Remember, the only reason Rhein unlawfuls tolerate the 'casts is because they are also fighting the Corsairs. If you lose the killing corsairs or their allies at all you also lose any help from Rhein unlawfulls especially the hessians.
I'm not entirely sure I agree with that last statement. I'm not sure Unioners count Corsairs as enemies. As I understand it, even the Bundschuh only regard them as 'unfriendly' rather than 'hostile', although I'm not 100% on any of this. I have had a system malfunction and FL is currently 'offline'.:(
' Wrote:We havent exactly hepled the Corsairs but we have sided with CR against the Outcast imperials!
Well, I don't have any idea on how the Hessians view the CR. They're not exactly down in Rheinland much that I've seen.
' Wrote:Last I checked, VF and LWB faction policy was to demand that outcasts leave Rheinland immediately.
Yeah, but that would be a regular Outcast. An ex-Outcast traitor might be different depending on specifics. There's a big difference between Corsair lovers and Cardamine farmers, after all.
It is the cardi that the rhein unlawfulls don't like. I don't think there is a reason for the corsair hatred other then the corsairs invading,( and general principle, gotta hate a man eater.:P).
Between the cardamine and the fact that you're not a Rheinlander, the Bundschuh will not be happy with you. If your ex-Outcast people still do damage to the Corsairs, the Red Hessians might take you in, but if they didn't you could be expected to be shot by the LWB and Bundschuh if you refused to leave. In either event, an ex-Outcast is very, very unlikely to be allowed to use a Rheinland Pirate Cruiser in Rheinland space. The best you could do is to negotiate with the Junkers for the ship and negotiate with the Red Hessians for a space on the Corsair frontier in the Omegas. Given the touchy situation, that means negotiate with players and be prepared to be shot down.
As for the Colonial Remnant... unless they negotiate something with their new incarnation, we will blast them out of the sky if they refuse to leave... at best. They are a foreign military power and open allies of the Corsairs, and for quite a while trafficked in Kruger's diamonds. Helping them gets you no favors in Rheinland.
' Wrote:As for the Colonial Remnant... unless they negotiate something with their new incarnation, we will blast them out of the sky if they refuse to leave... at best. They are a foreign military power and open allies of the Corsairs, and for quite a while trafficked in Kruger's diamonds. Helping them gets you no favors in Rheinland.
My LWB caught one hauling the dirty straight off Stuttgart right in front of me, so that one's kind of set in stone for him at least.
Quote:We havent exactly hepled the Corsairs but we have sided with CR against the Outcast imperials!
If you wanna fight with =CR= - get fighter or bomber. Gunboat maximum. We don't need in cap spam in Tau's (especially in Tau 23, there are an asteroid filed in it).
If you wanna fight for our Empire with Corsairs - get RM 2A Storia. It is an Outcast ship, built for fight with Corsairs (against their cap ships).
Don't think that we can use RPC. 1st - it is RHEINLAND Pirate Cruiser. It means that Rheinland Pirates and pirates, wich fly around can use it (in Rhenland ZOI).
' Wrote:I'd have to say Rheinland Pirates. LWB, Bunds, Unioners (if their Guard ID allows it, I think Unioners can't use cruisers). Primarily it's an LWB ship. Also, Junkers too I'd imagine, though Rheinland Junkers.
Unioners can use cruisers. Alster Union has one RPC and I have seen an independent using it with the Unioner Guard ID.