personal Infocards==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240px&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/showinfo [me]&lt;br /&gt;
|Show a player's personal infocard. If me is specified, your own will be displayed, otherwise you will need to have the player targeted when you type /showinfo. Alias is /si.&lt;br /&gt;
Limitations&lt;br /&gt;
* Part of the hud will blank out when you type /showinfo.&lt;br /&gt;
* The escape key doesn't work to close the window.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/setinfo &amp;lt;paragraph number&amp;gt; &amp;lt;command&amp;gt; &amp;lt;text goes here&amp;gt; &lt;br /&gt;
|Making a player infocard. This command has the following parameters:&lt;br /&gt;
*&amp;lt;paragraph number&amp;gt;: The paragraph the following command and text applies to. Valid paragraph numbers are 1 to 5.&lt;br /&gt;
*&amp;lt;command&amp;gt;: 'a' for append to the paragraph and 'd' to delete all text in the paragraph&lt;br /&gt;
*&amp;lt;text goes here&amp;gt;: duh&lt;br /&gt;
&lt;br /&gt;
Limitations&lt;br /&gt;
* The number of letters is limited to about 1000. This might need to be reduced.&lt;br /&gt;
&lt;br /&gt;
See [[dgctopic:69891|the forums for feedback]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Connecticut]] Commands ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/conn&lt;br /&gt;
|To use this command, dock at a base, remove all of your cargo, type /conn and undock. You will now be in Connecticut.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/return&lt;br /&gt;
|To use this command, dock at [[New Haven Station]], type /return and undock. You will now be back where you were before you used /conn.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Player Base Commands ==&lt;br /&gt;
See [[dgctopic:122507|this]], [[dgctopic:122508|this]] and [[dgctopic:123527|this]] for more information.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base deploy &amp;lt;password&amp;gt; &amp;lt;base name&amp;gt;&lt;br /&gt;
|Once you are sure you are ready to deploy your base, type the command.&lt;br /&gt;
&amp;lt;password&amp;gt; Your base admin password (no spaces, no character limit imposed).&lt;br /&gt;
&amp;lt;base name&amp;gt; The displayed name of your base (spaces allowed, 60 characters max).&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base login &amp;lt;password&amp;gt;&lt;br /&gt;
|Allows an administrator to access the base command functions.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base lstpwd&lt;br /&gt;
|Lists all passwords except the first password. Since the first password is not listed, a base owner can keep their password secret but allow other players to be administrators of the base.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base addpwd &amp;lt;password&amp;gt;&lt;br /&gt;
|Adds an administrator password to the base.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base rmpwd &amp;lt;password&amp;gt;&lt;br /&gt;
|Removes an administrator password from the base.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base info &amp;lt;paragraph&amp;gt; &amp;lt;command&amp;gt; &amp;lt;text&amp;gt;&lt;br /&gt;
|This command allows the base administrator to set the base infocard text that is shown when the base info icon is clicked.&lt;br /&gt;
&amp;lt;paragraph&amp;gt; The paragraph number in the range 1-5.&lt;br /&gt;
&amp;lt;command&amp;gt; The command to perform on the paragraph, 'a' for append and 'd' for delete&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base buildmod list&lt;br /&gt;
|Shows you what modules you have installed, with a numbered list of 'slots' (slot 0 is always the base core).&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; | /base buildmod construct &amp;lt;slot&amp;gt; &amp;lt;module number&amp;gt;&lt;br /&gt;
|Starts constructing the specified module in the specified slot.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base buildmod destroy &amp;lt;slot&amp;gt;&lt;br /&gt;
|Destroys the module in the specified slot.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base defensemode [mode]&lt;br /&gt;
|Set or display the defense mode of the base. There are three available modes you can set:&lt;br /&gt;
*''0'': Neutral to non-allied ships, docking rights for allied ships only.&lt;br /&gt;
*''1'': Hostile to non-allied ships, docking rights for allied ships only.&lt;br /&gt;
*''2'': Neutral to non-allied ships, unrestricted docking rights.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |&amp;lt;nowiki&amp;gt;/base addtag &amp;lt;tag|name&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|Add a name or tag of ships allied with this base. Allied ships are permitted to dock with the base regardless of the defense mode.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |&amp;lt;nowiki&amp;gt;/base rmtag &amp;lt;tag|name&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|Remove an allied name or tag from this base. Allied ships are permitted to dock with the base regardless of the defense mode.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base lsttag&lt;br /&gt;
|List the ship names and tags allied with this base. Allied ships are permitted to dock with the base regardless of the defense mode.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base facmod list&lt;br /&gt;
|Show factory modules, item types and build status.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base facmod add &amp;lt;index&amp;gt; &amp;lt;type&amp;gt;&lt;br /&gt;
|Add item &amp;lt;type&amp;gt; to factory module &amp;lt;index&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base facmod clear &amp;lt;index&amp;gt;&lt;br /&gt;
|Clear build queue for factory module &amp;lt;index&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |&amp;lt;nowiki&amp;gt;/base shieldmod [on|off]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|You shield will automatically turn itself on if your base comes under attack. You must manually deactivate it to turn it off again. You can change the state of your base shield by using this command.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/bank status&lt;br /&gt;
|List the current balance of the base's bank. The base needs money to buy goods off players. Unlike player ships, the bank can hold many times more than 2 billion credits and is essentially unlimited.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/bank deposit &amp;lt;credits&amp;gt;&lt;br /&gt;
|Add credits to the base's bank.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/bank withdraw &amp;lt;credits&amp;gt;&lt;br /&gt;
|Remove credits from the base's bank.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/shop status&lt;br /&gt;
|Lists commodities, prices and buy/sell status for all goods held by the base.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/shop price &amp;lt;index&amp;gt; &amp;lt;price&amp;gt; [buyonly]&lt;br /&gt;
|This command allows the price of goods in the shop to be controlled. The &amp;lt;index&amp;gt; refers to the number of the item as listed by the /shop status command. The &amp;lt;price&amp;gt; is the price of the good in credits. The buyonly flag, if set to 0 will allow the item to be bought and sold by the base shop and if set to 1 the base will only buy the goods and will not sell them to player ships.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Faction Tag Commands ==&lt;br /&gt;
&lt;br /&gt;
This system (see [[dgctopic:74637|the forum topic]]) allows factions to protect their faction tag and prevent other players from making characters with the tag without having a password. This system can only protect tags that precede a character name.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/maketag &amp;lt;tag&amp;gt; &amp;lt;master password&amp;gt; &amp;lt;description&amp;gt;&lt;br /&gt;
|Use this command to create a new tag. Creating a new tag costs 50 million credits.&lt;br /&gt;
The &amp;lt;tag&amp;gt; parameter is a 3-23 letter tag.&lt;br /&gt;
The &amp;lt;master password&amp;gt; is the password used to drop the faction tag (in order to change the master password) or to set the rename password.&lt;br /&gt;
The &amp;lt;description&amp;gt; is intended to provide an indication of the group that owns tag, i.e. their name and officiality status.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/droptag &amp;lt;tag&amp;gt; &amp;lt;master password&amp;gt;&lt;br /&gt;
|Use this command to delete a tag. The &amp;lt;tag&amp;gt; and &amp;lt;master password&amp;gt; parameters should be the same as used in the /maketag command.&lt;br /&gt;
Dropping the tag and re-creating it is the only way to change the master password.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/settagpass &amp;lt;tag&amp;gt; &amp;lt;master password&amp;gt; &amp;lt;rename password&amp;gt;&lt;br /&gt;
|This command is used to set or clear the rename password. The &amp;lt;tag&amp;gt; and &amp;lt;master password&amp;gt; parameters should be the same as used in the /maketag command.&lt;br /&gt;
If this password is set then people must use /renameme to create a ship name starting with this tag. If not, the tag is owned, but unprotected.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Jump Devices|Jump]] Related Commands ==&lt;br /&gt;
&lt;br /&gt;
The [[Jump Devices|Jump Drive]], first detailed in [[dgctopic:77431|this thread]] allows ships to jump between systems in Sirius.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/survey&lt;br /&gt;
|This command will begin the space survey required to determine coordinates to jump to where your ship is now. So, if you surveyed in [[Champagne]] F6, you would receive the coordinates required to jump to approximately F6 in [[Champagne]]. In order to survey you must have a [[Category:Jump Devices|Survey Module]] of the required class, along with the required fuel in your hold and your ship must provide the necessary power.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/setcoords&lt;br /&gt;
|This command sets the coordinates for the destination of your jump and is used on the ship with a [[Category:Jump Devices|Jump Drive]] mounted. You must use it before using the jump command or your ship will jump blindly. You can use this command before or after initiating charging, although if you initiate charging first, the console will warn you that you are yet to set coordinates, but will still begin the charging process.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/charge&lt;br /&gt;
|This will begin the jump drive charging on your ship. You must have sufficient power and fuel available to achieve charge.&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/jump&lt;br /&gt;
|This command activates the ship's charged jump drive and flings it through whatever gap there is in the space you've just torn a hole in, probably towards your coordinates. If you didn't enter coordinates, you're going somewhere else, but where that is or what you'll end up as, is improbably uncertain.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Docking Module]] Commands ==&lt;br /&gt;
&lt;br /&gt;
The [[Docking Module]], first detailed in [[dgctopic:70977|this thread]] allows ships to dock with carrier-able ships. Small player ships may dock with any ship that is carrying docking modules. Only one ship may be carried in a docking module and the standard module supports ships that have holds of 275 units or smaller.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/dock&lt;br /&gt;
|To dock with another ship, the player must target the [[Docking Module|docking module]] carrier and either type /dock or press F3 (the dock button). The docking module carrier will be notified of the docking request and must then authorize the request prior to the ship docking.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/allowdock&lt;br /&gt;
|This command authorises the request of a ship to dock to yours.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/listdocked&lt;br /&gt;
|A docking module carrier may see which ships are docked by using this command.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/jettisonship &amp;lt;shipname&amp;gt;&lt;br /&gt;
|This command, albeit surprisingly, allows you to force out / expel / eject / jettison a certain ship, identified in the &amp;lt;shipname&amp;gt; field.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--== Bounties ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240px&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/bounty &amp;lt;name&amp;gt; &amp;lt;value&amp;gt; &amp;lt;time_limit&amp;gt; &amp;lt;reason&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/bounty$ &amp;lt;id&amp;gt; &amp;lt;value&amp;gt; &amp;lt;time_limit&amp;gt; &amp;lt;reason&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/clearbounty &amp;lt;name&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/clearbounty$ &amp;lt;id&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Miscellaneous Pages]]&lt;br /&gt;
[[Category:Help]]&lt;/div&gt;</summary>
		<author><name>Snak3</name></author>
	</entry>
	<entry>
		<id>https://discoverygc.com/wiki/index.php?title=Server_Commands&amp;diff=107399</id>
		<title>Server Commands</title>
		<link rel="alternate" type="text/html" href="https://discoverygc.com/wiki/index.php?title=Server_Commands&amp;diff=107399"/>
		<updated>2016-03-06T12:39:47Z</updated>

		<summary type="html">&lt;p&gt;Snak3: /* Pimpship System Commands */ Fixed URL.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The main Discovery Freelancer RP 24/7 server uses FLHook to extend the Freelancer experience. FLHook server commands are commands that you can enter into the chat window to perform a specific action. Use it just like chatting to someone, and use the slash at the beginning, &amp;quot;/&amp;quot;, to signify a server command. Commands that require parameters can be called without parameters to display help for the command. If you encounter any problems with the commands listed below please report them on the forums.&lt;br /&gt;
&lt;br /&gt;
==Command System Features==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240px&amp;quot;|Feature&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|Command filtering&lt;br /&gt;
|Any chat text starting with '/' or '.' will not be repeated to private or system chat (except '//' *sigh*). This means you can safely use /drawcash when you're in system chat without accidentally telling everybody your password.&lt;br /&gt;
|-&lt;br /&gt;
|Command echoing&lt;br /&gt;
|Most user commands (i.e. starting with /) are echoed back to your console so you can see what you typed. The exceptions to this are /local, /system, /target and their short variants.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Pimpship System Commands==&lt;br /&gt;
This system allows the player to customize the lights on their ship. '''This system can only be used at ship dealers on stations whose names end in the word ''&amp;quot;Shipyard&amp;quot;'' .'''&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; &lt;br /&gt;
!width=&amp;quot;240&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/pimpship&lt;br /&gt;
|Activates the Pimpship System (see above conditions in bold). '''Must be used before other pimpship commands.'''&lt;br /&gt;
For more information, see [[dgctopic:40859|this thread]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/showsetup&lt;br /&gt;
|Displays the current lights on your ship in the following format:&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;'''Hard Point ID''' | Hard Point Name : Current Light Mounted&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;''Example:'' 01 | HpHeadLight01 : LargeWhiteSpecial&amp;lt;br&amp;gt;________02 | HpRunningLight02 : SlowSmallPurple&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/showitems&lt;br /&gt;
|Displays all the lights that can be changed via /setitem.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/setitem &amp;lt;hardpoint id&amp;gt; &amp;lt;new item id&amp;gt;&lt;br /&gt;
|Changes one of your ship's lights.&lt;br /&gt;
The Hardpoint ID will be one of the numbers listed with /showsetup.&lt;br /&gt;
The Item ID will be one of the numbers listed with /showitems.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;Example: /setitem 01 03 &amp;lt;br&amp;gt;''Changes your first light to light 03 (LargeOrangeStrobe)''&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/buynow&lt;br /&gt;
|This finalizes the changes, command kicking you and removing 1 million from your character. It saves all changes made by Pimpship.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Miscellaneous Commands ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;249px&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/help&lt;br /&gt;
|Displays all currently available server commands. Aliases are /h and /?.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/restart &amp;lt;setting&amp;gt;&lt;br /&gt;
|Sends you to the main planet of the area you typed in the setting of, gives you a fully outfitted ship and gives you an appropriate reputation. '''This command also resets the characters cash and any other attributes, so be sure not to load it up with credits or equipment until after you use the command.'''&lt;br /&gt;
As of 4.87, there are many, many options / settings for this command, and details can be found in [http://discoverygc.com/forums/showthread.php?tid=104707 this thread].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/renameme &amp;lt;new name&amp;gt; &amp;lt;tag password&amp;gt;&lt;br /&gt;
|Changes the name of the character. '''Costs 2 million credits'''. You will be kicked immediately after executing this command. When you log back in, the change will have taken place. '''This command can only be used once every seven days for any one character.''' There is a 5 minute grace period after you execute the command where you can use it again, which can be used in the event you misspelled the new character name. This grace usage will cost another 2 million credits. If the tag is protected with a password, it should be entered in &amp;lt;tag password&amp;gt;. This is NOT the master password for the tag.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/set movecharcode &amp;lt;code&amp;gt;&lt;br /&gt;
|Creates a code to allow the movement of the character this command was used with to another account.  This code is valid for one transfer only.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/movechar &amp;lt;charname&amp;gt; &amp;lt;code&amp;gt;&lt;br /&gt;
|Transfers &amp;lt;charname&amp;gt; to the account of the character currently being used.  '''Costs 2,000,000'''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/stuck&lt;br /&gt;
|Moves your ship 10m so 'un-stick' you from bases.  Only works when your speed is low.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/droprep&lt;br /&gt;
|Lowers your rep with the faction you have an affiliation with to 0.59 bars, '''costs 350,000''', you must re-log for changes to take effect and to use the command again. Keep in mind if another faction next in line has enough positive rep you will then receive that tag.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |&amp;lt;nowiki&amp;gt;/autobuy &amp;lt;param&amp;gt; [on|off]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|Let's you specify which Items should be purchased automatically after you land.&lt;br /&gt;
Options &amp;lt;param&amp;gt;:&lt;br /&gt;
*info - displays current autobuy settings&lt;br /&gt;
*missiles - enable/disable autobuy for missiles&lt;br /&gt;
*torps - enable/disable autobuy for torpedoes&lt;br /&gt;
*mines - enable/disable autobuy for mines&lt;br /&gt;
*cd - enable/disable autobuy for cruise disruptors&lt;br /&gt;
*cm - enable/disable autobuy for countermeasures&lt;br /&gt;
*reload - enable/disable autobuy for nanobots/batteries&lt;br /&gt;
*all - enable/disable autobuy for everything&lt;br /&gt;
&lt;br /&gt;
 Note: Autobuy settings are saved for each individual character.&lt;br /&gt;
 Example: /autobuy all on (sets autobuy on for all items)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/coin&lt;br /&gt;
|Flips a coin and reports the result to all ships within 6km.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/dice&lt;br /&gt;
|Shakes, rattles, rolls the dice and reports the result to all ships within 6km.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/id&lt;br /&gt;
|Displays your current client ID.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/ids&lt;br /&gt;
|Displays ID numbers of all online players.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/ping&lt;br /&gt;
|Displays the statistics of your connection (ping, packet fluctuation, packet loss)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/ping &amp;lt;charname&amp;gt;&lt;br /&gt;
|Displays the connection statistics of other players. You can get IDs by using &amp;quot;/ids&amp;quot; command.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/ping$ &amp;lt;client ID&amp;gt;&lt;br /&gt;
|Displays the connection statistics of other players. You can get ID numbers by using &amp;quot;/ids&amp;quot; command.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/pingtarget&lt;br /&gt;
|Displays the connection statistics of the currently targeted player.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/pos&lt;br /&gt;
|Displays your exact position in system coordinates. The second coordinate is height from the system plane.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/time&lt;br /&gt;
|Shows current time in Sirius Mean Time. Useful for Screenshots.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Chat Commands ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240px&amp;quot;|Command&lt;br /&gt;
!Alias&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/system &amp;lt;message&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/s&lt;br /&gt;
|Send &amp;lt;message&amp;gt; to the system chat&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/local &amp;lt;message&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/l&lt;br /&gt;
|Send &amp;lt;message&amp;gt; to your local system chat&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/group &amp;lt;message&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/g&lt;br /&gt;
|Send &amp;lt;message&amp;gt; to your group&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/setmsg &amp;lt;N&amp;gt; &amp;lt;message&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |&lt;br /&gt;
|Set message slot N to the specified message; if no message then the slot is cleared and slots 0-9 are valid. If a #t tag is in &amp;lt;message&amp;gt; this tag will be replaced with the current target name. If a #c tag is in &amp;lt;message&amp;gt; this tag will be replaced with your current map grid location.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/showmsgs&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |&lt;br /&gt;
|Show the message slot contents&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/&amp;lt;N&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |&lt;br /&gt;
|Send the message N to local system chat&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/system&amp;lt;N&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/s&amp;lt;N&amp;gt;&lt;br /&gt;
|Send the message N to system chat&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/group&amp;lt;N&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/g&amp;lt;N&amp;gt;&lt;br /&gt;
|Send the message N to group chat&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/target&amp;lt;N&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/t&amp;lt;N&amp;gt;&lt;br /&gt;
|Send the message N to the current/last target&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/target &amp;lt;message&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/t&lt;br /&gt;
|Send &amp;lt;message&amp;gt; to your last selected target&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/reply &amp;lt;message&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/r&lt;br /&gt;
|Send &amp;lt;message&amp;gt; to the last sender of your last private message&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/privatemsg &amp;lt;charname&amp;gt; &amp;lt;message&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/pm&lt;br /&gt;
|Send &amp;lt;message&amp;gt; to &amp;lt;charname&amp;gt;; if &amp;lt;charname&amp;gt; is offline the message will be delivered when they return&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/factionmsg &amp;lt;tag&amp;gt; &amp;lt;message&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/fm&lt;br /&gt;
|Send message to all characters containing &amp;lt;tag&amp;gt; string in their names (like [RM]).&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/lastpm&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |&lt;br /&gt;
|Shows the last pm sender and current/last selected target&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Inline Commands ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240px&amp;quot;|Feature&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|Showing your location&lt;br /&gt;
|If a preset message contains '#c' then this will be substituted with your ship's approximate map location. For example, if you setup a preset message like:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;/setmsg 1 Neural-network communications test. Transmitting from approximately #c &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
And then type '/1' and it'll send on the system chat:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;{Your character name}: Neural-network communications test. Transmitting from approximately G-7&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Showing your target&lt;br /&gt;
|If a preset message contains '#t' then this will be substituted with your current target. For example, if you setup a preset message like:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;/setmsg 2 Neural-network communications test. Hail #t &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
And then type '/2' and it'll send on the system chat:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;{Your character name}: Neural-network communications test. Hail {target selected}&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Chat Option Commands ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240px&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/ignore &amp;lt;charname&amp;gt; [&amp;lt;flags&amp;gt;]&lt;br /&gt;
|Ignores chat/messages from a certain player&lt;br /&gt;
Options &amp;lt;charname&amp;gt;: Name of the character you want to ignore. It's case insensitive.&lt;br /&gt;
Options &amp;lt;flags&amp;gt; (not a mandatory parameter):&lt;br /&gt;
*p - only affects private chat&lt;br /&gt;
*i - only partial match of &amp;lt;charname&amp;gt;, e.g. &amp;quot;ooRP|&amp;quot; for &amp;quot;ooRP|Pie-Rat&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;Example: /ignore ooRP| pi (ignores the PMs of every player whose name begins with &amp;quot;ooRP|&amp;quot;)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/ignorelist&lt;br /&gt;
|Displays list of ignored players.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/delignore &amp;lt;id&amp;gt; [&amp;lt;id2&amp;gt; &amp;lt;id3&amp;gt; ...]&lt;br /&gt;
|Deletes characters from the ignore list. Banned ids are displayed in the /ignorelist command. Warning these are different ids then those displayed by /ids command...&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |&amp;lt;nowiki&amp;gt;/set chattime &amp;lt;on|off&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|Enables time display for chat messages. Includes all Pms, Local, Group and System chats. Excludes server, new player or death messages. Useful for Screenshots.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/set diemsg &amp;lt;param&amp;gt;&lt;br /&gt;
|Allows you to reduce showing death messages&lt;br /&gt;
Options &amp;lt;param&amp;gt;:&lt;br /&gt;
*all - all death messages are displayed&lt;br /&gt;
*system - only death messages in the current system are displayed&lt;br /&gt;
*self - only death messages related to your characters are displayed&lt;br /&gt;
*none - no death messages&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;Example: /set diemsg system&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/set diemsgsize &amp;lt;size&amp;gt;&lt;br /&gt;
|Allows you to reduce the font size of death messages.&lt;br /&gt;
Options &amp;lt;size&amp;gt;:&lt;br /&gt;
*small&lt;br /&gt;
*default&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;Example: /set diemsgsize small&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/set chatfont &amp;lt;size&amp;gt; &amp;lt;style&amp;gt;&lt;br /&gt;
|Allows you to modify system/group/private chat font and size.&lt;br /&gt;
Options &amp;lt;size&amp;gt;:&lt;br /&gt;
*small&lt;br /&gt;
*default&lt;br /&gt;
*big&lt;br /&gt;
&lt;br /&gt;
Options &amp;lt;style&amp;gt;:&lt;br /&gt;
*default&lt;br /&gt;
*bold&lt;br /&gt;
*italic&lt;br /&gt;
*underline&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;Example: /set chatfont small italic&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
Note:&lt;br /&gt;
These settings are saved for all character on current account.&lt;br /&gt;
&lt;br /&gt;
== Grouping Commands ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240px&amp;quot;|Command&lt;br /&gt;
!Alias&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/invite &amp;lt;charname&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/i&lt;br /&gt;
|Invites a player to your group using his character name.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/invite$ &amp;lt;client ID&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/i$&lt;br /&gt;
|Invites a player to your group using his ID number.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/factioninvite &amp;lt;tag&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/fi&lt;br /&gt;
|Send an invite to all characters containing &amp;lt;tag&amp;gt; string in their names (like [RM]).&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/join &amp;lt;charname&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/j&lt;br /&gt;
|Joins to &amp;lt;charname&amp;gt;'s group if you have been invited to the group.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Cash Transfer Commands ==&lt;br /&gt;
'''Note: It is recommended that you type these in the &amp;lt;u&amp;gt;Console&amp;lt;/u&amp;gt; chat, so that other players do not see the account codes, character names, or amount that you have typed if you mistype the first letter.''' It is your responsibility to ensure the safety of your accounts. No refund will be guaranteed if another player &amp;quot;steals&amp;quot; your account code or money. Use at your own risk. To access the &amp;quot;console chat&amp;quot;, push enter like normal to go to chat mode, then use the arrow keys to scroll up from &amp;quot;system chat&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
'' '''If the cash value of any character, including resale of the ship and all equipment, exceeds 2.1 billion credits the character will become corrupted damaging the account it is on.''' ''&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/set cashcode &amp;lt;code&amp;gt;&lt;br /&gt;
|Set the account code to allow remote access to this character's account; if the code is 'none' then remote access is disabled. The code can be any string of letters, numbers or symbols.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/drawcash &amp;lt;charname&amp;gt; &amp;lt;code&amp;gt; &amp;lt;cash&amp;gt;&lt;br /&gt;
|Draw the cash from &amp;lt;charname&amp;gt; with the &amp;lt;nowiki&amp;gt;&amp;lt;code&amp;gt;&amp;lt;/nowiki&amp;gt; set using /setcashcode&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/showcash &amp;lt;charname&amp;gt; &amp;lt;code&amp;gt;&lt;br /&gt;
|Show the cash balance for &amp;lt;charname&amp;gt; with the &amp;lt;nowiki&amp;gt;&amp;lt;code&amp;gt;&amp;lt;/nowiki&amp;gt; set using /setcashcode&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/givecash &amp;lt;charname&amp;gt; &amp;lt;cash&amp;gt; [anon]&lt;br /&gt;
|Give the cash to &amp;lt;charname&amp;gt;; if the 'anon' parameter is present then the receiving character will not be informed of who sent the transfer.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== In-game Mail Commands ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240&amp;quot;|Command&lt;br /&gt;
!Alias&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/privatemsg &amp;lt;charname&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/pm&lt;br /&gt;
|Sends private message to a character. It will be stored in their mailbox if they are not online.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/privatemsg$ &amp;lt;client ID&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/pm$&lt;br /&gt;
|Same as /pm but the character is determined using the client ID. The player has to be online for this to work. You can find a list of client IDs by typing /ids.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/mail&lt;br /&gt;
|&lt;br /&gt;
|This command checks your mailbox for messages and can be used to view your messages.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/maildel&lt;br /&gt;
|&lt;br /&gt;
|The command deletes a message from your mailbox.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Personal Infocards==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240px&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/showinfo [me]&lt;br /&gt;
|Show a player's personal infocard. If me is specified, your own will be displayed, otherwise you will need to have the player targeted when you type /showinfo. Alias is /si.&lt;br /&gt;
Limitations&lt;br /&gt;
* Part of the hud will blank out when you type /showinfo.&lt;br /&gt;
* The escape key doesn't work to close the window.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/setinfo &amp;lt;paragraph number&amp;gt; &amp;lt;command&amp;gt; &amp;lt;text goes here&amp;gt; &lt;br /&gt;
|Making a player infocard. This command has the following parameters:&lt;br /&gt;
*&amp;lt;paragraph number&amp;gt;: The paragraph the following command and text applies to. Valid paragraph numbers are 1 to 5.&lt;br /&gt;
*&amp;lt;command&amp;gt;: 'a' for append to the paragraph and 'd' to delete all text in the paragraph&lt;br /&gt;
*&amp;lt;text goes here&amp;gt;: duh&lt;br /&gt;
&lt;br /&gt;
Limitations&lt;br /&gt;
* The number of letters is limited to about 1000. This might need to be reduced.&lt;br /&gt;
&lt;br /&gt;
See [[dgctopic:69891|the forums for feedback]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Connecticut]] Commands ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/conn&lt;br /&gt;
|To use this command, dock at a base, remove all of your cargo, type /conn and undock. You will now be in Connecticut.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/return&lt;br /&gt;
|To use this command, dock at [[New Haven Station]], type /return and undock. You will now be back where you were before you used /conn.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Player Base Commands ==&lt;br /&gt;
See [[dgctopic:122507|this]], [[dgctopic:122508|this]] and [[dgctopic:123527|this]] for more information.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base deploy &amp;lt;password&amp;gt; &amp;lt;base name&amp;gt;&lt;br /&gt;
|Once you are sure you are ready to deploy your base, type the command.&lt;br /&gt;
&amp;lt;password&amp;gt; Your base admin password (no spaces, no character limit imposed).&lt;br /&gt;
&amp;lt;base name&amp;gt; The displayed name of your base (spaces allowed, 60 characters max).&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base login &amp;lt;password&amp;gt;&lt;br /&gt;
|Allows an administrator to access the base command functions.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base lstpwd&lt;br /&gt;
|Lists all passwords except the first password. Since the first password is not listed, a base owner can keep their password secret but allow other players to be administrators of the base.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base addpwd &amp;lt;password&amp;gt;&lt;br /&gt;
|Adds an administrator password to the base.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base rmpwd &amp;lt;password&amp;gt;&lt;br /&gt;
|Removes an administrator password from the base.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base info &amp;lt;paragraph&amp;gt; &amp;lt;command&amp;gt; &amp;lt;text&amp;gt;&lt;br /&gt;
|This command allows the base administrator to set the base infocard text that is shown when the base info icon is clicked.&lt;br /&gt;
&amp;lt;paragraph&amp;gt; The paragraph number in the range 1-5.&lt;br /&gt;
&amp;lt;command&amp;gt; The command to perform on the paragraph, 'a' for append and 'd' for delete&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base buildmod list&lt;br /&gt;
|Shows you what modules you have installed, with a numbered list of 'slots' (slot 0 is always the base core).&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; | /base buildmod construct &amp;lt;slot&amp;gt; &amp;lt;module number&amp;gt;&lt;br /&gt;
|Starts constructing the specified module in the specified slot.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base buildmod destroy &amp;lt;slot&amp;gt;&lt;br /&gt;
|Destroys the module in the specified slot.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base defensemode [mode]&lt;br /&gt;
|Set or display the defense mode of the base. There are three available modes you can set:&lt;br /&gt;
*''0'': Neutral to non-allied ships, docking rights for allied ships only.&lt;br /&gt;
*''1'': Hostile to non-allied ships, docking rights for allied ships only.&lt;br /&gt;
*''2'': Neutral to non-allied ships, unrestricted docking rights.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |&amp;lt;nowiki&amp;gt;/base addtag &amp;lt;tag|name&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|Add a name or tag of ships allied with this base. Allied ships are permitted to dock with the base regardless of the defense mode.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |&amp;lt;nowiki&amp;gt;/base rmtag &amp;lt;tag|name&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|Remove an allied name or tag from this base. Allied ships are permitted to dock with the base regardless of the defense mode.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base lsttag&lt;br /&gt;
|List the ship names and tags allied with this base. Allied ships are permitted to dock with the base regardless of the defense mode.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base facmod list&lt;br /&gt;
|Show factory modules, item types and build status.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base facmod add &amp;lt;index&amp;gt; &amp;lt;type&amp;gt;&lt;br /&gt;
|Add item &amp;lt;type&amp;gt; to factory module &amp;lt;index&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base facmod clear &amp;lt;index&amp;gt;&lt;br /&gt;
|Clear build queue for factory module &amp;lt;index&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |&amp;lt;nowiki&amp;gt;/base shieldmod [on|off]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|You shield will automatically turn itself on if your base comes under attack. You must manually deactivate it to turn it off again. You can change the state of your base shield by using this command.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/bank status&lt;br /&gt;
|List the current balance of the base's bank. The base needs money to buy goods off players. Unlike player ships, the bank can hold many times more than 2 billion credits and is essentially unlimited.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/bank deposit &amp;lt;credits&amp;gt;&lt;br /&gt;
|Add credits to the base's bank.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/bank withdraw &amp;lt;credits&amp;gt;&lt;br /&gt;
|Remove credits from the base's bank.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/shop status&lt;br /&gt;
|Lists commodities, prices and buy/sell status for all goods held by the base.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/shop price &amp;lt;index&amp;gt; &amp;lt;price&amp;gt; [buyonly]&lt;br /&gt;
|This command allows the price of goods in the shop to be controlled. The &amp;lt;index&amp;gt; refers to the number of the item as listed by the /shop status command. The &amp;lt;price&amp;gt; is the price of the good in credits. The buyonly flag, if set to 0 will allow the item to be bought and sold by the base shop and if set to 1 the base will only buy the goods and will not sell them to player ships.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Faction Tag Commands ==&lt;br /&gt;
&lt;br /&gt;
This system (see [[dgctopic:74637|the forum topic]]) allows factions to protect their faction tag and prevent other players from making characters with the tag without having a password. This system can only protect tags that precede a character name.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/maketag &amp;lt;tag&amp;gt; &amp;lt;master password&amp;gt; &amp;lt;description&amp;gt;&lt;br /&gt;
|Use this command to create a new tag. Creating a new tag costs 50 million credits.&lt;br /&gt;
The &amp;lt;tag&amp;gt; parameter is a 3-23 letter tag.&lt;br /&gt;
The &amp;lt;master password&amp;gt; is the password used to drop the faction tag (in order to change the master password) or to set the rename password.&lt;br /&gt;
The &amp;lt;description&amp;gt; is intended to provide an indication of the group that owns tag, i.e. their name and officiality status.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/droptag &amp;lt;tag&amp;gt; &amp;lt;master password&amp;gt;&lt;br /&gt;
|Use this command to delete a tag. The &amp;lt;tag&amp;gt; and &amp;lt;master password&amp;gt; parameters should be the same as used in the /maketag command.&lt;br /&gt;
Dropping the tag and re-creating it is the only way to change the master password.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/settagpass &amp;lt;tag&amp;gt; &amp;lt;master password&amp;gt; &amp;lt;rename password&amp;gt;&lt;br /&gt;
|This command is used to set or clear the rename password. The &amp;lt;tag&amp;gt; and &amp;lt;master password&amp;gt; parameters should be the same as used in the /maketag command.&lt;br /&gt;
If this password is set then people must use /renameme to create a ship name starting with this tag. If not, the tag is owned, but unprotected.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Jump Devices|Jump]] Related Commands ==&lt;br /&gt;
&lt;br /&gt;
The [[Jump Devices|Jump Drive]], first detailed in [[dgctopic:77431|this thread]] allows ships to jump between systems in Sirius.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/survey&lt;br /&gt;
|This command will begin the space survey required to determine coordinates to jump to where your ship is now. So, if you surveyed in [[Champagne]] F6, you would receive the coordinates required to jump to approximately F6 in [[Champagne]]. In order to survey you must have a [[Category:Jump Devices|Survey Module]] of the required class, along with the required fuel in your hold and your ship must provide the necessary power.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/setcoords&lt;br /&gt;
|This command sets the coordinates for the destination of your jump and is used on the ship with a [[Category:Jump Devices|Jump Drive]] mounted. You must use it before using the jump command or your ship will jump blindly. You can use this command before or after initiating charging, although if you initiate charging first, the console will warn you that you are yet to set coordinates, but will still begin the charging process.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/charge&lt;br /&gt;
|This will begin the jump drive charging on your ship. You must have sufficient power and fuel available to achieve charge.&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/jump&lt;br /&gt;
|This command activates the ship's charged jump drive and flings it through whatever gap there is in the space you've just torn a hole in, probably towards your coordinates. If you didn't enter coordinates, you're going somewhere else, but where that is or what you'll end up as, is improbably uncertain.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Docking Module]] Commands ==&lt;br /&gt;
&lt;br /&gt;
The [[Docking Module]], first detailed in [[dgctopic:70977|this thread]] allows ships to dock with carrier-able ships. Small player ships may dock with any ship that is carrying docking modules. Only one ship may be carried in a docking module and the standard module supports ships that have holds of 275 units or smaller.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/dock&lt;br /&gt;
|To dock with another ship, the player must target the [[Docking Module|docking module]] carrier and either type /dock or press F3 (the dock button). The docking module carrier will be notified of the docking request and must then authorize the request prior to the ship docking.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/allowdock&lt;br /&gt;
|This command authorises the request of a ship to dock to yours.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/listdocked&lt;br /&gt;
|A docking module carrier may see which ships are docked by using this command.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/jettisonship &amp;lt;shipname&amp;gt;&lt;br /&gt;
|This command, albeit surprisingly, allows you to force out / expel / eject / jettison a certain ship, identified in the &amp;lt;shipname&amp;gt; field.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--== Bounties ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240px&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/bounty &amp;lt;name&amp;gt; &amp;lt;value&amp;gt; &amp;lt;time_limit&amp;gt; &amp;lt;reason&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/bounty$ &amp;lt;id&amp;gt; &amp;lt;value&amp;gt; &amp;lt;time_limit&amp;gt; &amp;lt;reason&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/clearbounty &amp;lt;name&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/clearbounty$ &amp;lt;id&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Miscellaneous Pages]]&lt;br /&gt;
[[Category:Help]]&lt;/div&gt;</summary>
		<author><name>Snak3</name></author>
	</entry>
	<entry>
		<id>https://discoverygc.com/wiki/index.php?title=Server_Commands&amp;diff=107396</id>
		<title>Server Commands</title>
		<link rel="alternate" type="text/html" href="https://discoverygc.com/wiki/index.php?title=Server_Commands&amp;diff=107396"/>
		<updated>2016-03-05T11:00:56Z</updated>

		<summary type="html">&lt;p&gt;Snak3: /* Jump Related Commands */ Fixed URL&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The main Discovery Freelancer RP 24/7 server uses FLHook to extend the Freelancer experience. FLHook server commands are commands that you can enter into the chat window to perform a specific action. Use it just like chatting to someone, and use the slash at the beginning, &amp;quot;/&amp;quot;, to signify a server command. Commands that require parameters can be called without parameters to display help for the command. If you encounter any problems with the commands listed below please report them on the forums.&lt;br /&gt;
&lt;br /&gt;
==Command System Features==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240px&amp;quot;|Feature&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|Command filtering&lt;br /&gt;
|Any chat text starting with '/' or '.' will not be repeated to private or system chat (except '//' *sigh*). This means you can safely use /drawcash when you're in system chat without accidentally telling everybody your password.&lt;br /&gt;
|-&lt;br /&gt;
|Command echoing&lt;br /&gt;
|Most user commands (i.e. starting with /) are echoed back to your console so you can see what you typed. The exceptions to this are /local, /system, /target and their short variants.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Pimpship System Commands==&lt;br /&gt;
This system allows the player to customize the lights on their ship. '''This system can only be used at ship dealers on stations whose names end in the word ''&amp;quot;Shipyard&amp;quot;'' .'''&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; &lt;br /&gt;
!width=&amp;quot;240&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/pimpship&lt;br /&gt;
|Activates the Pimpship System (see above conditions in bold). '''Must be used before other pimpship commands.'''&lt;br /&gt;
For more information, see [[dgctopic:57372|this]], and for  useful light positions see [[dgctopic:70122|here]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/showsetup&lt;br /&gt;
|Displays the current lights on your ship in the following format:&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;'''Hard Point ID''' | Hard Point Name : Current Light Mounted&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;''Example:'' 01 | HpHeadLight01 : LargeWhiteSpecial&amp;lt;br&amp;gt;________02 | HpRunningLight02 : SlowSmallPurple&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/showitems&lt;br /&gt;
|Displays all the lights that can be changed via /setitem.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/setitem &amp;lt;hardpoint id&amp;gt; &amp;lt;new item id&amp;gt;&lt;br /&gt;
|Changes one of your ship's lights.&lt;br /&gt;
The Hardpoint ID will be one of the numbers listed with /showsetup.&lt;br /&gt;
The Item ID will be one of the numbers listed with /showitems.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;Example: /setitem 01 03 &amp;lt;br&amp;gt;''Changes your first light to light 03 (LargeOrangeStrobe)''&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/buynow&lt;br /&gt;
|This finalizes the changes, command kicking you and removing 1 million from your character. It saves all changes made by Pimpship.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Miscellaneous Commands ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;249px&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/help&lt;br /&gt;
|Displays all currently available server commands. Aliases are /h and /?.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/restart &amp;lt;setting&amp;gt;&lt;br /&gt;
|Sends you to the main planet of the area you typed in the setting of, gives you a fully outfitted ship and gives you an appropriate reputation. '''This command also resets the characters cash and any other attributes, so be sure not to load it up with credits or equipment until after you use the command.'''&lt;br /&gt;
As of 4.87, there are many, many options / settings for this command, and details can be found in [http://discoverygc.com/forums/showthread.php?tid=104707 this thread].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/renameme &amp;lt;new name&amp;gt; &amp;lt;tag password&amp;gt;&lt;br /&gt;
|Changes the name of the character. '''Costs 2 million credits'''. You will be kicked immediately after executing this command. When you log back in, the change will have taken place. '''This command can only be used once every seven days for any one character.''' There is a 5 minute grace period after you execute the command where you can use it again, which can be used in the event you misspelled the new character name. This grace usage will cost another 2 million credits. If the tag is protected with a password, it should be entered in &amp;lt;tag password&amp;gt;. This is NOT the master password for the tag.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/set movecharcode &amp;lt;code&amp;gt;&lt;br /&gt;
|Creates a code to allow the movement of the character this command was used with to another account.  This code is valid for one transfer only.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/movechar &amp;lt;charname&amp;gt; &amp;lt;code&amp;gt;&lt;br /&gt;
|Transfers &amp;lt;charname&amp;gt; to the account of the character currently being used.  '''Costs 2,000,000'''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/stuck&lt;br /&gt;
|Moves your ship 10m so 'un-stick' you from bases.  Only works when your speed is low.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/droprep&lt;br /&gt;
|Lowers your rep with the faction you have an affiliation with to 0.59 bars, '''costs 350,000''', you must re-log for changes to take effect and to use the command again. Keep in mind if another faction next in line has enough positive rep you will then receive that tag.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |&amp;lt;nowiki&amp;gt;/autobuy &amp;lt;param&amp;gt; [on|off]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|Let's you specify which Items should be purchased automatically after you land.&lt;br /&gt;
Options &amp;lt;param&amp;gt;:&lt;br /&gt;
*info - displays current autobuy settings&lt;br /&gt;
*missiles - enable/disable autobuy for missiles&lt;br /&gt;
*torps - enable/disable autobuy for torpedoes&lt;br /&gt;
*mines - enable/disable autobuy for mines&lt;br /&gt;
*cd - enable/disable autobuy for cruise disruptors&lt;br /&gt;
*cm - enable/disable autobuy for countermeasures&lt;br /&gt;
*reload - enable/disable autobuy for nanobots/batteries&lt;br /&gt;
*all - enable/disable autobuy for everything&lt;br /&gt;
&lt;br /&gt;
 Note: Autobuy settings are saved for each individual character.&lt;br /&gt;
 Example: /autobuy all on (sets autobuy on for all items)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/coin&lt;br /&gt;
|Flips a coin and reports the result to all ships within 6km.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/dice&lt;br /&gt;
|Shakes, rattles, rolls the dice and reports the result to all ships within 6km.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/id&lt;br /&gt;
|Displays your current client ID.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/ids&lt;br /&gt;
|Displays ID numbers of all online players.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/ping&lt;br /&gt;
|Displays the statistics of your connection (ping, packet fluctuation, packet loss)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/ping &amp;lt;charname&amp;gt;&lt;br /&gt;
|Displays the connection statistics of other players. You can get IDs by using &amp;quot;/ids&amp;quot; command.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/ping$ &amp;lt;client ID&amp;gt;&lt;br /&gt;
|Displays the connection statistics of other players. You can get ID numbers by using &amp;quot;/ids&amp;quot; command.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/pingtarget&lt;br /&gt;
|Displays the connection statistics of the currently targeted player.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/pos&lt;br /&gt;
|Displays your exact position in system coordinates. The second coordinate is height from the system plane.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/time&lt;br /&gt;
|Shows current time in Sirius Mean Time. Useful for Screenshots.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Chat Commands ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240px&amp;quot;|Command&lt;br /&gt;
!Alias&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/system &amp;lt;message&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/s&lt;br /&gt;
|Send &amp;lt;message&amp;gt; to the system chat&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/local &amp;lt;message&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/l&lt;br /&gt;
|Send &amp;lt;message&amp;gt; to your local system chat&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/group &amp;lt;message&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/g&lt;br /&gt;
|Send &amp;lt;message&amp;gt; to your group&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/setmsg &amp;lt;N&amp;gt; &amp;lt;message&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |&lt;br /&gt;
|Set message slot N to the specified message; if no message then the slot is cleared and slots 0-9 are valid. If a #t tag is in &amp;lt;message&amp;gt; this tag will be replaced with the current target name. If a #c tag is in &amp;lt;message&amp;gt; this tag will be replaced with your current map grid location.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/showmsgs&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |&lt;br /&gt;
|Show the message slot contents&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/&amp;lt;N&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |&lt;br /&gt;
|Send the message N to local system chat&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/system&amp;lt;N&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/s&amp;lt;N&amp;gt;&lt;br /&gt;
|Send the message N to system chat&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/group&amp;lt;N&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/g&amp;lt;N&amp;gt;&lt;br /&gt;
|Send the message N to group chat&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/target&amp;lt;N&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/t&amp;lt;N&amp;gt;&lt;br /&gt;
|Send the message N to the current/last target&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/target &amp;lt;message&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/t&lt;br /&gt;
|Send &amp;lt;message&amp;gt; to your last selected target&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/reply &amp;lt;message&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/r&lt;br /&gt;
|Send &amp;lt;message&amp;gt; to the last sender of your last private message&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/privatemsg &amp;lt;charname&amp;gt; &amp;lt;message&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/pm&lt;br /&gt;
|Send &amp;lt;message&amp;gt; to &amp;lt;charname&amp;gt;; if &amp;lt;charname&amp;gt; is offline the message will be delivered when they return&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/factionmsg &amp;lt;tag&amp;gt; &amp;lt;message&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/fm&lt;br /&gt;
|Send message to all characters containing &amp;lt;tag&amp;gt; string in their names (like [RM]).&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/lastpm&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |&lt;br /&gt;
|Shows the last pm sender and current/last selected target&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Inline Commands ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240px&amp;quot;|Feature&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|Showing your location&lt;br /&gt;
|If a preset message contains '#c' then this will be substituted with your ship's approximate map location. For example, if you setup a preset message like:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;/setmsg 1 Neural-network communications test. Transmitting from approximately #c &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
And then type '/1' and it'll send on the system chat:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;{Your character name}: Neural-network communications test. Transmitting from approximately G-7&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Showing your target&lt;br /&gt;
|If a preset message contains '#t' then this will be substituted with your current target. For example, if you setup a preset message like:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;/setmsg 2 Neural-network communications test. Hail #t &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
And then type '/2' and it'll send on the system chat:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;{Your character name}: Neural-network communications test. Hail {target selected}&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Chat Option Commands ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240px&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/ignore &amp;lt;charname&amp;gt; [&amp;lt;flags&amp;gt;]&lt;br /&gt;
|Ignores chat/messages from a certain player&lt;br /&gt;
Options &amp;lt;charname&amp;gt;: Name of the character you want to ignore. It's case insensitive.&lt;br /&gt;
Options &amp;lt;flags&amp;gt; (not a mandatory parameter):&lt;br /&gt;
*p - only affects private chat&lt;br /&gt;
*i - only partial match of &amp;lt;charname&amp;gt;, e.g. &amp;quot;ooRP|&amp;quot; for &amp;quot;ooRP|Pie-Rat&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;Example: /ignore ooRP| pi (ignores the PMs of every player whose name begins with &amp;quot;ooRP|&amp;quot;)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/ignorelist&lt;br /&gt;
|Displays list of ignored players.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/delignore &amp;lt;id&amp;gt; [&amp;lt;id2&amp;gt; &amp;lt;id3&amp;gt; ...]&lt;br /&gt;
|Deletes characters from the ignore list. Banned ids are displayed in the /ignorelist command. Warning these are different ids then those displayed by /ids command...&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |&amp;lt;nowiki&amp;gt;/set chattime &amp;lt;on|off&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|Enables time display for chat messages. Includes all Pms, Local, Group and System chats. Excludes server, new player or death messages. Useful for Screenshots.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/set diemsg &amp;lt;param&amp;gt;&lt;br /&gt;
|Allows you to reduce showing death messages&lt;br /&gt;
Options &amp;lt;param&amp;gt;:&lt;br /&gt;
*all - all death messages are displayed&lt;br /&gt;
*system - only death messages in the current system are displayed&lt;br /&gt;
*self - only death messages related to your characters are displayed&lt;br /&gt;
*none - no death messages&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;Example: /set diemsg system&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/set diemsgsize &amp;lt;size&amp;gt;&lt;br /&gt;
|Allows you to reduce the font size of death messages.&lt;br /&gt;
Options &amp;lt;size&amp;gt;:&lt;br /&gt;
*small&lt;br /&gt;
*default&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;Example: /set diemsgsize small&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/set chatfont &amp;lt;size&amp;gt; &amp;lt;style&amp;gt;&lt;br /&gt;
|Allows you to modify system/group/private chat font and size.&lt;br /&gt;
Options &amp;lt;size&amp;gt;:&lt;br /&gt;
*small&lt;br /&gt;
*default&lt;br /&gt;
*big&lt;br /&gt;
&lt;br /&gt;
Options &amp;lt;style&amp;gt;:&lt;br /&gt;
*default&lt;br /&gt;
*bold&lt;br /&gt;
*italic&lt;br /&gt;
*underline&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;Example: /set chatfont small italic&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
Note:&lt;br /&gt;
These settings are saved for all character on current account.&lt;br /&gt;
&lt;br /&gt;
== Grouping Commands ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240px&amp;quot;|Command&lt;br /&gt;
!Alias&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/invite &amp;lt;charname&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/i&lt;br /&gt;
|Invites a player to your group using his character name.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/invite$ &amp;lt;client ID&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/i$&lt;br /&gt;
|Invites a player to your group using his ID number.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/factioninvite &amp;lt;tag&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/fi&lt;br /&gt;
|Send an invite to all characters containing &amp;lt;tag&amp;gt; string in their names (like [RM]).&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/join &amp;lt;charname&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/j&lt;br /&gt;
|Joins to &amp;lt;charname&amp;gt;'s group if you have been invited to the group.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Cash Transfer Commands ==&lt;br /&gt;
'''Note: It is recommended that you type these in the &amp;lt;u&amp;gt;Console&amp;lt;/u&amp;gt; chat, so that other players do not see the account codes, character names, or amount that you have typed if you mistype the first letter.''' It is your responsibility to ensure the safety of your accounts. No refund will be guaranteed if another player &amp;quot;steals&amp;quot; your account code or money. Use at your own risk. To access the &amp;quot;console chat&amp;quot;, push enter like normal to go to chat mode, then use the arrow keys to scroll up from &amp;quot;system chat&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
'' '''If the cash value of any character, including resale of the ship and all equipment, exceeds 2.1 billion credits the character will become corrupted damaging the account it is on.''' ''&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/set cashcode &amp;lt;code&amp;gt;&lt;br /&gt;
|Set the account code to allow remote access to this character's account; if the code is 'none' then remote access is disabled. The code can be any string of letters, numbers or symbols.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/drawcash &amp;lt;charname&amp;gt; &amp;lt;code&amp;gt; &amp;lt;cash&amp;gt;&lt;br /&gt;
|Draw the cash from &amp;lt;charname&amp;gt; with the &amp;lt;nowiki&amp;gt;&amp;lt;code&amp;gt;&amp;lt;/nowiki&amp;gt; set using /setcashcode&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/showcash &amp;lt;charname&amp;gt; &amp;lt;code&amp;gt;&lt;br /&gt;
|Show the cash balance for &amp;lt;charname&amp;gt; with the &amp;lt;nowiki&amp;gt;&amp;lt;code&amp;gt;&amp;lt;/nowiki&amp;gt; set using /setcashcode&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/givecash &amp;lt;charname&amp;gt; &amp;lt;cash&amp;gt; [anon]&lt;br /&gt;
|Give the cash to &amp;lt;charname&amp;gt;; if the 'anon' parameter is present then the receiving character will not be informed of who sent the transfer.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== In-game Mail Commands ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240&amp;quot;|Command&lt;br /&gt;
!Alias&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/privatemsg &amp;lt;charname&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/pm&lt;br /&gt;
|Sends private message to a character. It will be stored in their mailbox if they are not online.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/privatemsg$ &amp;lt;client ID&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/pm$&lt;br /&gt;
|Same as /pm but the character is determined using the client ID. The player has to be online for this to work. You can find a list of client IDs by typing /ids.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/mail&lt;br /&gt;
|&lt;br /&gt;
|This command checks your mailbox for messages and can be used to view your messages.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/maildel&lt;br /&gt;
|&lt;br /&gt;
|The command deletes a message from your mailbox.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Personal Infocards==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240px&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/showinfo [me]&lt;br /&gt;
|Show a player's personal infocard. If me is specified, your own will be displayed, otherwise you will need to have the player targeted when you type /showinfo. Alias is /si.&lt;br /&gt;
Limitations&lt;br /&gt;
* Part of the hud will blank out when you type /showinfo.&lt;br /&gt;
* The escape key doesn't work to close the window.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/setinfo &amp;lt;paragraph number&amp;gt; &amp;lt;command&amp;gt; &amp;lt;text goes here&amp;gt; &lt;br /&gt;
|Making a player infocard. This command has the following parameters:&lt;br /&gt;
*&amp;lt;paragraph number&amp;gt;: The paragraph the following command and text applies to. Valid paragraph numbers are 1 to 5.&lt;br /&gt;
*&amp;lt;command&amp;gt;: 'a' for append to the paragraph and 'd' to delete all text in the paragraph&lt;br /&gt;
*&amp;lt;text goes here&amp;gt;: duh&lt;br /&gt;
&lt;br /&gt;
Limitations&lt;br /&gt;
* The number of letters is limited to about 1000. This might need to be reduced.&lt;br /&gt;
&lt;br /&gt;
See [[dgctopic:69891|the forums for feedback]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Connecticut]] Commands ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/conn&lt;br /&gt;
|To use this command, dock at a base, remove all of your cargo, type /conn and undock. You will now be in Connecticut.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/return&lt;br /&gt;
|To use this command, dock at [[New Haven Station]], type /return and undock. You will now be back where you were before you used /conn.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Player Base Commands ==&lt;br /&gt;
See [[dgctopic:122507|this]], [[dgctopic:122508|this]] and [[dgctopic:123527|this]] for more information.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base deploy &amp;lt;password&amp;gt; &amp;lt;base name&amp;gt;&lt;br /&gt;
|Once you are sure you are ready to deploy your base, type the command.&lt;br /&gt;
&amp;lt;password&amp;gt; Your base admin password (no spaces, no character limit imposed).&lt;br /&gt;
&amp;lt;base name&amp;gt; The displayed name of your base (spaces allowed, 60 characters max).&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base login &amp;lt;password&amp;gt;&lt;br /&gt;
|Allows an administrator to access the base command functions.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base lstpwd&lt;br /&gt;
|Lists all passwords except the first password. Since the first password is not listed, a base owner can keep their password secret but allow other players to be administrators of the base.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base addpwd &amp;lt;password&amp;gt;&lt;br /&gt;
|Adds an administrator password to the base.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base rmpwd &amp;lt;password&amp;gt;&lt;br /&gt;
|Removes an administrator password from the base.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base info &amp;lt;paragraph&amp;gt; &amp;lt;command&amp;gt; &amp;lt;text&amp;gt;&lt;br /&gt;
|This command allows the base administrator to set the base infocard text that is shown when the base info icon is clicked.&lt;br /&gt;
&amp;lt;paragraph&amp;gt; The paragraph number in the range 1-5.&lt;br /&gt;
&amp;lt;command&amp;gt; The command to perform on the paragraph, 'a' for append and 'd' for delete&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base buildmod list&lt;br /&gt;
|Shows you what modules you have installed, with a numbered list of 'slots' (slot 0 is always the base core).&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; | /base buildmod construct &amp;lt;slot&amp;gt; &amp;lt;module number&amp;gt;&lt;br /&gt;
|Starts constructing the specified module in the specified slot.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base buildmod destroy &amp;lt;slot&amp;gt;&lt;br /&gt;
|Destroys the module in the specified slot.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base defensemode [mode]&lt;br /&gt;
|Set or display the defense mode of the base. There are three available modes you can set:&lt;br /&gt;
*''0'': Neutral to non-allied ships, docking rights for allied ships only.&lt;br /&gt;
*''1'': Hostile to non-allied ships, docking rights for allied ships only.&lt;br /&gt;
*''2'': Neutral to non-allied ships, unrestricted docking rights.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |&amp;lt;nowiki&amp;gt;/base addtag &amp;lt;tag|name&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|Add a name or tag of ships allied with this base. Allied ships are permitted to dock with the base regardless of the defense mode.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |&amp;lt;nowiki&amp;gt;/base rmtag &amp;lt;tag|name&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|Remove an allied name or tag from this base. Allied ships are permitted to dock with the base regardless of the defense mode.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base lsttag&lt;br /&gt;
|List the ship names and tags allied with this base. Allied ships are permitted to dock with the base regardless of the defense mode.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base facmod list&lt;br /&gt;
|Show factory modules, item types and build status.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base facmod add &amp;lt;index&amp;gt; &amp;lt;type&amp;gt;&lt;br /&gt;
|Add item &amp;lt;type&amp;gt; to factory module &amp;lt;index&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base facmod clear &amp;lt;index&amp;gt;&lt;br /&gt;
|Clear build queue for factory module &amp;lt;index&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |&amp;lt;nowiki&amp;gt;/base shieldmod [on|off]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|You shield will automatically turn itself on if your base comes under attack. You must manually deactivate it to turn it off again. You can change the state of your base shield by using this command.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/bank status&lt;br /&gt;
|List the current balance of the base's bank. The base needs money to buy goods off players. Unlike player ships, the bank can hold many times more than 2 billion credits and is essentially unlimited.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/bank deposit &amp;lt;credits&amp;gt;&lt;br /&gt;
|Add credits to the base's bank.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/bank withdraw &amp;lt;credits&amp;gt;&lt;br /&gt;
|Remove credits from the base's bank.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/shop status&lt;br /&gt;
|Lists commodities, prices and buy/sell status for all goods held by the base.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/shop price &amp;lt;index&amp;gt; &amp;lt;price&amp;gt; [buyonly]&lt;br /&gt;
|This command allows the price of goods in the shop to be controlled. The &amp;lt;index&amp;gt; refers to the number of the item as listed by the /shop status command. The &amp;lt;price&amp;gt; is the price of the good in credits. The buyonly flag, if set to 0 will allow the item to be bought and sold by the base shop and if set to 1 the base will only buy the goods and will not sell them to player ships.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Faction Tag Commands ==&lt;br /&gt;
&lt;br /&gt;
This system (see [[dgctopic:74637|the forum topic]]) allows factions to protect their faction tag and prevent other players from making characters with the tag without having a password. This system can only protect tags that precede a character name.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/maketag &amp;lt;tag&amp;gt; &amp;lt;master password&amp;gt; &amp;lt;description&amp;gt;&lt;br /&gt;
|Use this command to create a new tag. Creating a new tag costs 50 million credits.&lt;br /&gt;
The &amp;lt;tag&amp;gt; parameter is a 3-23 letter tag.&lt;br /&gt;
The &amp;lt;master password&amp;gt; is the password used to drop the faction tag (in order to change the master password) or to set the rename password.&lt;br /&gt;
The &amp;lt;description&amp;gt; is intended to provide an indication of the group that owns tag, i.e. their name and officiality status.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/droptag &amp;lt;tag&amp;gt; &amp;lt;master password&amp;gt;&lt;br /&gt;
|Use this command to delete a tag. The &amp;lt;tag&amp;gt; and &amp;lt;master password&amp;gt; parameters should be the same as used in the /maketag command.&lt;br /&gt;
Dropping the tag and re-creating it is the only way to change the master password.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/settagpass &amp;lt;tag&amp;gt; &amp;lt;master password&amp;gt; &amp;lt;rename password&amp;gt;&lt;br /&gt;
|This command is used to set or clear the rename password. The &amp;lt;tag&amp;gt; and &amp;lt;master password&amp;gt; parameters should be the same as used in the /maketag command.&lt;br /&gt;
If this password is set then people must use /renameme to create a ship name starting with this tag. If not, the tag is owned, but unprotected.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Jump Devices|Jump]] Related Commands ==&lt;br /&gt;
&lt;br /&gt;
The [[Jump Devices|Jump Drive]], first detailed in [[dgctopic:77431|this thread]] allows ships to jump between systems in Sirius.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/survey&lt;br /&gt;
|This command will begin the space survey required to determine coordinates to jump to where your ship is now. So, if you surveyed in [[Champagne]] F6, you would receive the coordinates required to jump to approximately F6 in [[Champagne]]. In order to survey you must have a [[Category:Jump Devices|Survey Module]] of the required class, along with the required fuel in your hold and your ship must provide the necessary power.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/setcoords&lt;br /&gt;
|This command sets the coordinates for the destination of your jump and is used on the ship with a [[Category:Jump Devices|Jump Drive]] mounted. You must use it before using the jump command or your ship will jump blindly. You can use this command before or after initiating charging, although if you initiate charging first, the console will warn you that you are yet to set coordinates, but will still begin the charging process.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/charge&lt;br /&gt;
|This will begin the jump drive charging on your ship. You must have sufficient power and fuel available to achieve charge.&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/jump&lt;br /&gt;
|This command activates the ship's charged jump drive and flings it through whatever gap there is in the space you've just torn a hole in, probably towards your coordinates. If you didn't enter coordinates, you're going somewhere else, but where that is or what you'll end up as, is improbably uncertain.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Docking Module]] Commands ==&lt;br /&gt;
&lt;br /&gt;
The [[Docking Module]], first detailed in [[dgctopic:70977|this thread]] allows ships to dock with carrier-able ships. Small player ships may dock with any ship that is carrying docking modules. Only one ship may be carried in a docking module and the standard module supports ships that have holds of 275 units or smaller.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/dock&lt;br /&gt;
|To dock with another ship, the player must target the [[Docking Module|docking module]] carrier and either type /dock or press F3 (the dock button). The docking module carrier will be notified of the docking request and must then authorize the request prior to the ship docking.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/allowdock&lt;br /&gt;
|This command authorises the request of a ship to dock to yours.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/listdocked&lt;br /&gt;
|A docking module carrier may see which ships are docked by using this command.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/jettisonship &amp;lt;shipname&amp;gt;&lt;br /&gt;
|This command, albeit surprisingly, allows you to force out / expel / eject / jettison a certain ship, identified in the &amp;lt;shipname&amp;gt; field.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--== Bounties ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240px&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/bounty &amp;lt;name&amp;gt; &amp;lt;value&amp;gt; &amp;lt;time_limit&amp;gt; &amp;lt;reason&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/bounty$ &amp;lt;id&amp;gt; &amp;lt;value&amp;gt; &amp;lt;time_limit&amp;gt; &amp;lt;reason&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/clearbounty &amp;lt;name&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/clearbounty$ &amp;lt;id&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Miscellaneous Pages]]&lt;br /&gt;
[[Category:Help]]&lt;/div&gt;</summary>
		<author><name>Snak3</name></author>
	</entry>
	<entry>
		<id>https://discoverygc.com/wiki/index.php?title=Jump_Devices&amp;diff=107395</id>
		<title>Jump Devices</title>
		<link rel="alternate" type="text/html" href="https://discoverygc.com/wiki/index.php?title=Jump_Devices&amp;diff=107395"/>
		<updated>2016-03-05T10:55:46Z</updated>

		<summary type="html">&lt;p&gt;Snak3: /* See Also */ Removed one URL&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version|4.86}}&lt;br /&gt;
::'''Disclaimer:''' ''All values apply to the main [[Discovery Freelancer RP 24/7]] Server. Other servers may have adjusted values. Use this page with caution when dealing with other servers.''&lt;br /&gt;
&lt;br /&gt;
[[Image:equipicon_armor.jpg|right|frame|Jump Devices]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''In order to increase player/faction interaction, jumpdrives have been limited to jumps of a maximum of four systems. This change takes effect upon server restart. This will affect all Jumpdrive models.'''''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Jump drives''' allow for instantaneous travel from any point to any other point in the [[Sirius]] sector (including within the same system). A [[#Survey Modules|Survey Module]] is used to retrieve, store, and encode [[#Jump Coordinates|jump coordinates]] into an alphanumeric string, which can then be decoded by [[#Jump Drives|jump drives]]. The [[#Surveying Locations|precision]] of the [[#Jumping|jump]] is determined by the Hyperspace Survey Module used to encode the coordinates.&lt;br /&gt;
&lt;br /&gt;
There are different tiers of Jump Drives and Survey Modules, which effects [[#Fuel|fuel]], cargo and power usages, as well as charge time. Jump drives use a variety of fuels with different consumption for each, making MOX the most efficient and Deuterium/Helium-3 the least efficient per unit storage.&lt;br /&gt;
&lt;br /&gt;
Most of the jump drives jump only the vessel equipped with them, however jump drives exist that are designed to pull others close by (usually 300 meters) into a wormhole with the jumping ship. They are usually only seen in large military or trading fleets due to their huge fuel consumption. They also take much more time to charge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Jump Mechanics ==&lt;br /&gt;
There are several &amp;quot;Core Mechanics&amp;quot; to using a Jump Drive, as briefly outlined above:&lt;br /&gt;
[[#Fuel|Fuel]] - necessary for actually jumping, and then the core mechanics themselves:&lt;br /&gt;
*[[#Surveying Locations|Surveying]]&lt;br /&gt;
*[[#Charging|Charging]]&lt;br /&gt;
*[[#Jumping|Jumping]]&lt;br /&gt;
Each of which is explained in greater detail below:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Fuel ===&lt;br /&gt;
Before you go Surveying, or before you make a jump (but after you have your Module installed), you will need enough Fuel in order to begin work.&lt;br /&gt;
&lt;br /&gt;
The amount of Fuel required varies based upon the particular module you are attempting to use, and the type of fuel found in your hold. Available fuels (in their order of efficiency) are: [[MOX]], [[Oil]] and [[H-Fuel]], [[Deuterium]] and [[Helium-3]]. For a complete list of requirements, please refer to the table below.&lt;br /&gt;
&lt;br /&gt;
A point to keep in mind when using your ''Jump Drive'' in particular is that after it is done charging, it will continue to use fuel until you perform the jump. This means if you run out of fuel before issuing the &amp;quot;Jump&amp;quot; command, you will be unable to jump AND will have no fuel left to begin again.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable collapsible sortable&amp;quot; style=&amp;quot;padding: 3px; text-align: center;&amp;quot; id=&amp;quot;Fuel Consumption&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot;|Fuel Consumption (Units per second)&lt;br /&gt;
|-&lt;br /&gt;
!|Name&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|[[MOX]]&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|[[Oil]]&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|[[H-fuel]]&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|[[Deuterium]]&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|[[Helium-3]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Jump Drive Module Series II]]||6||(360)||7||(420)||7||(420)||8||(480)||8||(480)&lt;br /&gt;
|-&lt;br /&gt;
|[[Jump Drive Module Series III]]||12||(360)||14||(420)||14||(420)||16||(480)||16||(480)&lt;br /&gt;
|-&lt;br /&gt;
|[[Jump Drive Module Series IV]]||12||(2400)||14||(2800)||14||(2800)||16||(3200)||16||(3200)&lt;br /&gt;
|-&lt;br /&gt;
|[[Hyperspace Survey Module Mk1]]||6||(600)||7||(700)||7||(700)||8||(800)||8||(800)&lt;br /&gt;
|-&lt;br /&gt;
|[[Hyperspace Survey Module Mk2]]||6||(600)||7||(700)||7||(700)||8||(800)||8||(800)&lt;br /&gt;
|-&lt;br /&gt;
|[[Hyperspace Survey Module Mk3]]||6||(6000)||7||(7000)||7||(7000)||8||(8000)||8||(8000)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes on use:'''&lt;br /&gt;
*''Numbers in parenthesis show the minimum amount needed to complete an operation, and is ''NOT'' the advised amount. Attempting to utilize this amount will typically fail, and so you ought to begin with several seconds more fuel at the very least.''&lt;br /&gt;
*''[[MOX]] is perishable, meaning extra units are necessary to allow for decay.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Surveying Locations ===&lt;br /&gt;
:'''Usage:''' ''/survey''&lt;br /&gt;
After using ''/survey'', your craft will begin surveying, and your progress will be updated in the chat menu. You can freely move around while surveying - it will not interfere with the progress being made.&lt;br /&gt;
&lt;br /&gt;
Surveying a location requires a Hyperspace Survey Module. To begin the survey, you must have over the minimum Power requirement, and have a Hyperspace Survey Module installed.&lt;br /&gt;
&lt;br /&gt;
After the survey has begun, the ''Survey Module'' will consume fuel (at the rate given below) for a variable length of time (also found in a table below).&lt;br /&gt;
&lt;br /&gt;
Once it has finished its surveying, you will be presented with an alphanumeric string, representing your current coordinates that you can use when performing a jump.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable collapsible&amp;quot; style=&amp;quot;padding: 3px; text-align: center;&amp;quot; id=&amp;quot;Survey Modules&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;|Survey Modules&lt;br /&gt;
|-&lt;br /&gt;
!Name&lt;br /&gt;
!Accuracy&lt;br /&gt;
!Survey&amp;lt;br&amp;gt;Time&lt;br /&gt;
!Power&amp;lt;br&amp;gt;Used&lt;br /&gt;
!Cargo&amp;lt;br&amp;gt;Space&lt;br /&gt;
!Hit&amp;lt;br&amp;gt;Points&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Hyperspace Survey Module Mk1|Hyperspace Survey Module Mk1]]&lt;br /&gt;
|5&lt;br /&gt;
|100&lt;br /&gt;
|100,000&lt;br /&gt;
|800&lt;br /&gt;
|50,000&lt;br /&gt;
|$550,000&lt;br /&gt;
|-&lt;br /&gt;
|[[Hyperspace Survey Module Mk2|Hyperspace Survey Module Mk2]]&lt;br /&gt;
|20&lt;br /&gt;
|100&lt;br /&gt;
|100,000&lt;br /&gt;
|600&lt;br /&gt;
|100,000&lt;br /&gt;
|$550,000&lt;br /&gt;
|-&lt;br /&gt;
|[[Hyperspace Survey Module Mk3|Hyperspace Survey Module Mk3]]&lt;br /&gt;
|30&lt;br /&gt;
|1,000&lt;br /&gt;
|100,000&lt;br /&gt;
|400&lt;br /&gt;
|150,000&lt;br /&gt;
|$550,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Charging ===&lt;br /&gt;
:'''Usage:''' ''/charge'' and ''/setcoords'' &amp;lt;coords&amp;gt;&lt;br /&gt;
::''e.g:'' ''/setcoords B3GB32A-....'', then ''/charge'' (or vice-versa)&lt;br /&gt;
&lt;br /&gt;
Using ''/setcoords'' you can set up the coordinates to jump to (e.g. ''/setcoords B3GB32A-....''), at any time either before, or during charging for your jump. If you do not set your coordinates prior to initiating your charge, it will warn you that no coordinates are set, but still initiate charging.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Jumping ===&lt;br /&gt;
:'''Usage:''' ''/jump''&lt;br /&gt;
&lt;br /&gt;
Using ''/jump'' will jump your ship to your currently set coordinates (using ''/setcoords''). If no coordinates are set (or you have set coordinates incorrectly), it will instead execute a &amp;quot;blind jump&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Ideally, your jump will cause you to appear at the approximate location of your initial survey - with the accuracy of the Survey Module having a direct effect on the proximity of the jump coordinates vs. the initial survey coordinates. However, if you have appeared after a blind jump, the game will generate random coordinates in a random sector, which while unlikely to kill you (due to the proportionality of space: gravitational bodies), very well might. However, this means that &amp;quot;Blind Jumps&amp;quot; to people who have no coordinates can still serve a tactical value, as gives the holder of a [[Jump Drive Module Series III]] a 30-second timeframe in which they need to stay alive before escaping safely. Of course, they also require 7,000,000 power to do so (as well as fuel), making it a very risky and potentially expensive &amp;quot;escape button&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Don't forget that for every second after your charge is complete before you initiate the jump, the Jump Drive will continue to drain fuel, and should you run out of fuel before you initiate the jump order, your jump will fail.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable collapsible&amp;quot; style=&amp;quot;padding: 3px; text-align: center;&amp;quot; id=&amp;quot;Jump Drives&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;|Jump Drives&lt;br /&gt;
|-&lt;br /&gt;
!Name&lt;br /&gt;
!Field&amp;lt;br&amp;gt;Size&lt;br /&gt;
!Charge&amp;lt;br&amp;gt;Time&lt;br /&gt;
!Power&amp;lt;br&amp;gt;Used&lt;br /&gt;
!Cargo&amp;lt;br&amp;gt;Space&lt;br /&gt;
!Hit&amp;lt;br&amp;gt;Points&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Jump Drive Module Series II|Jump Drive Module Series II]]&lt;br /&gt;
|0&lt;br /&gt;
|60&lt;br /&gt;
|3,600,000&lt;br /&gt;
|900&lt;br /&gt;
|60,000&lt;br /&gt;
|$550,000&lt;br /&gt;
|-&lt;br /&gt;
|[[Jump Drive Module Series III|Jump Drive Module Series III]]&lt;br /&gt;
|0&lt;br /&gt;
|30&lt;br /&gt;
|7,000,000&lt;br /&gt;
|900&lt;br /&gt;
|80,000&lt;br /&gt;
|$550,000&lt;br /&gt;
|-&lt;br /&gt;
|[[Jump Drive Module Series IV|Jump Drive Module Series IV]]&lt;br /&gt;
|300&lt;br /&gt;
|200&lt;br /&gt;
|7,000,000&lt;br /&gt;
|1,200&lt;br /&gt;
|100,000&lt;br /&gt;
|$550,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Guidelines on Use ==&lt;br /&gt;
Currently &amp;quot;jump trading&amp;quot; (especially with barges) can be a quick way to make a profit, however there are [http://discoverygc.com/forums/showthread.php?tid=96441 Impending changes] coming, so any guidelines on use may change very soon.&lt;br /&gt;
&lt;br /&gt;
As no warning is given to people within the system you are jumping to, hypothetically a jump drive could be used to jump ships offensively into a system. As coordinates are necessary for a jump and the minimum time required for a successful survey is over a minute and a half (as well as needing to be set up in a ship with a large enough hold for all of the fuel etc), this means that it is incredibly hard to use defensively, but does not preclude its use in an elaborate trap.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
*[http://discoverygc.com/forums/showthread.php?tid=77431 Some explanation of Jumpdrive, Cloaking and Survey modules]&lt;br /&gt;
&lt;br /&gt;
{{Equipment navigation}}&lt;br /&gt;
[[Category: Ship Equipment]]&lt;br /&gt;
[[Category: Jump Devices]]&lt;/div&gt;</summary>
		<author><name>Snak3</name></author>
	</entry>
	<entry>
		<id>https://discoverygc.com/wiki/index.php?title=Server_Commands&amp;diff=107394</id>
		<title>Server Commands</title>
		<link rel="alternate" type="text/html" href="https://discoverygc.com/wiki/index.php?title=Server_Commands&amp;diff=107394"/>
		<updated>2016-03-05T10:43:51Z</updated>

		<summary type="html">&lt;p&gt;Snak3: /* Faction Tag Commands */ Fixed URL&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The main Discovery Freelancer RP 24/7 server uses FLHook to extend the Freelancer experience. FLHook server commands are commands that you can enter into the chat window to perform a specific action. Use it just like chatting to someone, and use the slash at the beginning, &amp;quot;/&amp;quot;, to signify a server command. Commands that require parameters can be called without parameters to display help for the command. If you encounter any problems with the commands listed below please report them on the forums.&lt;br /&gt;
&lt;br /&gt;
==Command System Features==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240px&amp;quot;|Feature&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|Command filtering&lt;br /&gt;
|Any chat text starting with '/' or '.' will not be repeated to private or system chat (except '//' *sigh*). This means you can safely use /drawcash when you're in system chat without accidentally telling everybody your password.&lt;br /&gt;
|-&lt;br /&gt;
|Command echoing&lt;br /&gt;
|Most user commands (i.e. starting with /) are echoed back to your console so you can see what you typed. The exceptions to this are /local, /system, /target and their short variants.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Pimpship System Commands==&lt;br /&gt;
This system allows the player to customize the lights on their ship. '''This system can only be used at ship dealers on stations whose names end in the word ''&amp;quot;Shipyard&amp;quot;'' .'''&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; &lt;br /&gt;
!width=&amp;quot;240&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/pimpship&lt;br /&gt;
|Activates the Pimpship System (see above conditions in bold). '''Must be used before other pimpship commands.'''&lt;br /&gt;
For more information, see [[dgctopic:57372|this]], and for  useful light positions see [[dgctopic:70122|here]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/showsetup&lt;br /&gt;
|Displays the current lights on your ship in the following format:&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;'''Hard Point ID''' | Hard Point Name : Current Light Mounted&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;''Example:'' 01 | HpHeadLight01 : LargeWhiteSpecial&amp;lt;br&amp;gt;________02 | HpRunningLight02 : SlowSmallPurple&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/showitems&lt;br /&gt;
|Displays all the lights that can be changed via /setitem.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/setitem &amp;lt;hardpoint id&amp;gt; &amp;lt;new item id&amp;gt;&lt;br /&gt;
|Changes one of your ship's lights.&lt;br /&gt;
The Hardpoint ID will be one of the numbers listed with /showsetup.&lt;br /&gt;
The Item ID will be one of the numbers listed with /showitems.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;Example: /setitem 01 03 &amp;lt;br&amp;gt;''Changes your first light to light 03 (LargeOrangeStrobe)''&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/buynow&lt;br /&gt;
|This finalizes the changes, command kicking you and removing 1 million from your character. It saves all changes made by Pimpship.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Miscellaneous Commands ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;249px&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/help&lt;br /&gt;
|Displays all currently available server commands. Aliases are /h and /?.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/restart &amp;lt;setting&amp;gt;&lt;br /&gt;
|Sends you to the main planet of the area you typed in the setting of, gives you a fully outfitted ship and gives you an appropriate reputation. '''This command also resets the characters cash and any other attributes, so be sure not to load it up with credits or equipment until after you use the command.'''&lt;br /&gt;
As of 4.87, there are many, many options / settings for this command, and details can be found in [http://discoverygc.com/forums/showthread.php?tid=104707 this thread].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/renameme &amp;lt;new name&amp;gt; &amp;lt;tag password&amp;gt;&lt;br /&gt;
|Changes the name of the character. '''Costs 2 million credits'''. You will be kicked immediately after executing this command. When you log back in, the change will have taken place. '''This command can only be used once every seven days for any one character.''' There is a 5 minute grace period after you execute the command where you can use it again, which can be used in the event you misspelled the new character name. This grace usage will cost another 2 million credits. If the tag is protected with a password, it should be entered in &amp;lt;tag password&amp;gt;. This is NOT the master password for the tag.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/set movecharcode &amp;lt;code&amp;gt;&lt;br /&gt;
|Creates a code to allow the movement of the character this command was used with to another account.  This code is valid for one transfer only.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/movechar &amp;lt;charname&amp;gt; &amp;lt;code&amp;gt;&lt;br /&gt;
|Transfers &amp;lt;charname&amp;gt; to the account of the character currently being used.  '''Costs 2,000,000'''.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/stuck&lt;br /&gt;
|Moves your ship 10m so 'un-stick' you from bases.  Only works when your speed is low.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/droprep&lt;br /&gt;
|Lowers your rep with the faction you have an affiliation with to 0.59 bars, '''costs 350,000''', you must re-log for changes to take effect and to use the command again. Keep in mind if another faction next in line has enough positive rep you will then receive that tag.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |&amp;lt;nowiki&amp;gt;/autobuy &amp;lt;param&amp;gt; [on|off]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|Let's you specify which Items should be purchased automatically after you land.&lt;br /&gt;
Options &amp;lt;param&amp;gt;:&lt;br /&gt;
*info - displays current autobuy settings&lt;br /&gt;
*missiles - enable/disable autobuy for missiles&lt;br /&gt;
*torps - enable/disable autobuy for torpedoes&lt;br /&gt;
*mines - enable/disable autobuy for mines&lt;br /&gt;
*cd - enable/disable autobuy for cruise disruptors&lt;br /&gt;
*cm - enable/disable autobuy for countermeasures&lt;br /&gt;
*reload - enable/disable autobuy for nanobots/batteries&lt;br /&gt;
*all - enable/disable autobuy for everything&lt;br /&gt;
&lt;br /&gt;
 Note: Autobuy settings are saved for each individual character.&lt;br /&gt;
 Example: /autobuy all on (sets autobuy on for all items)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/coin&lt;br /&gt;
|Flips a coin and reports the result to all ships within 6km.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/dice&lt;br /&gt;
|Shakes, rattles, rolls the dice and reports the result to all ships within 6km.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/id&lt;br /&gt;
|Displays your current client ID.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/ids&lt;br /&gt;
|Displays ID numbers of all online players.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/ping&lt;br /&gt;
|Displays the statistics of your connection (ping, packet fluctuation, packet loss)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/ping &amp;lt;charname&amp;gt;&lt;br /&gt;
|Displays the connection statistics of other players. You can get IDs by using &amp;quot;/ids&amp;quot; command.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/ping$ &amp;lt;client ID&amp;gt;&lt;br /&gt;
|Displays the connection statistics of other players. You can get ID numbers by using &amp;quot;/ids&amp;quot; command.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/pingtarget&lt;br /&gt;
|Displays the connection statistics of the currently targeted player.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/pos&lt;br /&gt;
|Displays your exact position in system coordinates. The second coordinate is height from the system plane.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/time&lt;br /&gt;
|Shows current time in Sirius Mean Time. Useful for Screenshots.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Chat Commands ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240px&amp;quot;|Command&lt;br /&gt;
!Alias&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/system &amp;lt;message&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/s&lt;br /&gt;
|Send &amp;lt;message&amp;gt; to the system chat&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/local &amp;lt;message&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/l&lt;br /&gt;
|Send &amp;lt;message&amp;gt; to your local system chat&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/group &amp;lt;message&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/g&lt;br /&gt;
|Send &amp;lt;message&amp;gt; to your group&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/setmsg &amp;lt;N&amp;gt; &amp;lt;message&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |&lt;br /&gt;
|Set message slot N to the specified message; if no message then the slot is cleared and slots 0-9 are valid. If a #t tag is in &amp;lt;message&amp;gt; this tag will be replaced with the current target name. If a #c tag is in &amp;lt;message&amp;gt; this tag will be replaced with your current map grid location.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/showmsgs&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |&lt;br /&gt;
|Show the message slot contents&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/&amp;lt;N&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |&lt;br /&gt;
|Send the message N to local system chat&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/system&amp;lt;N&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/s&amp;lt;N&amp;gt;&lt;br /&gt;
|Send the message N to system chat&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/group&amp;lt;N&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/g&amp;lt;N&amp;gt;&lt;br /&gt;
|Send the message N to group chat&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/target&amp;lt;N&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/t&amp;lt;N&amp;gt;&lt;br /&gt;
|Send the message N to the current/last target&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/target &amp;lt;message&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/t&lt;br /&gt;
|Send &amp;lt;message&amp;gt; to your last selected target&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/reply &amp;lt;message&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/r&lt;br /&gt;
|Send &amp;lt;message&amp;gt; to the last sender of your last private message&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/privatemsg &amp;lt;charname&amp;gt; &amp;lt;message&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/pm&lt;br /&gt;
|Send &amp;lt;message&amp;gt; to &amp;lt;charname&amp;gt;; if &amp;lt;charname&amp;gt; is offline the message will be delivered when they return&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/factionmsg &amp;lt;tag&amp;gt; &amp;lt;message&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/fm&lt;br /&gt;
|Send message to all characters containing &amp;lt;tag&amp;gt; string in their names (like [RM]).&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/lastpm&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |&lt;br /&gt;
|Shows the last pm sender and current/last selected target&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Inline Commands ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240px&amp;quot;|Feature&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|Showing your location&lt;br /&gt;
|If a preset message contains '#c' then this will be substituted with your ship's approximate map location. For example, if you setup a preset message like:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;/setmsg 1 Neural-network communications test. Transmitting from approximately #c &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
And then type '/1' and it'll send on the system chat:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;{Your character name}: Neural-network communications test. Transmitting from approximately G-7&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Showing your target&lt;br /&gt;
|If a preset message contains '#t' then this will be substituted with your current target. For example, if you setup a preset message like:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;/setmsg 2 Neural-network communications test. Hail #t &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
And then type '/2' and it'll send on the system chat:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;{Your character name}: Neural-network communications test. Hail {target selected}&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Chat Option Commands ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240px&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/ignore &amp;lt;charname&amp;gt; [&amp;lt;flags&amp;gt;]&lt;br /&gt;
|Ignores chat/messages from a certain player&lt;br /&gt;
Options &amp;lt;charname&amp;gt;: Name of the character you want to ignore. It's case insensitive.&lt;br /&gt;
Options &amp;lt;flags&amp;gt; (not a mandatory parameter):&lt;br /&gt;
*p - only affects private chat&lt;br /&gt;
*i - only partial match of &amp;lt;charname&amp;gt;, e.g. &amp;quot;ooRP|&amp;quot; for &amp;quot;ooRP|Pie-Rat&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;Example: /ignore ooRP| pi (ignores the PMs of every player whose name begins with &amp;quot;ooRP|&amp;quot;)&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/ignorelist&lt;br /&gt;
|Displays list of ignored players.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/delignore &amp;lt;id&amp;gt; [&amp;lt;id2&amp;gt; &amp;lt;id3&amp;gt; ...]&lt;br /&gt;
|Deletes characters from the ignore list. Banned ids are displayed in the /ignorelist command. Warning these are different ids then those displayed by /ids command...&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |&amp;lt;nowiki&amp;gt;/set chattime &amp;lt;on|off&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|Enables time display for chat messages. Includes all Pms, Local, Group and System chats. Excludes server, new player or death messages. Useful for Screenshots.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/set diemsg &amp;lt;param&amp;gt;&lt;br /&gt;
|Allows you to reduce showing death messages&lt;br /&gt;
Options &amp;lt;param&amp;gt;:&lt;br /&gt;
*all - all death messages are displayed&lt;br /&gt;
*system - only death messages in the current system are displayed&lt;br /&gt;
*self - only death messages related to your characters are displayed&lt;br /&gt;
*none - no death messages&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;Example: /set diemsg system&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/set diemsgsize &amp;lt;size&amp;gt;&lt;br /&gt;
|Allows you to reduce the font size of death messages.&lt;br /&gt;
Options &amp;lt;size&amp;gt;:&lt;br /&gt;
*small&lt;br /&gt;
*default&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;Example: /set diemsgsize small&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/set chatfont &amp;lt;size&amp;gt; &amp;lt;style&amp;gt;&lt;br /&gt;
|Allows you to modify system/group/private chat font and size.&lt;br /&gt;
Options &amp;lt;size&amp;gt;:&lt;br /&gt;
*small&lt;br /&gt;
*default&lt;br /&gt;
*big&lt;br /&gt;
&lt;br /&gt;
Options &amp;lt;style&amp;gt;:&lt;br /&gt;
*default&lt;br /&gt;
*bold&lt;br /&gt;
*italic&lt;br /&gt;
*underline&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;flavortext&amp;quot;&amp;gt;Example: /set chatfont small italic&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
Note:&lt;br /&gt;
These settings are saved for all character on current account.&lt;br /&gt;
&lt;br /&gt;
== Grouping Commands ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240px&amp;quot;|Command&lt;br /&gt;
!Alias&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/invite &amp;lt;charname&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/i&lt;br /&gt;
|Invites a player to your group using his character name.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/invite$ &amp;lt;client ID&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/i$&lt;br /&gt;
|Invites a player to your group using his ID number.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/factioninvite &amp;lt;tag&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/fi&lt;br /&gt;
|Send an invite to all characters containing &amp;lt;tag&amp;gt; string in their names (like [RM]).&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/join &amp;lt;charname&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/j&lt;br /&gt;
|Joins to &amp;lt;charname&amp;gt;'s group if you have been invited to the group.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Cash Transfer Commands ==&lt;br /&gt;
'''Note: It is recommended that you type these in the &amp;lt;u&amp;gt;Console&amp;lt;/u&amp;gt; chat, so that other players do not see the account codes, character names, or amount that you have typed if you mistype the first letter.''' It is your responsibility to ensure the safety of your accounts. No refund will be guaranteed if another player &amp;quot;steals&amp;quot; your account code or money. Use at your own risk. To access the &amp;quot;console chat&amp;quot;, push enter like normal to go to chat mode, then use the arrow keys to scroll up from &amp;quot;system chat&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
'' '''If the cash value of any character, including resale of the ship and all equipment, exceeds 2.1 billion credits the character will become corrupted damaging the account it is on.''' ''&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/set cashcode &amp;lt;code&amp;gt;&lt;br /&gt;
|Set the account code to allow remote access to this character's account; if the code is 'none' then remote access is disabled. The code can be any string of letters, numbers or symbols.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/drawcash &amp;lt;charname&amp;gt; &amp;lt;code&amp;gt; &amp;lt;cash&amp;gt;&lt;br /&gt;
|Draw the cash from &amp;lt;charname&amp;gt; with the &amp;lt;nowiki&amp;gt;&amp;lt;code&amp;gt;&amp;lt;/nowiki&amp;gt; set using /setcashcode&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/showcash &amp;lt;charname&amp;gt; &amp;lt;code&amp;gt;&lt;br /&gt;
|Show the cash balance for &amp;lt;charname&amp;gt; with the &amp;lt;nowiki&amp;gt;&amp;lt;code&amp;gt;&amp;lt;/nowiki&amp;gt; set using /setcashcode&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/givecash &amp;lt;charname&amp;gt; &amp;lt;cash&amp;gt; [anon]&lt;br /&gt;
|Give the cash to &amp;lt;charname&amp;gt;; if the 'anon' parameter is present then the receiving character will not be informed of who sent the transfer.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== In-game Mail Commands ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240&amp;quot;|Command&lt;br /&gt;
!Alias&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/privatemsg &amp;lt;charname&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/pm&lt;br /&gt;
|Sends private message to a character. It will be stored in their mailbox if they are not online.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/privatemsg$ &amp;lt;client ID&amp;gt;&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/pm$&lt;br /&gt;
|Same as /pm but the character is determined using the client ID. The player has to be online for this to work. You can find a list of client IDs by typing /ids.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/mail&lt;br /&gt;
|&lt;br /&gt;
|This command checks your mailbox for messages and can be used to view your messages.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/maildel&lt;br /&gt;
|&lt;br /&gt;
|The command deletes a message from your mailbox.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Personal Infocards==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240px&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/showinfo [me]&lt;br /&gt;
|Show a player's personal infocard. If me is specified, your own will be displayed, otherwise you will need to have the player targeted when you type /showinfo. Alias is /si.&lt;br /&gt;
Limitations&lt;br /&gt;
* Part of the hud will blank out when you type /showinfo.&lt;br /&gt;
* The escape key doesn't work to close the window.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/setinfo &amp;lt;paragraph number&amp;gt; &amp;lt;command&amp;gt; &amp;lt;text goes here&amp;gt; &lt;br /&gt;
|Making a player infocard. This command has the following parameters:&lt;br /&gt;
*&amp;lt;paragraph number&amp;gt;: The paragraph the following command and text applies to. Valid paragraph numbers are 1 to 5.&lt;br /&gt;
*&amp;lt;command&amp;gt;: 'a' for append to the paragraph and 'd' to delete all text in the paragraph&lt;br /&gt;
*&amp;lt;text goes here&amp;gt;: duh&lt;br /&gt;
&lt;br /&gt;
Limitations&lt;br /&gt;
* The number of letters is limited to about 1000. This might need to be reduced.&lt;br /&gt;
&lt;br /&gt;
See [[dgctopic:69891|the forums for feedback]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Connecticut]] Commands ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/conn&lt;br /&gt;
|To use this command, dock at a base, remove all of your cargo, type /conn and undock. You will now be in Connecticut.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/return&lt;br /&gt;
|To use this command, dock at [[New Haven Station]], type /return and undock. You will now be back where you were before you used /conn.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Player Base Commands ==&lt;br /&gt;
See [[dgctopic:122507|this]], [[dgctopic:122508|this]] and [[dgctopic:123527|this]] for more information.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base deploy &amp;lt;password&amp;gt; &amp;lt;base name&amp;gt;&lt;br /&gt;
|Once you are sure you are ready to deploy your base, type the command.&lt;br /&gt;
&amp;lt;password&amp;gt; Your base admin password (no spaces, no character limit imposed).&lt;br /&gt;
&amp;lt;base name&amp;gt; The displayed name of your base (spaces allowed, 60 characters max).&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base login &amp;lt;password&amp;gt;&lt;br /&gt;
|Allows an administrator to access the base command functions.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base lstpwd&lt;br /&gt;
|Lists all passwords except the first password. Since the first password is not listed, a base owner can keep their password secret but allow other players to be administrators of the base.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base addpwd &amp;lt;password&amp;gt;&lt;br /&gt;
|Adds an administrator password to the base.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base rmpwd &amp;lt;password&amp;gt;&lt;br /&gt;
|Removes an administrator password from the base.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base info &amp;lt;paragraph&amp;gt; &amp;lt;command&amp;gt; &amp;lt;text&amp;gt;&lt;br /&gt;
|This command allows the base administrator to set the base infocard text that is shown when the base info icon is clicked.&lt;br /&gt;
&amp;lt;paragraph&amp;gt; The paragraph number in the range 1-5.&lt;br /&gt;
&amp;lt;command&amp;gt; The command to perform on the paragraph, 'a' for append and 'd' for delete&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base buildmod list&lt;br /&gt;
|Shows you what modules you have installed, with a numbered list of 'slots' (slot 0 is always the base core).&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; | /base buildmod construct &amp;lt;slot&amp;gt; &amp;lt;module number&amp;gt;&lt;br /&gt;
|Starts constructing the specified module in the specified slot.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base buildmod destroy &amp;lt;slot&amp;gt;&lt;br /&gt;
|Destroys the module in the specified slot.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base defensemode [mode]&lt;br /&gt;
|Set or display the defense mode of the base. There are three available modes you can set:&lt;br /&gt;
*''0'': Neutral to non-allied ships, docking rights for allied ships only.&lt;br /&gt;
*''1'': Hostile to non-allied ships, docking rights for allied ships only.&lt;br /&gt;
*''2'': Neutral to non-allied ships, unrestricted docking rights.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |&amp;lt;nowiki&amp;gt;/base addtag &amp;lt;tag|name&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|Add a name or tag of ships allied with this base. Allied ships are permitted to dock with the base regardless of the defense mode.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |&amp;lt;nowiki&amp;gt;/base rmtag &amp;lt;tag|name&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|Remove an allied name or tag from this base. Allied ships are permitted to dock with the base regardless of the defense mode.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base lsttag&lt;br /&gt;
|List the ship names and tags allied with this base. Allied ships are permitted to dock with the base regardless of the defense mode.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base facmod list&lt;br /&gt;
|Show factory modules, item types and build status.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base facmod add &amp;lt;index&amp;gt; &amp;lt;type&amp;gt;&lt;br /&gt;
|Add item &amp;lt;type&amp;gt; to factory module &amp;lt;index&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/base facmod clear &amp;lt;index&amp;gt;&lt;br /&gt;
|Clear build queue for factory module &amp;lt;index&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |&amp;lt;nowiki&amp;gt;/base shieldmod [on|off]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|You shield will automatically turn itself on if your base comes under attack. You must manually deactivate it to turn it off again. You can change the state of your base shield by using this command.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/bank status&lt;br /&gt;
|List the current balance of the base's bank. The base needs money to buy goods off players. Unlike player ships, the bank can hold many times more than 2 billion credits and is essentially unlimited.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/bank deposit &amp;lt;credits&amp;gt;&lt;br /&gt;
|Add credits to the base's bank.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/bank withdraw &amp;lt;credits&amp;gt;&lt;br /&gt;
|Remove credits from the base's bank.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/shop status&lt;br /&gt;
|Lists commodities, prices and buy/sell status for all goods held by the base.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/shop price &amp;lt;index&amp;gt; &amp;lt;price&amp;gt; [buyonly]&lt;br /&gt;
|This command allows the price of goods in the shop to be controlled. The &amp;lt;index&amp;gt; refers to the number of the item as listed by the /shop status command. The &amp;lt;price&amp;gt; is the price of the good in credits. The buyonly flag, if set to 0 will allow the item to be bought and sold by the base shop and if set to 1 the base will only buy the goods and will not sell them to player ships.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Faction Tag Commands ==&lt;br /&gt;
&lt;br /&gt;
This system (see [[dgctopic:74637|the forum topic]]) allows factions to protect their faction tag and prevent other players from making characters with the tag without having a password. This system can only protect tags that precede a character name.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/maketag &amp;lt;tag&amp;gt; &amp;lt;master password&amp;gt; &amp;lt;description&amp;gt;&lt;br /&gt;
|Use this command to create a new tag. Creating a new tag costs 50 million credits.&lt;br /&gt;
The &amp;lt;tag&amp;gt; parameter is a 3-23 letter tag.&lt;br /&gt;
The &amp;lt;master password&amp;gt; is the password used to drop the faction tag (in order to change the master password) or to set the rename password.&lt;br /&gt;
The &amp;lt;description&amp;gt; is intended to provide an indication of the group that owns tag, i.e. their name and officiality status.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/droptag &amp;lt;tag&amp;gt; &amp;lt;master password&amp;gt;&lt;br /&gt;
|Use this command to delete a tag. The &amp;lt;tag&amp;gt; and &amp;lt;master password&amp;gt; parameters should be the same as used in the /maketag command.&lt;br /&gt;
Dropping the tag and re-creating it is the only way to change the master password.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/settagpass &amp;lt;tag&amp;gt; &amp;lt;master password&amp;gt; &amp;lt;rename password&amp;gt;&lt;br /&gt;
|This command is used to set or clear the rename password. The &amp;lt;tag&amp;gt; and &amp;lt;master password&amp;gt; parameters should be the same as used in the /maketag command.&lt;br /&gt;
If this password is set then people must use /renameme to create a ship name starting with this tag. If not, the tag is owned, but unprotected.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Jump Devices|Jump]] Related Commands ==&lt;br /&gt;
&lt;br /&gt;
The [[Jump Devices|Jump Drive]], first detailed in [[dgctopic:70977|this thread]] allows ships to jump between systems in Sirius.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/survey&lt;br /&gt;
|This command will begin the space survey required to determine coordinates to jump to where your ship is now. So, if you surveyed in [[Champagne]] F6, you would receive the coordinates required to jump to approximately F6 in [[Champagne]]. In order to survey you must have a [[Category:Jump Devices|Survey Module]] of the required class, along with the required fuel in your hold and your ship must provide the necessary power.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/setcoords&lt;br /&gt;
|This command sets the coordinates for the destination of your jump and is used on the ship with a [[Category:Jump Devices|Jump Drive]] mounted. You must use it before using the jump command or your ship will jump blindly. You can use this command before or after initiating charging, although if you initiate charging first, the console will warn you that you are yet to set coordinates, but will still begin the charging process.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/charge&lt;br /&gt;
|This will begin the jump drive charging on your ship. You must have sufficient power and fuel available to achieve charge.&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/jump&lt;br /&gt;
|This command activates the ship's charged jump drive and flings it through whatever gap there is in the space you've just torn a hole in, probably towards your coordinates. If you didn't enter coordinates, you're going somewhere else, but where that is or what you'll end up as, is improbably uncertain.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Docking Module]] Commands ==&lt;br /&gt;
&lt;br /&gt;
The [[Docking Module]], first detailed in [[dgctopic:70977|this thread]] allows ships to dock with carrier-able ships. Small player ships may dock with any ship that is carrying docking modules. Only one ship may be carried in a docking module and the standard module supports ships that have holds of 275 units or smaller.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/dock&lt;br /&gt;
|To dock with another ship, the player must target the [[Docking Module|docking module]] carrier and either type /dock or press F3 (the dock button). The docking module carrier will be notified of the docking request and must then authorize the request prior to the ship docking.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/allowdock&lt;br /&gt;
|This command authorises the request of a ship to dock to yours.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/listdocked&lt;br /&gt;
|A docking module carrier may see which ships are docked by using this command.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/jettisonship &amp;lt;shipname&amp;gt;&lt;br /&gt;
|This command, albeit surprisingly, allows you to force out / expel / eject / jettison a certain ship, identified in the &amp;lt;shipname&amp;gt; field.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--== Bounties ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!width=&amp;quot;240px&amp;quot;|Command&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/bounty &amp;lt;name&amp;gt; &amp;lt;value&amp;gt; &amp;lt;time_limit&amp;gt; &amp;lt;reason&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/bounty$ &amp;lt;id&amp;gt; &amp;lt;value&amp;gt; &amp;lt;time_limit&amp;gt; &amp;lt;reason&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/clearbounty &amp;lt;name&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family: monospace; text-align: center;&amp;quot; |/clearbounty$ &amp;lt;id&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Miscellaneous Pages]]&lt;br /&gt;
[[Category:Help]]&lt;/div&gt;</summary>
		<author><name>Snak3</name></author>
	</entry>
	<entry>
		<id>https://discoverygc.com/wiki/index.php?title=Official_Player_Factions&amp;diff=107377</id>
		<title>Official Player Factions</title>
		<link rel="alternate" type="text/html" href="https://discoverygc.com/wiki/index.php?title=Official_Player_Factions&amp;diff=107377"/>
		<updated>2016-02-28T11:15:55Z</updated>

		<summary type="html">&lt;p&gt;Snak3: /* Hispania Player Factions */ 101st is not official.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page contains information about official player factions. For '''unofficial ones''', see [[Player Groups]]. For NPC factions see [[NPC Factions]].&lt;br /&gt;
&lt;br /&gt;
Currently, all official factions have their own subforums, that you can find in the top forums of [[dgcforum:60|http://discoverygc.com/forums/forumdisplay.php?fid=60]]&lt;br /&gt;
&lt;br /&gt;
==Liberty Player Factions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name&lt;br /&gt;
!Logo&lt;br /&gt;
!Tag&lt;br /&gt;
!Affiliation&lt;br /&gt;
!Home system&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Lane Hackers (player faction)|Lane Hackers]]&lt;br /&gt;
|[[Image:LH Logo.png|50x50px|center]]&lt;br /&gt;
|LH~ / none&lt;br /&gt;
|[[Lane Hackers]]&lt;br /&gt;
|''None''&lt;br /&gt;
|A core group of Lane Hackers who oversee most Hacker operations around Liberty. Its members employ codenames taken from individuals of Earth history.&lt;br /&gt;
|-&lt;br /&gt;
|[[Liberty Police Incorporated (player faction)|Liberty Police Incorporated]]&lt;br /&gt;
|[[Image:LPI Logo.png|50x50px|center]]&lt;br /&gt;
|LPI-&lt;br /&gt;
|[[Liberty Police Incorporated]]&lt;br /&gt;
|[[Illinois]]&lt;br /&gt;
|An administrative body of the Liberty Police Incorporated. They are charged with upholding the laws of Liberty, the assistance of civilians in need, and defending Liberty from her enemies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Liberty Navy (player faction)|Liberty Navy]]&lt;br /&gt;
|[[Image:LN Logo.png|50x50px|center]]&lt;br /&gt;
|[LN]&lt;br /&gt;
|[[Liberty Navy]]&lt;br /&gt;
|[[Virginia]]&lt;br /&gt;
|The Liberty Navy is responsible for protecting the economic well-being of liberty through military force, both within the boundaries of the colony and in the independent systems that border its territory.&lt;br /&gt;
|-&lt;br /&gt;
|[[Liberty Security Force (player faction)|Liberty Security Force]]&lt;br /&gt;
|[[Image:LSF Logo.png|50x50px|center]]&lt;br /&gt;
|=LSF=&lt;br /&gt;
|[[Liberty Security Force]]&lt;br /&gt;
|[[Ellesmere]]&lt;br /&gt;
|The LSF is the intelligence branch of Liberty's armed forces. They maintain national security, gather information all over Sirius and operate in secrecy to ensure the free flow of goods and services in Liberty.&lt;br /&gt;
|-&lt;br /&gt;
|[[Universal Shipping (player faction)|Universal Shipping Incorporated]]&lt;br /&gt;
|[[Image:USI Logo.png|50x50px|center]]&lt;br /&gt;
|[*USI*]&lt;br /&gt;
|[[Universal Shipping]]&lt;br /&gt;
|''None''&lt;br /&gt;
|USI is one of the &amp;quot;Big Three&amp;quot; corporations of Liberty. They are known to be skilled at shipping commodities through high-risk areas, and also the bulk transport of goods in convoys. Universal is often contracted by Ageira or DSE to handle large-scale shipments that they cannot handle on their own.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Bretonia Player Factions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name&lt;br /&gt;
!Logo&lt;br /&gt;
!Tag&lt;br /&gt;
!Affiliation&lt;br /&gt;
!Home system&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Border World Exports (player faction)|Border World Exports]]&lt;br /&gt;
|[[Image:Bowex Logo.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;Bowex)&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Border World Exports]]&lt;br /&gt;
|''None''&lt;br /&gt;
|Border World Exports is the primary supplier of [[Bretonian Armed Forces]] and [[Bretonian Police Authority]] and trades heavily within Bretonia and border worlds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Bretonia Police Authority (player faction)|Bretonia Police Authority]]&lt;br /&gt;
|[[Image:BPA Logo.png|50x50px|center]]&lt;br /&gt;
|BPA)&lt;br /&gt;
|[[Bretonia Police Authority]]&lt;br /&gt;
|[[Poole]]&lt;br /&gt;
|The Bretonia Police Authority, the official law enforcement agency of Bretonia&lt;br /&gt;
|-&lt;br /&gt;
|[[Bretonia Mining and Manufacturing (player faction)|Bretonia Mining and Manufacturing]]&lt;br /&gt;
|[[Image:BMM Logo.png|50x50px|center]]&lt;br /&gt;
|BMM-&lt;br /&gt;
|[[Bretonia Mining and Manufacturing]]&lt;br /&gt;
|''None''&lt;br /&gt;
| One of the largest Bretonian corporations, specialized in mining operations and ship manufacturing.&lt;br /&gt;
|-&lt;br /&gt;
|[[Bretonian Armed Forces (player faction)|Bretonian Armed Forces]]&lt;br /&gt;
|[[Image:BAF Logo.png|50x50px|center]]&lt;br /&gt;
|BAF&amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Bretonian Armed Forces]]&lt;br /&gt;
|[[None]]&lt;br /&gt;
|The Bretonian Armed Forces, the official military of Bretonia&lt;br /&gt;
|-&lt;br /&gt;
|[[Mollys_(player_faction) | [M]ollys]]&lt;br /&gt;
|[[Image:Mollys Logo.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;[M]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Mollys]]&lt;br /&gt;
|[[Londonderry]]&lt;br /&gt;
|The Mollys are a separatist group committed to freeing the Dublin system from Bretonian rule through attacks on civilian, commercial, and military targets. In recent years they have been increasingly successful in resisting local Corsair expansion.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Kusari Player Factions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name&lt;br /&gt;
!Logo&lt;br /&gt;
!Tag&lt;br /&gt;
!Affiliation&lt;br /&gt;
!Home system&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Kishiro Technologies (player faction)|Kishiro Technologies]]&lt;br /&gt;
|[[Image:Kishiro Logo.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;Kishiro|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Kishiro Technologies]]&lt;br /&gt;
|''None''&lt;br /&gt;
|One of the great Kusari keiretsu -- sprawling, vertically integrated companies that control whole industries.&lt;br /&gt;
|-&lt;br /&gt;
|[[Kusari Naval Forces (player faction)|Kusari Naval Forces]]&lt;br /&gt;
|[[Image:KNF Logo.png|50x50px|center]]&lt;br /&gt;
|[KNF&lt;br /&gt;
|[[Kusari Naval Forces]]&lt;br /&gt;
|[[Hiroshima]]&lt;br /&gt;
|A fleet of the Kaigun (the Kusari Naval Forces) led by Taisho Hikaru Sulu.&lt;br /&gt;
|- &lt;br /&gt;
|[[Samura Heavy Industries]]&lt;br /&gt;
|[[Image:Samura Logo.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;Nowiki&amp;gt;Samura|-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Samura Industries]]&lt;br /&gt;
|''None''&lt;br /&gt;
|One of the great Kusari keiretsu -- sprawling, vertically integrated companies that control whole industries.&lt;br /&gt;
|-&lt;br /&gt;
|[[Sisterhood of Dreams (player faction)|Sisterhood of Dreams]]&lt;br /&gt;
|[[Image:SoDlogo.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;~*~&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Golden Chrysanthemums]]&lt;br /&gt;
|[[Crow Nebula]]&lt;br /&gt;
|A cell of the Golden Chrysanthemum movement, known for their extremist views and methods.&lt;br /&gt;
|-&lt;br /&gt;
|[[Aoi Iseijin]]&lt;br /&gt;
|[[Image:IseijinFactionLogo.png|50x50px|center]]&lt;br /&gt;
|Iseijin.&lt;br /&gt;
|[[The Wild]]&lt;br /&gt;
|[[Tohoku]]&lt;br /&gt;
|Remnants of Nomad infested humans, primarily of Kusari background.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dai 343 Kaigun Kokutai|Dai 343 Kaigun Kokutai]]&lt;br /&gt;
|[[Image:D0reIes.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;{343}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Kusari Exiles]]&lt;br /&gt;
|[[Tau-29|Kumamoto]]&lt;br /&gt;
|The mainline Battlegroup of the Imperial Navy, opting to reinstall the Empire and overthrow the Gallic Puppet State&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Rheinland Player Factions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name&lt;br /&gt;
!Logo&lt;br /&gt;
!Tag&lt;br /&gt;
!Affiliation&lt;br /&gt;
!Home system&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[ALG Waste Disposal]]&lt;br /&gt;
|[[Image:ALGLogoAb.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;[ALG]-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[ALG Waste Disposal]]&lt;br /&gt;
|''None''&lt;br /&gt;
|Rheinland Lawful Waste Disposal Faction &lt;br /&gt;
|-&lt;br /&gt;
|[[Red Hessian Army]]&lt;br /&gt;
|[[Image:RHA Logo.png|50x50px|center]]&lt;br /&gt;
|[RHA]&lt;br /&gt;
|[[Red Hessians]]&lt;br /&gt;
|[[Omega-54]]&lt;br /&gt;
|A paramilitary organization composed of Red Hessian members, serving mainly as the military wing of the terrorist organization.&lt;br /&gt;
|-&lt;br /&gt;
|[[Rheinland Federal Police (player faction)|Rheinland Federal Police]]&lt;br /&gt;
|[[Image:RFP Logo.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;RFP|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Rheinland Federal Police]]&lt;br /&gt;
|[[Halle]]&lt;br /&gt;
|The Rheinland Bundespolizei, a law-enforcement organization that maintains jurisdiction over House Rheinland.&lt;br /&gt;
|-&lt;br /&gt;
|[[Rheinland Military (player faction)|Rheinland Military]]&lt;br /&gt;
|[[Image:RM Logo.png|50x50px|center]]&lt;br /&gt;
|[RM]&lt;br /&gt;
|[[Rheinland Military]]&lt;br /&gt;
|[[Braunschweig]]&lt;br /&gt;
|The Rheinwehr, the military of House Rheinland.&lt;br /&gt;
|-&lt;br /&gt;
|[[BDM | Buro der Marineintelligenz]]&lt;br /&gt;
|[[Image:BDM Logo.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;BDM|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Rheinland Military | Rheinland Military Guard]]&lt;br /&gt;
|[[Braunschweig]]&lt;br /&gt;
|Lawful Rheinland Military Intelligence Faction.&lt;br /&gt;
|-&lt;br /&gt;
|[[Daumann Heavy Construction (player faction)|Daumann Heavy Construction]]&lt;br /&gt;
|[[Image:Fin Daumann.png.png|50x50px|center]]&lt;br /&gt;
|DHC-&lt;br /&gt;
|[[Daumann Heavy Construction]]&lt;br /&gt;
|''None''&lt;br /&gt;
|The largest mining and manufacturing firm in Rheinland.&lt;br /&gt;
|-&lt;br /&gt;
|[[Das Wilde]]&lt;br /&gt;
|[[Image:WildLogo2.png|50x50px|center]]&lt;br /&gt;
|Wilde.&lt;br /&gt;
|[[The Wild]]&lt;br /&gt;
|[[Omega-55]]&lt;br /&gt;
|An army of Nomad infested humans, primarily from Rheinland.&lt;br /&gt;
|-&lt;br /&gt;
|[[Vereinigte Widerstandsarmee]]&lt;br /&gt;
|[[Image:White VWA logo.png|50x50px|center]]&lt;br /&gt;
|VWA&amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Bundschuh]]&lt;br /&gt;
|[[Luneburg]]&lt;br /&gt;
|The dominant paramilitary of the outlawed Bundschuh movement.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallia Player Factions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name&lt;br /&gt;
!Logo&lt;br /&gt;
!Tag&lt;br /&gt;
!Affiliation&lt;br /&gt;
!Home system&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Gallic Royal Navy (player faction)|Gallic Royal Navy]]&lt;br /&gt;
|[[Image:GRN Logo.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;GRN|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Gallic Royal Navy]]&lt;br /&gt;
|[[Anjou]]&lt;br /&gt;
|The Gallic Royal Navy is a powerful military force that can counter any threat to the Crown inside or outside the borders of Gallia.&lt;br /&gt;
|-&lt;br /&gt;
|[[The Council (player group)|The Council]]&lt;br /&gt;
|[[Image:Council Logo.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;[C]-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[The Council]]&lt;br /&gt;
|[[Champagne]]&lt;br /&gt;
|The Council is a revolutionary movement within [[Gallia]] who's primary objective is to overthrow the ruling monarchy.  They have liberated two planets from the monarchies rule and opened passages through the minefields separating [[Sirius]] from [[Gallia]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hispania Player Factions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name&lt;br /&gt;
!Logo&lt;br /&gt;
!Tag&lt;br /&gt;
!Affiliation&lt;br /&gt;
!Home system&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[The Brotherhood]]&lt;br /&gt;
|[[Image:Brotherhood Logo.png|50x50px|center]]&lt;br /&gt;
|[TBH]&lt;br /&gt;
|[[Corsairs]]&lt;br /&gt;
|[[Omicron-91]]&lt;br /&gt;
|Ancient fellowship of Corsairs, composed primarily of valiant warriors and brave men and women, dedicated to upholding the values of Honor, Dignity and Pride within and outside Corsair territory.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trans-Sirius factions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name&lt;br /&gt;
!Logo&lt;br /&gt;
!Tag&lt;br /&gt;
!Affiliation&lt;br /&gt;
!Home system&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[The Angels]]&lt;br /&gt;
|[[Image:Angels Logo.png|50x50px|center]]&lt;br /&gt;
|[Angels]&lt;br /&gt;
|Neutral&lt;br /&gt;
|''None''&lt;br /&gt;
|Player faction that helps out new players&lt;br /&gt;
|-&lt;br /&gt;
|[[The Colonial Republic]]&lt;br /&gt;
|[[image:Cricon2.png‎| 50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;CR|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Colonial Remnant]]&lt;br /&gt;
|[[Coronado]], [[Tau-44]] (formerly)&lt;br /&gt;
|Arriving in Sirius from the Crayter sector at the turn of the century, the Colonials now fight to reclaim the Taus from Gallia and the Maltese&lt;br /&gt;
|-&lt;br /&gt;
|[[The Core (Player Faction)|The Core]]&lt;br /&gt;
|[[image:Core_Logo_Final_3_pixel_expand_resize_box.png| 50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;Core|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[The Core]]&lt;br /&gt;
|[[Omicron Rho]]&lt;br /&gt;
|The primary fleet of The Core exterminate all resistance met in the [[Edge Worlds]] whilst paving the way for the expansion of [[Omicronia]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Independent Miners Guild (player faction)|Independent Miners Guild]]&lt;br /&gt;
|[[Image:IMG Logo.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;IMG|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Independent Miners Guild]]&lt;br /&gt;
|[[Tau-39]]&lt;br /&gt;
|Loose, yet widespread group of miners originating from Bretonia and Rheinland that have spread to many parts of Sirius and have a large vested interest in the Tau systems.&lt;br /&gt;
|-&lt;br /&gt;
|[[The Junkers Congress]]&lt;br /&gt;
|[[Image:Junkers Logo.png|50x50px|center]]&lt;br /&gt;
|.:j:.&lt;br /&gt;
|[[Junkers]]&lt;br /&gt;
|[[Puerto Rico]]&lt;br /&gt;
|Four commonly-held primary principles govern the operational motives of the Junker Congress: Power -- Profitability -- Security -- Freedom &lt;br /&gt;
|-&lt;br /&gt;
|[[Junker Marauders| The Junker Marauders]]&lt;br /&gt;
|[[image:JMLogo3blankeyessmooth2.png|50x50px|center|JM]]&lt;br /&gt;
| JM&lt;br /&gt;
| [[Junkers]]&lt;br /&gt;
| [[Texas]]&lt;br /&gt;
| The Junker Marauders are a group of nomadic Junkers who rove the Borderworlds and other secluded areas of space in search of loot and plunder. Either naturally, via the salvaging of lost wrecks and collection of floating scrap, or by force; the Junker Marauders are not afraid to use violence in order to get what they want.&lt;br /&gt;
|-&lt;br /&gt;
|[[The Slomon K'Hara]]&lt;br /&gt;
|[[Image:Keepers Logo.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;K'Hara|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Slomon K'Hara|Nomads]]&lt;br /&gt;
|[[Omicron-99]], [[Omicron Iota]]&lt;br /&gt;
|Remnants of the [[Slomon K'Hara|Nomads]] within the Sirius Sector.&lt;br /&gt;
|-&lt;br /&gt;
|[[Omicron Supply Industries]]&lt;br /&gt;
|[[Image:OSI Logo.png|50x50px|center]]&lt;br /&gt;
|OSI-&lt;br /&gt;
|[[Zoners]]&lt;br /&gt;
|''None''&lt;br /&gt;
|Zoner enterprise supplying Zoner bases throughout Sirius.&lt;br /&gt;
|-&lt;br /&gt;
|[[The Order (player faction)|The Order]]&lt;br /&gt;
|[[Image:Order Logo.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;Order|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[The Order]]&lt;br /&gt;
|[[Omicron-100]]&lt;br /&gt;
|The primary fleet of the Order is dedicated to the defense of Order territories, the destruction of all alien factions ([[Wilde|Das Wilde]], [[Slomon K'Hara]]) and the protection of [[Liberty]] from aliens.&lt;br /&gt;
|-&lt;br /&gt;
|[[Sirius Coalition Revolutionary Army]]&lt;br /&gt;
|[[Image:SCRA Logo.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;SCRA|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Coalition]]&lt;br /&gt;
|[[Omega-52]]&lt;br /&gt;
|Descendants and recruits of Coalition saboteurs aboard the [[Hispania]], violently opposed to almost every faction in Sirius.&lt;br /&gt;
|-&lt;br /&gt;
|[[Temporary Autonomous Zoners]]&lt;br /&gt;
|[[Image:TAZ Logo.gif|64x64px|center]]&lt;br /&gt;
|[TAZ]&lt;br /&gt;
|[[Zoners]]&lt;br /&gt;
|[[Baffin]]&lt;br /&gt;
|Religious order of Zoners based around the ancient Earth religion of Discordianism.&lt;br /&gt;
|-&lt;br /&gt;
|[[Primary Artificial Intelligence]]&lt;br /&gt;
||[[image:Primelogo.png‎|50x50px|center|PFI]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;&amp;lt;PRIME&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Artificial Intelligence]]&lt;br /&gt;
|[[Omicron Kappa]]&lt;br /&gt;
|The Primary Artificial Intelligence is located in Omicron Kappa. Even though Sirius has gained awareness of its existence, the AI Prime is in a state similar to a child, exploring Sirius for the first time, fulfilling their tasks and following their logic instincts. The major tasks are defined in gathering, collecting and aggressively converting any available knowledge. The true nature, full motives and origins of the group still remains hidden, but some people purposely started to call them &amp;quot;The Encyclopaedists&amp;quot;, after their lust for knowledge.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Factions]]&lt;br /&gt;
[[Category: Player Factions]]&lt;/div&gt;</summary>
		<author><name>Snak3</name></author>
	</entry>
	<entry>
		<id>https://discoverygc.com/wiki/index.php?title=Discovery_Freelancer_RP_24/7_Server&amp;diff=107373</id>
		<title>Discovery Freelancer RP 24/7 Server</title>
		<link rel="alternate" type="text/html" href="https://discoverygc.com/wiki/index.php?title=Discovery_Freelancer_RP_24/7_Server&amp;diff=107373"/>
		<updated>2016-02-28T08:43:38Z</updated>

		<summary type="html">&lt;p&gt;Snak3: Updated links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version|4.88.4}}&lt;br /&gt;
*'''Address:''' discogc.game-host.org:2302&lt;br /&gt;
*'''Mod version:''' 4.88.4&lt;br /&gt;
*'''Current geographical location:''' France&lt;br /&gt;
*'''Status:''' Roleplay, Official&lt;br /&gt;
*[http://discoverygc.com Official Webpage]&lt;br /&gt;
*[http://discoverygc.com/forums/showthread.php?tid=2334 Server Rules]&lt;br /&gt;
*[http://discoverygc.com/forums/serverinterface.php?action=base_status Player Base Status]&lt;br /&gt;
*[http://discoverygc.com/forums/serverinterface.php?action=faction_status Player Faction Status]&lt;br /&gt;
*[http://discoverygc.com/forums/serverinterface.php?action=players_online Players Online]&lt;br /&gt;
*[http://discoverygc.com/wiki/techcompat_table.php Tech Compatibility Chart]&lt;br /&gt;
&lt;br /&gt;
== Server Hardware ==&lt;br /&gt;
&lt;br /&gt;
'''Server name:''' Discovery Freelancer RP 24/7&lt;br /&gt;
&lt;br /&gt;
'''Server address:''' discogc.game-host.org:2302&lt;br /&gt;
&lt;br /&gt;
'''FL shortcut:''' &amp;quot;C:\Program Files\Microsoft Games\Freelancer\EXE\Freelancer.exe&amp;quot; -s discogc.game-host.org:2302&lt;br /&gt;
&lt;br /&gt;
'''Location:'''  France&lt;br /&gt;
&lt;br /&gt;
In mid 2010 we moved from our own home grown server onto a server hosted at http://hetzner.de and sadly abandoned our home grown server. At some point we switched to a server in France.&lt;br /&gt;
&lt;br /&gt;
Community donations are used to pay for the hosting. Every donation and the donor's name is listed here: [[dgctopic:1236|http://discoverygc.com/forums/showthread.php?tid=1236]]&lt;br /&gt;
&lt;br /&gt;
Donation (PayPal) account remains: '''discoverygcserver@gmail.com'''&lt;br /&gt;
&lt;br /&gt;
Specs are at http://discoverygc.com/forums/showthread.php?tid=128892&lt;br /&gt;
&lt;br /&gt;
== Old info ==&lt;br /&gt;
'''Old HW Configuration:'''&lt;br /&gt;
* Motherboard: ASUS P5B DELUXE - P965/ICH8R &lt;br /&gt;
* Processor: INTEL Core 2 Duo E8400 - 3.00GHz, 1333MHz FSB, 6MB cache, socket 775&lt;br /&gt;
* Memory: 4GB of RAM (2x KIT 2x1GB) DDR2 1150MHz PC9200 CL5 KINGSTON&lt;br /&gt;
* HDD: SEAGATE Barracuda 7200.10 80GB, 7200 Rpm, 3 Gb/s transfer, SATA interface, 8MB cache&lt;br /&gt;
*      Western Digital WD2500JD Caviar SE, 5400 Rpm, 1.5 Gb/s transfer, SATA interface, 8MB cache.&lt;br /&gt;
*      Seagate Momentus 160GB, 5400 Rpm, 3 Gb/s transfer, SATA interface, 8 MB cache&lt;br /&gt;
* Cooling: Zalman CNPS9700 LED&lt;br /&gt;
&lt;br /&gt;
'''Current OC values:''' CPU 4.23 GHz, FSB 1880MHz (4x470MHz), Memory 940MHz (timing 5-5-5-15-5)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Upgraded parts:'''&lt;br /&gt;
* 115USD - motherboard (ASUS P5B DELUXE - P965/ICH8R) - difference - the old one sold&lt;br /&gt;
* 75USD - cooler (Zalman CNPS9700 LED) - the old one scrapped (unsaleable)&lt;br /&gt;
* 67USD - memory (1GB (KIT 2x512MB) DDR2 1066MHz PC8500 CL5 GEIL) - difference - the old ones sold&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Upgrade plans:'''&lt;br /&gt;
* &amp;lt;s&amp;gt;Move hardware into a new cabinet with sides and proper airflow.Cabinet and 400 watt PSU donated by Palle E.C, owner of company where server is physically located.&amp;lt;/s&amp;gt; Done.&lt;br /&gt;
* &amp;lt;s&amp;gt;2 matched 250 Gb 7200 3 Gb/s &amp;lt;s&amp;gt;SATA2 drives in RAID1 configuration to optimize read performance.&amp;lt;/s&amp;gt; Drives donated by A &amp;amp; L Guy's regular hardware pusher. Partly done. RAID1 setup with old disks. New disks not installed yet. Old disks in RAID1, added 160 GB disk with Server 2008 R2 64 bit installed and configured. &amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;In order to utilize the full 4 GB of installed RAM, change of OS from Windows XP to Windows Server 2003 or Windows Server 2008 (64 bit version). New OS donated by Rob, aka former admin Virus.&amp;lt;/s&amp;gt; Done.&lt;br /&gt;
* &amp;lt;s&amp;gt;Location move to higher bandwidth Fiber connection. Partly done. &amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Finances:'''&lt;br /&gt;
&lt;br /&gt;
Total initial costs: 522USD (10960CZK)&lt;br /&gt;
&lt;br /&gt;
Used donation amount: 522USD&lt;br /&gt;
&lt;br /&gt;
Status: Initial costs covered!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Total upgrade costs: 257USD (4700CZK)&lt;br /&gt;
&lt;br /&gt;
Used donation amount: 257USD&lt;br /&gt;
&lt;br /&gt;
Status: Upgrade costs covered!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Total unused donation amount: 519USD (This is a very out of date figure)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The initial costs of the server as well as all the upgrades have already been covered. &lt;br /&gt;
&lt;br /&gt;
'''Very special thanks to:'''&lt;br /&gt;
Tom S., Jack C., Linda T., Chris S., Jessica M., Jonathan C., Gaetan A., Jeff R., Jason Q., Doug C., Justin A., James D., Doug C. (again), Claudia M., LoTeK_ &amp;amp; his friend, Delbert B., Petr K., Doug C. (again), Daniel S., Delbert B. (again), Will D., Jeffrey C., Jason Q. (again), Michael A., Morgan W., Martin R., Anonymous beer loving old cat, Aaron C., Martin B., Paul. D, Carlos F., John C., Palle E. C., Rob.&lt;br /&gt;
&lt;br /&gt;
'''Without these people, this server wouldn't exist.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Pictures:&lt;br /&gt;
''' From Majkp's 3 year hosting tenure in the czech republic '''&lt;br /&gt;
*[http://i175.photobucket.com/albums/w129/majkp/FL/server/DSC00176.jpg Motherboard]&lt;br /&gt;
*[http://i175.photobucket.com/albums/w129/majkp/FL/server/DSC00177.jpg Case side]&lt;br /&gt;
*[http://i175.photobucket.com/albums/w129/majkp/FL/server/DSC00180.jpg Case front]&lt;br /&gt;
*[http://i175.photobucket.com/albums/w129/majkp/FL/server/DSC00183.jpg Nest]&lt;br /&gt;
&lt;br /&gt;
== Activity statistics (thanks to Hamburg City FL Server) ==&lt;br /&gt;
&lt;br /&gt;
[http://flserver.de/getgraph_singlesrv.php?sig=8ea084da-545c4aa5-39353348-4593c040&amp;amp;timeframe=day Discovery server activity (1 day chart)]&lt;br /&gt;
&lt;br /&gt;
[http://flserver.de/getgraph_singlesrv.php?sig=8ea084da-545c4aa5-39353348-4593c040&amp;amp;timeframe=week Discovery server activity (Week chart)]&lt;br /&gt;
&lt;br /&gt;
[http://flserver.de/getgraph_singlesrv.php?sig=8ea084da-545c4aa5-39353348-4593c040&amp;amp;timeframe=month Discovery server activity (Month chart)]&lt;br /&gt;
&lt;br /&gt;
[http://flserver.de/getgraph_singlesrv.php?sig=8ea084da-545c4aa5-39353348-4593c040&amp;amp;timeframe=year Discovery server activity (Year chart)]&lt;br /&gt;
&lt;br /&gt;
[[Category:Miscellaneous Pages]]&lt;/div&gt;</summary>
		<author><name>Snak3</name></author>
	</entry>
	<entry>
		<id>https://discoverygc.com/wiki/index.php?title=Discovery_Freelancer_RP_24/7_Server&amp;diff=107372</id>
		<title>Discovery Freelancer RP 24/7 Server</title>
		<link rel="alternate" type="text/html" href="https://discoverygc.com/wiki/index.php?title=Discovery_Freelancer_RP_24/7_Server&amp;diff=107372"/>
		<updated>2016-02-28T08:38:54Z</updated>

		<summary type="html">&lt;p&gt;Snak3: /* Old info */ removed outdated picture links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version|4.88.0.0}}[http://discoverygc.com/forums/showthread.php?tid=2334 Server Rules]&lt;br /&gt;
&lt;br /&gt;
*'''Address:''' discogc.game-host.org:2302&lt;br /&gt;
*'''Mod version:''' 4.88.0.0&lt;br /&gt;
*'''Current geographical location:''' France&lt;br /&gt;
*'''Status:''' RP, Official&lt;br /&gt;
*'''Website/forums:''' http://discoverygc.com&lt;br /&gt;
*'''Player bases:''' [http://discoverygc.com/forums/serverinterface.php?action=base_status]&lt;br /&gt;
*'''Faction stats:''' [http://discoverygc.com/forums/serverinterface.php?action=faction_status]&lt;br /&gt;
*'''Players Online:''' [http://discoverygc.com/forums/serverinterface.php?action=players_online]&lt;br /&gt;
*'''Tech Compatibility:''' [[dgc:wiki/techcompat_table.php|http://discoverygc.com/wiki/techcompat_table.php]]&lt;br /&gt;
&lt;br /&gt;
== Server Hardware ==&lt;br /&gt;
&lt;br /&gt;
'''Server name:''' Discovery Freelancer RP 24/7&lt;br /&gt;
&lt;br /&gt;
'''Server address:''' discogc.game-host.org:2302&lt;br /&gt;
&lt;br /&gt;
'''FL shortcut:''' &amp;quot;C:\Program Files\Microsoft Games\Freelancer\EXE\Freelancer.exe&amp;quot; -s discogc.game-host.org:2302&lt;br /&gt;
&lt;br /&gt;
'''Location:'''  France&lt;br /&gt;
&lt;br /&gt;
In mid 2010 we moved from our own home grown server onto a server hosted at http://hetzner.de and sadly abandoned our home grown server. At some point we switched to a server in France.&lt;br /&gt;
&lt;br /&gt;
Community donations are used to pay for the hosting. Every donation and the donor's name is listed here: [[dgctopic:1236|http://discoverygc.com/forums/showthread.php?tid=1236]]&lt;br /&gt;
&lt;br /&gt;
Donation (PayPal) account remains: '''discoverygcserver@gmail.com'''&lt;br /&gt;
&lt;br /&gt;
Specs are at http://discoverygc.com/forums/showthread.php?tid=128892&lt;br /&gt;
&lt;br /&gt;
== Old info ==&lt;br /&gt;
'''Old HW Configuration:'''&lt;br /&gt;
* Motherboard: ASUS P5B DELUXE - P965/ICH8R &lt;br /&gt;
* Processor: INTEL Core 2 Duo E8400 - 3.00GHz, 1333MHz FSB, 6MB cache, socket 775&lt;br /&gt;
* Memory: 4GB of RAM (2x KIT 2x1GB) DDR2 1150MHz PC9200 CL5 KINGSTON&lt;br /&gt;
* HDD: SEAGATE Barracuda 7200.10 80GB, 7200 Rpm, 3 Gb/s transfer, SATA interface, 8MB cache&lt;br /&gt;
*      Western Digital WD2500JD Caviar SE, 5400 Rpm, 1.5 Gb/s transfer, SATA interface, 8MB cache.&lt;br /&gt;
*      Seagate Momentus 160GB, 5400 Rpm, 3 Gb/s transfer, SATA interface, 8 MB cache&lt;br /&gt;
* Cooling: Zalman CNPS9700 LED&lt;br /&gt;
&lt;br /&gt;
'''Current OC values:''' CPU 4.23 GHz, FSB 1880MHz (4x470MHz), Memory 940MHz (timing 5-5-5-15-5)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Upgraded parts:'''&lt;br /&gt;
* 115USD - motherboard (ASUS P5B DELUXE - P965/ICH8R) - difference - the old one sold&lt;br /&gt;
* 75USD - cooler (Zalman CNPS9700 LED) - the old one scrapped (unsaleable)&lt;br /&gt;
* 67USD - memory (1GB (KIT 2x512MB) DDR2 1066MHz PC8500 CL5 GEIL) - difference - the old ones sold&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Upgrade plans:'''&lt;br /&gt;
* &amp;lt;s&amp;gt;Move hardware into a new cabinet with sides and proper airflow.Cabinet and 400 watt PSU donated by Palle E.C, owner of company where server is physically located.&amp;lt;/s&amp;gt; Done.&lt;br /&gt;
* &amp;lt;s&amp;gt;2 matched 250 Gb 7200 3 Gb/s &amp;lt;s&amp;gt;SATA2 drives in RAID1 configuration to optimize read performance.&amp;lt;/s&amp;gt; Drives donated by A &amp;amp; L Guy's regular hardware pusher. Partly done. RAID1 setup with old disks. New disks not installed yet. Old disks in RAID1, added 160 GB disk with Server 2008 R2 64 bit installed and configured. &amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;In order to utilize the full 4 GB of installed RAM, change of OS from Windows XP to Windows Server 2003 or Windows Server 2008 (64 bit version). New OS donated by Rob, aka former admin Virus.&amp;lt;/s&amp;gt; Done.&lt;br /&gt;
* &amp;lt;s&amp;gt;Location move to higher bandwidth Fiber connection. Partly done. &amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Finances:'''&lt;br /&gt;
&lt;br /&gt;
Total initial costs: 522USD (10960CZK)&lt;br /&gt;
&lt;br /&gt;
Used donation amount: 522USD&lt;br /&gt;
&lt;br /&gt;
Status: Initial costs covered!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Total upgrade costs: 257USD (4700CZK)&lt;br /&gt;
&lt;br /&gt;
Used donation amount: 257USD&lt;br /&gt;
&lt;br /&gt;
Status: Upgrade costs covered!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Total unused donation amount: 519USD (This is a very out of date figure)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The initial costs of the server as well as all the upgrades have already been covered. &lt;br /&gt;
&lt;br /&gt;
'''Very special thanks to:'''&lt;br /&gt;
Tom S., Jack C., Linda T., Chris S., Jessica M., Jonathan C., Gaetan A., Jeff R., Jason Q., Doug C., Justin A., James D., Doug C. (again), Claudia M., LoTeK_ &amp;amp; his friend, Delbert B., Petr K., Doug C. (again), Daniel S., Delbert B. (again), Will D., Jeffrey C., Jason Q. (again), Michael A., Morgan W., Martin R., Anonymous beer loving old cat, Aaron C., Martin B., Paul. D, Carlos F., John C., Palle E. C., Rob.&lt;br /&gt;
&lt;br /&gt;
'''Without these people, this server wouldn't exist.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Pictures:&lt;br /&gt;
''' From Majkp's 3 year hosting tenure in the czech republic '''&lt;br /&gt;
*[http://i175.photobucket.com/albums/w129/majkp/FL/server/DSC00176.jpg Motherboard]&lt;br /&gt;
*[http://i175.photobucket.com/albums/w129/majkp/FL/server/DSC00177.jpg Case side]&lt;br /&gt;
*[http://i175.photobucket.com/albums/w129/majkp/FL/server/DSC00180.jpg Case front]&lt;br /&gt;
*[http://i175.photobucket.com/albums/w129/majkp/FL/server/DSC00183.jpg Nest]&lt;br /&gt;
&lt;br /&gt;
== Activity statistics (thanks to Hamburg City FL Server) ==&lt;br /&gt;
&lt;br /&gt;
[http://flserver.de/getgraph_singlesrv.php?sig=8ea084da-545c4aa5-39353348-4593c040&amp;amp;timeframe=day Discovery server activity (1 day chart)]&lt;br /&gt;
&lt;br /&gt;
[http://flserver.de/getgraph_singlesrv.php?sig=8ea084da-545c4aa5-39353348-4593c040&amp;amp;timeframe=week Discovery server activity (Week chart)]&lt;br /&gt;
&lt;br /&gt;
[http://flserver.de/getgraph_singlesrv.php?sig=8ea084da-545c4aa5-39353348-4593c040&amp;amp;timeframe=month Discovery server activity (Month chart)]&lt;br /&gt;
&lt;br /&gt;
[http://flserver.de/getgraph_singlesrv.php?sig=8ea084da-545c4aa5-39353348-4593c040&amp;amp;timeframe=year Discovery server activity (Year chart)]&lt;br /&gt;
&lt;br /&gt;
[[Category:Miscellaneous Pages]]&lt;/div&gt;</summary>
		<author><name>Snak3</name></author>
	</entry>
	<entry>
		<id>https://discoverygc.com/wiki/index.php?title=Discovery_Freelancer_RP_24/7_Server&amp;diff=107371</id>
		<title>Discovery Freelancer RP 24/7 Server</title>
		<link rel="alternate" type="text/html" href="https://discoverygc.com/wiki/index.php?title=Discovery_Freelancer_RP_24/7_Server&amp;diff=107371"/>
		<updated>2016-02-28T08:34:42Z</updated>

		<summary type="html">&lt;p&gt;Snak3: /* Activity statistics (thanks to Hamburg City FL Server) */ Updated links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version|4.88.0.0}}[http://discoverygc.com/forums/showthread.php?tid=2334 Server Rules]&lt;br /&gt;
&lt;br /&gt;
*'''Address:''' discogc.game-host.org:2302&lt;br /&gt;
*'''Mod version:''' 4.88.0.0&lt;br /&gt;
*'''Current geographical location:''' France&lt;br /&gt;
*'''Status:''' RP, Official&lt;br /&gt;
*'''Website/forums:''' http://discoverygc.com&lt;br /&gt;
*'''Player bases:''' [http://discoverygc.com/forums/serverinterface.php?action=base_status]&lt;br /&gt;
*'''Faction stats:''' [http://discoverygc.com/forums/serverinterface.php?action=faction_status]&lt;br /&gt;
*'''Players Online:''' [http://discoverygc.com/forums/serverinterface.php?action=players_online]&lt;br /&gt;
*'''Tech Compatibility:''' [[dgc:wiki/techcompat_table.php|http://discoverygc.com/wiki/techcompat_table.php]]&lt;br /&gt;
&lt;br /&gt;
== Server Hardware ==&lt;br /&gt;
&lt;br /&gt;
'''Server name:''' Discovery Freelancer RP 24/7&lt;br /&gt;
&lt;br /&gt;
'''Server address:''' discogc.game-host.org:2302&lt;br /&gt;
&lt;br /&gt;
'''FL shortcut:''' &amp;quot;C:\Program Files\Microsoft Games\Freelancer\EXE\Freelancer.exe&amp;quot; -s discogc.game-host.org:2302&lt;br /&gt;
&lt;br /&gt;
'''Location:'''  France&lt;br /&gt;
&lt;br /&gt;
In mid 2010 we moved from our own home grown server onto a server hosted at http://hetzner.de and sadly abandoned our home grown server. At some point we switched to a server in France.&lt;br /&gt;
&lt;br /&gt;
Community donations are used to pay for the hosting. Every donation and the donor's name is listed here: [[dgctopic:1236|http://discoverygc.com/forums/showthread.php?tid=1236]]&lt;br /&gt;
&lt;br /&gt;
Donation (PayPal) account remains: '''discoverygcserver@gmail.com'''&lt;br /&gt;
&lt;br /&gt;
Specs are at http://discoverygc.com/forums/showthread.php?tid=128892&lt;br /&gt;
&lt;br /&gt;
== Old info ==&lt;br /&gt;
'''Old HW Configuration:'''&lt;br /&gt;
* Motherboard: ASUS P5B DELUXE - P965/ICH8R &lt;br /&gt;
* Processor: INTEL Core 2 Duo E8400 - 3.00GHz, 1333MHz FSB, 6MB cache, socket 775&lt;br /&gt;
* Memory: 4GB of RAM (2x KIT 2x1GB) DDR2 1150MHz PC9200 CL5 KINGSTON&lt;br /&gt;
* HDD: SEAGATE Barracuda 7200.10 80GB, 7200 Rpm, 3 Gb/s transfer, SATA interface, 8MB cache&lt;br /&gt;
*      Western Digital WD2500JD Caviar SE, 5400 Rpm, 1.5 Gb/s transfer, SATA interface, 8MB cache.&lt;br /&gt;
*      Seagate Momentus 160GB, 5400 Rpm, 3 Gb/s transfer, SATA interface, 8 MB cache&lt;br /&gt;
* Cooling: Zalman CNPS9700 LED&lt;br /&gt;
&lt;br /&gt;
'''Current OC values:''' CPU 4.23 GHz, FSB 1880MHz (4x470MHz), Memory 940MHz (timing 5-5-5-15-5)&lt;br /&gt;
* http://peecee.dk/uploads/052010/Discoserver-torturetest.png&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Upgraded parts:'''&lt;br /&gt;
* 115USD - motherboard (ASUS P5B DELUXE - P965/ICH8R) - difference - the old one sold&lt;br /&gt;
* 75USD - cooler (Zalman CNPS9700 LED) - the old one scrapped (unsaleable)&lt;br /&gt;
* 67USD - memory (1GB (KIT 2x512MB) DDR2 1066MHz PC8500 CL5 GEIL) - difference - the old ones sold&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Upgrade plans:'''&lt;br /&gt;
* &amp;lt;s&amp;gt;Move hardware into a new cabinet with sides and proper airflow.Cabinet and 400 watt PSU donated by Palle E.C, owner of company where server is physically located.&amp;lt;/s&amp;gt; Done.&lt;br /&gt;
* &amp;lt;s&amp;gt;2 matched 250 Gb 7200 3 Gb/s &amp;lt;s&amp;gt;SATA2 drives in RAID1 configuration to optimize read performance.&amp;lt;/s&amp;gt; Drives donated by A &amp;amp; L Guy's regular hardware pusher. Partly done. RAID1 setup with old disks. New disks not installed yet. Old disks in RAID1, added 160 GB disk with Server 2008 R2 64 bit installed and configured. &amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;In order to utilize the full 4 GB of installed RAM, change of OS from Windows XP to Windows Server 2003 or Windows Server 2008 (64 bit version). New OS donated by Rob, aka former admin Virus.&amp;lt;/s&amp;gt; Done.&lt;br /&gt;
* &amp;lt;s&amp;gt;Location move to higher bandwidth Fiber connection. Partly done. &amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Further upgrades are discussed here:'''&lt;br /&gt;
http://discoverygc.com/forums/index.php?sh...=93957&amp;amp;st=0&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Finances:'''&lt;br /&gt;
&lt;br /&gt;
Total initial costs: 522USD (10960CZK)&lt;br /&gt;
&lt;br /&gt;
Used donation amount: 522USD&lt;br /&gt;
&lt;br /&gt;
Status: Initial costs covered!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Total upgrade costs: 257USD (4700CZK)&lt;br /&gt;
&lt;br /&gt;
Used donation amount: 257USD&lt;br /&gt;
&lt;br /&gt;
Status: Upgrade costs covered!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Total unused donation amount: 519USD (This is a very out of date figure)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The initial costs of the server as well as all the upgrades have already been covered. &lt;br /&gt;
&lt;br /&gt;
'''Very special thanks to:'''&lt;br /&gt;
Tom S., Jack C., Linda T., Chris S., Jessica M., Jonathan C., Gaetan A., Jeff R., Jason Q., Doug C., Justin A., James D., Doug C. (again), Claudia M., LoTeK_ &amp;amp; his friend, Delbert B., Petr K., Doug C. (again), Daniel S., Delbert B. (again), Will D., Jeffrey C., Jason Q. (again), Michael A., Morgan W., Martin R., Anonymous beer loving old cat, Aaron C., Martin B., Paul. D, Carlos F., John C., Palle E. C., Rob.&lt;br /&gt;
&lt;br /&gt;
'''Without these people, this server wouldn't exist.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Pictures:&lt;br /&gt;
''' From Majkp's 3 year hosting tenure in the czech republic '''&lt;br /&gt;
* http://i175.photobucket.com/albums/w129/majkp/FL/server/DSC00176.jpg&lt;br /&gt;
* http://i175.photobucket.com/albums/w129/majkp/FL/server/DSC00177.jpg&lt;br /&gt;
* http://i175.photobucket.com/albums/w129/majkp/FL/server/DSC00180.jpg&lt;br /&gt;
* http://i175.photobucket.com/albums/w129/majkp/FL/server/DSC00183.jpg&lt;br /&gt;
&lt;br /&gt;
''' From the hosting of the server in Denmark '''&lt;br /&gt;
* http://peecee.dk/uploads/042010/DSC003561.JPG&lt;br /&gt;
* http://peecee.dk/uploads/042010/DSC00358small.JPG&lt;br /&gt;
&lt;br /&gt;
''' Server in its new &amp;quot;clothes&amp;quot; '''&lt;br /&gt;
* http://peecee.dk/uploads/042010/Discocabinetchange.JPG&lt;br /&gt;
* http://peecee.dk/uploads/042010/Discocabinetchange2.JPG&lt;br /&gt;
* http://peecee.dk/uploads/042010/Discocabinetchange3.JPG&lt;br /&gt;
&lt;br /&gt;
== Activity statistics (thanks to Hamburg City FL Server) ==&lt;br /&gt;
&lt;br /&gt;
[http://flserver.de/getgraph_singlesrv.php?sig=8ea084da-545c4aa5-39353348-4593c040&amp;amp;timeframe=day Discovery server activity (1 day chart)]&lt;br /&gt;
&lt;br /&gt;
[http://flserver.de/getgraph_singlesrv.php?sig=8ea084da-545c4aa5-39353348-4593c040&amp;amp;timeframe=week Discovery server activity (Week chart)]&lt;br /&gt;
&lt;br /&gt;
[http://flserver.de/getgraph_singlesrv.php?sig=8ea084da-545c4aa5-39353348-4593c040&amp;amp;timeframe=month Discovery server activity (Month chart)]&lt;br /&gt;
&lt;br /&gt;
[http://flserver.de/getgraph_singlesrv.php?sig=8ea084da-545c4aa5-39353348-4593c040&amp;amp;timeframe=year Discovery server activity (Year chart)]&lt;br /&gt;
&lt;br /&gt;
[[Category:Miscellaneous Pages]]&lt;/div&gt;</summary>
		<author><name>Snak3</name></author>
	</entry>
	<entry>
		<id>https://discoverygc.com/wiki/index.php?title=Player_Guides&amp;diff=107370</id>
		<title>Player Guides</title>
		<link rel="alternate" type="text/html" href="https://discoverygc.com/wiki/index.php?title=Player_Guides&amp;diff=107370"/>
		<updated>2016-02-28T07:31:40Z</updated>

		<summary type="html">&lt;p&gt;Snak3: /* Combat and PVP */ Added Boxind and Sliding tutorials by XTF/Yber&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PTOC}}&lt;br /&gt;
This page contains numerous guides explaining how to perform and excel at many activities on the Discovery RP 24/7 Server and in the Discovery Mod in general.  Before do anything described in these guides it is very important that you read and understand the [[Discovery RP 24/7 Server Rules]].  If you do not you may unintentionally violate them and lose a good deal of time and money.&lt;br /&gt;
&lt;br /&gt;
=='''Combat and PVP'''==&lt;br /&gt;
Most of the community can handle swarms of NPCs. Many have taken down multiple battleships during the SP campaign, but when it comes to fighting other players it often gets rough. Some players are more experienced than others, so this set of combat tutorials should serve to &amp;quot;even up the odds&amp;quot; and make combat more interesting for both sides.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mainpage-section mainpage-section-introduction&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mainpage-section-title&amp;quot;&amp;gt;Flight Schools &amp;amp; Combat Strategies&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;background: transparent; border: transparent; border-top: 1px dotted #000000; margin-top: 10px;&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;width: 33%;&amp;quot;|&lt;br /&gt;
'''General Tips:'''&lt;br /&gt;
* [[Engine Kill]]&lt;br /&gt;
* [[Weapon groups]]&lt;br /&gt;
* [[Jousting]]&lt;br /&gt;
* [[Cat and Mouse]]&lt;br /&gt;
* [[HF &amp;amp; VHF Escort Tip | Burned Bridges]]&lt;br /&gt;
* [[Mines and Disruptors]]&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;width: 33%;&amp;quot;|&lt;br /&gt;
'''Fighter/Bomber Combat:'''&lt;br /&gt;
* [[Light Fighter Combat | Light Fighters]]&lt;br /&gt;
* [[VHF Combat | Very Heavy Fighters]]&lt;br /&gt;
* [http://discoverygc.com/forums/showthread.php?tid=134607 How to XTF: Boxing (snub PvP)]&lt;br /&gt;
* [http://discoverygc.com/forums/showthread.php?tid=134634 How to XTF: Sliding (snub PvP)]&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;width: 33%;&amp;quot;|&lt;br /&gt;
'''Capital Ship Tactics:'''&lt;br /&gt;
* [[General Gunboat Tactics | Gunboats]]&lt;br /&gt;
* [[General Light Cruiser Tactics | Light Cruisers]]&lt;br /&gt;
* [[General Heavy Cruiser Tactics | Heavy Cruisers]]&lt;br /&gt;
* [[General Light Battleship Tactics | Light Battleships]]&lt;br /&gt;
* [[General Heavy Battleship Tactics | Heavy Battleships]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=='''Money Making'''==&lt;br /&gt;
As credits buy everything on the server and most things on the forums, making credits is important.  Being a new player in such a complex environment can be complicated and intimidating.  These guides and tutorials are designed to give new players a head start.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background-color:transparent; padding: .5em 1em; margin: 1em; border: 1px solid #27C227;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mainpage-section-title&amp;quot;&amp;gt;Business Schools &amp;amp; Credit Making Strategies&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;background: transparent; border: transparent; border-top: 1px dotted #00000; margin-top: 10px;&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;width: 33%;&amp;quot;|&lt;br /&gt;
'''Mining and Trading:'''&lt;br /&gt;
* [[Mining Guide]]&lt;br /&gt;
* [[Surviving Pirate Encounters]]&lt;br /&gt;
* [[Responsible Trading]]&lt;br /&gt;
* [[Ultimate Trading Guide]]&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;width: 33%;&amp;quot;|&lt;br /&gt;
'''Pirating:'''&lt;br /&gt;
* [[Basic Pirating Tutorial]]&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;width: 33%;&amp;quot;|&lt;br /&gt;
'''Other Endeavors:'''&lt;br /&gt;
* [[Loans]]&lt;br /&gt;
* [[Bounty Hunting]]&lt;br /&gt;
* [[Escorting and Scouting]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=='''General Gameplay'''==&lt;br /&gt;
These guides explain and give examples of some of the basics of gameplay on the Discovery RP 24/7 server.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background-color:transparent; padding: .5em 1em; margin: 1em; border: 1px solid #1949E6;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mainpage-section-title&amp;quot;&amp;gt;Generic Concepts&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;background: transparent; border: transparent; border-top: 1px dotted #00000; margin-top: 10px;&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;width: 33%;&amp;quot;|&lt;br /&gt;
* [[Roleplay]]&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;width: 33%;&amp;quot;|&lt;br /&gt;
* [[The Basics]]&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;width: 33%;&amp;quot;|&lt;br /&gt;
* [[TLAGSNET]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=='''Server Rules'''==&lt;br /&gt;
These guides explain and give detailed examples of the server rules on the Discovery RP 24/7 server.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background-color:transparent; padding: .5em 1em; margin: 1em; border: 1px solid #1949E6;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mainpage-section-title&amp;quot;&amp;gt;Ingame Related Guides&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;background: transparent; border: transparent; border-top: 1px dotted #00000; margin-top: 10px;&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;width: 33%;&amp;quot;|&lt;br /&gt;
* [[Server Rule Explanations]]&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;width: 33%;&amp;quot;|&lt;br /&gt;
* [[How Not To Get Sanctioned]]&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;width: 33%;&amp;quot;|&lt;br /&gt;
* [[What To Do If You Get Sanctioned]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[Category: Tactics]]&lt;br /&gt;
[[Category: Guides]]&lt;/div&gt;</summary>
		<author><name>Snak3</name></author>
	</entry>
	<entry>
		<id>https://discoverygc.com/wiki/index.php?title=Official_Player_Factions&amp;diff=107369</id>
		<title>Official Player Factions</title>
		<link rel="alternate" type="text/html" href="https://discoverygc.com/wiki/index.php?title=Official_Player_Factions&amp;diff=107369"/>
		<updated>2016-02-28T07:07:01Z</updated>

		<summary type="html">&lt;p&gt;Snak3: /* Kusari Player Factions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page contains information about official player factions. For '''unofficial ones''', see [[Player Groups]]. For NPC factions see [[NPC Factions]].&lt;br /&gt;
&lt;br /&gt;
Currently, all official factions have their own subforums, that you can find in the top forums of [[dgcforum:60|http://discoverygc.com/forums/forumdisplay.php?fid=60]]&lt;br /&gt;
&lt;br /&gt;
==Liberty Player Factions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name&lt;br /&gt;
!Logo&lt;br /&gt;
!Tag&lt;br /&gt;
!Affiliation&lt;br /&gt;
!Home system&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Lane Hackers (player faction)|Lane Hackers]]&lt;br /&gt;
|[[Image:LH Logo.png|50x50px|center]]&lt;br /&gt;
|LH~ / none&lt;br /&gt;
|[[Lane Hackers]]&lt;br /&gt;
|''None''&lt;br /&gt;
|A core group of Lane Hackers who oversee most Hacker operations around Liberty. Its members employ codenames taken from individuals of Earth history.&lt;br /&gt;
|-&lt;br /&gt;
|[[Liberty Police Incorporated (player faction)|Liberty Police Incorporated]]&lt;br /&gt;
|[[Image:LPI Logo.png|50x50px|center]]&lt;br /&gt;
|LPI-&lt;br /&gt;
|[[Liberty Police Incorporated]]&lt;br /&gt;
|[[Illinois]]&lt;br /&gt;
|An administrative body of the Liberty Police Incorporated. They are charged with upholding the laws of Liberty, the assistance of civilians in need, and defending Liberty from her enemies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Liberty Navy (player faction)|Liberty Navy]]&lt;br /&gt;
|[[Image:LN Logo.png|50x50px|center]]&lt;br /&gt;
|[LN]&lt;br /&gt;
|[[Liberty Navy]]&lt;br /&gt;
|[[Virginia]]&lt;br /&gt;
|The Liberty Navy is responsible for protecting the economic well-being of liberty through military force, both within the boundaries of the colony and in the independent systems that border its territory.&lt;br /&gt;
|-&lt;br /&gt;
|[[Liberty Security Force (player faction)|Liberty Security Force]]&lt;br /&gt;
|[[Image:LSF Logo.png|50x50px|center]]&lt;br /&gt;
|=LSF=&lt;br /&gt;
|[[Liberty Security Force]]&lt;br /&gt;
|[[Ellesmere]]&lt;br /&gt;
|The LSF is the intelligence branch of Liberty's armed forces. They maintain national security, gather information all over Sirius and operate in secrecy to ensure the free flow of goods and services in Liberty.&lt;br /&gt;
|-&lt;br /&gt;
|[[Universal Shipping (player faction)|Universal Shipping Incorporated]]&lt;br /&gt;
|[[Image:USI Logo.png|50x50px|center]]&lt;br /&gt;
|[*USI*]&lt;br /&gt;
|[[Universal Shipping]]&lt;br /&gt;
|''None''&lt;br /&gt;
|USI is one of the &amp;quot;Big Three&amp;quot; corporations of Liberty. They are known to be skilled at shipping commodities through high-risk areas, and also the bulk transport of goods in convoys. Universal is often contracted by Ageira or DSE to handle large-scale shipments that they cannot handle on their own.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Bretonia Player Factions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name&lt;br /&gt;
!Logo&lt;br /&gt;
!Tag&lt;br /&gt;
!Affiliation&lt;br /&gt;
!Home system&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Border World Exports (player faction)|Border World Exports]]&lt;br /&gt;
|[[Image:Bowex Logo.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;Bowex)&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Border World Exports]]&lt;br /&gt;
|''None''&lt;br /&gt;
|Border World Exports is the primary supplier of [[Bretonian Armed Forces]] and [[Bretonian Police Authority]] and trades heavily within Bretonia and border worlds.&lt;br /&gt;
|-&lt;br /&gt;
|[[Bretonia Police Authority (player faction)|Bretonia Police Authority]]&lt;br /&gt;
|[[Image:BPA Logo.png|50x50px|center]]&lt;br /&gt;
|BPA)&lt;br /&gt;
|[[Bretonia Police Authority]]&lt;br /&gt;
|[[Poole]]&lt;br /&gt;
|The Bretonia Police Authority, the official law enforcement agency of Bretonia&lt;br /&gt;
|-&lt;br /&gt;
|[[Bretonia Mining and Manufacturing (player faction)|Bretonia Mining and Manufacturing]]&lt;br /&gt;
|[[Image:BMM Logo.png|50x50px|center]]&lt;br /&gt;
|BMM-&lt;br /&gt;
|[[Bretonia Mining and Manufacturing]]&lt;br /&gt;
|''None''&lt;br /&gt;
| One of the largest Bretonian corporations, specialized in mining operations and ship manufacturing.&lt;br /&gt;
|-&lt;br /&gt;
|[[Bretonian Armed Forces (player faction)|Bretonian Armed Forces]]&lt;br /&gt;
|[[Image:BAF Logo.png|50x50px|center]]&lt;br /&gt;
|BAF&amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Bretonian Armed Forces]]&lt;br /&gt;
|[[None]]&lt;br /&gt;
|The Bretonian Armed Forces, the official military of Bretonia&lt;br /&gt;
|-&lt;br /&gt;
|[[Mollys_(player_faction) | [M]ollys]]&lt;br /&gt;
|[[Image:Mollys Logo.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;[M]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Mollys]]&lt;br /&gt;
|[[Londonderry]]&lt;br /&gt;
|The Mollys are a separatist group committed to freeing the Dublin system from Bretonian rule through attacks on civilian, commercial, and military targets. In recent years they have been increasingly successful in resisting local Corsair expansion.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Kusari Player Factions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name&lt;br /&gt;
!Logo&lt;br /&gt;
!Tag&lt;br /&gt;
!Affiliation&lt;br /&gt;
!Home system&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Kishiro Technologies (player faction)|Kishiro Technologies]]&lt;br /&gt;
|[[Image:Kishiro Logo.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;Kishiro|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Kishiro Technologies]]&lt;br /&gt;
|''None''&lt;br /&gt;
|One of the great Kusari keiretsu -- sprawling, vertically integrated companies that control whole industries.&lt;br /&gt;
|-&lt;br /&gt;
|[[Kusari Naval Forces (player faction)|Kusari Naval Forces]]&lt;br /&gt;
|[[Image:KNF Logo.png|50x50px|center]]&lt;br /&gt;
|[KNF&lt;br /&gt;
|[[Kusari Naval Forces]]&lt;br /&gt;
|[[Hiroshima]]&lt;br /&gt;
|A fleet of the Kaigun (the Kusari Naval Forces) led by Taisho Hikaru Sulu.&lt;br /&gt;
|- &lt;br /&gt;
|[[Samura Heavy Industries]]&lt;br /&gt;
|[[Image:Samura Logo.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;Nowiki&amp;gt;Samura|-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Samura Industries]]&lt;br /&gt;
|''None''&lt;br /&gt;
|One of the great Kusari keiretsu -- sprawling, vertically integrated companies that control whole industries.&lt;br /&gt;
|-&lt;br /&gt;
|[[Sisterhood of Dreams (player faction)|Sisterhood of Dreams]]&lt;br /&gt;
|[[Image:SoDlogo.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;~*~&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Golden Chrysanthemums]]&lt;br /&gt;
|[[Crow Nebula]]&lt;br /&gt;
|A cell of the Golden Chrysanthemum movement, known for their extremist views and methods.&lt;br /&gt;
|-&lt;br /&gt;
|[[Aoi Iseijin]]&lt;br /&gt;
|[[Image:IseijinFactionLogo.png|50x50px|center]]&lt;br /&gt;
|Iseijin.&lt;br /&gt;
|[[The Wild]]&lt;br /&gt;
|[[Tohoku]]&lt;br /&gt;
|Remnants of Nomad infested humans, primarily of Kusari background.&lt;br /&gt;
|-&lt;br /&gt;
|[[Dai 343 Kaigun Kokutai|Dai 343 Kaigun Kokutai]]&lt;br /&gt;
|[[Image:D0reIes.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;{343}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Kusari Exiles]]&lt;br /&gt;
|[[Tau-29|Kumamoto]]&lt;br /&gt;
|The mainline Battlegroup of the Imperial Navy, opting to reinstall the Empire and overthrow the Gallic Puppet State&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Rheinland Player Factions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name&lt;br /&gt;
!Logo&lt;br /&gt;
!Tag&lt;br /&gt;
!Affiliation&lt;br /&gt;
!Home system&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[ALG Waste Disposal]]&lt;br /&gt;
|[[Image:ALGLogoAb.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;[ALG]-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[ALG Waste Disposal]]&lt;br /&gt;
|''None''&lt;br /&gt;
|Rheinland Lawful Waste Disposal Faction &lt;br /&gt;
|-&lt;br /&gt;
|[[Red Hessian Army]]&lt;br /&gt;
|[[Image:RHA Logo.png|50x50px|center]]&lt;br /&gt;
|[RHA]&lt;br /&gt;
|[[Red Hessians]]&lt;br /&gt;
|[[Omega-54]]&lt;br /&gt;
|A paramilitary organization composed of Red Hessian members, serving mainly as the military wing of the terrorist organization.&lt;br /&gt;
|-&lt;br /&gt;
|[[Rheinland Federal Police (player faction)|Rheinland Federal Police]]&lt;br /&gt;
|[[Image:RFP Logo.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;RFP|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Rheinland Federal Police]]&lt;br /&gt;
|[[Halle]]&lt;br /&gt;
|The Rheinland Bundespolizei, a law-enforcement organization that maintains jurisdiction over House Rheinland.&lt;br /&gt;
|-&lt;br /&gt;
|[[Rheinland Military (player faction)|Rheinland Military]]&lt;br /&gt;
|[[Image:RM Logo.png|50x50px|center]]&lt;br /&gt;
|[RM]&lt;br /&gt;
|[[Rheinland Military]]&lt;br /&gt;
|[[Braunschweig]]&lt;br /&gt;
|The Rheinwehr, the military of House Rheinland.&lt;br /&gt;
|-&lt;br /&gt;
|[[BDM | Buro der Marineintelligenz]]&lt;br /&gt;
|[[Image:BDM Logo.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;BDM|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Rheinland Military | Rheinland Military Guard]]&lt;br /&gt;
|[[Braunschweig]]&lt;br /&gt;
|Lawful Rheinland Military Intelligence Faction.&lt;br /&gt;
|-&lt;br /&gt;
|[[Daumann Heavy Construction (player faction)|Daumann Heavy Construction]]&lt;br /&gt;
|[[Image:Fin Daumann.png.png|50x50px|center]]&lt;br /&gt;
|DHC-&lt;br /&gt;
|[[Daumann Heavy Construction]]&lt;br /&gt;
|''None''&lt;br /&gt;
|The largest mining and manufacturing firm in Rheinland.&lt;br /&gt;
|-&lt;br /&gt;
|[[Das Wilde]]&lt;br /&gt;
|[[Image:WildLogo2.png|50x50px|center]]&lt;br /&gt;
|Wilde.&lt;br /&gt;
|[[The Wild]]&lt;br /&gt;
|[[Omega-55]]&lt;br /&gt;
|An army of Nomad infested humans, primarily from Rheinland.&lt;br /&gt;
|-&lt;br /&gt;
|[[Vereinigte Widerstandsarmee]]&lt;br /&gt;
|[[Image:White VWA logo.png|50x50px|center]]&lt;br /&gt;
|VWA&amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Bundschuh]]&lt;br /&gt;
|[[Luneburg]]&lt;br /&gt;
|The dominant paramilitary of the outlawed Bundschuh movement.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallia Player Factions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name&lt;br /&gt;
!Logo&lt;br /&gt;
!Tag&lt;br /&gt;
!Affiliation&lt;br /&gt;
!Home system&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Gallic Royal Navy (player faction)|Gallic Royal Navy]]&lt;br /&gt;
|[[Image:GRN Logo.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;GRN|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Gallic Royal Navy]]&lt;br /&gt;
|[[Anjou]]&lt;br /&gt;
|The Gallic Royal Navy is a powerful military force that can counter any threat to the Crown inside or outside the borders of Gallia.&lt;br /&gt;
|-&lt;br /&gt;
|[[The Council (player group)|The Council]]&lt;br /&gt;
|[[Image:Council Logo.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;[C]-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[The Council]]&lt;br /&gt;
|[[Champagne]]&lt;br /&gt;
|The Council is a revolutionary movement within [[Gallia]] who's primary objective is to overthrow the ruling monarchy.  They have liberated two planets from the monarchies rule and opened passages through the minefields separating [[Sirius]] from [[Gallia]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hispania Player Factions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name&lt;br /&gt;
!Logo&lt;br /&gt;
!Tag&lt;br /&gt;
!Affiliation&lt;br /&gt;
!Home system&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[101st Outcast Guard|The 101st Outcasts Guard]]&lt;br /&gt;
|[[Image:101st Logo.png|50x50px|center]]&lt;br /&gt;
|[101st]&lt;br /&gt;
|[[Outcasts]]&lt;br /&gt;
|[[Omicron-85]]&lt;br /&gt;
|The premier Outcast Guard fleet, carrying the Flag for the entire Outcast Navy and the base of operations for Naval High Command, with exclusive military jurisdiction over Omicron-85.&lt;br /&gt;
|-&lt;br /&gt;
|[[The Brotherhood]]&lt;br /&gt;
|[[Image:Brotherhood Logo.png|50x50px|center]]&lt;br /&gt;
|[TBH]&lt;br /&gt;
|[[Corsairs]]&lt;br /&gt;
|[[Omicron-91]]&lt;br /&gt;
|Ancient fellowship of Corsairs, composed primarily of valiant warriors and brave men and women, dedicated to upholding the values of Honor, Dignity and Pride within and outside Corsair territory.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trans-Sirius factions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name&lt;br /&gt;
!Logo&lt;br /&gt;
!Tag&lt;br /&gt;
!Affiliation&lt;br /&gt;
!Home system&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[The Angels]]&lt;br /&gt;
|[[Image:Angels Logo.png|50x50px|center]]&lt;br /&gt;
|[Angels]&lt;br /&gt;
|Neutral&lt;br /&gt;
|''None''&lt;br /&gt;
|Player faction that helps out new players&lt;br /&gt;
|-&lt;br /&gt;
|[[The Colonial Republic]]&lt;br /&gt;
|[[image:Cricon2.png‎| 50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;CR|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Colonial Remnant]]&lt;br /&gt;
|[[Coronado]], [[Tau-44]] (formerly)&lt;br /&gt;
|Arriving in Sirius from the Crayter sector at the turn of the century, the Colonials now fight to reclaim the Taus from Gallia and the Maltese&lt;br /&gt;
|-&lt;br /&gt;
|[[The Core (Player Faction)|The Core]]&lt;br /&gt;
|[[image:Core_Logo_Final_3_pixel_expand_resize_box.png| 50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;Core|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[The Core]]&lt;br /&gt;
|[[Omicron Rho]]&lt;br /&gt;
|The primary fleet of The Core exterminate all resistance met in the [[Edge Worlds]] whilst paving the way for the expansion of [[Omicronia]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Independent Miners Guild (player faction)|Independent Miners Guild]]&lt;br /&gt;
|[[Image:IMG Logo.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;IMG|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Independent Miners Guild]]&lt;br /&gt;
|[[Tau-39]]&lt;br /&gt;
|Loose, yet widespread group of miners originating from Bretonia and Rheinland that have spread to many parts of Sirius and have a large vested interest in the Tau systems.&lt;br /&gt;
|-&lt;br /&gt;
|[[The Junkers Congress]]&lt;br /&gt;
|[[Image:Junkers Logo.png|50x50px|center]]&lt;br /&gt;
|.:j:.&lt;br /&gt;
|[[Junkers]]&lt;br /&gt;
|[[Puerto Rico]]&lt;br /&gt;
|Four commonly-held primary principles govern the operational motives of the Junker Congress: Power -- Profitability -- Security -- Freedom &lt;br /&gt;
|-&lt;br /&gt;
|[[Junker Marauders| The Junker Marauders]]&lt;br /&gt;
|[[image:JMLogo3blankeyessmooth2.png|50x50px|center|JM]]&lt;br /&gt;
| JM&lt;br /&gt;
| [[Junkers]]&lt;br /&gt;
| [[Texas]]&lt;br /&gt;
| The Junker Marauders are a group of nomadic Junkers who rove the Borderworlds and other secluded areas of space in search of loot and plunder. Either naturally, via the salvaging of lost wrecks and collection of floating scrap, or by force; the Junker Marauders are not afraid to use violence in order to get what they want.&lt;br /&gt;
|-&lt;br /&gt;
|[[The Slomon K'Hara]]&lt;br /&gt;
|[[Image:Keepers Logo.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;K'Hara|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Slomon K'Hara|Nomads]]&lt;br /&gt;
|[[Omicron-99]], [[Omicron Iota]]&lt;br /&gt;
|Remnants of the [[Slomon K'Hara|Nomads]] within the Sirius Sector.&lt;br /&gt;
|-&lt;br /&gt;
|[[Omicron Supply Industries]]&lt;br /&gt;
|[[Image:OSI Logo.png|50x50px|center]]&lt;br /&gt;
|OSI-&lt;br /&gt;
|[[Zoners]]&lt;br /&gt;
|''None''&lt;br /&gt;
|Zoner enterprise supplying Zoner bases throughout Sirius.&lt;br /&gt;
|-&lt;br /&gt;
|[[The Order (player faction)|The Order]]&lt;br /&gt;
|[[Image:Order Logo.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;Order|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[The Order]]&lt;br /&gt;
|[[Omicron-100]]&lt;br /&gt;
|The primary fleet of the Order is dedicated to the defense of Order territories, the destruction of all alien factions ([[Wilde|Das Wilde]], [[Slomon K'Hara]]) and the protection of [[Liberty]] from aliens.&lt;br /&gt;
|-&lt;br /&gt;
|[[Sirius Coalition Revolutionary Army]]&lt;br /&gt;
|[[Image:SCRA Logo.png|50x50px|center]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;SCRA|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Coalition]]&lt;br /&gt;
|[[Omega-52]]&lt;br /&gt;
|Descendants and recruits of Coalition saboteurs aboard the [[Hispania]], violently opposed to almost every faction in Sirius.&lt;br /&gt;
|-&lt;br /&gt;
|[[Temporary Autonomous Zoners]]&lt;br /&gt;
|[[Image:TAZ Logo.gif|64x64px|center]]&lt;br /&gt;
|[TAZ]&lt;br /&gt;
|[[Zoners]]&lt;br /&gt;
|[[Baffin]]&lt;br /&gt;
|Religious order of Zoners based around the ancient Earth religion of Discordianism.&lt;br /&gt;
|-&lt;br /&gt;
|[[Primary Artificial Intelligence]]&lt;br /&gt;
||[[image:Primelogo.png‎|50x50px|center|PFI]]&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;&amp;lt;PRIME&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Artificial Intelligence]]&lt;br /&gt;
|[[Omicron Kappa]]&lt;br /&gt;
|The Primary Artificial Intelligence is located in Omicron Kappa. Even though Sirius has gained awareness of its existence, the AI Prime is in a state similar to a child, exploring Sirius for the first time, fulfilling their tasks and following their logic instincts. The major tasks are defined in gathering, collecting and aggressively converting any available knowledge. The true nature, full motives and origins of the group still remains hidden, but some people purposely started to call them &amp;quot;The Encyclopaedists&amp;quot;, after their lust for knowledge.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Factions]]&lt;br /&gt;
[[Category: Player Factions]]&lt;/div&gt;</summary>
		<author><name>Snak3</name></author>
	</entry>
	<entry>
		<id>https://discoverygc.com/wiki/index.php?title=Discovery_Mod&amp;diff=107368</id>
		<title>Discovery Mod</title>
		<link rel="alternate" type="text/html" href="https://discoverygc.com/wiki/index.php?title=Discovery_Mod&amp;diff=107368"/>
		<updated>2016-02-28T06:48:20Z</updated>

		<summary type="html">&lt;p&gt;Snak3: /* See also */ Updated pages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version|4.87}}&lt;br /&gt;
{{Work in progress|[[User:Space|Space]]}}&lt;br /&gt;
==Overview==&lt;br /&gt;
The award-winning Discovery modification was designed as a full-scale expansion pack for [[Freelancer]]. It breathes new life into the familiar PC game by adding lots of new features without taking away the atmosphere and balance of the original. Discovery allows players to develop and explore far beyond the reaches of un-modded [[Freelancer]], both in multiplayer and in singleplayer modes. The modification adds 97 new systems, 255 new ships, hundreds of new weapons, equipment and commodities, new factions and NPC encounters, its own [[Timeline of the Discovery Universe|storyline]], and much more - everything seamlessly integrated into [[Freelancer]] universe. View distance limitations, 2 billion player credit limit, and 10 million item price limit are all things of the past for Discovery.&lt;br /&gt;
&lt;br /&gt;
Discovery removes the singleplayer campaign, replacing it with an online player-driven narrative, and a continually changing universe via its [[Change log|regular updates]]. As such, its focus is primarily on a multiplayer experience, coming with many server-side enhancements by default (typically implemented by FLHook).&lt;br /&gt;
&lt;br /&gt;
Discovery v4.87 is the third version of the mod that was developed from the start by the Discovery Development Team, a dedicated group of 3D and 2D artists, coders, designers, writers, and testers.&lt;br /&gt;
&lt;br /&gt;
This version of the mod was designed primarily to deliver much needed progress to the storyline. Many systems have been changed, some removed and some merged. It was the development team's intent to build on the lore of as many factions in the game as it was possible.&lt;br /&gt;
&lt;br /&gt;
But the storyline is not everything. The dev team has also done all in its power to improve the gameplay flow in many systems, and the storyline was driven in such a way as to provide as many opportunities for roleplay as possible, while also not breaking established lore. To further deliver better gameplay, many balance changes have been made (specifically to fighters) in order to improve the flow of PvP fights, so that they can in the end become more interesting and intense than they were in v4.86. As an example, v4.87 saw the introduction of a major rework of the entire Light Fighter shipline, with all-new exclusive equipment and guns balanced for them.&lt;br /&gt;
&lt;br /&gt;
And of course it wouldn't be a Discovery release if it didn't have many new or improved ship models ready for the player to discover and enjoy themselves in. Many talented modellers have submitted exceptional work which further enhances the quality of the mod, and will allow for a far more immersive experience.&lt;br /&gt;
&lt;br /&gt;
The economy has been revamped once again, with not only many new commodities being added, but the economy specifically designed to support the needs of base builders. Realistic chains of material harvesting, refining, manufacturing and retailing now exist. There are more than enough trade (or smuggling) opportunities for any hauler out there.&lt;br /&gt;
&lt;br /&gt;
To give a fuller sense of immersion into the dangerous Sirius sector, NPCs throughout the entirety of the mod have been updated to feature better weaponry, but also fewer numbers. No longer will NPCs appear to die in droves, instead small patrols of NPCs will be something to be aware of. Capital worlds will also be properly protected by specially outfitted defenders, to enforce safety in the core worlds.&lt;br /&gt;
&lt;br /&gt;
Furthermore, v4.87 has had yet more infocard updates, thousands of new rumors, and other little bits of information for players to enjoy discovering. It also included many FLHook plugins, such as [[:Category:Player Bases|Player Bases]], [[Jump Drives]] and [[Cloaking Devices]], all designed to create a much more dynamic universe for the player to experience.&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
*At least 160 new pilotable ships of different classes, including brand new ships, custom ships based on original game models, and ships previously available only for NPCs: Starblazer, CSV, Juni's Defender, advanced versions of House fighters, transports, trains, liners, gunboats, cruisers, destroyers, and battleships.&lt;br /&gt;
 &lt;br /&gt;
*Each new ship carefully customized - weapons, shields and equipment balanced, cameras placed where they should be.&lt;br /&gt;
&lt;br /&gt;
*A custom installer, meaning that Freelancer Mod Manager is no longer required&lt;br /&gt;
&lt;br /&gt;
*Over 100 new systems, including a brand new house, Gallia&lt;br /&gt;
 &lt;br /&gt;
*Numerous new bases both in new and original systems.&lt;br /&gt;
 &lt;br /&gt;
*Player credit limit increased to 2 billion; maximum item price increased to 1 billion.&lt;br /&gt;
 &lt;br /&gt;
*New assignable hotkeys for up/down strafe and selecting sub-targets.&lt;br /&gt;
 &lt;br /&gt;
*Evolving storyline about the war between Bretonia, Liberty and Gallia, the conflict between Liberty and Rheinland, and the pirate war between Corsairs and Outcasts.&lt;br /&gt;
 &lt;br /&gt;
*View range increased - you'll see stations, ships, trade lanes from a longer distance.&lt;br /&gt;
 &lt;br /&gt;
*Numerous new factions, including 35 Gallic factions, a Freelancer faction, and more.&lt;br /&gt;
 &lt;br /&gt;
*Many dozens of balanced new guns and turrets for fighters and capital ships.&lt;br /&gt;
&lt;br /&gt;
*New equipment, including armor upgrades, scanners, thrusters. Plus Cloaking Devices and Jump Drives.&lt;br /&gt;
&lt;br /&gt;
*Player bases, which - as the name suggests - enable players to set up their own bases to produce various kinds of equipment, or to serve as defense platforms or trade outposts&lt;br /&gt;
 &lt;br /&gt;
*New commodities and trade routes; all ships drop pilots when destroyed.&lt;br /&gt;
 &lt;br /&gt;
*Battleship encounters in most populated systems, Nomad battleship encounters in the Unknown systems.&lt;br /&gt;
 &lt;br /&gt;
*Battleship killing missions available, all mission rewards increased.&lt;br /&gt;
 &lt;br /&gt;
*NPC AI enhanced, NPCs use shield batteries and nanobots.&lt;br /&gt;
 &lt;br /&gt;
*Faction IDs available for role-playing purposes. ID item also serves as a tractor beam.&lt;br /&gt;
 &lt;br /&gt;
*Serverside options when activating the mod: server administrators can set starting money and reputation, choose character uniform.&lt;br /&gt;
 &lt;br /&gt;
*Correct and complete infocards for all new ships, items, and commodities.&lt;br /&gt;
 &lt;br /&gt;
*Everything is ready to start your own server: [[IONCROSS]] data files included.&lt;br /&gt;
 &lt;br /&gt;
*And last, but not least - retained original Freelancer atmosphere and play-style.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
[http://discoverygc.com/ Discovery Freelancer - Homepage]&lt;br /&gt;
&lt;br /&gt;
[http://discoverygc.com/forums/portal.php Discovery Freelancer - Forum Portal]&lt;br /&gt;
&lt;br /&gt;
[http://discoverygc.com/forums/index.php Discovery Freelancer - Forum Index]&lt;br /&gt;
&lt;br /&gt;
[http://www.moddb.com/mods/discovery-freelancer Discovery Freelancer - Moddb Page]&lt;br /&gt;
&lt;br /&gt;
[https://twitter.com/discolancer Discovery Freelancer - Twitter]&lt;br /&gt;
&lt;br /&gt;
[[Category:Miscellaneous Pages]]&lt;/div&gt;</summary>
		<author><name>Snak3</name></author>
	</entry>
	<entry>
		<id>https://discoverygc.com/wiki/index.php?title=Glossary&amp;diff=107367</id>
		<title>Glossary</title>
		<link rel="alternate" type="text/html" href="https://discoverygc.com/wiki/index.php?title=Glossary&amp;diff=107367"/>
		<updated>2016-02-28T06:35:31Z</updated>

		<summary type="html">&lt;p&gt;Snak3: /* T */ Added Tech Nerf, description and viewer&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:left;padding-right:1em;&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
==A==&lt;br /&gt;
&lt;br /&gt;
'''AFC''' - Archangels Fighter Club, an unaffiliated race club.&lt;br /&gt;
&lt;br /&gt;
'''A.S.''' - [[A.S.|After Settlement]] (of [[Sirius]]).&lt;br /&gt;
&lt;br /&gt;
'''A.G.S.''' - [[AGS|After Gallic Settlement]].&lt;br /&gt;
&lt;br /&gt;
'''AT''' - [[Armored Transport]].&lt;br /&gt;
&lt;br /&gt;
'''AI''' - [[Artificial Intelligence]].&lt;br /&gt;
&lt;br /&gt;
'''Arigato''' - &amp;quot;Thank you&amp;quot; in Japanese.&lt;br /&gt;
&lt;br /&gt;
'''Auf Wiedersehen''' - &amp;quot;I'll see you again&amp;quot;, literally &amp;quot;Goodbye&amp;quot; in German.&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
&lt;br /&gt;
'''BAF''' - [[Bretonia Armed Forces]].&lt;br /&gt;
&lt;br /&gt;
'''Bats''' - [[Shield Batteries]].&lt;br /&gt;
&lt;br /&gt;
'''bb''' - [[Nanobots]] and [[Shield Batteries]].&lt;br /&gt;
&lt;br /&gt;
'''BC''' - [[Capital_ships#Cruisers|Battle Cruiser]].&lt;br /&gt;
&lt;br /&gt;
'''BD''' - [[Blood Dragons]].&lt;br /&gt;
&lt;br /&gt;
'''BDM''' - [[BDM|Büro Der Marineintelligenz]].&lt;br /&gt;
&lt;br /&gt;
'''BH/BHG''' - [[Bounty Hunters Guild]].&lt;br /&gt;
&lt;br /&gt;
'''Blindfire''' - An aiming technique used by battleships.&lt;br /&gt;
&lt;br /&gt;
'''BMM''' - [[Bretonia Mining and Manufacturing]].&lt;br /&gt;
&lt;br /&gt;
'''Bots''' - [[Nanobots]].&lt;br /&gt;
&lt;br /&gt;
'''Bowex''' - [[Borderworld Exports]].&lt;br /&gt;
&lt;br /&gt;
'''BPA''' - [[Bretonia Police Authority]].&lt;br /&gt;
&lt;br /&gt;
'''BS''' - [[Capital_ships#Battleships|Battleship]].&lt;br /&gt;
&lt;br /&gt;
'''Bunboat''' - [[Bounty Hunter Gunboat]].&lt;br /&gt;
&lt;br /&gt;
'''Bundies''' - [[Bundschuh]].&lt;br /&gt;
&lt;br /&gt;
'''Bunter''' - [[Bounty Hunters Guild]].&lt;br /&gt;
&lt;br /&gt;
'''BWT''' - [[Border Worlds Transport]].&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
&lt;br /&gt;
'''Cannibals''' - Derigatory term to describe [[Corsairs]].&lt;br /&gt;
&lt;br /&gt;
'''Cap/Capship''' - Capital ship ([[Capital_ships#Gunboats|Gunboat]], [[Capital_ships#Cruisers|Cruiser]], [[Capital_ships#Battleships|Battleship]]).&lt;br /&gt;
&lt;br /&gt;
'''Capwhore''' - Derigatory term used to describe a player mainly participating or preferring to use in combat a capital ship.&lt;br /&gt;
&lt;br /&gt;
'''CD''' - [[Cruise Disruptors|Cruise Disruptors]].&lt;br /&gt;
&lt;br /&gt;
'''Char(s)''' - Character(s).&lt;br /&gt;
&lt;br /&gt;
'''Civ/Civvy''' - [[Civilian]].&lt;br /&gt;
&lt;br /&gt;
'''CM''' - [[Countermeasures]].&lt;br /&gt;
&lt;br /&gt;
'''CNS''' - Corsair Navy Ship, i.e. [[Legate]].&lt;br /&gt;
&lt;br /&gt;
'''Codes''' - [[Codenames]].&lt;br /&gt;
&lt;br /&gt;
'''Commies''' - Derigatory term used to denote communists. Usually referring to the [[Sirius Coalition]] or, less frequently, to [[Red Hessians]].&lt;br /&gt;
&lt;br /&gt;
'''CPS''' - Coalition People's Ship.&lt;br /&gt;
&lt;br /&gt;
'''CPW''' - Coalition People's Warship.&lt;br /&gt;
&lt;br /&gt;
'''CR''' - [[Colonial Republic|Crayter Republic]].&lt;br /&gt;
&lt;br /&gt;
'''Cupholder''' - An unofficial term to refer to the [[Upholder]].&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
&lt;br /&gt;
'''Dessie/Dest''' - [[Capital_ships#Cruisers|Destroyer]].&lt;br /&gt;
&lt;br /&gt;
'''DHC''' - [[Daumann Heavy Construction]].&lt;br /&gt;
&lt;br /&gt;
'''Disco''' - [[Discovery Mod]].&lt;br /&gt;
&lt;br /&gt;
'''Disco forums''' - The official community forum to the [[Discovery Mod]], found at [http://discoverygc.com discoverygc.com].&lt;br /&gt;
&lt;br /&gt;
'''DiscoLauncher''' - The primary application used to execute Discovery Freelancer and managing your FL accounts.&lt;br /&gt;
&lt;br /&gt;
'''Drift(ing)''' - Another term used for '''sliding''', an [[Engine Kill]] maneuver used in the fight by fighters.&lt;br /&gt;
&lt;br /&gt;
'''DSE''' - [[Deep Space Engineering]].&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
&lt;br /&gt;
'''EK''' - [[Engine Kill]]. A method used to preserve the kinetic energy to mimic Newtonian law. That means that the ship will continue to fly on it's vector (i.e. direction) when engine was killed.&lt;br /&gt;
&lt;br /&gt;
'''EFL''' - [[EFL Oil and Machinery]].&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
&lt;br /&gt;
'''F1''' - Method of disconnected, reconnecting, or closing Freelancer. Also refers to a deliberate disconnection from the server to avoid being pirated, shot, or otherwise avoiding a roleplay interaction. Against the [[dgctopic:4040|server rules]].&lt;br /&gt;
&lt;br /&gt;
'''FA''' - [[Farmers Alliance]].&lt;br /&gt;
&lt;br /&gt;
'''FAM/FLAM''' - [[dgctopic:108534|Freelancer Account Manager]], a program made by Korrd to save and import/export accounts. It is now discontinued in favor of '''Discovery Launcher'''.&lt;br /&gt;
&lt;br /&gt;
'''Farming''' - Killing NPCs.&lt;br /&gt;
&lt;br /&gt;
'''FL''' - [[Freelancer]] (the game).&lt;br /&gt;
&lt;br /&gt;
'''Form''' - Short for &amp;quot;Enter formation&amp;quot; or &amp;quot;Form Up&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
'''Formed''' - Short for &amp;quot;I have entered formation&amp;quot; or &amp;quot;Formed Up&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
'''FP''' - [[Freeport]].&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
&lt;br /&gt;
'''Gaijin''' - Derigatory term used by Kusari nationalists to describe foreigners.&lt;br /&gt;
&lt;br /&gt;
'''Ganking''' - Creating an unfair fight. Can be done via superior ship size or superior numbers.&lt;br /&gt;
&lt;br /&gt;
'''GB''' - [[Capital_ships#Gunboats|Gunboat]].&lt;br /&gt;
&lt;br /&gt;
'''GC''' - [[Golden Chrysanthemums]] or [[Planet Gran Canaria]] (determine which from context).&lt;br /&gt;
&lt;br /&gt;
'''GJ''' - [[Gallic Junkers]].&lt;br /&gt;
&lt;br /&gt;
'''GMG''' - [[Gas Miners Guild]].&lt;br /&gt;
&lt;br /&gt;
'''GMS''' - [[Gallic Metal Service]].&lt;br /&gt;
&lt;br /&gt;
'''GRN''' - [[Gallic Royal Navy]].&lt;br /&gt;
&lt;br /&gt;
'''GRP''' - [[Gallic Royal Police]].&lt;br /&gt;
&lt;br /&gt;
'''Großadmiral''' - (translating in English to Grand Admiral) is the highest rank in the Rheinland Military.&lt;br /&gt;
&lt;br /&gt;
'''Gottkanzler''' - God-Chancellor, the way some Rheinland citizens refer to the Chancellor of Rheinland.&lt;br /&gt;
&lt;br /&gt;
'''GS''' - [[Capital_ships#Gunboats|Gunship]].&lt;br /&gt;
&lt;br /&gt;
'''Guten Abend''' - &amp;quot;Good night&amp;quot; in German.&lt;br /&gt;
&lt;br /&gt;
'''Guten Tag''' - &amp;quot;Good day&amp;quot; in German.&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
&lt;br /&gt;
'''HF''' - [[Fighters#Heavy_Fighters|Heavy fighter]] or [[Hellfire Legion]] (determine which from context).&lt;br /&gt;
&lt;br /&gt;
'''HMS''' - His/Her Majesty's Ship, e.g. [[Bretonia Battleship]].&lt;br /&gt;
&lt;br /&gt;
'''Hunter''' - [[Bounty Hunters Guild]].&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
&lt;br /&gt;
'''IC''' - [[Interspace Commerce]].&lt;br /&gt;
&lt;br /&gt;
'''ID''' - [[ID|Identification card]]. Identifies the player's mounted ID. This piece of equipment also serves as tractor beam.&lt;br /&gt;
&lt;br /&gt;
'''IDF''' - [[Ile-de-France Shipping]].&lt;br /&gt;
&lt;br /&gt;
'''[[Reputation#IFF|IFF]]''' - Identify Friend or Foe, i.e. one's tag and reputation.&lt;br /&gt;
&lt;br /&gt;
'''IKN''' - Imperial Kusari Navy. Formerly used in Kusari to denote ships that belong to the [[Kusari Naval Forces]], but after the Emperor was overthrown, it is only used by the [[Kusari Exiles]].&lt;br /&gt;
&lt;br /&gt;
'''Import''' - A ship model or faction from another science fiction universe, eg. Star Wars, Battlestar Galactica or Homeworld. Import models were common in 4.84, and are gradually being phased out to be replaced with unique Discovery models.&lt;br /&gt;
&lt;br /&gt;
'''IND''' - [[Independent Neuralnet Division]].&lt;br /&gt;
&lt;br /&gt;
'''Indie(s)/[[Independent]](s)''' - Players who carry out acts according to a role they play without belonging to the official faction which is representing that faction. Indies are Discovery Freelancer's most common players.&lt;br /&gt;
&lt;br /&gt;
'''[[Infectee]]''' - An umbrella term describing humans possessed by a [[Nomad Incubus]].&lt;br /&gt;
&lt;br /&gt;
'''[[Ion Storm]]''' - Term used to describe in a roleplay way, a server crashing and rebooting. It is also used to describe lag.&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
&lt;br /&gt;
'''Jellies''' - [[Nomads]].&lt;br /&gt;
&lt;br /&gt;
'''JG''' - [[Jump Gate|Jump gate]] connecting two systems.&lt;br /&gt;
&lt;br /&gt;
'''JH''' - [[Jump Hole|Jump hole]] connecting two systems.&lt;br /&gt;
&lt;br /&gt;
'''Jousting''' - Head to head firefight. Usually ships move in more-less straight line towards each other shooting with all guns. They turn after each pass and repeat.&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
&lt;br /&gt;
'''Kanzler''' - The term referring to the Chancellor used by the Rheinlanders.&lt;br /&gt;
&lt;br /&gt;
'''KDS''' - Kusari Democratic Ship, e.g. [[Kusari Battleship]].&lt;br /&gt;
&lt;br /&gt;
'''Keiretsu''' - In corporate culture, ''keiretsu'' refers to a uniquely Japanese form of corporate organization. The keiretsu system is based on an intimate partnership between government and businesses. It can best be understood as the intricate web of relationships that links banks, manufacturers, suppliers, and distributors with the Japanese government. For more information see [http://en.wikipedia.org/wiki/Keiretsu Keiretsu].&lt;br /&gt;
&lt;br /&gt;
'''KNF''' - [[Kusari Naval Forces]].&lt;br /&gt;
&lt;br /&gt;
'''Konnichiwa''' - &amp;quot;Hello&amp;quot; in Japenese.&lt;br /&gt;
&lt;br /&gt;
'''KoS''' - Kill on sight.&lt;br /&gt;
&lt;br /&gt;
'''KPT''' - [[Kempeitai]].&lt;br /&gt;
&lt;br /&gt;
'''Kriegsmarine''' - [[Rheinland Military]].&lt;br /&gt;
&lt;br /&gt;
'''KSP''' - [[Kusari State Police]].&lt;br /&gt;
&lt;br /&gt;
'''KusEx''' - [[Kusari Exiles]].&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
&lt;br /&gt;
'''LABC''' - [[Liberty Assault Battlecruiser]].&lt;br /&gt;
&lt;br /&gt;
'''Law Enforcement''' - Umbrella term describing a House's military and police.&lt;br /&gt;
&lt;br /&gt;
'''LF''' - [[Fighters#Light_Fighters|Light Fighter]].&lt;br /&gt;
&lt;br /&gt;
'''LH''' - [[Lane Hackers]].&lt;br /&gt;
&lt;br /&gt;
'''LN''' - [[Liberty Navy]].&lt;br /&gt;
&lt;br /&gt;
'''LNS''' - Liberty Navy Ship, e.g. [[Liberty Dreadnought]].&lt;br /&gt;
&lt;br /&gt;
'''Lolwutter''' - A player who does not bother with proper roleplay, goes out of character and uses chatspeak. Held in very low esteem by other players.&lt;br /&gt;
&lt;br /&gt;
'''LPI''' - [[Liberty Police Incorporated]], a private company which exercises police authority in [[Liberty]] and is also responsible for the prisons.&lt;br /&gt;
&lt;br /&gt;
'''LR''' - [[Liberty Rogues]].&lt;br /&gt;
&lt;br /&gt;
'''LSF''' - [[Liberty Security Force]].&lt;br /&gt;
&lt;br /&gt;
'''LWB''' - [[Landwirtrechtbewegung]].&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
&lt;br /&gt;
'''Merc''' - Mercenary.&lt;br /&gt;
&lt;br /&gt;
'''Metagaming''' - Gaining knowledge outside the scope of the game, such as through forum posts or Skype chat, and then acting on the knowledge which the person's character would not normally be privy to. Considered OOC behavior and strongly frowned upon, and against the rules (though hard to report).&lt;br /&gt;
&lt;br /&gt;
'''MNS''' - Maltese Navy Ship, e.g. [[Outcast Battleship]].&lt;br /&gt;
&lt;br /&gt;
'''MR''' - [[Torpedoes|Mini Razor]].&lt;br /&gt;
&lt;br /&gt;
'''MIA''' - '''M'''issing '''I'''n '''A'''ction. A person or ship that has gone missing while on active duty. Generally implies that they are dead/destroyed or captured.&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
&lt;br /&gt;
'''Nanos''' - [[Nanobots]], items used to repair hull damage. Can also mean the [[New Berlin]] system&lt;br /&gt;
&lt;br /&gt;
'''NB''' - [[New Berlin]] or [[Planet New Berlin]] (determine which from context).&lt;br /&gt;
&lt;br /&gt;
'''NFZ''' - No-Fire Zone around Freeports which is put in effect by the [[Zoners]].&lt;br /&gt;
&lt;br /&gt;
'''NL''' - [[New London]] or [[Planet New London]] (determine which from context).&lt;br /&gt;
&lt;br /&gt;
'''NT''' - [[New Tokyo]] or [[Planet New Tokyo]] (determine which from context).&lt;br /&gt;
&lt;br /&gt;
'''NY''' - [[New York]].&lt;br /&gt;
&lt;br /&gt;
'''Nommie(s)/Noms''' - [[Nomads]].&lt;br /&gt;
&lt;br /&gt;
'''NPC''' - Non Player Character, i.e. a ship controlled by the game's AI.&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
&lt;br /&gt;
'''OC''' - [[Outcasts]].&lt;br /&gt;
&lt;br /&gt;
'''OCV''' - Order Capital Vessel, e.g. [[Osiris]].&lt;br /&gt;
&lt;br /&gt;
'''OOC''' - [[Out Of Character]]. Expressing oneself in a manner not suitable for [[Roleplay|roleplay]] on the server. Should be avoided if not necessary. The commonly used notation for something which is OOC is &amp;quot;//&amp;quot; (//Please do not [[dgctopic:4040|re-engage]]). OORP, Out Of RolePlay, is also a term used for this.&lt;br /&gt;
&lt;br /&gt;
'''OORP''' - [[Out of Role Play]]. See [[Roleplay|RP]].&lt;br /&gt;
&lt;br /&gt;
'''OSC or OS&amp;amp;C''' - [[Orbital Spa and Cruise]].&lt;br /&gt;
&lt;br /&gt;
'''OSI''' - [[Omicron Supply Industries]].&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
&lt;br /&gt;
'''PC''' - Player Character, i.e. your or another player's ship.&lt;br /&gt;
&lt;br /&gt;
'''Perishable''' - Items listed as Perishable and Highly Perishable degrade over time. If you are carrying these items you will notice a slowly decreasing bar under the icon. This shows the spoilage of one unit of cargo. When the bar reaches zero one unit will be deducted from your cargo and the bar will fill again for the next unit of cargo. During a normal run (For example New London to Denver or Kurile to Cambridge) you can expect to lose about 10 units of cargo depending on trade lane disruptions and your docking quickness. The number lost is not based on your cargo size. Losing 10 cargo out of 80 might not be worth it, but losing 10 out of 5000 is negligible.&lt;br /&gt;
&lt;br /&gt;
'''Pirate''' - A pilot who uses violent methods to extort money or cargo from other vessels. &lt;br /&gt;
&lt;br /&gt;
'''Powergaming''' - The use of exploits, loopholes, borderline RP behavior, or roleplaying another player's character without consent to gain advantage over other players. Extremely frowned upon.&lt;br /&gt;
&lt;br /&gt;
'''Powertrading''' - The practice of repeatedly performing a trade run for profit rather than roleplaying reasons, and not responding to any RP by other players (pirates, other traders, etc.). A person who does this is a 'powertrader'. Not against the rules, but bad form.&lt;br /&gt;
&lt;br /&gt;
'''PRIME''' - [[Primary Artificial Intelligence]].&lt;br /&gt;
&lt;br /&gt;
'''[[Player Guides# Combat and PVP|PvP]]''' - Player versus player combat.&lt;br /&gt;
&lt;br /&gt;
'''PVP Whore''' - Refers to players who care only for the pvp aspect of game and do not wish to involve in other forms of interaction.&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
&lt;br /&gt;
'''Quickdock''' - Cruising or thrusting very close (less than 100m) to [[Trade Lane|trade lane]] ring, [[Docking Ring|docking ring]] or station hangars and pressing the docking button which almost instantly initiates docking. Saves time and is quite effective in case the ship is pursued by enemies.&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
&lt;br /&gt;
'''Regens''' - Shield batteries and nanobots.&lt;br /&gt;
&lt;br /&gt;
'''Rep''' - [[Reputation]]. Indicates the attitude towards the other factions. Scales from hostile to neutral to friendly.&lt;br /&gt;
&lt;br /&gt;
'''Rep fixing''' - Changing oneself's reputation toward a NPC faction.&lt;br /&gt;
&lt;br /&gt;
'''Rephack''' - This Discovery mechanic locks reputation of specific factions to be below certain level and is based on your mounted ID. The only positive rephack which cannot drop from max level is the one that maximizes the reputation of the faction which represents your mounted ID. Almost all IDs have rephacks. The game applies any necessary adjustment (rephack) to the ship's reputation, each time the ship undocks. [[http://lh.discoverygc.com/software/transponder Rephack viewer]]&lt;br /&gt;
&lt;br /&gt;
'''RFP''' - [[Rheinland Federal Police]].&lt;br /&gt;
&lt;br /&gt;
'''RH''' - [[Red Hessians]] or [[Rheinland]] (determine which from context).&lt;br /&gt;
&lt;br /&gt;
'''RHA''' - [[Red Hessian Army]], [[Player Factions|player created faction]].&lt;br /&gt;
&lt;br /&gt;
'''RM''' - [[Rheinland Military]].&lt;br /&gt;
&lt;br /&gt;
'''RNC''' - Rheinland Navy Capital ships, e.g. [[Rheinland Battleship]].&lt;br /&gt;
&lt;br /&gt;
'''RNS''' - Royal Navy Ship, e.g. [[Gallic Battleship]].&lt;br /&gt;
&lt;br /&gt;
'''RP''' - [[Roleplay]]. Acting and conducting oneself in a manner that fits the player's current status and his factions modus operandi.&lt;br /&gt;
&lt;br /&gt;
'''RS''' - [[Republican Shipping]].&lt;br /&gt;
&lt;br /&gt;
'''Run''' - Trade ''run'' from point A to point B and back.&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
'''Sairs''' - [[Corsairs]].&lt;br /&gt;
&lt;br /&gt;
'''Sanctionlancer''' - A term used to describe the act of reporting a player on a hair trigger instead of an attempt at reason, or just letting the incident slide and for the purpose of getting the player sanctioned.&lt;br /&gt;
&lt;br /&gt;
'''Sayonara''' - &amp;quot;Goodbye&amp;quot; in Japanese.&lt;br /&gt;
&lt;br /&gt;
'''SCRA''' - [[Sirius Coalition Revolutionary Army]].&lt;br /&gt;
&lt;br /&gt;
'''Shieldrunning''' - It is the act of actively stopping the attack in the enemy vessel when your shields have dropped, and instead focusing on dodging until the shields are back online. Considered as a controversial tactic.&lt;br /&gt;
&lt;br /&gt;
'''Sirian''' - Person who lives in [[Sirius]] but outside [[Gallia]], only Gallic citizens use this term to define people from outside Gallia.&lt;br /&gt;
&lt;br /&gt;
'''SHF''' - [[http://discoverygc.com/wiki/Super_Heavy_Fighters#Super_Heavy_Fighters|Super heavy fighter]].&lt;br /&gt;
&lt;br /&gt;
'''Sliding''' - Another term used for '''drifting''', an [[Engine Kill]] maneuver used in the fight by fighters.&lt;br /&gt;
&lt;br /&gt;
'''Slider''' - A player who uses the '''sliding''' technique.&lt;br /&gt;
&lt;br /&gt;
'''SNAC''' - [[Torpedoes|Supernova Antimatter Cannon]].&lt;br /&gt;
&lt;br /&gt;
'''SNACCED/Snacced''' - Getting shot by/killed by a hit of the Supernova Antimatter Cannon.&lt;br /&gt;
&lt;br /&gt;
'''SP''' - Freelancer's Single Player mode.&lt;br /&gt;
&lt;br /&gt;
'''SRP''' - Special Roleplay Request. Needed to be filed to the forums to play with an unusual ship/ID/weapons combination. More info [[dgcforum:80|here]]&lt;br /&gt;
&lt;br /&gt;
'''Squids/squishies''' - [[Nomads]].&lt;br /&gt;
&lt;br /&gt;
'''Screen/SS''' - Screenshot.&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
&lt;br /&gt;
'''Tag or [[Player Faction Tag]]''' - Prefix or affix used to indicate player's NPC faction.&lt;br /&gt;
&lt;br /&gt;
'''TAZ''' - [[Temporary Autonomous Zoners]].&lt;br /&gt;
&lt;br /&gt;
'''TBH''' - [[The Brotherhood]].&lt;br /&gt;
&lt;br /&gt;
'''TCD''' - [[Cruise Disruptors|Train Cruise Disruptor]]&lt;br /&gt;
&lt;br /&gt;
'''[[Tech Chart]]''' or '''Guidelines for Technology Usage''' - A component of the rules that determines what guns and ships any player may use as determined by their ID. See [http://discoverygc.com/wiki/techcompat_table.php here].&lt;br /&gt;
&lt;br /&gt;
'''Tech Nerf''' - An adjustment to power regenaration based on your ID choice and technology/ship you have. Native technology to your ID has no technerf. Technology from allies usually sets your regenaration rate to 90%. Technology from friendly or neutral factions sets it to 75%. Technology from unfriendly or hostiles sets it to 10%. [[http://lh.discoverygc.com/software/compatibility Technerf viewer]]&lt;br /&gt;
&lt;br /&gt;
'''[[The Angels]]''' - A [[Player Factions|player created faction]] helping other players.&lt;br /&gt;
&lt;br /&gt;
'''TL''' - [[Trade Lane]].&lt;br /&gt;
&lt;br /&gt;
'''TLAGSNET''' - The system used by ships with a mounted Police ID that allows them to monitor the trade lane and jump gate network of their House when they are in-space and inside their House.&lt;br /&gt;
&lt;br /&gt;
'''Toaster''' - Derigatory term for [[Artificial Intelligence]].&lt;br /&gt;
&lt;br /&gt;
'''Torp(s)''' - [[Torpedoes]].&lt;br /&gt;
&lt;br /&gt;
'''TS''' - Turret Steering, the ability of [[Capital Ships|capital ships]], [[transports]] and [[freighters]] to operate effectively while in Turret View.&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
&lt;br /&gt;
'''UC''' - [[Unione Corse]].&lt;br /&gt;
&lt;br /&gt;
'''UN''' - [[Unioners]].&lt;br /&gt;
&lt;br /&gt;
'''USI''' - [[Universal Shipping]] Incorporated or Universal Ship Identification. The latter is the system used by [[Interspace Commerce]] to track all ships and their cargo each time they use the trade lane or jump gate network, excluding [[Gallia]].&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
&lt;br /&gt;
'''VHF''' - [[Fighters#Very_Heavy_Fighter|Very heavy fighter]].&lt;br /&gt;
&lt;br /&gt;
'''Volksrevolution''' - Literally meaning &amp;quot;People's Revolution&amp;quot;, and is the main political goal and platform of the [[Red Hessians]] and their supporters.&lt;br /&gt;
&lt;br /&gt;
'''VWA''' - [[Vereinigte Widerstandsarmee]].&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
'''Whale''' - Term used to denote one of the two ships; either the [[Kujira - T-482-T GMG Transport]] or the [[ZBT-100Z 2 - Zoner Borderworld Transport]].&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
&lt;br /&gt;
'''XA''' - [[Xeno Alliance]]&lt;br /&gt;
&lt;br /&gt;
'''Xeener''' - A nickname for [[Xenos]].&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
==Z==&lt;br /&gt;
&lt;br /&gt;
'''ZoI''' - [[Zone Of Influence]]. A collection of systems where a faction's presence is frequent. This is usually the RP explanation for the server rules to restrict factions from conducting hostilities outside of this Zone.&lt;br /&gt;
&lt;br /&gt;
[[Category: Miscellaneous Pages]]&lt;/div&gt;</summary>
		<author><name>Snak3</name></author>
	</entry>
	<entry>
		<id>https://discoverygc.com/wiki/index.php?title=Glossary&amp;diff=107366</id>
		<title>Glossary</title>
		<link rel="alternate" type="text/html" href="https://discoverygc.com/wiki/index.php?title=Glossary&amp;diff=107366"/>
		<updated>2016-02-28T06:29:58Z</updated>

		<summary type="html">&lt;p&gt;Snak3: /* R */ Rephack description edited. Added Rephack viewer link.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:left;padding-right:1em;&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
==A==&lt;br /&gt;
&lt;br /&gt;
'''AFC''' - Archangels Fighter Club, an unaffiliated race club.&lt;br /&gt;
&lt;br /&gt;
'''A.S.''' - [[A.S.|After Settlement]] (of [[Sirius]]).&lt;br /&gt;
&lt;br /&gt;
'''A.G.S.''' - [[AGS|After Gallic Settlement]].&lt;br /&gt;
&lt;br /&gt;
'''AT''' - [[Armored Transport]].&lt;br /&gt;
&lt;br /&gt;
'''AI''' - [[Artificial Intelligence]].&lt;br /&gt;
&lt;br /&gt;
'''Arigato''' - &amp;quot;Thank you&amp;quot; in Japanese.&lt;br /&gt;
&lt;br /&gt;
'''Auf Wiedersehen''' - &amp;quot;I'll see you again&amp;quot;, literally &amp;quot;Goodbye&amp;quot; in German.&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
&lt;br /&gt;
'''BAF''' - [[Bretonia Armed Forces]].&lt;br /&gt;
&lt;br /&gt;
'''Bats''' - [[Shield Batteries]].&lt;br /&gt;
&lt;br /&gt;
'''bb''' - [[Nanobots]] and [[Shield Batteries]].&lt;br /&gt;
&lt;br /&gt;
'''BC''' - [[Capital_ships#Cruisers|Battle Cruiser]].&lt;br /&gt;
&lt;br /&gt;
'''BD''' - [[Blood Dragons]].&lt;br /&gt;
&lt;br /&gt;
'''BDM''' - [[BDM|Büro Der Marineintelligenz]].&lt;br /&gt;
&lt;br /&gt;
'''BH/BHG''' - [[Bounty Hunters Guild]].&lt;br /&gt;
&lt;br /&gt;
'''Blindfire''' - An aiming technique used by battleships.&lt;br /&gt;
&lt;br /&gt;
'''BMM''' - [[Bretonia Mining and Manufacturing]].&lt;br /&gt;
&lt;br /&gt;
'''Bots''' - [[Nanobots]].&lt;br /&gt;
&lt;br /&gt;
'''Bowex''' - [[Borderworld Exports]].&lt;br /&gt;
&lt;br /&gt;
'''BPA''' - [[Bretonia Police Authority]].&lt;br /&gt;
&lt;br /&gt;
'''BS''' - [[Capital_ships#Battleships|Battleship]].&lt;br /&gt;
&lt;br /&gt;
'''Bunboat''' - [[Bounty Hunter Gunboat]].&lt;br /&gt;
&lt;br /&gt;
'''Bundies''' - [[Bundschuh]].&lt;br /&gt;
&lt;br /&gt;
'''Bunter''' - [[Bounty Hunters Guild]].&lt;br /&gt;
&lt;br /&gt;
'''BWT''' - [[Border Worlds Transport]].&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
&lt;br /&gt;
'''Cannibals''' - Derigatory term to describe [[Corsairs]].&lt;br /&gt;
&lt;br /&gt;
'''Cap/Capship''' - Capital ship ([[Capital_ships#Gunboats|Gunboat]], [[Capital_ships#Cruisers|Cruiser]], [[Capital_ships#Battleships|Battleship]]).&lt;br /&gt;
&lt;br /&gt;
'''Capwhore''' - Derigatory term used to describe a player mainly participating or preferring to use in combat a capital ship.&lt;br /&gt;
&lt;br /&gt;
'''CD''' - [[Cruise Disruptors|Cruise Disruptors]].&lt;br /&gt;
&lt;br /&gt;
'''Char(s)''' - Character(s).&lt;br /&gt;
&lt;br /&gt;
'''Civ/Civvy''' - [[Civilian]].&lt;br /&gt;
&lt;br /&gt;
'''CM''' - [[Countermeasures]].&lt;br /&gt;
&lt;br /&gt;
'''CNS''' - Corsair Navy Ship, i.e. [[Legate]].&lt;br /&gt;
&lt;br /&gt;
'''Codes''' - [[Codenames]].&lt;br /&gt;
&lt;br /&gt;
'''Commies''' - Derigatory term used to denote communists. Usually referring to the [[Sirius Coalition]] or, less frequently, to [[Red Hessians]].&lt;br /&gt;
&lt;br /&gt;
'''CPS''' - Coalition People's Ship.&lt;br /&gt;
&lt;br /&gt;
'''CPW''' - Coalition People's Warship.&lt;br /&gt;
&lt;br /&gt;
'''CR''' - [[Colonial Republic|Crayter Republic]].&lt;br /&gt;
&lt;br /&gt;
'''Cupholder''' - An unofficial term to refer to the [[Upholder]].&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
&lt;br /&gt;
'''Dessie/Dest''' - [[Capital_ships#Cruisers|Destroyer]].&lt;br /&gt;
&lt;br /&gt;
'''DHC''' - [[Daumann Heavy Construction]].&lt;br /&gt;
&lt;br /&gt;
'''Disco''' - [[Discovery Mod]].&lt;br /&gt;
&lt;br /&gt;
'''Disco forums''' - The official community forum to the [[Discovery Mod]], found at [http://discoverygc.com discoverygc.com].&lt;br /&gt;
&lt;br /&gt;
'''DiscoLauncher''' - The primary application used to execute Discovery Freelancer and managing your FL accounts.&lt;br /&gt;
&lt;br /&gt;
'''Drift(ing)''' - Another term used for '''sliding''', an [[Engine Kill]] maneuver used in the fight by fighters.&lt;br /&gt;
&lt;br /&gt;
'''DSE''' - [[Deep Space Engineering]].&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
&lt;br /&gt;
'''EK''' - [[Engine Kill]]. A method used to preserve the kinetic energy to mimic Newtonian law. That means that the ship will continue to fly on it's vector (i.e. direction) when engine was killed.&lt;br /&gt;
&lt;br /&gt;
'''EFL''' - [[EFL Oil and Machinery]].&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
&lt;br /&gt;
'''F1''' - Method of disconnected, reconnecting, or closing Freelancer. Also refers to a deliberate disconnection from the server to avoid being pirated, shot, or otherwise avoiding a roleplay interaction. Against the [[dgctopic:4040|server rules]].&lt;br /&gt;
&lt;br /&gt;
'''FA''' - [[Farmers Alliance]].&lt;br /&gt;
&lt;br /&gt;
'''FAM/FLAM''' - [[dgctopic:108534|Freelancer Account Manager]], a program made by Korrd to save and import/export accounts. It is now discontinued in favor of '''Discovery Launcher'''.&lt;br /&gt;
&lt;br /&gt;
'''Farming''' - Killing NPCs.&lt;br /&gt;
&lt;br /&gt;
'''FL''' - [[Freelancer]] (the game).&lt;br /&gt;
&lt;br /&gt;
'''Form''' - Short for &amp;quot;Enter formation&amp;quot; or &amp;quot;Form Up&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
'''Formed''' - Short for &amp;quot;I have entered formation&amp;quot; or &amp;quot;Formed Up&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
'''FP''' - [[Freeport]].&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
&lt;br /&gt;
'''Gaijin''' - Derigatory term used by Kusari nationalists to describe foreigners.&lt;br /&gt;
&lt;br /&gt;
'''Ganking''' - Creating an unfair fight. Can be done via superior ship size or superior numbers.&lt;br /&gt;
&lt;br /&gt;
'''GB''' - [[Capital_ships#Gunboats|Gunboat]].&lt;br /&gt;
&lt;br /&gt;
'''GC''' - [[Golden Chrysanthemums]] or [[Planet Gran Canaria]] (determine which from context).&lt;br /&gt;
&lt;br /&gt;
'''GJ''' - [[Gallic Junkers]].&lt;br /&gt;
&lt;br /&gt;
'''GMG''' - [[Gas Miners Guild]].&lt;br /&gt;
&lt;br /&gt;
'''GMS''' - [[Gallic Metal Service]].&lt;br /&gt;
&lt;br /&gt;
'''GRN''' - [[Gallic Royal Navy]].&lt;br /&gt;
&lt;br /&gt;
'''GRP''' - [[Gallic Royal Police]].&lt;br /&gt;
&lt;br /&gt;
'''Großadmiral''' - (translating in English to Grand Admiral) is the highest rank in the Rheinland Military.&lt;br /&gt;
&lt;br /&gt;
'''Gottkanzler''' - God-Chancellor, the way some Rheinland citizens refer to the Chancellor of Rheinland.&lt;br /&gt;
&lt;br /&gt;
'''GS''' - [[Capital_ships#Gunboats|Gunship]].&lt;br /&gt;
&lt;br /&gt;
'''Guten Abend''' - &amp;quot;Good night&amp;quot; in German.&lt;br /&gt;
&lt;br /&gt;
'''Guten Tag''' - &amp;quot;Good day&amp;quot; in German.&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
&lt;br /&gt;
'''HF''' - [[Fighters#Heavy_Fighters|Heavy fighter]] or [[Hellfire Legion]] (determine which from context).&lt;br /&gt;
&lt;br /&gt;
'''HMS''' - His/Her Majesty's Ship, e.g. [[Bretonia Battleship]].&lt;br /&gt;
&lt;br /&gt;
'''Hunter''' - [[Bounty Hunters Guild]].&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
&lt;br /&gt;
'''IC''' - [[Interspace Commerce]].&lt;br /&gt;
&lt;br /&gt;
'''ID''' - [[ID|Identification card]]. Identifies the player's mounted ID. This piece of equipment also serves as tractor beam.&lt;br /&gt;
&lt;br /&gt;
'''IDF''' - [[Ile-de-France Shipping]].&lt;br /&gt;
&lt;br /&gt;
'''[[Reputation#IFF|IFF]]''' - Identify Friend or Foe, i.e. one's tag and reputation.&lt;br /&gt;
&lt;br /&gt;
'''IKN''' - Imperial Kusari Navy. Formerly used in Kusari to denote ships that belong to the [[Kusari Naval Forces]], but after the Emperor was overthrown, it is only used by the [[Kusari Exiles]].&lt;br /&gt;
&lt;br /&gt;
'''Import''' - A ship model or faction from another science fiction universe, eg. Star Wars, Battlestar Galactica or Homeworld. Import models were common in 4.84, and are gradually being phased out to be replaced with unique Discovery models.&lt;br /&gt;
&lt;br /&gt;
'''IND''' - [[Independent Neuralnet Division]].&lt;br /&gt;
&lt;br /&gt;
'''Indie(s)/[[Independent]](s)''' - Players who carry out acts according to a role they play without belonging to the official faction which is representing that faction. Indies are Discovery Freelancer's most common players.&lt;br /&gt;
&lt;br /&gt;
'''[[Infectee]]''' - An umbrella term describing humans possessed by a [[Nomad Incubus]].&lt;br /&gt;
&lt;br /&gt;
'''[[Ion Storm]]''' - Term used to describe in a roleplay way, a server crashing and rebooting. It is also used to describe lag.&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
&lt;br /&gt;
'''Jellies''' - [[Nomads]].&lt;br /&gt;
&lt;br /&gt;
'''JG''' - [[Jump Gate|Jump gate]] connecting two systems.&lt;br /&gt;
&lt;br /&gt;
'''JH''' - [[Jump Hole|Jump hole]] connecting two systems.&lt;br /&gt;
&lt;br /&gt;
'''Jousting''' - Head to head firefight. Usually ships move in more-less straight line towards each other shooting with all guns. They turn after each pass and repeat.&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
&lt;br /&gt;
'''Kanzler''' - The term referring to the Chancellor used by the Rheinlanders.&lt;br /&gt;
&lt;br /&gt;
'''KDS''' - Kusari Democratic Ship, e.g. [[Kusari Battleship]].&lt;br /&gt;
&lt;br /&gt;
'''Keiretsu''' - In corporate culture, ''keiretsu'' refers to a uniquely Japanese form of corporate organization. The keiretsu system is based on an intimate partnership between government and businesses. It can best be understood as the intricate web of relationships that links banks, manufacturers, suppliers, and distributors with the Japanese government. For more information see [http://en.wikipedia.org/wiki/Keiretsu Keiretsu].&lt;br /&gt;
&lt;br /&gt;
'''KNF''' - [[Kusari Naval Forces]].&lt;br /&gt;
&lt;br /&gt;
'''Konnichiwa''' - &amp;quot;Hello&amp;quot; in Japenese.&lt;br /&gt;
&lt;br /&gt;
'''KoS''' - Kill on sight.&lt;br /&gt;
&lt;br /&gt;
'''KPT''' - [[Kempeitai]].&lt;br /&gt;
&lt;br /&gt;
'''Kriegsmarine''' - [[Rheinland Military]].&lt;br /&gt;
&lt;br /&gt;
'''KSP''' - [[Kusari State Police]].&lt;br /&gt;
&lt;br /&gt;
'''KusEx''' - [[Kusari Exiles]].&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
&lt;br /&gt;
'''LABC''' - [[Liberty Assault Battlecruiser]].&lt;br /&gt;
&lt;br /&gt;
'''Law Enforcement''' - Umbrella term describing a House's military and police.&lt;br /&gt;
&lt;br /&gt;
'''LF''' - [[Fighters#Light_Fighters|Light Fighter]].&lt;br /&gt;
&lt;br /&gt;
'''LH''' - [[Lane Hackers]].&lt;br /&gt;
&lt;br /&gt;
'''LN''' - [[Liberty Navy]].&lt;br /&gt;
&lt;br /&gt;
'''LNS''' - Liberty Navy Ship, e.g. [[Liberty Dreadnought]].&lt;br /&gt;
&lt;br /&gt;
'''Lolwutter''' - A player who does not bother with proper roleplay, goes out of character and uses chatspeak. Held in very low esteem by other players.&lt;br /&gt;
&lt;br /&gt;
'''LPI''' - [[Liberty Police Incorporated]], a private company which exercises police authority in [[Liberty]] and is also responsible for the prisons.&lt;br /&gt;
&lt;br /&gt;
'''LR''' - [[Liberty Rogues]].&lt;br /&gt;
&lt;br /&gt;
'''LSF''' - [[Liberty Security Force]].&lt;br /&gt;
&lt;br /&gt;
'''LWB''' - [[Landwirtrechtbewegung]].&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
&lt;br /&gt;
'''Merc''' - Mercenary.&lt;br /&gt;
&lt;br /&gt;
'''Metagaming''' - Gaining knowledge outside the scope of the game, such as through forum posts or Skype chat, and then acting on the knowledge which the person's character would not normally be privy to. Considered OOC behavior and strongly frowned upon, and against the rules (though hard to report).&lt;br /&gt;
&lt;br /&gt;
'''MNS''' - Maltese Navy Ship, e.g. [[Outcast Battleship]].&lt;br /&gt;
&lt;br /&gt;
'''MR''' - [[Torpedoes|Mini Razor]].&lt;br /&gt;
&lt;br /&gt;
'''MIA''' - '''M'''issing '''I'''n '''A'''ction. A person or ship that has gone missing while on active duty. Generally implies that they are dead/destroyed or captured.&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
&lt;br /&gt;
'''Nanos''' - [[Nanobots]], items used to repair hull damage. Can also mean the [[New Berlin]] system&lt;br /&gt;
&lt;br /&gt;
'''NB''' - [[New Berlin]] or [[Planet New Berlin]] (determine which from context).&lt;br /&gt;
&lt;br /&gt;
'''NFZ''' - No-Fire Zone around Freeports which is put in effect by the [[Zoners]].&lt;br /&gt;
&lt;br /&gt;
'''NL''' - [[New London]] or [[Planet New London]] (determine which from context).&lt;br /&gt;
&lt;br /&gt;
'''NT''' - [[New Tokyo]] or [[Planet New Tokyo]] (determine which from context).&lt;br /&gt;
&lt;br /&gt;
'''NY''' - [[New York]].&lt;br /&gt;
&lt;br /&gt;
'''Nommie(s)/Noms''' - [[Nomads]].&lt;br /&gt;
&lt;br /&gt;
'''NPC''' - Non Player Character, i.e. a ship controlled by the game's AI.&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
&lt;br /&gt;
'''OC''' - [[Outcasts]].&lt;br /&gt;
&lt;br /&gt;
'''OCV''' - Order Capital Vessel, e.g. [[Osiris]].&lt;br /&gt;
&lt;br /&gt;
'''OOC''' - [[Out Of Character]]. Expressing oneself in a manner not suitable for [[Roleplay|roleplay]] on the server. Should be avoided if not necessary. The commonly used notation for something which is OOC is &amp;quot;//&amp;quot; (//Please do not [[dgctopic:4040|re-engage]]). OORP, Out Of RolePlay, is also a term used for this.&lt;br /&gt;
&lt;br /&gt;
'''OORP''' - [[Out of Role Play]]. See [[Roleplay|RP]].&lt;br /&gt;
&lt;br /&gt;
'''OSC or OS&amp;amp;C''' - [[Orbital Spa and Cruise]].&lt;br /&gt;
&lt;br /&gt;
'''OSI''' - [[Omicron Supply Industries]].&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
&lt;br /&gt;
'''PC''' - Player Character, i.e. your or another player's ship.&lt;br /&gt;
&lt;br /&gt;
'''Perishable''' - Items listed as Perishable and Highly Perishable degrade over time. If you are carrying these items you will notice a slowly decreasing bar under the icon. This shows the spoilage of one unit of cargo. When the bar reaches zero one unit will be deducted from your cargo and the bar will fill again for the next unit of cargo. During a normal run (For example New London to Denver or Kurile to Cambridge) you can expect to lose about 10 units of cargo depending on trade lane disruptions and your docking quickness. The number lost is not based on your cargo size. Losing 10 cargo out of 80 might not be worth it, but losing 10 out of 5000 is negligible.&lt;br /&gt;
&lt;br /&gt;
'''Pirate''' - A pilot who uses violent methods to extort money or cargo from other vessels. &lt;br /&gt;
&lt;br /&gt;
'''Powergaming''' - The use of exploits, loopholes, borderline RP behavior, or roleplaying another player's character without consent to gain advantage over other players. Extremely frowned upon.&lt;br /&gt;
&lt;br /&gt;
'''Powertrading''' - The practice of repeatedly performing a trade run for profit rather than roleplaying reasons, and not responding to any RP by other players (pirates, other traders, etc.). A person who does this is a 'powertrader'. Not against the rules, but bad form.&lt;br /&gt;
&lt;br /&gt;
'''PRIME''' - [[Primary Artificial Intelligence]].&lt;br /&gt;
&lt;br /&gt;
'''[[Player Guides# Combat and PVP|PvP]]''' - Player versus player combat.&lt;br /&gt;
&lt;br /&gt;
'''PVP Whore''' - Refers to players who care only for the pvp aspect of game and do not wish to involve in other forms of interaction.&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
&lt;br /&gt;
'''Quickdock''' - Cruising or thrusting very close (less than 100m) to [[Trade Lane|trade lane]] ring, [[Docking Ring|docking ring]] or station hangars and pressing the docking button which almost instantly initiates docking. Saves time and is quite effective in case the ship is pursued by enemies.&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
&lt;br /&gt;
'''Regens''' - Shield batteries and nanobots.&lt;br /&gt;
&lt;br /&gt;
'''Rep''' - [[Reputation]]. Indicates the attitude towards the other factions. Scales from hostile to neutral to friendly.&lt;br /&gt;
&lt;br /&gt;
'''Rep fixing''' - Changing oneself's reputation toward a NPC faction.&lt;br /&gt;
&lt;br /&gt;
'''Rephack''' - This Discovery mechanic locks reputation of specific factions to be below certain level and is based on your mounted ID. The only positive rephack which cannot drop from max level is the one that maximizes the reputation of the faction which represents your mounted ID. Almost all IDs have rephacks. The game applies any necessary adjustment (rephack) to the ship's reputation, each time the ship undocks. [[http://lh.discoverygc.com/software/transponder Rephack viewer]]&lt;br /&gt;
&lt;br /&gt;
'''RFP''' - [[Rheinland Federal Police]].&lt;br /&gt;
&lt;br /&gt;
'''RH''' - [[Red Hessians]] or [[Rheinland]] (determine which from context).&lt;br /&gt;
&lt;br /&gt;
'''RHA''' - [[Red Hessian Army]], [[Player Factions|player created faction]].&lt;br /&gt;
&lt;br /&gt;
'''RM''' - [[Rheinland Military]].&lt;br /&gt;
&lt;br /&gt;
'''RNC''' - Rheinland Navy Capital ships, e.g. [[Rheinland Battleship]].&lt;br /&gt;
&lt;br /&gt;
'''RNS''' - Royal Navy Ship, e.g. [[Gallic Battleship]].&lt;br /&gt;
&lt;br /&gt;
'''RP''' - [[Roleplay]]. Acting and conducting oneself in a manner that fits the player's current status and his factions modus operandi.&lt;br /&gt;
&lt;br /&gt;
'''RS''' - [[Republican Shipping]].&lt;br /&gt;
&lt;br /&gt;
'''Run''' - Trade ''run'' from point A to point B and back.&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
'''Sairs''' - [[Corsairs]].&lt;br /&gt;
&lt;br /&gt;
'''Sanctionlancer''' - A term used to describe the act of reporting a player on a hair trigger instead of an attempt at reason, or just letting the incident slide and for the purpose of getting the player sanctioned.&lt;br /&gt;
&lt;br /&gt;
'''Sayonara''' - &amp;quot;Goodbye&amp;quot; in Japanese.&lt;br /&gt;
&lt;br /&gt;
'''SCRA''' - [[Sirius Coalition Revolutionary Army]].&lt;br /&gt;
&lt;br /&gt;
'''Shieldrunning''' - It is the act of actively stopping the attack in the enemy vessel when your shields have dropped, and instead focusing on dodging until the shields are back online. Considered as a controversial tactic.&lt;br /&gt;
&lt;br /&gt;
'''Sirian''' - Person who lives in [[Sirius]] but outside [[Gallia]], only Gallic citizens use this term to define people from outside Gallia.&lt;br /&gt;
&lt;br /&gt;
'''SHF''' - [[http://discoverygc.com/wiki/Super_Heavy_Fighters#Super_Heavy_Fighters|Super heavy fighter]].&lt;br /&gt;
&lt;br /&gt;
'''Sliding''' - Another term used for '''drifting''', an [[Engine Kill]] maneuver used in the fight by fighters.&lt;br /&gt;
&lt;br /&gt;
'''Slider''' - A player who uses the '''sliding''' technique.&lt;br /&gt;
&lt;br /&gt;
'''SNAC''' - [[Torpedoes|Supernova Antimatter Cannon]].&lt;br /&gt;
&lt;br /&gt;
'''SNACCED/Snacced''' - Getting shot by/killed by a hit of the Supernova Antimatter Cannon.&lt;br /&gt;
&lt;br /&gt;
'''SP''' - Freelancer's Single Player mode.&lt;br /&gt;
&lt;br /&gt;
'''SRP''' - Special Roleplay Request. Needed to be filed to the forums to play with an unusual ship/ID/weapons combination. More info [[dgcforum:80|here]]&lt;br /&gt;
&lt;br /&gt;
'''Squids/squishies''' - [[Nomads]].&lt;br /&gt;
&lt;br /&gt;
'''Screen/SS''' - Screenshot.&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
&lt;br /&gt;
'''Tag or [[Player Faction Tag]]''' - Prefix or affix used to indicate player's NPC faction.&lt;br /&gt;
&lt;br /&gt;
'''TAZ''' - [[Temporary Autonomous Zoners]].&lt;br /&gt;
&lt;br /&gt;
'''TBH''' - [[The Brotherhood]].&lt;br /&gt;
&lt;br /&gt;
'''TCD''' - [[Cruise Disruptors|Train Cruise Disruptor]]&lt;br /&gt;
&lt;br /&gt;
'''[[Tech Chart]]''' or '''Guidelines for Technology Usage''' - A component of the rules that determines what guns and ships any player may use as determined by their ID. See [http://discoverygc.com/wiki/techcompat_table.php here].&lt;br /&gt;
&lt;br /&gt;
'''[[The Angels]]''' - A [[Player Factions|player created faction]] helping other players.&lt;br /&gt;
&lt;br /&gt;
'''TL''' - [[Trade Lane]].&lt;br /&gt;
&lt;br /&gt;
'''TLAGSNET''' - The system used by ships with a mounted Police ID that allows them to monitor the trade lane and jump gate network of their House when they are in-space and inside their House.&lt;br /&gt;
&lt;br /&gt;
'''Toaster''' - Derigatory term for [[Artificial Intelligence]].&lt;br /&gt;
&lt;br /&gt;
'''Torp(s)''' - [[Torpedoes]].&lt;br /&gt;
&lt;br /&gt;
'''TS''' - Turret Steering, the ability of [[Capital Ships|capital ships]], [[transports]] and [[freighters]] to operate effectively while in Turret View.&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
&lt;br /&gt;
'''UC''' - [[Unione Corse]].&lt;br /&gt;
&lt;br /&gt;
'''UN''' - [[Unioners]].&lt;br /&gt;
&lt;br /&gt;
'''USI''' - [[Universal Shipping]] Incorporated or Universal Ship Identification. The latter is the system used by [[Interspace Commerce]] to track all ships and their cargo each time they use the trade lane or jump gate network, excluding [[Gallia]].&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
&lt;br /&gt;
'''VHF''' - [[Fighters#Very_Heavy_Fighter|Very heavy fighter]].&lt;br /&gt;
&lt;br /&gt;
'''Volksrevolution''' - Literally meaning &amp;quot;People's Revolution&amp;quot;, and is the main political goal and platform of the [[Red Hessians]] and their supporters.&lt;br /&gt;
&lt;br /&gt;
'''VWA''' - [[Vereinigte Widerstandsarmee]].&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
'''Whale''' - Term used to denote one of the two ships; either the [[Kujira - T-482-T GMG Transport]] or the [[ZBT-100Z 2 - Zoner Borderworld Transport]].&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
&lt;br /&gt;
'''XA''' - [[Xeno Alliance]]&lt;br /&gt;
&lt;br /&gt;
'''Xeener''' - A nickname for [[Xenos]].&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
==Z==&lt;br /&gt;
&lt;br /&gt;
'''ZoI''' - [[Zone Of Influence]]. A collection of systems where a faction's presence is frequent. This is usually the RP explanation for the server rules to restrict factions from conducting hostilities outside of this Zone.&lt;br /&gt;
&lt;br /&gt;
[[Category: Miscellaneous Pages]]&lt;/div&gt;</summary>
		<author><name>Snak3</name></author>
	</entry>
	<entry>
		<id>https://discoverygc.com/wiki/index.php?title=Lawl%27s_Syndrome&amp;diff=107365</id>
		<title>Lawl's Syndrome</title>
		<link rel="alternate" type="text/html" href="https://discoverygc.com/wiki/index.php?title=Lawl%27s_Syndrome&amp;diff=107365"/>
		<updated>2016-02-28T06:21:04Z</updated>

		<summary type="html">&lt;p&gt;Snak3: Added inaccurate template.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Inaccurate|This page is speculation. No lore basis. ~Snak3}}&lt;br /&gt;
''Lawl's [http://discoverygc.com/forums/index.php?showuser=27877| Syndrome]'', also referred to as ''Space Madness'', The ''Lol Virus'', ''Noob Effect'', ''The Dweedlez'', and ''&amp;quot;STFU&amp;quot;'', is a medical condition becoming increasingly common around Sirius today. It's origins are not entirely understood, but it's effects on pilots are often apparent.&lt;br /&gt;
&lt;br /&gt;
Lawl's Syndrome has a number of mental and physical effects on people and some Nomads, with common symptoms including strange language, disconnected perception and speech, and often delusions and disconnection.&lt;br /&gt;
&lt;br /&gt;
While medical research is constantly improving, it is often left to local authorities and the [[Admins|ADMINS]] to respond to cases of this strain.&lt;br /&gt;
&lt;br /&gt;
== Symptoms ==&lt;br /&gt;
&lt;br /&gt;
The Syndrome usually affects people Differently, though a number of common symptoms have been identified. They include:&lt;br /&gt;
&lt;br /&gt;
:* Strange, often Disjoined speech interspersed with regular conversation. Including phrases like 'lol', 'rofl', 'wtf', 'pwn', ':)', and others.&lt;br /&gt;
:* Apparent delusions and disconnection from reality. e.g. Considering the world to be a game to kill people in.&lt;br /&gt;
:* Belief in Re-incarnation&lt;br /&gt;
:* Delusions of Grandeur or one's 'l33tne55' &lt;br /&gt;
:* Sexual Desire to acquire the largest, most powerful warship possible, and disregard for the consent or government and faction regulations regarding them.&lt;br /&gt;
&lt;br /&gt;
People infected with Lawl's Syndrome are commonly referred to as 'Lolwutters', a derogatory term which is considered by some to be [http://discoverygc.com/forums/index.php?showuser=5854| Sexist].&lt;br /&gt;
&lt;br /&gt;
It is believed by some that the Lawl Virus is contagious. This is partially true, though in a similar manner to [[Xeno Alliance|Chicken Pox]]. After being cured once, one is usually immune for life. The Majority of people however are immune from birth. Populations with the highest Lawl Virus infection rate are [[Outcasts]], [[Corsairs]], and [[Liberty]]. Those with the lowest are [[Bretonia]] (does not apply to [[Dublin]] system) and [[Kusari]].&lt;br /&gt;
&lt;br /&gt;
The [[Order]] And [[Bounty Hunters Guild Core]] are also infamous for the rampant infestations of Lawl's Syndrome amongst their pilots. This has been attributed to the extended periods of time they spend out in the Omicrons near Nomads. One might think that it is paradoxical that Liberty has a large percentage of its population infected - but if one takes Alaska and the [[Liberty Navy]]'s and [[LSF]]'s operations within that system, and perhaps into further systems, into consideration, it is perhaps easy to construct a link between the [[Nomads]] and the Edge and the amount of Lawl's Syndrome within Liberty.&lt;br /&gt;
&lt;br /&gt;
== Causes ==&lt;br /&gt;
&lt;br /&gt;
Nobody knows for sure the cause of Lawl's Syndrome. A number of theories have been purposed.&lt;br /&gt;
&lt;br /&gt;
[[Cryer Pharmaceuticals]] spokesmeat have stated that Lawl's syndrome is most likely caused by a recessive gene which is a relatively recent mutation of the human genome, having first emerged during the early 'information age' of the 20th/21st centuries [[Timeline|B.S.]], coinciding with the earliest Computer Networking technology.&lt;br /&gt;
&lt;br /&gt;
Scientists at a Cambridge Research Institute think tank however, believe that Lawl's syndrome is actually a neurological disorder caused by first-time spaceflight.&lt;br /&gt;
&lt;br /&gt;
A study by [[Renzu]] Corporation has stated that it may be due to electromagnetic interference with the brain caused by either space-ship or docking ring first-time usage, pointing a finger at the design of Ageira's popular [[Starflier]] line of ships. Ageira has declined to comment.&lt;br /&gt;
&lt;br /&gt;
Yet another, radical theory is that Lawl's syndrome is actually caused by microscopic, semi-intelligent [[Alien Organisms]] which, like Nomads, attempt to use humans as a host to survive, and cause these odd brain patterns. However, these Organisms cannot survive inside humans forever, and die off at different rates depending on the individual. No evidence can be provided to support this.&lt;br /&gt;
&lt;br /&gt;
Aside from these theories, the usual suspects are:&lt;br /&gt;
&lt;br /&gt;
:* [[Nomads]]&lt;br /&gt;
:* [[Cardamine]]&lt;br /&gt;
:* Food Poisoning&lt;br /&gt;
:* Drunkenness&lt;br /&gt;
:* Using the Neural Net too much&lt;br /&gt;
:* The [[Consortium]]&lt;br /&gt;
:* [[Silver]] Poisoning&lt;br /&gt;
:* Mutated Scurvy&lt;br /&gt;
:* [http://discoverygc.com/forums/index.php?showuser=5854 Zelot]&lt;br /&gt;
&lt;br /&gt;
== Cures ==&lt;br /&gt;
&lt;br /&gt;
The Lawl Virus has no known Pharmaceutical cure, however a number of home remedies have been put forward, many of which have been adopted by various factions and authorities as ad-hoc methods of on the spot treatment (often with a healthy dose of superheated plasma from the front cannons).&lt;br /&gt;
&lt;br /&gt;
One suggested method is simple reason, communicating to the infectee (preferably over private communication channels, to avoid flooding local and system wide comms) in as close to their form of speak as can be done (so they understand) and informing them of their condition, proper behavior, and reminding them of what to do. Often, infectees must be re-taught how to interact with Society, but this is, more often then not, successful after a while.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, Lawl Virus infectees are often too warped, unable to communicate, or hyperviolent. In these cases, self defense takes priority, and proper authorities should be alerted. The [[Admins|ADMINS]] and [[The Angels]] are the best equipped groups to deal with Lawl Virus cases, possessing the most advanced equipment and rehabilitation techniques available.&lt;br /&gt;
&lt;br /&gt;
In many cases, the Lawl Syndrome will dissipate and disappear on it's own, and the former Infectee will return to normal Society.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
See Also: [[GC Tea House]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Natural Phenomenon]]&lt;br /&gt;
[[Category: Hispania]]&lt;br /&gt;
[[Category: Liberty]]&lt;/div&gt;</summary>
		<author><name>Snak3</name></author>
	</entry>
	<entry>
		<id>https://discoverygc.com/wiki/index.php?title=Ageira_Innovations&amp;diff=107346</id>
		<title>Ageira Innovations</title>
		<link rel="alternate" type="text/html" href="https://discoverygc.com/wiki/index.php?title=Ageira_Innovations&amp;diff=107346"/>
		<updated>2016-02-20T13:47:34Z</updated>

		<summary type="html">&lt;p&gt;Snak3: History and Goals added&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Faction Infobox&lt;br /&gt;
| name = Ageira Innovations&lt;br /&gt;
| type = GROUP&lt;br /&gt;
| affiliation = [[Ageira Technologies]]&lt;br /&gt;
| image = Ageira Innovations Logo.png&lt;br /&gt;
| imgsz =&lt;br /&gt;
| origin = Liberty&lt;br /&gt;
| alignment = CORPORATION&lt;br /&gt;
| founding_date = 821-03-16&lt;br /&gt;
| dissolution_date = &lt;br /&gt;
| leader = John White&lt;br /&gt;
| founder = Sebastian Hart&lt;br /&gt;
| primary_role = Research and Development&lt;br /&gt;
| secondary_role = Exporting manufactured products&lt;br /&gt;
| base = [[Pueblo Station]]&lt;br /&gt;
| base2 = &lt;br /&gt;
| primaryID = Ageira Technologies&lt;br /&gt;
| secondaryID = &lt;br /&gt;
| IFF = Ageira&lt;br /&gt;
| tag = Ageira~&lt;br /&gt;
| recruitment = 124803&lt;br /&gt;
| toc =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
Ageira Innovations is a name coined for a new philosophy adopted by the Ageira Technologies after retirement of President Thaddeus Gideon. A new model with multiple competing and relatively independent divisions was introduced. Flat structure, project-oriented resource distribution and achievements-based funding allowed Ageira Technologies to better shape their efforts in maintaining the position of unquestionable leader in the field of technology advancement.&lt;br /&gt;
&lt;br /&gt;
Establishing the themselves as the pioneers of research and capitalizing on product perfection and innovative designs it was short time before Innovations started to expand the business beyond laboratories. Soon, the transports started exporting top-of-the-line products while importing back rare materials and resources for factories and facilities.&lt;br /&gt;
&lt;br /&gt;
After the first contact with Bretonia, Ageira Innovations was given major Light Arms order. With the help of independent contractors that was paid substantial subsidy for their efforts and participation, Bretonia was supplied with at least 120.000 firearms so that their officers could defend themselves against any boarding party coming their way.&lt;br /&gt;
&lt;br /&gt;
Deep Space Engineering took interest in Innovations after the name reached the news. A contract to ship large number of Jump Gate Parts to Camrose Depot was signed and Ageira Innovations started one of the largest manufacturing quotas on Pueblo. Within 6 weeks it was completed with the help of independent contractors who were paid record-breaking subsidies.&lt;br /&gt;
&lt;br /&gt;
With the funds gathered from these contracts, Ageira Innovations set their horizon on establishing itself as corporation with the most advanced fleet of transports and the most efficient employees dedicated to provide Sirius with technologically superior products. Rumors say that current transport fleet is feared by the Lane Hackers themselves.&lt;br /&gt;
&lt;br /&gt;
Being founded on 821-03-16, the corporation started to gain recognition and by carefully waiting for a good moment it was finally ready to try and obtain the majority of Ageira Technologies stocks so that it could guide it to new heights. The road is still long but there are no easy things in life and this is nothing but a small obstacle that must be tackled.&lt;br /&gt;
&lt;br /&gt;
Succeeding by collecting majority of stocks in 822-01-16, Ageira Innovations started a new era of prosperity and market dominance that would put Ageira Technologies back on track with high-investment research in furthering technology beyond known limits to mankind.&lt;br /&gt;
&lt;br /&gt;
An assignment that would change the course of Liberty-Rheinland disputes was started 822-06-06 and report completed three days later. [DATA MISSING]&lt;br /&gt;
&lt;br /&gt;
Hudson&amp;lt;-&amp;gt;Hamburg Jump Gates were finally repaired at the end of 822 AS and the opened to public on 823 AS, marking a new chapter in Liberty-Rheinland conflict. After four long years, the border was finally reopened even though the embargo laws are still in effect for the time-being.&lt;br /&gt;
&lt;br /&gt;
== Goals ==&lt;br /&gt;
&lt;br /&gt;
• Overtaking and completing Cold Lake Project.&lt;br /&gt;
&lt;br /&gt;
• Buying Fort Severn and monopolizing production of Military Vehicles.&lt;br /&gt;
&lt;br /&gt;
• Investigating Artificial Intelligence and reinforcing security against breaches.&lt;br /&gt;
&lt;br /&gt;
• Exterminating Nomads and other aliens to salvage and adapt their technology.&lt;/div&gt;</summary>
		<author><name>Snak3</name></author>
	</entry>
	<entry>
		<id>https://discoverygc.com/wiki/index.php?title=Ageira_Innovations&amp;diff=107345</id>
		<title>Ageira Innovations</title>
		<link rel="alternate" type="text/html" href="https://discoverygc.com/wiki/index.php?title=Ageira_Innovations&amp;diff=107345"/>
		<updated>2016-02-20T13:45:36Z</updated>

		<summary type="html">&lt;p&gt;Snak3: Ageira Innovations&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Faction Infobox&lt;br /&gt;
| name = Ageira Innovations&lt;br /&gt;
| type = GROUP&lt;br /&gt;
| affiliation = [[Ageira Technologies]]&lt;br /&gt;
| image = Ageira Innovations Logo.png&lt;br /&gt;
| imgsz =&lt;br /&gt;
| origin = Liberty&lt;br /&gt;
| alignment = CORPORATION&lt;br /&gt;
| founding_date = 821-03-16&lt;br /&gt;
| dissolution_date = &lt;br /&gt;
| leader = John White&lt;br /&gt;
| founder = Sebastian Hart&lt;br /&gt;
| primary_role = Research and Development&lt;br /&gt;
| secondary_role = Exporting manufactured products&lt;br /&gt;
| base = [[Pueblo Station]]&lt;br /&gt;
| base2 = &lt;br /&gt;
| primaryID = Ageira Technologies&lt;br /&gt;
| secondaryID = &lt;br /&gt;
| IFF = Ageira&lt;br /&gt;
| tag = Ageira~&lt;br /&gt;
| recruitment = 124803&lt;br /&gt;
| toc = yes&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Snak3</name></author>
	</entry>
	<entry>
		<id>https://discoverygc.com/wiki/index.php?title=File:Ageira_Innovations_Logo.png&amp;diff=107344</id>
		<title>File:Ageira Innovations Logo.png</title>
		<link rel="alternate" type="text/html" href="https://discoverygc.com/wiki/index.php?title=File:Ageira_Innovations_Logo.png&amp;diff=107344"/>
		<updated>2016-02-20T13:43:12Z</updated>

		<summary type="html">&lt;p&gt;Snak3: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Snak3</name></author>
	</entry>
	<entry>
		<id>https://discoverygc.com/wiki/index.php?title=Ageira_Technologies_(player_faction)&amp;diff=107343</id>
		<title>Ageira Technologies (player faction)</title>
		<link rel="alternate" type="text/html" href="https://discoverygc.com/wiki/index.php?title=Ageira_Technologies_(player_faction)&amp;diff=107343"/>
		<updated>2016-02-20T13:33:56Z</updated>

		<summary type="html">&lt;p&gt;Snak3: Changed redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Ageira Innovations]]&lt;/div&gt;</summary>
		<author><name>Snak3</name></author>
	</entry>
	<entry>
		<id>https://discoverygc.com/wiki/index.php?title=Commodities&amp;diff=107342</id>
		<title>Commodities</title>
		<link rel="alternate" type="text/html" href="https://discoverygc.com/wiki/index.php?title=Commodities&amp;diff=107342"/>
		<updated>2016-02-20T07:50:50Z</updated>

		<summary type="html">&lt;p&gt;Snak3: /* Contraband */ Edited law link tables&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version|4.88.1}}&lt;br /&gt;
This is a list of all items that can be bought and/or sold in the Discovery universe, excluding [[ship equipment]].&lt;br /&gt;
&lt;br /&gt;
Items marked as contraband are prohibited by one or more house Police factions, and may result in your ship being marked as hostile. Refer to the [http://discoverygc.com/forums/showthread.php?tid=8584 House Laws] for more information about prohibited items.&lt;br /&gt;
&lt;br /&gt;
== '''Commodities''' ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;95%&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 30%; text-align: left;&amp;quot; cellpadding=&amp;quot;3&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 9%; text-align: center; &amp;quot;|Default&amp;lt;br&amp;gt;Price&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 9%; text-align: center; &amp;quot;|Cargo&amp;lt;br&amp;gt;Space&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 9%; text-align: center; &amp;quot;|Decay&amp;lt;Br&amp;gt;Rate&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 9%; text-align: center; &amp;quot;|Mineable&lt;br /&gt;
!style=&amp;quot;padding: 16px; text-align: center;&amp;quot;|{{House Link|Liberty|icon}}&lt;br /&gt;
!style=&amp;quot;padding: 16px; text-align: center;&amp;quot;|{{House Link|Bretonia|icon}}&lt;br /&gt;
!style=&amp;quot;padding: 16px; text-align: center;&amp;quot;|{{House Link|Rheinland|icon}}&lt;br /&gt;
!style=&amp;quot;padding: 16px; text-align: center;&amp;quot;|{{House Link|Kusari|icon}}&lt;br /&gt;
!style=&amp;quot;padding: 16px; text-align: center;&amp;quot;|{{House Link|Gallia|icon}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center; color: red;&amp;quot; colspan=&amp;quot;5&amp;quot;|Contraband&lt;br /&gt;
&amp;lt;!-- Insert more |- | to add information. ie. decay rate contraband ect. --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Use this if mineable: |style=&amp;quot;text-align:center; color: yellow;&amp;quot;|Yes| --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Use this if contraban: |style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes| --&amp;gt;&lt;br /&gt;
&amp;lt;!-- [[name]]||align=&amp;quot;right&amp;quot;|$price||align=&amp;quot;center&amp;quot;|cargo space||align=&amp;quot;center&amp;quot;|decay rate||mineable||Li||Br||Rh||Ku||Ga --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[Ablative Armor Plating]]||align=&amp;quot;right&amp;quot;|$500||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||		&lt;br /&gt;
|-&lt;br /&gt;
|[[Alien Organisms]]||align=&amp;quot;right&amp;quot;|$100||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|1||style=&amp;quot;text-align:center; color: yellow;&amp;quot;|Yes|||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Aluminium]]||align=&amp;quot;right&amp;quot;|$100||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Aluminium Ore]]||align=&amp;quot;right&amp;quot;|$10||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0||style=&amp;quot;text-align:center; color: yellow;&amp;quot;|Yes|||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Artifacts]]||align=&amp;quot;right&amp;quot;|$500||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0||style=&amp;quot;text-align:center; color: yellow;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes|||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Basic Alloy]]||align=&amp;quot;right&amp;quot;|$200||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Beryllium]]||align=&amp;quot;right&amp;quot;|$100||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Beryllium Ore]]||align=&amp;quot;right&amp;quot;|$100||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0||style=&amp;quot;text-align:center; color: yellow;&amp;quot;|Yes|||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bio-Neural Processors]]||align=&amp;quot;right&amp;quot;|$250||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bio-Stability Monitors]]||align=&amp;quot;right&amp;quot;|$200||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Black Market Munitions]]||align=&amp;quot;right&amp;quot;|$250||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes|&lt;br /&gt;
|-&lt;br /&gt;
|[[Black Market Munitions Rheinland]]||align=&amp;quot;right&amp;quot;|$250||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes|&lt;br /&gt;
|-&lt;br /&gt;
|[[Blood Diamonds]]||align=&amp;quot;right&amp;quot;|$250||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0||||||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Blood Dragon (Pilot)]]||align=&amp;quot;right&amp;quot;|$5000||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Blue Diamonds]]||align=&amp;quot;right&amp;quot;|$500||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Blue Jillies]]||align=&amp;quot;right&amp;quot;|$100||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Boron]]||align=&amp;quot;right&amp;quot;|$100||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bounty Hunter Pilot]]||align=&amp;quot;right&amp;quot;|$5000||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bretonia Armed Forces Elite]]||align=&amp;quot;right&amp;quot;|$16000||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0||||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes|||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bretonia Armed Forces Pilot]]||align=&amp;quot;right&amp;quot;|$5000||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0||||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes|||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bretonia Police Pilot]]||align=&amp;quot;right&amp;quot;|$5000||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0||||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes|||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bundschuh Pilot]]||align=&amp;quot;right&amp;quot;|$5000||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cardamine]]||align=&amp;quot;right&amp;quot;|$500||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes|&lt;br /&gt;
|-&lt;br /&gt;
|[[Casualties]]||align=&amp;quot;right&amp;quot;|$500||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cigars]]||align=&amp;quot;right&amp;quot;|$500||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Civilian Pilot]]||align=&amp;quot;right&amp;quot;|$5000||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cobalt]]||align=&amp;quot;right&amp;quot;|$100||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cobalt Ore]]||align=&amp;quot;right&amp;quot;|$50||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0||style=&amp;quot;text-align:center; color: yellow;&amp;quot;|Yes|||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Consumer Goods]]||align=&amp;quot;right&amp;quot;|$50||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Copper]]||align=&amp;quot;right&amp;quot;|$100||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Copper Ore]]||align=&amp;quot;right&amp;quot;|$10||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0||style=&amp;quot;text-align:center; color: yellow;&amp;quot;|Yes|||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Corsair Pilot]]||align=&amp;quot;right&amp;quot;|$5000||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Council Pilot]]||align=&amp;quot;right&amp;quot;|$5000||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Counterfeit Software]]||align=&amp;quot;right&amp;quot;|$200||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes|||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cracking Catalysts]]||align=&amp;quot;right&amp;quot;|$100||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Crew]]||align=&amp;quot;right&amp;quot;|$2000||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Criminals]]||align=&amp;quot;right&amp;quot;|$500||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Criminals-Bounty Hunters Guild]]||align=&amp;quot;right&amp;quot;|$500||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Criminals-Liberty]]||align=&amp;quot;right&amp;quot;|$500||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cruiser Commander (Bretonia)]]||align=&amp;quot;right&amp;quot;|$50000||align=&amp;quot;center&amp;quot;|4||align=&amp;quot;center&amp;quot;|0||||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes|||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cruiser Commander (Gallia)]]||align=&amp;quot;right&amp;quot;|$50000||align=&amp;quot;center&amp;quot;|4||align=&amp;quot;center&amp;quot;|0||||||||||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes|&lt;br /&gt;
|-&lt;br /&gt;
|[[Cruiser Commander (Kusari)]]||align=&amp;quot;right&amp;quot;|$50000||align=&amp;quot;center&amp;quot;|4||align=&amp;quot;center&amp;quot;|0||||||||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes|||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cruiser Commander (Liberty)]]||align=&amp;quot;right&amp;quot;|$50000||align=&amp;quot;center&amp;quot;|4||align=&amp;quot;center&amp;quot;|0||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes|||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cruiser Commander (Rheinland)]]||align=&amp;quot;right&amp;quot;|$50000||align=&amp;quot;center&amp;quot;|4||align=&amp;quot;center&amp;quot;|0||||||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes|||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cryocubes]]||align=&amp;quot;right&amp;quot;|$250||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Deuterium]]||align=&amp;quot;right&amp;quot;|$500||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Diamonds]]||align=&amp;quot;right&amp;quot;|$250||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Drill Bits]]||align=&amp;quot;right&amp;quot;|$100||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Elixirs]]||align=&amp;quot;right&amp;quot;|$500||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Energy Field Equipment]]||align=&amp;quot;right&amp;quot;|$200||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Engine Components]]||align=&amp;quot;right&amp;quot;|$500||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Farmers Alliance Pilot]]||align=&amp;quot;right&amp;quot;|$5000||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Fertilizers]]||align=&amp;quot;right&amp;quot;|$100||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Fleet Admiral (Bretonia)]]||align=&amp;quot;right&amp;quot;|$100000||align=&amp;quot;center&amp;quot;|8||align=&amp;quot;center&amp;quot;|0||||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes|||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Fleet Admiral (Gallia)]]||align=&amp;quot;right&amp;quot;|$100000||align=&amp;quot;center&amp;quot;|8||align=&amp;quot;center&amp;quot;|0||||||||||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes|&lt;br /&gt;
|-&lt;br /&gt;
|[[Fleet Admiral (Kusari)]]||align=&amp;quot;right&amp;quot;|$100000||align=&amp;quot;center&amp;quot;|8||align=&amp;quot;center&amp;quot;|0||||||||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes|||&lt;br /&gt;
|-&lt;br /&gt;
|[[Fleet Admiral (Liberty)]]||align=&amp;quot;right&amp;quot;|$100000||align=&amp;quot;center&amp;quot;|8||align=&amp;quot;center&amp;quot;|0||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes|||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Fleet Admiral (Rheinland)]]||align=&amp;quot;right&amp;quot;|$100000||align=&amp;quot;center&amp;quot;|8||align=&amp;quot;center&amp;quot;|0||||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes|||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[FloraGro]]||align=&amp;quot;right&amp;quot;|$250||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Fluorine]]||align=&amp;quot;right&amp;quot;|$100||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Food Rations]]||align=&amp;quot;right&amp;quot;|$50||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Freelancer (Pilot)]]||align=&amp;quot;right&amp;quot;|$15000||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Fugitives]]||align=&amp;quot;right&amp;quot;|$500||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Furs]]||align=&amp;quot;right&amp;quot;|$500||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Gadolinium]]||align=&amp;quot;right&amp;quot;|$100||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Gaian Pilot]]||align=&amp;quot;right&amp;quot;|$5000||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Gaian Wildlife]]||align=&amp;quot;right&amp;quot;|$1000||align=&amp;quot;center&amp;quot;|4||align=&amp;quot;center&amp;quot;|0||||||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes|||&lt;br /&gt;
|-&lt;br /&gt;
|[[Gallic Brigand (Pilot)]]||align=&amp;quot;right&amp;quot;|$5000||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Gallic Royal Navy Pilot]]||align=&amp;quot;right&amp;quot;|$7000||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0||||||||||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes|&lt;br /&gt;
|-&lt;br /&gt;
|[[Gallic Royal Police Pilot]]||align=&amp;quot;right&amp;quot;|$5000||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0||||||||||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes|&lt;br /&gt;
|-&lt;br /&gt;
|[[Gas Miners Guild Pilot]]||align=&amp;quot;right&amp;quot;|$5000||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Gate/Lane Parts]]||align=&amp;quot;right&amp;quot;|$1000||align=&amp;quot;center&amp;quot;|5||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Gin]]||align=&amp;quot;right&amp;quot;|$100||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Gold]]||align=&amp;quot;right&amp;quot;|$250||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Gold Ore]]||align=&amp;quot;right&amp;quot;|$250||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0||style=&amp;quot;text-align:center; color: yellow;&amp;quot;|Yes|||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Golden Crysanthemum (Pilot)]]||align=&amp;quot;right&amp;quot;|$5000||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Guard Pilot]]||align=&amp;quot;right&amp;quot;|$24000||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes|||&lt;br /&gt;
|-&lt;br /&gt;
|[[Guard Pilot (GC)]]||align=&amp;quot;right&amp;quot;|$24000||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Gunboat Captain (Bretonia)]]||align=&amp;quot;right&amp;quot;|$25000||align=&amp;quot;center&amp;quot;|2||align=&amp;quot;center&amp;quot;|0||||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes|||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Gunboat Captain (Gallia)]]||align=&amp;quot;right&amp;quot;|$25000||align=&amp;quot;center&amp;quot;|2||align=&amp;quot;center&amp;quot;|0||||||||||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes|&lt;br /&gt;
|-&lt;br /&gt;
|[[Gunboat Captain (Kusari)]]||align=&amp;quot;right&amp;quot;|$25000||align=&amp;quot;center&amp;quot;|2||align=&amp;quot;center&amp;quot;|0||||||||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes|||&lt;br /&gt;
|-&lt;br /&gt;
|[[Gunboat Captain (Liberty)]]||align=&amp;quot;right&amp;quot;|$25000||align=&amp;quot;center&amp;quot;|2||align=&amp;quot;center&amp;quot;|0||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes|||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Gunboat Captain (Rheinland)]]||align=&amp;quot;right&amp;quot;|$25000||align=&amp;quot;center&amp;quot;|2||align=&amp;quot;center&amp;quot;|0||||||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes|||||&lt;br /&gt;
|-&lt;br /&gt;
|[[H-Fuel]]||align=&amp;quot;right&amp;quot;|$100||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[HazMat Canisters]]||align=&amp;quot;right&amp;quot;|$100||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Helium]]||align=&amp;quot;right&amp;quot;|$50||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0||style=&amp;quot;text-align:center; color: yellow;&amp;quot;|Yes|||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Helium-3]]||align=&amp;quot;right&amp;quot;|$250||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0||style=&amp;quot;text-align:center; color: yellow;&amp;quot;|Yes|||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[High-Temperature Alloy]]||align=&amp;quot;right&amp;quot;|$200||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Hogosha Pilot]]||align=&amp;quot;right&amp;quot;|$5000||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Holmium]]||align=&amp;quot;right&amp;quot;|$100||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Holo-Tainment Bands]]||align=&amp;quot;right&amp;quot;|$250||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Holosculptures]]||align=&amp;quot;right&amp;quot;|$500||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Human Organs]]||align=&amp;quot;right&amp;quot;|$500||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes&lt;br /&gt;
|-&lt;br /&gt;
|[[Hydrocarbons]]||align=&amp;quot;right&amp;quot;|$100||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Hydrogen Cyanide]]||align=&amp;quot;right&amp;quot;|$200||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0||||||||||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes&lt;br /&gt;
|-&lt;br /&gt;
|[[HydroGro]]||align=&amp;quot;right&amp;quot;|$250||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Hypnotainment Bands]]||align=&amp;quot;right&amp;quot;|$250||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0||||||||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes&lt;br /&gt;
|-&lt;br /&gt;
|[[Independent Miners Guild Pilot]]||align=&amp;quot;right&amp;quot;|$5000||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Industrial Materials]]||align=&amp;quot;right&amp;quot;|$200||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Iridium]]||align=&amp;quot;right&amp;quot;|$500||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0||style=&amp;quot;text-align:center; color: yellow;&amp;quot;|Yes|||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Jump Gate Parts]]||align=&amp;quot;right&amp;quot;|$1000||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Junker (Pilot)]]||align=&amp;quot;right&amp;quot;|$5000||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Kusari Naval Forces Elite]]||align=&amp;quot;right&amp;quot;|$15000||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0||||||||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes|||&lt;br /&gt;
|-&lt;br /&gt;
|[[Kusari Naval Forces Pilot]]||align=&amp;quot;right&amp;quot;|$5000||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0||||||||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes|||&lt;br /&gt;
|-&lt;br /&gt;
|[[Kusari State Police Pilot]]||align=&amp;quot;right&amp;quot;|$5000||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0||||||||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes|||&lt;br /&gt;
|-&lt;br /&gt;
|[[Kusari Wild (Pilot)]]||align=&amp;quot;right&amp;quot;|$2000||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes|||&lt;br /&gt;
|-&lt;br /&gt;
|[[Kyushu Rice]]||align=&amp;quot;right&amp;quot;|$100||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Lane Hacker Pilot]]||align=&amp;quot;right&amp;quot;|$5000||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Lanthanum]]||align=&amp;quot;right&amp;quot;|$100||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Lasers]]||align=&amp;quot;right&amp;quot;|$200||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Liberty Ale]]||align=&amp;quot;right&amp;quot;|$100||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Liberty Navy Pilot]]||align=&amp;quot;right&amp;quot;|$5000||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes|||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Liberty Police Pilot]]||align=&amp;quot;right&amp;quot;|$5000||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes|||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Liberty Rogue Pilot]]||align=&amp;quot;right&amp;quot;|$5000||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Liberty Security Force Pilot]]||align=&amp;quot;right&amp;quot;|$15000||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes|||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Light Arms]]||align=&amp;quot;right&amp;quot;|$100||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Liquefied Petroleum Gas]]||align=&amp;quot;right&amp;quot;|$200||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Liquid Cardamine]]||align=&amp;quot;right&amp;quot;|$2000||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes&lt;br /&gt;
|-&lt;br /&gt;
|[[Luxury Consumer Goods]]||align=&amp;quot;right&amp;quot;|$250||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Luxury Food]]||align=&amp;quot;right&amp;quot;|$250||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|1|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[LWB Pilot]]||align=&amp;quot;right&amp;quot;|$5000||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Magnets]]||align=&amp;quot;right&amp;quot;|$200||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Manifolds]]||align=&amp;quot;right&amp;quot;|$100||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Maquis Pilot]]||align=&amp;quot;right&amp;quot;|$4000||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Marines]]||align=&amp;quot;right&amp;quot;|$500||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Med-Stasis Bands]]||align=&amp;quot;right&amp;quot;|$200||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Military Vehicles (Liberty)]]||align=&amp;quot;right&amp;quot;|$1000||align=&amp;quot;center&amp;quot;|5||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Military Vehicles (Rheinland)]]||align=&amp;quot;right&amp;quot;|$1000||align=&amp;quot;center&amp;quot;|5||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Mining Machinery]]||align=&amp;quot;right&amp;quot;|$100||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Molly Pilot]]||align=&amp;quot;right&amp;quot;|$5000||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Molybdenum]]||align=&amp;quot;right&amp;quot;|$100||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[MOX (Bretonia)]]||align=&amp;quot;right&amp;quot;|$250||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|1|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[MOX (Rheinland)]]||align=&amp;quot;right&amp;quot;|$250||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|1|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Munitions]]||align=&amp;quot;right&amp;quot;|$500||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Nanocapacitors]]||align=&amp;quot;right&amp;quot;|$250||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Nanotubes]]||align=&amp;quot;right&amp;quot;|$200||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Neodymium]]||align=&amp;quot;right&amp;quot;|$100||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Neon]]||align=&amp;quot;right&amp;quot;|$100||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Nickel]]||align=&amp;quot;right&amp;quot;|$100||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Niobium]]||align=&amp;quot;right&amp;quot;|$250||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Niobium Ore]]||align=&amp;quot;right&amp;quot;|$250||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0||style=&amp;quot;text-align:center; color: yellow;&amp;quot;|Yes|||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Nomad Battleship Remains]]||align=&amp;quot;right&amp;quot;|$45000||align=&amp;quot;center&amp;quot;|8||align=&amp;quot;center&amp;quot;|0||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes|||&lt;br /&gt;
|-&lt;br /&gt;
|[[Nomad Fighter Remains]]||align=&amp;quot;right&amp;quot;|$5000||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes|||&lt;br /&gt;
|-&lt;br /&gt;
|[[Nomad Gunboat Remains]]||align=&amp;quot;right&amp;quot;|$20000||align=&amp;quot;center&amp;quot;|3||align=&amp;quot;center&amp;quot;|0||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes|||&lt;br /&gt;
|-&lt;br /&gt;
|[[Nomad Power Cell]]||align=&amp;quot;right&amp;quot;|$4000000||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Nox]]||align=&amp;quot;right&amp;quot;|$1000||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes&lt;br /&gt;
|-&lt;br /&gt;
|[[Nuclear Devices]]||align=&amp;quot;right&amp;quot;|$1000||align=&amp;quot;center&amp;quot;|2||align=&amp;quot;center&amp;quot;|0||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes&lt;br /&gt;
|-&lt;br /&gt;
|[[Oil]]||align=&amp;quot;right&amp;quot;|$20||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Optical Chips]]||align=&amp;quot;right&amp;quot;|$200||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Optronics]]||align=&amp;quot;right&amp;quot;|$250||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Outcast Pilot]]||align=&amp;quot;right&amp;quot;|$6000||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Oxygen]]||align=&amp;quot;right&amp;quot;|$10||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0||style=&amp;quot;text-align:center; color: Yellow;&amp;quot;|Yes|||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Palladium]]||align=&amp;quot;right&amp;quot;|$200||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Passengers (Bretonia)]]||align=&amp;quot;right&amp;quot;|$500||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Passengers (Gallia)]]||align=&amp;quot;right&amp;quot;|$500||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Passengers (Generic)]]||align=&amp;quot;right&amp;quot;|$1000||align=&amp;quot;center&amp;quot;|2||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Passengers (Kusari)]]||align=&amp;quot;right&amp;quot;|$500||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Passengers (Liberty)]]||align=&amp;quot;right&amp;quot;|$500||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Passengers (Rheinland)]]||align=&amp;quot;right&amp;quot;|$500||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Passengers (Zoners)]]||align=&amp;quot;right&amp;quot;|$500||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Pearls]]||align=&amp;quot;right&amp;quot;|$500||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Petrochemicals]]||align=&amp;quot;right&amp;quot;|$200||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Phantom Pilot]]||align=&amp;quot;right&amp;quot;|$28000||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Pharmaceuticals]]||align=&amp;quot;right&amp;quot;|$100||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Pineal Amulets]]||align=&amp;quot;right&amp;quot;|$100||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Pirate Pilot]]||align=&amp;quot;right&amp;quot;|$900||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Plastics]]||align=&amp;quot;right&amp;quot;|$200||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Platinum]]||align=&amp;quot;right&amp;quot;|$250||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Platinum Ore]]||align=&amp;quot;right&amp;quot;|$250||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0||style=&amp;quot;text-align:center; color: yellow;&amp;quot;|Yes|||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Plutonium]]||align=&amp;quot;right&amp;quot;|$500||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Polymers]]||align=&amp;quot;right&amp;quot;|$200||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Premium Scrap]]||align=&amp;quot;right&amp;quot;|$250||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0||style=&amp;quot;text-align:center; color: yellow;&amp;quot;|Yes|||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Prisoners (Generic)]]||align=&amp;quot;right&amp;quot;|$500||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Prisoners (Liberty)]]||align=&amp;quot;right&amp;quot;|$500||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Promethene]]||align=&amp;quot;right&amp;quot;|$500||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Prometheum]]||align=&amp;quot;right&amp;quot;|$1000||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Propaganda]]||align=&amp;quot;right&amp;quot;|$10000||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Quantum Multiplexors]]||align=&amp;quot;right&amp;quot;|$500||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Raw Hydrocarbons]]||align=&amp;quot;right&amp;quot;|$100||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Red Hessian Pilot]]||align=&amp;quot;right&amp;quot;|$5000||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Refugees]]||align=&amp;quot;right&amp;quot;|$500||align=&amp;quot;center&amp;quot;|2||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Rheinbier]]||align=&amp;quot;right&amp;quot;|$100||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Rheinland Military Pilot]]||align=&amp;quot;right&amp;quot;|$5000||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0||||||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes|||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Rheinland Police Pilot]]||align=&amp;quot;right&amp;quot;|$5000||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0||||||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes|||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Robotics]]||align=&amp;quot;right&amp;quot;|$100||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Royal Marines]]||align=&amp;quot;right&amp;quot;|$500||align=&amp;quot;center&amp;quot;|2||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Rum]]||align=&amp;quot;right&amp;quot;|$100||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Sake]]||align=&amp;quot;right&amp;quot;|$100||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Samarium]]||align=&amp;quot;right&amp;quot;|$100||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Scientists]]||align=&amp;quot;right&amp;quot;|$500||align=&amp;quot;center&amp;quot;|2||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Scrap Metal]]||align=&amp;quot;right&amp;quot;|$5||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0||style=&amp;quot;text-align:center; color: yellow;&amp;quot;|Yes|||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Shape-memory Alloy]]||align=&amp;quot;right&amp;quot;|$200||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ship Hull Panels]]||align=&amp;quot;right&amp;quot;|$100||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ship Hull Panels (Gallia)]]||align=&amp;quot;right&amp;quot;|$100||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Side Arms]]||align=&amp;quot;right&amp;quot;|$100||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Silver]]||align=&amp;quot;right&amp;quot;|$100||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Silver Ore]]||align=&amp;quot;right&amp;quot;|$100||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0||style=&amp;quot;text-align:center; color: yellow;&amp;quot;|Yes|||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Sirius Credit Card (10.000)]]||align=&amp;quot;right&amp;quot;|$10000||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Slaves]]||align=&amp;quot;right&amp;quot;|$500||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes&lt;br /&gt;
|-&lt;br /&gt;
|[[Solar Panels]]||align=&amp;quot;right&amp;quot;|$200||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Sorted Artifacts]]||align=&amp;quot;right&amp;quot;|$1000||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes|||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Stabiline]]||align=&amp;quot;right&amp;quot;|$200||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes&lt;br /&gt;
|-&lt;br /&gt;
|[[Super Alloy]]||align=&amp;quot;right&amp;quot;|$100||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Superconductors]]||align=&amp;quot;right&amp;quot;|$100||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Synth Gel]]||align=&amp;quot;right&amp;quot;|$200||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Synth Paste]]||align=&amp;quot;right&amp;quot;|$10||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Synthetic Marijuana]]||align=&amp;quot;right&amp;quot;|$200||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes&lt;br /&gt;
|-&lt;br /&gt;
|[[Tantalum]]||align=&amp;quot;right&amp;quot;|$100||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Tea]]||align=&amp;quot;right&amp;quot;|$500||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Tellurium]]||align=&amp;quot;right&amp;quot;|$100||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Terraforming Gases]]||align=&amp;quot;right&amp;quot;|$100||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[The Order Pilot]]||align=&amp;quot;right&amp;quot;|$3400||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[The Wild (Pilot)]]||align=&amp;quot;right&amp;quot;|$6000||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes|||&lt;br /&gt;
|-&lt;br /&gt;
|[[Titanium]]||align=&amp;quot;right&amp;quot;|$100||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Tobacco]]||align=&amp;quot;right&amp;quot;|$100||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Tourists]]||align=&amp;quot;right&amp;quot;|$500||align=&amp;quot;center&amp;quot;|2||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Toxic Waste]]||align=&amp;quot;right&amp;quot;|$10||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0||style=&amp;quot;text-align:center; color: yellow;&amp;quot;|Yes|||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trade Lane Parts]]||align=&amp;quot;right&amp;quot;|$1000||align=&amp;quot;center&amp;quot;|5||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Tungsten]]||align=&amp;quot;right&amp;quot;|$200||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ultralloy]]||align=&amp;quot;right&amp;quot;|$200||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Uncut Diamonds]]||align=&amp;quot;right&amp;quot;|$250||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0||style=&amp;quot;text-align:center; color: yellow;&amp;quot;|Yes|||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Unione Corse Pilot]]||align=&amp;quot;right&amp;quot;|$6000||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Unioner Pilot]]||align=&amp;quot;right&amp;quot;|$5000||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Vacationers]]||align=&amp;quot;right&amp;quot;|$500||align=&amp;quot;center&amp;quot;|2||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Vanadium]]||align=&amp;quot;right&amp;quot;|$100||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[VIPs]]||align=&amp;quot;right&amp;quot;|$2500||align=&amp;quot;center&amp;quot;|5||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Vodka]]||align=&amp;quot;right&amp;quot;|$200||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Water]]||align=&amp;quot;right&amp;quot;|$30||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0||style=&amp;quot;text-align:center; color: yellow;&amp;quot;|Yes|||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Whiskey]]||align=&amp;quot;right&amp;quot;|$200||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Wine]]||align=&amp;quot;right&amp;quot;|$250||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Xeno Pilot]]||align=&amp;quot;right&amp;quot;|$5000||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Xenobiotic Filters]]||align=&amp;quot;right&amp;quot;|$250||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Yttrium]]||align=&amp;quot;right&amp;quot;|$100||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Zinc]]||align=&amp;quot;right&amp;quot;|$100||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Zoner Pilot]]||align=&amp;quot;right&amp;quot;|$2000||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0|||||||||||||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== '''Contraband''' ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;97%&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align: center;color: red;&amp;quot;|CHECK FACTION LAWS FOR EXACT INFORMATION&lt;br /&gt;
|-&lt;br /&gt;
||[[File:Flag-liberty.png|link=http://discoverygc.com/forums/showthread.php?tid=8584&amp;amp;pid=184926#pid184926|Liberty Laws|center|100px]]||[[File:Flag-bretonia.png|link=http://discoverygc.com/forums/showthread.php?tid=8584&amp;amp;pid=290661#pid290661|Bretonia Laws|center|100px]]|||[[File:Flag-rheinland.png|link=http://discoverygc.com/forums/showthread.php?tid=8584&amp;amp;pid=549981#pid549981|Rheinland Laws|center|100px]]||[[File:Flag-kusari.png|link=http://discoverygc.com/forums/showthread.php?tid=47020&amp;amp;pid=746347#pid746347|Kusari Laws|center|100px]]|||[[File:Flag-gallia.png|link=http://discoverygc.com/forums/showthread.php?tid=8584&amp;amp;pid=521658#pid521658|Gallic Laws|center|100px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;95%&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 45%; text-align: left;&amp;quot; cellpadding=&amp;quot;3&amp;quot;|Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 9%; text-align: center; &amp;quot;|Default&amp;lt;br&amp;gt;Price&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 9%; text-align: center; &amp;quot;|Cargo&amp;lt;br&amp;gt;Space&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 9%; text-align: center; &amp;quot;|Decay&amp;lt;Br&amp;gt;Rate&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 9%; text-align: center; &amp;quot;|Mineable&lt;br /&gt;
!style=&amp;quot;padding: 16px; text-align: center;&amp;quot;|{{House Link|Liberty|icon}}&lt;br /&gt;
!style=&amp;quot;padding: 16px; text-align: center;&amp;quot;|{{House Link|Bretonia|icon}}&lt;br /&gt;
!style=&amp;quot;padding: 16px; text-align: center;&amp;quot;|{{House Link|Rheinland|icon}}&lt;br /&gt;
!style=&amp;quot;padding: 16px; text-align: center;&amp;quot;|{{House Link|Kusari|icon}}&lt;br /&gt;
!style=&amp;quot;padding: 16px; text-align: center;&amp;quot;|{{House Link|Gallia|icon}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center; color: red;&amp;quot; colspan=&amp;quot;5&amp;quot;|Contraband&lt;br /&gt;
&amp;lt;!-- Insert more |- | to add information. ie. decay rate contraband ect. --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Use this if mineable: |style=&amp;quot;text-align:center; color: yellow;&amp;quot;|Yes| --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Use this if contraban: |style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes| --&amp;gt;&lt;br /&gt;
&amp;lt;!-- [[name]]||align=&amp;quot;right&amp;quot;|$price||align=&amp;quot;center&amp;quot;|cargo space||align=&amp;quot;center&amp;quot;|decay rate||mineable||Li||Br||Rh||Ku||Ga --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[Artifacts]]||align=&amp;quot;right&amp;quot;|$500||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0||style=&amp;quot;text-align:center; color: yellow;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes|||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Black Market Munitions]]||align=&amp;quot;right&amp;quot;|$250||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes&lt;br /&gt;
|-&lt;br /&gt;
|[[Black Market Munitions Rheinland]]||align=&amp;quot;right&amp;quot;|$250||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes&lt;br /&gt;
|-&lt;br /&gt;
|[[Blood Diamonds]]||align=&amp;quot;right&amp;quot;|$250||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0||||||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bretonia Armed Forces Elite]]||align=&amp;quot;right&amp;quot;|$16000||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0||||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes|||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bretonia Armed Forces Pilot]]||align=&amp;quot;right&amp;quot;|$5000||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0||||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes|||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bretonia Police Pilot]]||align=&amp;quot;right&amp;quot;|$5000||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0||||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes|||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cardamine]]||align=&amp;quot;right&amp;quot;|$500||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes&lt;br /&gt;
|-&lt;br /&gt;
|[[Counterfeit Software]]||align=&amp;quot;right&amp;quot;|$200||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes|||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cruiser Commander (Bretonia)]]||align=&amp;quot;right&amp;quot;|$50000||align=&amp;quot;center&amp;quot;|4||align=&amp;quot;center&amp;quot;|0||||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes|||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cruiser Commander (Gallia)]]||align=&amp;quot;right&amp;quot;|$50000||align=&amp;quot;center&amp;quot;|4||align=&amp;quot;center&amp;quot;|0||||||||||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes&lt;br /&gt;
|-&lt;br /&gt;
|[[Cruiser Commander (Kusari)]]||align=&amp;quot;right&amp;quot;|$50000||align=&amp;quot;center&amp;quot;|4||align=&amp;quot;center&amp;quot;|0||||||||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes|||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cruiser Commander (Liberty)]]||align=&amp;quot;right&amp;quot;|$50000||align=&amp;quot;center&amp;quot;|4||align=&amp;quot;center&amp;quot;|0||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes|||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cruiser Commander (Rheinland)]]||align=&amp;quot;right&amp;quot;|$50000||align=&amp;quot;center&amp;quot;|4||align=&amp;quot;center&amp;quot;|0||||||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes|||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Fleet Admiral (Bretonia)]]||align=&amp;quot;right&amp;quot;|$100000||align=&amp;quot;center&amp;quot;|8||align=&amp;quot;center&amp;quot;|0||||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes|||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Fleet Admiral (Gallia)]]||align=&amp;quot;right&amp;quot;|$100000||align=&amp;quot;center&amp;quot;|8||align=&amp;quot;center&amp;quot;|0||||||||||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes&lt;br /&gt;
|-&lt;br /&gt;
|[[Fleet Admiral (Kusari)]]||align=&amp;quot;right&amp;quot;|$100000||align=&amp;quot;center&amp;quot;|8||align=&amp;quot;center&amp;quot;|0||||||||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes|||&lt;br /&gt;
|-&lt;br /&gt;
|[[Fleet Admiral (Liberty)]]||align=&amp;quot;right&amp;quot;|$100000||align=&amp;quot;center&amp;quot;|8||align=&amp;quot;center&amp;quot;|0||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes|||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Fleet Admiral (Rheinland)]]||align=&amp;quot;right&amp;quot;|$100000||align=&amp;quot;center&amp;quot;|8||align=&amp;quot;center&amp;quot;|0||||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes|||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Gaian Wildlife]]||align=&amp;quot;right&amp;quot;|$1000||align=&amp;quot;center&amp;quot;|4||align=&amp;quot;center&amp;quot;|0||||||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes|||&lt;br /&gt;
|-&lt;br /&gt;
|[[Gallic Royal Navy Pilot]]||align=&amp;quot;right&amp;quot;|$7000||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0||||||||||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes&lt;br /&gt;
|-&lt;br /&gt;
|[[Gallic Royal Police Pilot]]||align=&amp;quot;right&amp;quot;|$5000||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0||||||||||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes&lt;br /&gt;
|-&lt;br /&gt;
|[[Guard Pilot]]||align=&amp;quot;right&amp;quot;|$24000||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes|||&lt;br /&gt;
|-&lt;br /&gt;
|[[Gunboat Captain (Bretonia)]]||align=&amp;quot;right&amp;quot;|$25000||align=&amp;quot;center&amp;quot;|2||align=&amp;quot;center&amp;quot;|0||||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes|||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Gunboat Captain (Gallia)]]||align=&amp;quot;right&amp;quot;|$25000||align=&amp;quot;center&amp;quot;|2||align=&amp;quot;center&amp;quot;|0||||||||||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes&lt;br /&gt;
|-&lt;br /&gt;
|[[Gunboat Captain (Kusari)]]||align=&amp;quot;right&amp;quot;|$25000||align=&amp;quot;center&amp;quot;|2||align=&amp;quot;center&amp;quot;|0||||||||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes|||&lt;br /&gt;
|-&lt;br /&gt;
|[[Gunboat Captain (Liberty)]]||align=&amp;quot;right&amp;quot;|$25000||align=&amp;quot;center&amp;quot;|2||align=&amp;quot;center&amp;quot;|0||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes|||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Gunboat Captain (Rheinland)]]||align=&amp;quot;right&amp;quot;|$25000||align=&amp;quot;center&amp;quot;|2||align=&amp;quot;center&amp;quot;|0||||||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes|||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Human Organs]]||align=&amp;quot;right&amp;quot;|$500||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes&lt;br /&gt;
|-&lt;br /&gt;
|[[Hypnotainment Bands]]||align=&amp;quot;right&amp;quot;|$250||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0||||||||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes&lt;br /&gt;
|-&lt;br /&gt;
|[[Hydrogen Cyanide]]||align=&amp;quot;right&amp;quot;|$200||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0||||||||||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes&lt;br /&gt;
|-&lt;br /&gt;
|[[Kusari Naval Forces Elite]]||align=&amp;quot;right&amp;quot;|$15000||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0||||||||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes|||&lt;br /&gt;
|-&lt;br /&gt;
|[[Kusari Naval Forces Pilot]]||align=&amp;quot;right&amp;quot;|$5000||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0||||||||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes|||&lt;br /&gt;
|-&lt;br /&gt;
|[[Kusari State Police Pilot]]||align=&amp;quot;right&amp;quot;|$5000||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0||||||||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes|||&lt;br /&gt;
|-&lt;br /&gt;
|[[Kusari Wild (Pilot)]]||align=&amp;quot;right&amp;quot;|$2000||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes|||&lt;br /&gt;
|-&lt;br /&gt;
|[[Liberty Navy Pilot]]||align=&amp;quot;right&amp;quot;|$5000||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes|||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Liberty Police Pilot]]||align=&amp;quot;right&amp;quot;|$5000||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes|||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Liberty Security Force Pilot]]||align=&amp;quot;right&amp;quot;|$15000||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes|||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Liquid Cardamine]]||align=&amp;quot;right&amp;quot;|$2000||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes&lt;br /&gt;
|-&lt;br /&gt;
|[[Nomad Battleship Remains]]||align=&amp;quot;right&amp;quot;|$45000||align=&amp;quot;center&amp;quot;|8||align=&amp;quot;center&amp;quot;|0||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes|||&lt;br /&gt;
|-&lt;br /&gt;
|[[Nomad Fighter Remains]]||align=&amp;quot;right&amp;quot;|$5000||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes|||&lt;br /&gt;
|-&lt;br /&gt;
|[[Nomad Gunboat Remains]]||align=&amp;quot;right&amp;quot;|$20000||align=&amp;quot;center&amp;quot;|3||align=&amp;quot;center&amp;quot;|0||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes|||&lt;br /&gt;
|-&lt;br /&gt;
|[[Nuclear Devices]]||align=&amp;quot;right&amp;quot;|$1000||align=&amp;quot;center&amp;quot;|2||align=&amp;quot;center&amp;quot;|0||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes&lt;br /&gt;
|-&lt;br /&gt;
|[[Rheinland Military Pilot]]||align=&amp;quot;right&amp;quot;|$5000||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0||||||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes|||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Rheinland Police Pilot]]||align=&amp;quot;right&amp;quot;|$5000||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0||||||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes|||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Slaves]]||align=&amp;quot;right&amp;quot;|$500||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes&lt;br /&gt;
|-&lt;br /&gt;
|[[Sorted Artifacts]]||align=&amp;quot;right&amp;quot;|$1000||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes|||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Stabiline]]||align=&amp;quot;right&amp;quot;|$200||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes&lt;br /&gt;
|-&lt;br /&gt;
|[[Synthetic Marijuana]]||align=&amp;quot;right&amp;quot;|$200||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes&lt;br /&gt;
|-&lt;br /&gt;
|[[The Wild (Pilot)]]||align=&amp;quot;right&amp;quot;|$6000||align=&amp;quot;center&amp;quot;|1||align=&amp;quot;center&amp;quot;|0||||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes||style=&amp;quot;text-align:center; color: red;&amp;quot;|Yes|||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Commodity Disclaimer}}&lt;br /&gt;
[[Category:Commodities]]&lt;/div&gt;</summary>
		<author><name>Snak3</name></author>
	</entry>
	<entry>
		<id>https://discoverygc.com/wiki/index.php?title=RH_ID&amp;diff=107341</id>
		<title>RH ID</title>
		<link rel="alternate" type="text/html" href="https://discoverygc.com/wiki/index.php?title=RH_ID&amp;diff=107341"/>
		<updated>2016-02-20T07:06:07Z</updated>

		<summary type="html">&lt;p&gt;Snak3: Redirected page to Red Hessians ID&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#Redirect [[Red Hessians ID]]&lt;/div&gt;</summary>
		<author><name>Snak3</name></author>
	</entry>
	<entry>
		<id>https://discoverygc.com/wiki/index.php?title=Kruger_ID&amp;diff=107340</id>
		<title>Kruger ID</title>
		<link rel="alternate" type="text/html" href="https://discoverygc.com/wiki/index.php?title=Kruger_ID&amp;diff=107340"/>
		<updated>2016-02-20T07:05:43Z</updated>

		<summary type="html">&lt;p&gt;Snak3: Redirected page to Kruger Minerals ID&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#Redirect [[Kruger Minerals ID]]&lt;/div&gt;</summary>
		<author><name>Snak3</name></author>
	</entry>
	<entry>
		<id>https://discoverygc.com/wiki/index.php?title=DHC_ID&amp;diff=107339</id>
		<title>DHC ID</title>
		<link rel="alternate" type="text/html" href="https://discoverygc.com/wiki/index.php?title=DHC_ID&amp;diff=107339"/>
		<updated>2016-02-20T07:04:56Z</updated>

		<summary type="html">&lt;p&gt;Snak3: Redirected page to Daumann Heavy Construction ID&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#Redirect [[Daumann Heavy Construction ID]]&lt;/div&gt;</summary>
		<author><name>Snak3</name></author>
	</entry>
	<entry>
		<id>https://discoverygc.com/wiki/index.php?title=Republican_ID&amp;diff=107338</id>
		<title>Republican ID</title>
		<link rel="alternate" type="text/html" href="https://discoverygc.com/wiki/index.php?title=Republican_ID&amp;diff=107338"/>
		<updated>2016-02-20T07:04:31Z</updated>

		<summary type="html">&lt;p&gt;Snak3: Redirected page to Republican Shipping ID&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#Redirect [[Republican Shipping ID]]&lt;/div&gt;</summary>
		<author><name>Snak3</name></author>
	</entry>
	<entry>
		<id>https://discoverygc.com/wiki/index.php?title=ALG_ID&amp;diff=107337</id>
		<title>ALG ID</title>
		<link rel="alternate" type="text/html" href="https://discoverygc.com/wiki/index.php?title=ALG_ID&amp;diff=107337"/>
		<updated>2016-02-20T07:03:58Z</updated>

		<summary type="html">&lt;p&gt;Snak3: Redirected page to ALG Waste Disposal ID&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#redirect [[ALG Waste Disposal ID]]&lt;/div&gt;</summary>
		<author><name>Snak3</name></author>
	</entry>
	<entry>
		<id>https://discoverygc.com/wiki/index.php?title=GC_ID&amp;diff=107336</id>
		<title>GC ID</title>
		<link rel="alternate" type="text/html" href="https://discoverygc.com/wiki/index.php?title=GC_ID&amp;diff=107336"/>
		<updated>2016-02-20T07:03:13Z</updated>

		<summary type="html">&lt;p&gt;Snak3: Redirected page to Golden Chrysanthemums ID&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#Redirect [[Golden Chrysanthemums ID]]&lt;/div&gt;</summary>
		<author><name>Snak3</name></author>
	</entry>
	<entry>
		<id>https://discoverygc.com/wiki/index.php?title=FA_ID&amp;diff=107335</id>
		<title>FA ID</title>
		<link rel="alternate" type="text/html" href="https://discoverygc.com/wiki/index.php?title=FA_ID&amp;diff=107335"/>
		<updated>2016-02-20T07:02:24Z</updated>

		<summary type="html">&lt;p&gt;Snak3: Redirected page to Farmers Alliance ID&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#Redirect [[Farmers Alliance ID]]&lt;/div&gt;</summary>
		<author><name>Snak3</name></author>
	</entry>
	<entry>
		<id>https://discoverygc.com/wiki/index.php?title=BD_ID&amp;diff=107334</id>
		<title>BD ID</title>
		<link rel="alternate" type="text/html" href="https://discoverygc.com/wiki/index.php?title=BD_ID&amp;diff=107334"/>
		<updated>2016-02-20T07:01:51Z</updated>

		<summary type="html">&lt;p&gt;Snak3: Redirected page to Blood Dragons ID&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#Redirect [[Blood Dragons ID]]&lt;/div&gt;</summary>
		<author><name>Snak3</name></author>
	</entry>
	<entry>
		<id>https://discoverygc.com/wiki/index.php?title=Samura_ID&amp;diff=107333</id>
		<title>Samura ID</title>
		<link rel="alternate" type="text/html" href="https://discoverygc.com/wiki/index.php?title=Samura_ID&amp;diff=107333"/>
		<updated>2016-02-20T07:01:26Z</updated>

		<summary type="html">&lt;p&gt;Snak3: Redirected page to Samura Industries ID&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#Redirect [[Samura Industries ID]]&lt;/div&gt;</summary>
		<author><name>Snak3</name></author>
	</entry>
	<entry>
		<id>https://discoverygc.com/wiki/index.php?title=Ageira_ID&amp;diff=107332</id>
		<title>Ageira ID</title>
		<link rel="alternate" type="text/html" href="https://discoverygc.com/wiki/index.php?title=Ageira_ID&amp;diff=107332"/>
		<updated>2016-02-20T07:01:00Z</updated>

		<summary type="html">&lt;p&gt;Snak3: Redirected page to Ageira Technologies ID&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#Redirect [[Ageira Technologies ID]]&lt;/div&gt;</summary>
		<author><name>Snak3</name></author>
	</entry>
	<entry>
		<id>https://discoverygc.com/wiki/index.php?title=Kishiro_ID&amp;diff=107331</id>
		<title>Kishiro ID</title>
		<link rel="alternate" type="text/html" href="https://discoverygc.com/wiki/index.php?title=Kishiro_ID&amp;diff=107331"/>
		<updated>2016-02-20T07:00:35Z</updated>

		<summary type="html">&lt;p&gt;Snak3: Redirected page to Kishiro Technologies ID&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#Redirect [[Kishiro Technologies ID]]&lt;/div&gt;</summary>
		<author><name>Snak3</name></author>
	</entry>
	<entry>
		<id>https://discoverygc.com/wiki/index.php?title=Kusari_Naval_Forces&amp;diff=107330</id>
		<title>Kusari Naval Forces</title>
		<link rel="alternate" type="text/html" href="https://discoverygc.com/wiki/index.php?title=Kusari_Naval_Forces&amp;diff=107330"/>
		<updated>2016-02-20T06:59:50Z</updated>

		<summary type="html">&lt;p&gt;Snak3: Changed logo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC Faction}}&lt;br /&gt;
{{Faction Infobox&lt;br /&gt;
| name = Kusari Naval Forces&lt;br /&gt;
| image = Flag-kusari.png&lt;br /&gt;
| origin = Kusari&lt;br /&gt;
| alignment = Lawful&lt;br /&gt;
| founding_date = &lt;br /&gt;
| founder = &lt;br /&gt;
| primary_role = Defend Kusari space and the republic&lt;br /&gt;
| secondary_role = &lt;br /&gt;
| base = [[Matsue Base]], [[Hiroshima]]&lt;br /&gt;
}}&lt;br /&gt;
The '''Kusari Naval Forces''' is highly organized and possesses all of the considerable technological advantages inferred by [[Kusari]] industry.&lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
The Kusari Naval Forces are attending the military peace in Kusari and the personal safety of the Emperor and his Shogun. They are highly organized and possessing all of the considerable technological advantages inferred by Kusari industry. &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
==Diplomacy==&lt;br /&gt;
{{Faction Diplomacy/begin}}&lt;br /&gt;
{{FD | [[Kusari State Police]] | +0.9}}&lt;br /&gt;
{{FD | [[Kishiro Technologies]] | +0.6}}&lt;br /&gt;
{{FD | [[Samura Industries]] | +0.6}}&lt;br /&gt;
{{FD | [[Xenos]] | -0.9}}&lt;br /&gt;
{{FD | [[Liberty Rogues]] | -0.9}}&lt;br /&gt;
{{FD | [[Lane Hackers]] | -0.9}}&lt;br /&gt;
{{FD | [[Golden Chrysanthemums]] | -0.9}}&lt;br /&gt;
{{FD | [[Outcasts]] | -0.9}}&lt;br /&gt;
{{FD | [[Corsairs]] | -0.9}}&lt;br /&gt;
{{FD | [[Blood Dragons]] | -0.9}}&lt;br /&gt;
{{Faction Diplomacy/end}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Known Bases==&lt;br /&gt;
*[[Battleship Matsumoto]], [[Hokkaido]]&lt;br /&gt;
*[[Battleship Myoko]], [[Shikoku]]&lt;br /&gt;
*[[Battleship Nagumo]], [[Kyushu]]&lt;br /&gt;
*[[Nansei Research Complex]], [[Kyushu]]&lt;br /&gt;
*[[Battleship Nagasaki]], [[Tau-31]]&lt;br /&gt;
&lt;br /&gt;
{{Kusari Factions}}&lt;/div&gt;</summary>
		<author><name>Snak3</name></author>
	</entry>
</feed>