Remember the basic and history of the [SMA], which was that the original members started this faction as a split off from the Harvesters. So their ships started out with Junker IFF, because that's what the Harvesters carried. Due to certain discussions, it was decided that the background of the [SMA] would not have them as evolved Harvesters, so some things had to change.
In the meantime, we on the admin team were also working on re-writing the AI ID, to attempt to make it somewhat less confusing, with the intention of eventually making it available for purchase on Gammu. (Maybe in 4.86, we haven't figured that one out yet.) One of the OTHER key issues is that there is an AI cap ship, which would normally require a Guard ID. Since there is no AI Guard ID, we require that the cap ships have a Guard IFF.
Now, we've (admin team) also discussed that, quite honestly, an AI either needs no IFF, their own IFF, or a faction affilliation IFF. Remember, we're considering allowing the AI ID to be used by those people that want to RP as an LN AI, for example. (No, you don't get to use the AI Drone or Cruiser, though - you still would only use LN ships.) After discussion on which affiliation would work, because each faction is allowed to only have one IFF, we said that the [SMA] would stick with the Junker IFF. They just as easily could have had the Zoner IFF or the Corsair IFF, as both of those groups have been friendly to the [SMA].
Quote:The original AI Core models were made to collect and salvage materials the robots needed to maintain their factories. Later models were produced as viable means of protection for their planet and salvaging teams.
When the faction was first starting, Junker salvage ships were used, as they were carried over from the Harvester days. Since then the factions have removed those usage, and now the [SMA] is limited to civilian and AI ships. But the admin team discussion was that for now we'll have the [SMA] keep their Junker IFF, until we figure out what it is we're going to require for regular AI units, faction AI units, and who knows, maybe a Phantom AI unit. A Guard IFF is still going to be required for the AI Cruiser, regardless of what that IFF is.
(11-21-2013, 12:53 PM)Jihadjoe Wrote: Oh god... The end of days... Agmen agreed with me.
' Wrote:Remember the basic and history of the [SMA], which was that the original members started this faction as a split off from the Harvesters. So their ships started out with Junker IFF, because that's what the Harvesters carried. Due to certain discussions, it was decided that the background of the [SMA] would not have them as evolved Harvesters, so some things had to change.
Now i am confused.
You were the official Alien AI ID Faction - then you decided that you would not originate from the Alien AIs, but are still the official Faction?
Because you originate from the same Planet?
' Wrote:You got that right, we are not Harvesters, nor do we originate from them. We were however, sharing the same planet until we decided to leave. Some of our vessels designs were inspired by the nomads, only improved by zoner influence.
[...]
In RP, we also look alien, but we don't look exactly like harvesters. It takes a bit of imagination to replace immersion in the game.
As stated, those ships fit our description perfectly. We are pure machines with our own "alien" design. Having ships with cockpits makes no sense since we fabricate the vessels in our own temporary factories in Baffin.
Okay - i understood that - you don't have the same Vessels, you got Vessels that look quite the same since they were inspired by the look of the Harvesters.
Nevertheless they are constructed in a Zoners base.
My Question in the other Thread included the Weapons - i consider them to be highly Alien Material - do you use those too or do you simply replace them through Zoner Weapons?
Still of course that sounds strange - an official AI Faction not using their faction-weaps - but that only leads to my first Question.
' Wrote:Thats what I'm trying to tell you, people see the "junker TAG" and they call us junkers.
Well that Topic was discusse many times in this Thread - but since you seem to be very affiliated with the Zoners at the moment - why not just use the Zoner Tag - i think that will come alot more handy since as some guy a bit more up stated - Junkers are shady people - why trust a Junker tagged AI in addition Junkers are kinda welcome everywhere and got a big ZOI.
Well that's it for now i think - hoping for an interesting conversation ^^
That's why I'm here - to solve those mysteries that have been bothering you.
' Wrote:You were the official Alien AI ID Faction - then you decided that you would not originate from the Alien AIs, but are still the official Faction?
I think you misunderstood quite a bit about the first part. I'll start from the beginning and be quite honest with you (no reason to keep such things secret).
The SMA were founded by Harvester players (not by the Harvesters, there's a difference) that did not wan't to wait and watch Geisha (the current Leader of the harvesters back then) and Scornstar (the mastermind behind Harvester roleplay) bring the Harvester faction to their grave. Yes, back then, due to extremely bad leadership, the faction was most certainly dieing. A splinter group was formed, called the SMA, as those players left the Harvester faction to establish a more stable leadership. The SMA originally thought that they could continue the Harvester legacy, while the original faction was practically committing suicide. However, the Harvester leader - Geisha, was against their idea, she called the whole scenario "fraud" and "stolen". The SMA eventually agreed to let go of their Harvester idea, and started the SMA faction roleplay from scratch, excluding every reference of Harvesters from their story except for the fact that they used to exist on Gammu.
Please also note, that all of this happened very quickly. The harvester faction had lost its official status back then due to the aforementioned bad leadership that the majority of its members did't not approve with.
Because of the fact that the SMA started their roleplay from scratch is why we say "we did not originate from the harvesters" We don't mean the players, but the characters.
I hope it solves this confusion.
' Wrote:Okay - i understood that - you don't have the same Vessels, you got Vessels that look quite the same since they were inspired by the look of the Harvesters.
Those vessels were inspired by Nomad design, and Zoner influence. The harvester design was inspired by the Damm K'Vash, a race that the SMA never came to contact with. Our nation would not accept the primitive BETA that the Harvesters attempted to force on all synthetic life.
' Wrote:Nevertheless they are constructed in a Zoners base.
Our ships are constructed in our own factories, the zoner ones do not have the proper modules to create Artificial life or its necessary hardware.
Simply said, were technologically more advanced then the Zoners.
' Wrote:My Question in the other Thread included the Weapons - i consider them to be highly Alien Material - do you use those too or do you simply replace them through Zoner Weapons?
Yes, those weapons are "alien" design. Because we made them, not the humans. Its really simple as that.
Now don't tell me that the Harvesters made them, our weapons may be the same in-game but they are different in our stories. As stated, harvesters were inspired by a race that created the Nomads, we were simply inspired by the Nomads themselves.
' Wrote:Well that Topic was discusse many times in this Thread - but since you seem to be very affiliated with the Zoners at the moment - why not just use the Zoner Tag - i think that will come alot more handy since as some guy a bit more up stated - Junkers are shady people - why trust a Junker tagged AI in addition Junkers are kinda welcome everywhere and got a big ZOI.
The Junker tag is a lot more fitting to our type of roleplay. We are machines, we use logic instead of emotions or morals. The Zoners are peaceful, while we simply appear to be. Such shady nature of coldblooded logic driven by profit and perfection is more similar to Junker types then Zoners.
' Wrote:Well that's it for now i think - hoping for an interesting conversation ^^
Regards,
Talesin
You are welcome to ask any questions about us in case of confusion.
However, if you simply feel like having a conversation you may contact me via Skype. The name is Balthazzar.
Hey, was just reading through your wiki page and it's nicely done, I will consider an application. Have you thought about a possibility of using a communication style similar to that used in KOTOR (HK-47/50/51)?
Hope to RP with you in the future.
Regards,
Tathrim
You will never go in to space.
FACT: Space does not exist.
Spheres that insist on going into space are inferior to ones that don't.
They are gone long time ago, ID changes and other bad stuff killed this faciton.
(10-09-2013, 10:51 AM)Knjaz Wrote: Official faction players that are often accused of elitism, never deploy them and have those weird, immersion killing "fair fight/dueling" suicidal hobbies. (yes, i've seen enough of those lolduels, where house military with overwhelming force on the field willingly loses a pilot in a duel. ffs.)
Indeed. There's no faction in control of the AI ID - although I believe there is a group trying, based out of Gran Canaria. I forgot the name however.
Wide awake in a world that sleeps, enduring thoughts, enduring scenes. The knowledge of what is yet to come.
From a time when all seems lost, from a dead man to a world, without restraint, unafraid and free.
Mostly retired Discovery member. May still visit from time to time.