The Bundschuh are an outlawed political party that aims to overthrow the government of Rheinland in order to establish a more democratic system. They are the smallest of the Rheinland revolutionary groups and are also the most moderate in both their ideology and in their methods.
The pilot carrying this unlawful ID is a member of the Bundschuh who:
Is allowed to do the following anywhere: -Can trade.
-Can defend itself or ships of the same affiliation.
Is allowed to do the following within their Zone of Influence: -Can attack any ships except transports.
-Can demand cargo and credits from any ship and attack them if they do not comply. -Can ally with or against Rheinland Lawfuls or Corporations.
Is not allowed to do the following: -Cannot use any transports with more than 4,300 cargo.
ZOI:Rheinland, Systems directly bordering Rheinland, New Hampshire. Allowed ships:Fighters, Freighters, Transports, Gunboats.
The Farmer's Alliance is a Kusari organization from Kyushu, which is involved in terrorist activities in and around Kusari against foreign companies, especially against Synth Foods.
The pilot carrying this ID is a member of the Farmers' Alliance who:
Is allowed to do the following anyhwere:
-Can trade
-Can defend itself
-Can lawfully throw eggs at Synth foods bases or ships...
Is allowed to do the following within their Zone of Influence (ZOI here):
-Can attack any ships except transports.
-Can demand cargo and credits from any ship, and attack them if they do not comply.
-Can attack Synth Foods and treat Synth Foods transports as combat targets.
-Can treat any transport carrying Synth Paste and Synth Gel as combat targets.
-Can lawfully land on Samura bases
Is not allowed to do the following:
-Cannot attack Samura id'd ships.
-Cannot ally with any lawfuls, except Samura id'd ships.
-Cannot use any transports with more than 4,300 cargo.
ZOI: Kusari and systems directly bordering Kusari, Sigma 17, Tau 31
Allowed ships: Fighters, Freighters, Transports, Gunboats, (Space Tractors)
The Landwirtrechtbewegung (LWB) is a Rheinland organization which partakes in terrorist activities in Rheinland against Synth Foods, Inc.
Landwirtrechtbewegung ID (House terrorist factions)
The pilot carrying this ID is a member of the Landwirtrechtbewegung who:
Is allowed to do the following anyhwere:
-Can trade
-Can defend itself
Is allowed to do the following within their Zone of Influence (ZOI here):
-Can attack any ships except transports.
-Can demand cargo and credits from any ship, and attack them if they do not comply.
-Can attack Synth Foods and treat Synth Foods transports as combat targets
-Can treat transports carrying Synth Paste and Synth Gel as combat targets.
Is not allowed to do the following:
-Cannot ally with any lawfuls
-Cannot use any transports with more than 4,300 cargo.
-Cannot attack any pilot who is misspelling Landwirtrechtbewegung...
ZOI: Rheinland and systems directly bordering Rheinland, Omega 3, 5, and 9
Allowed ships: Fighters, Freighters, Transports, Gunboats, Rheinland Pirate Cruiser, (Space Tractors)
Gallic Royal Navy ID
The Gallic Royal Navy is the spaceborne division of Gallia's military forces. They maintain law and order inside the Kingdom of Gallia and its occupied territories. They also patrol the systems bordering Gallia and the Gallic territories. Gallia is at war with Bretonia and Liberty.
The pilot carrying this lawful ID is a member of the Gallic Royal Navy who:
Is allowed to do the following anywhere:
-Can defend itself, ships of the same affiliation, and allied lawful ships.
-Can trade.
-Can attack ships affiliated with the Council* or Maquis, and treat their transports as combat targets.
Is allowed to do the following within their Zone of Influence:
-Can demand contraband, levy fines, and attack ships if they refuse to comply.
-Can attack ships which are in violation of Gallia's laws, or are affiliated with a house or organisation considered hostile by the Kingdom of Gallia.
-Can defend allied and neutral bases and ships.
-Can escort traders.
Is not allowed to do the following:
-Cannot ally with any unlawfuls, except with Corsairs, Gaians, Mollys, and Wild** against Bretonian or Liberty lawfuls only.
-Cannot participate in unlawful actions except as described above.
-Cannot use any transports with more than 4,300 cargo.
*This line was specifically requested by the faction leader of [C].
**Gallic Wild (Aoi| player faction) has ended up in-group with GRN numerous times in the past. This is a luxury line, though, as they could easily stay separate.
Golden Chrysanthemums ID
The Golden Chrysanthemums are a revolutionary group who want equal rights for women in Kusari society. They promote Cardamine use in Kusari. They are allied with the Outcasts and Blood Dragons.
The pilot carrying this unlawful ID is a member of the Golden Chrysanthemums who:
Is allowed to do the following anywhere:
-Can defend itself, ships of the same affiliation, and allied unlawful or quasi-lawful ships.
-Can trade and escort traders.
-Can attack and make cargo/credit demands of ships affiliated with Samura Industries. -Can cyber outrageously
Is allowed to do the following within their Zone of Influence:
-Can attack any ship, except transports.
-Can demand cargo and/or credits from any ship, and attack them if they do not comply.
Is not allowed to do the following:
-Cannot ally with any lawfuls, except GMG and Interspace Commerce.
-Cannot use any transports with more than 4,300 cargo.
ZOI: Kusari, systems directly bordering Kusari, Sigma-17, Lyonnais
Quote:In cases of factions without official representative, no reply, or contradicting replys of multiple factions we will design the ID ourselves, unofficial factions are however allowed to bring in a proposal as well in these cases.
Guild ID (Guilds and autonomous groups)/ based on Freelancer ID
Blokade runner and wartime trader / Freelance IFF
The pilot carrying this ID is a member of >insert blokade runner guild or faction<
( as a non- official ID based on Freelancer ID )
Is allowed to do the following anywhere:
-Can trade
-Can defend itself and allies
-Can use cargo allowance up to 4300 units
Is allowed to do the following within their Zone of Influence (ZOI here):
-Can accept and offer bounty contracts from lawful and semi-lawful boards
-Can defend allied ships or attack hostile ID in ZoI
Is not allowed to do the following:
-Can not refuse lawful fines and demands
-Can not carry contraband commodities except if licenced by lawful representatives
Suggestion for Tinker&Transport ID : +
( Edit : quasi - lawful guild ID, Junker / Freelancer mix using T&T/ IFF if possible.
If not : Freelancer ID / IFF , Blokade runner guild )
Quote:The pilot carrying this ID is a member of Tinker&Transport T&T/
Is allowed to do the following anywhere:
-Can trade & mine Scrap / Premium Scrap
-Can defend itself
-Can use cargo allowance up to 3600 units
-Can use civilian and Junker ship line up to cargo max
Is allowed to do the following within their Zone of Influence
(ZOI here): Liberty,Bretonia,independent systems
Systems or houses offering a blokade runner contract (Gallic Council systems for excemple)
-Can accept and offer bounty contracts from lawful and semi-lawful boards
-Can defend allied ships or attack hostile ID in ZoI
Is not allowed to do the following:
-Can not refuse lawful fines and demands
-Can not carry contraband commodities except if licenced by lawful representatives in ZoI.
-May not carry Cardamine or Artefacts in any circumstances
Please note: I've received a couple PMs from faction leaders submitting to me their IDs with changes added to them. This thread is not an opportunity to add lines that would give your faction anything different then what it already has. It is only to add clarity to the original wording, so that new players, or even vets, won't be confused as to what the wording means.
Edit: As Jansen wrote today that we can actually add new lines about things we think we should be able to do, I do that now. Here the quote:
Quote:[5:18:22 PM] Jens (Jansen): You can add new lines as long as they fix things that your faction needs
[5:18:39 PM] Jens (Jansen): You can not add new lines to make your ID OP compared to others
Independent Miners Guild (IMG)
The pilot carrying this ID is a member of the Independent Miners Guild (IMG)
- The Independent miners Guild is a mining corporation that is not affiliated with any house. It focuses on mining and shipbuilding outside of House systems, and will sometimes trade with unlawful factions as the Mollys and Hessians. The IMG is allied with the Colonial Republic and partnered with ALG and Gateway. Its enemies include the Outcasts and Corsairs.
Is allowed to do the following anywhere:
- Can trade
- Can defend itself
- Can attack any ship in self-defense, to protect and allied or neutral lawful ship, or in defense of a base of the affiliation, both within and outside of their Zone of Influence.
Is allowed to do the following within their Zone of Influence (Taus, Omega 3, Omega 7, Omega 9*, Dublin, Cambridge, Newcastle, Magellan, Coronado):
- Can attack ships belonging to houses or organisations hostile by the IMG within their Zone of Influence.
- Can demand Slaves and Cardamine from any ship within their Zone of Influence and destroy those who refuse to comply.
- Can engage in piracy against Kruger, Daumann, GMS and BMM within the Taus and Omegas only.
Is not allowed to do the following:
- Cannot dock Cruisers and Battleships on any base within House, except on IMG bases.
- Cannot use any transport with more than 4,300 cargo.
- Cannot ally with unlawfuls except with Red Hessians and Mollys against unlawfuls only.
- Cannot participate in unlawful actions except as described above.
> * Omega 9 in ZoI: The IMG is an exploration faction, famous for looking for new resources where the Houses cannot reach. Omega 9 was discovered, and the Guild proceeded there, after pressure in O7 became rather big. Looking for new resources outside of House space is perfectly in our lore. There is ample roleplay that even led to a claim of the system by the IMG to back up this addition to the ZoI.
**The IMG line has no BS. So it is not needed. Existing CR Carriers could be SRPed.
Republican Shipping is a Rheinland Сommercial Shipping Company. It partners with Daumann Heavy Construction
and one of the largest commercial shipyards in the Sirius sector.
The pilot carrying this lawful ID is a member of the Republican Shipping ( RS| ) who:
Is allowed to do the following anyhwere:
-Can trade
-Can defend itself, ships and bases of the same affiliation , neutral and allied ships
-Can escort ships of the same affiliation , neutral and allied ships
-Can attack Unioneers and Red Hessians everywere
Is allowed to do the following within their Zone of Influence ( Rheinland and Omega-11 ):
-Can attack ships belonging to houses or organisations considered hostile by Rheinland
Is not allowed to do the following:
-Cannot ally with any unlawfuls.
-Cannot participate in unlawful actions
ZOI: Rheinland and Omega-11
Allowed ships: Fighters, Freighters, Transports, Gunboats.
Since this thread is open to unofficial factions that don't have their own official one, we're going to put our three credits as well.
Bounty Hunters Guild ID
The Bounty Hunters Guild is a well-established mercenary group who specialise in hunting down criminals and terrorists. Originating from the formerly institutionalised masses of Houston, the Guild has managed to spread its business all across Liberty, Bretonia, Kusari and Rheinland.
The pilot carrying this lawful ID is a member of the Bounty Hunters Guild who:
Is allowed to do the following anywhere:
- Attack any ships in self-defence, to protect an allied or neutral lawful ship and in defence of Bounty Hunters Guild bases.
- Fulfill lawful bounty and escort contracts.
- Attack any ship while fulfilling a bounty contract against them.