maybe even some text on the image (depends on the simplicity since I don't use my animation editing tool very often)
About the size of the image ... well, it's better to not go too high with that. The preview on the top is 400x300, and it's quite large, don't you think?
If you need one for your stories / message dumps / market place / wiki page / whatever, tell me in THIS thread.
Credits are very appreciated but not necessary [color=#99FFFF]***
NOTE:
#1 Since the work is done on another computer, I'll collect all your requests here. You'll probably get your animation the next day (I like to process a bulk of requests in one session rather than running around for each single one ^^).
#2 About textures: Some models in Freelancer use ingame texture coloration (like the yellow parts on the Civilian Transports) which may hinder me to render the real ingame model accordingly. I'll try to get close to that.
3# Besides standard colors (red, green etc.) I'll use this as a reference if you don't give me an RGB value.
#4 Transparent animations tend to not work well with dark objects. See this as a reference. If you want to use it as an avatar or such, tell me, then I can adjust the background so that the transition is smoother for that color.
#5 Most of the possibilities can be connected. Takes more time though.
#6 No Discovery 4.86 content availabe, sorry! We all have to wait for it (^_^)
#7 image effects: due to the fact that there are more parts of the frames (one single image in an animation) are changing, the animation will be larger. The base animation (before applying all image effects I offer) was some 1389 kb while the finished example is 3889 kb in size. The "noise" effect increases the filesize dramatically!
* = no humans/aliens/robots since they don't want to get imported ^^
*** = credits go to Michail_Henek (ingame of course)
--- --- --- --- --- you don't need to read on for your request --- --- --- --- ---
And for those who are interested in the short version of how I did this:
Milkshape (import / export); Cinema4D (atom array / frame output); Animation Shop (putting all frames into an animation ... who'd thought that? ^^)
If you have a professional video/animation editing tool you are, of course, free to use this to complete the work.
--- --- --- --- --- compiled list of finished requests --- --- --- --- ---
(first few were crap, they are NOT listed here || some of the animations are huge: I've warned you!)
' Wrote:I see Atom array...hmm I must try it. NOW. :-D
If you need some help with it, PM me!
' Wrote:Looks cool. I'd like something :
Lane Hacker Gunship, blue wireframe, slightly slower rotation speed, and for size probably something like 200x200.
I'll pay you but since I'm poor it won't be a lot, I'm afraid.
EDIT:
Hm ... looks the the alternative processing cycle looks way better than the first one. I'll redo the animations if you want to but it's a bit harder to get the right animation speed ... or I stick to a new default one if you like the animation of the alternative process!