![]() |
This wiki is closed in favour of the new wiki. Information shown is likely to be very out of date. |
Difference between revisions of ""Yellow Jacket" Xeno Antimatter Cannon"
m (Change 4.86 pages to 4.86Betas so that we have a clean V4.86 category upon final release., replaced: {{Version|4.86 → {{Version|4.86Betas) |
|||
Line 1: | Line 1: | ||
− | {{ | + | {{version|4.86}} |
− | {{ | + | {{Missile |
+ | | image = co_shock_therapy.png | ||
+ | | icon = equipicon_torplauncher.jpg | ||
+ | | ammo-image = | ||
+ | | ammo-icon = | ||
+ | | short-name = Xeno Antimatter Cannon | ||
| full-name = "Yellow Jacket" Xeno Antimatter Cannon | | full-name = "Yellow Jacket" Xeno Antimatter Cannon | ||
− | | | + | | faction = [[Xenos]] |
| description = Xenos tell the story that the lead weapon designer on the team responsible for developing the Xeno's antimatter cannon frequently wore a yellow jacket, which gave this weapon its name. Others claim that the weapon leaks radiation so badly that its handlers turn yellow from illness. Few outsiders believe that the Xenos were capable of designing such a sophisticated weapon themselves, and suspect that its blueprints were actually stolen, or its designers were kidnapped scientists. Regardless of the cannon's real origins, it punches through capital ship armor with sufficient force to make a Xeno bomber a competent adversary and a serious threat to foreign shipping or Liberty Navy capital ship patrols that lack fighter escorts. | | description = Xenos tell the story that the lead weapon designer on the team responsible for developing the Xeno's antimatter cannon frequently wore a yellow jacket, which gave this weapon its name. Others claim that the weapon leaks radiation so badly that its handlers turn yellow from illness. Few outsiders believe that the Xenos were capable of designing such a sophisticated weapon themselves, and suspect that its blueprints were actually stolen, or its designers were kidnapped scientists. Regardless of the cannon's real origins, it punches through capital ship armor with sufficient force to make a Xeno bomber a competent adversary and a serious threat to foreign shipping or Liberty Navy capital ship patrols that lack fighter escorts. | ||
− | + | | price = 7,025,000 | |
− | | weapon-class = [[ | + | | weapon-class = [[Bomber Torpedo]] |
− | | hull-damage = | + | | hull-damage = 132,000 |
− | | | + | | energy-damage = 66,000 |
− | | | + | | damage-type = [[Direct]] |
+ | | refire-rate = 0.17 | ||
+ | | power-usage = 29,740 | ||
+ | | hit-points = 9,200 | ||
+ | | cargo-space = 2 | ||
+ | | projectile-hit-points = 2 | ||
| projectile-speed = 280 | | projectile-speed = 280 | ||
− | | | + | | projectile-range = 1,200 |
− | | | + | | projectile-lifetime = 4.29 |
− | |||
− | |||
− | |||
− | |||
| places-sold = | | places-sold = | ||
{{{!}} class="wikitable collapsible collapsed" | {{{!}} class="wikitable collapsible collapsed" | ||
Line 25: | Line 31: | ||
!Base!!Owner!!System!!Location | !Base!!Owner!!System!!Location | ||
{{!}}- | {{!}}- | ||
− | {{!}}[[Alamo Base]]{{!}}{{!}}[[ | + | {{!}}[[Alamo Base]]{{!}}{{!}}[[Xeno|Xeno Guard]]{{!}}{{!}}[[Alabama]]{{!}}{{!}}[[Border Worlds]] |
{{!}}- | {{!}}- | ||
− | {{!}}[[Refugio Base]]{{!}}{{!}}[[ | + | {{!}}[[Refugio Base]]{{!}}{{!}}[[Xeno|Xeno Guard]]{{!}}{{!}}[[Alabama]]{{!}}{{!}}[[Border Worlds]] |
{{!}}- | {{!}}- | ||
− | {{!}}[[Gonzales Station]]{{!}}{{!}}[[ | + | {{!}}[[Gonzales Station]]{{!}}{{!}}[[Xeno|Xeno Guard]]{{!}}{{!}}[[Alabama]]{{!}}{{!}}[[Border Worlds]] |
{{!}}} | {{!}}} | ||
{{!}}} | {{!}}} | ||
}} | }} |
Revision as of 22:41, 28 October 2012
This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 28.10.2012 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
Xeno Antimatter Cannon | |
Missile Launcher | |
Owner Faction | Xenos |
Weapon Class | [[Bomber Torpedo]] |
Cargo Space | 2 |
Launcher Hit-Points | 9,200 |
Launcher Price | 7,025,000 |
Missile | |
Missile Price | n/a |
Xenos tell the story that the lead weapon designer on the team responsible for developing the Xeno's antimatter cannon frequently wore a yellow jacket, which gave this weapon its name. Others claim that the weapon leaks radiation so badly that its handlers turn yellow from illness. Few outsiders believe that the Xenos were capable of designing such a sophisticated weapon themselves, and suspect that its blueprints were actually stolen, or its designers were kidnapped scientists. Regardless of the cannon's real origins, it punches through capital ship armor with sufficient force to make a Xeno bomber a competent adversary and a serious threat to foreign shipping or Liberty Navy capital ship patrols that lack fighter escorts.
Weapon Stats
- Hull Damage: 132,000 /round (22,440 /sec)
- 4.44:1 efficency
- Energy Damage: 66,000 /round (11,220 /sec)
- 2.22:1 efficency
- Refire Rate: 0.17 /sec
- Power Usage: 29,740 u/round (5,055.8 u/sec)
- Damage Type: Direct
Missile Stats
- Seek Range: 0 meters
- Thrust Speed: 280 m/sec
- Lifetime: 4.29 seconds
- Travel Range: 1,200 meters
- Turn Rate: 0.00 deg/sec (0 rad/sec)
- Hit-Points: 2
Explosion Stats
- Explosion Radius: 0 meters
- Detonation Range: unknown meters
Buy/Sell Locations
- The following bases are known to carry this item, although sales may be restricted to pilots with a high positive reputation.
Spoiler: Buying Locations | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Weaponry: | Light Fighter Guns, Heavy Fighter Guns, Elite Fighter Guns, Light Turrets, Bomber Guns, CODENAMES, Missiles & Torpedoes |
Weaponry: | Transport Turrets, Gunboat Turrets, Cruiser Turrets, Battlecruiser Turrets, Battleship Turrets |
Class: | Guns ~ Class 1, Class 2, Class 3, Class 4, Class 6, Class 8, Class 9
Turrets ~ Class 1, Class 2, Class 3, Class 4, Class 5, Class 6, Class 7, Class 8, Class 9, Class 10 |
Equipment: | Armor, Cargo Pods, Cloaking Devices, Countermeasures, Cruise Disruptors, Engines, IDs, Mines, Scanners, Shields, Thrusters |
[[Category:Bomber Torpedo]]