The pirate transport is a perfect solo pirating ship. Good cargo hold, good firepower and a CD slot. Rob the Adv. Trains (the most common trading ship) and haul back to your bases for good cash.
If the oorp traders don't take a massive transport firing its turrets on their train, why would they fear a VHF or similar ships? I've pirated in my Lane Hacker light fighter. In fact, we have to learn how to pirate well, as we don't accept donations.
You can get the adv. Transport Shield from Zoner bases, I believe. Somebody correct me if I'm wrong
I'm here to correct. Not Zoner bases, but IMG bases yes.
South shields refinery in Newcastle sells them. Use them.
Or maybe you could make a deal with CR selling you those, if you think Corsairs shouldn't be friendly with IMG as a whole, but only CR.
Also, I don't think you should speak about other factions in your proposal.
Delete their name and just write 'other Corsair factions'. This way it's not looking very good.
Quote:Nomad weapons are permitted but discouraged.
I don't agree with this. Corsairs are very careful about Nomad technology.
You should ditch it and use Codes/Corsair weaponry.
Cruisers are totally out of your reach, I'd say.
One Dready as a flagship is perfectly fine, but Cruisers? You are pirates, right?
Cruisers are 'war ships', you can't pirate in them.
So either you are going to be another 'soldier' faction, or you are going to be a real 'pirate' faction.
Because, this way, you can have 4 Cruisers in the air. Not really nice, for a pirate faction.
I think you should move your capital ships down one level.
Scourges should be 'encouraged' to have a GB (not Cruiser), and anyone bellow Scourge would be able to fly only Fighter/Bomber.
That way you will get a much better result.
Also, your missile boat with 8 GB missiles.. I don't like it. I think of it as of GB missile abuse.
It's impossible to fight that thing in vanilla ships, and that's not really fair.
Two to three is some gentlemen rule, 8 is a bit too much.
What Blunt said.. I'm not really familiar with OPG history. But if that's true, you should put it in your history, and explain how you got back to Corsairs, after being Cardamine addicts.
People want to know these things, it's very important to have them in your proposal.
You can't just re-appear from Cardi-addicts to 'Yarrr!' pirates, without a story that explains it.
That would be it, for now.
Lucendez Wrote:
It is every Corsair's responsibility to die a beautiful death in defense of Crete, regardless of how OORP or how capwhoring the opposition is. Launch your fighter, joust the battlecruisers and die a beautiful death. Then, drink it down in the bar.
Quote:Also, your missile boat with 8 GB missiles.. I don't like it. I think of it as of GB missile abuse.
It's impossible to fight that thing in vanilla ships, and that's not really fair.
Two to three is some gentlemen rule, 8 is a bit too much.
The gunboat isn't meant to be used for fights, it's on the shared account for scourge's mate and above, to help out with missions.
Quote:What Blunt said.. I'm not really familiar with OPG history. But if that's true, you should put it in your history, and explain how you got back to Corsairs, after being Cardamine addicts.
People want to know these things, it's very important to have them in your proposal.
You can't just re-appear from Cardi-addicts to 'Yarrr!' pirates, without a story that explains it.
Can you suggest any way of doing this? Because I thoguht there was no cure for cardamine? I'd like to implement it, but it's a dark bit of OPG history, when OPG was shunned by the other Corsairs.. I can think of a way for us to come back into the grace of the other corsairs, but the cardamine is a bit hard to explain..
As for the use of capships, I disagree somewhat. I agree that everyone having cruisers is a bit much, but in essence there will be only 3 cruisers (for the scourge's). I'm hoping to fill up the members list a bit much, but there will be only 3 scourges (Baltizarr is only a temporary scourge at the moment, only until may or june).
The way I see it, (pirates of the carribean:P, though perhaps not realistic, you'll get my drift) alone each individual pirate or small band of pirate ships are relatively weak in the face of a proper navy. But if they unite, they become considerably stronger. That's kind of what the OPG is, a union of pirates, almost an army of pirates.
gotto say - i m surprised that the OPG isn t official. - i thought you guys were official - then vanished from the server for some time - and recently came back.
anyway - the positive first..:
a corsair faction based on piracy and not outcast warfare is good. - we need more corsairs that are actually pirates, and a faction that is doing that in a team in the very able corsair ships can spread fear among the traders.
the omegas can need some piracy - and bretonia should suffer from piracy some more, too.
the shiplist and weaponlist appears OK. - but i agree about the nomad weapons, - allthough, its allready said that they are limited.
the things that concern me...:
roleplay - you have the luxory to pirate in packs as opposed to the casual independent pirate that tries his luck all alone. - that gives you safety and a much greater opportunity to RP each encounter..... use this opportunity to your best is what i suggest, - each encounter, even one with a "dumb" trader.
diplomacy - leaving it to the established and older factions is a fine thing - but since you have the ambition to become official, too - and you have the active numbers, i d expect you to be involved in politics just the same. - make decissions and be responsible.
if you say you are different, play different.. you bring the active pirating branch of the corsairs into discussions, - so your voice is important in anything the corsairs decide.
Since you are pirates, you shouldn't have cruisers... You don't need them for pirating, nor for defence. A single Osiris or Dreadnaught stationed on Crete would be fine for that. Not to mention the gunboats you have.
More pirate transports, more fighters/bombers and more pirating! Then I'll be happy. Good luck!
' Wrote:I agree with Jinx, but I'll add another thing.
Since you are pirates, you shouldn't have cruisers... You don't need them for pirating, nor for defence. A single Osiris or Dreadnaught stationed on Crete would be fine for that. Not to mention the gunboats you have.
More pirate transports, more fighters/bombers and more pirating! Then I'll be happy. Good luck!
Indeed there is not need to have anything bigger then VHF/Bomber, it is good enough to pirate with 100% of effectiveness. However 1 capital ship for RP purpose is very welcome. Make up some story around and use for RolePlay.
If I may I'd like to make a comment to support our limited usage of Cruisers.
The main issue I see with it is that in the majority of instances when the Corsair homeland is attacked - Gamma - more often then not it is a band of BH capital ships or another faction.
My problem is that a lot of the time the other 'soldier' factions are not around to actually do they're job, you must understand that different people play at different times, if OPG were to play with a max of only GB's then we'd be caught with our pants down every time.
I've seen these fights, participated in these fights, the most I ever see is our Legate backed up by one Cruiser, everyone else seems to prefer gb's and bombers in fights anyway. The Cruisers are there as a last resort in the case noone else is around to protect the well being of the corsairs.
My apologies if that seems more to be a rant then constructive comments.
i m not really up to date about that - but is gamma really overrun by BHG capital ships so much? - when i check the chatlist - i see the occasional keepers gunboats go there - but rarely outcasts or ( factioned ) BHGs. - if its mostly independent BHGs - i wouldn t be able to spot it by using the chatlist of course.
' Wrote:i m not really up to date about that - but is gamma really overrun by BHG capital ships so much? - when i check the chatlist - i see the occasional keepers gunboats go there - but rarely outcasts or ( factioned ) BHGs. - if its mostly independent BHGs - i wouldn t be able to spot it by using the chatlist of course.
Yes.. Bounty Hunter battlecruisers have been plaguing Crete for quite some time now... Once, we had 5 BH Battlecruisers outside of Crete..
EDIT: Well actually it was 3 BH BC teamed up with 2 rheinland military BC..
I'm not sure if they do the same to the Outcasts, but it seems there are a lot of independent BHs with BC, who just go on raids to Gamma.. It's almost always the same few people, teamed up with a few other random cruisers..
For what it's worth, TBH has I think (someone correct me if I am wrong) 2BS's, the Memoria and the Arty, and 1 Cruiser the Cardoza, and those are shared accounts. I don't think any of the people in TBH who are authorized to have caps (Me, Ivan, Yanez, Lucendez, Global, Montya and Costello) actually have cap ships. I used to have a cruiser but got rid of it a while ago. We have always found 3 or 4 bombers are much more effective than 2 or 3 Cruisers. Although to be fair, I think we may have found ourselves a little under armed at the moment, and I think we will probably add another Cruiser to the fleet, but still, that is only 4 ships above GB class. It is possible to do it without the all those cruisers. But that is just my opinion.