My question is straithforward. Is a tab where are listed online players and their system position RP nature or oorp nature ?
Several situation
1. I see on activity tab familiar player in system nearby to area of my RP. I relog my other ship and hurry to encounter him.
Is this in its basic metagaming?
1a I am bounty hunter looking when my prey is going to log in
1b I am policeman who want to stop known smuggler.
1c i need that ship for my RP as we established connections earlier
1d i am pirate and want to snatch his transport or tax him
I am completely sure that ALL uses this information for those activities, but my question is - is this metagame, or some allowed minimum of info where are the players to interact with. Imagine contrary situation that we are completely blind and unaware of where are other people. any kind of interaction in so vast universe would be pure coincidence.
Now second example
2. I am policeman in all 4 houses (have police ships) . One smuggler escape me in one house, but i relog on other house police ship to try to ambush him again. Do i metagame? I use my knowledge from general activity tab, not cause one my ship suddenly `told` my other ship where is offender going.
2a I am pirate and do the same as 2. to some transport.
Variation on both - is metagaming to multiple tax some poor tranport by reloging on pirates on its tranport path? OR catch pirate as policeman and fine him wherever he goes.
I am not sure where to draw boundary what is healthy RP what is jerking around. I suppose that if you pirate someone once, would be at least poor RP to log on other pirate and pirate him again on same route...
I would appreciate some constructive councels on this.
No wind is favourable for those ships who dont know their final destination