Just use a freelancer ID. I've been saying this for a while now, and it makes the most sense. Currently, there is no lore/rp about GRN giving anyone access to it's ships. It really didn't make sense in the first place, but I was hoping you would do the roleplay beforehand.
Unless you weren't going to use GRN tech in the first place, which then begs the question why you want to use the GJ ID in the at all.
(12-14-2015, 03:36 PM)Oldum Wrote: Don't get me wrong, the idea is good, as Gauls don't have an "intelligence angency" yet, however mixing spies and privateers is a little tough imo.
GRN| does have a intel branch called ONI, which I'm trying to rework and bring back to live.