Difference between revisions of "Rheinland Police Guard ID"

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(Updated to lastest version)
m (moved Rheinland Federal Police Guard ID to Rheinland Police Guard ID: Is what it's called in game)
(No difference)

Revision as of 19:42, 25 August 2011

Pilot carrying this ID is in the Rheinland Federal Police Guard, who :

  • Can destroy traders in Rheinland who belong to corporations headquartered in Houses that Rheinland is at war with if the trader refuses to drop all cargo and leave Rheinland. Synth Foods is exempt unless carrying contraband or embargoed war materials.
  • Can demand contraband, levy fines and destroy ships if they refuse to comply in a gunboat or smaller (cruisers and battleships may only demand allied pilots)
  • Can trade and escort traders
  • Can hunt pirates and terrorists within their Zone of Influence
  • Cannot ally with any unlawfuls except with Rheinland unlawfuls against non-Rheinland pirate or military invasions
  • Cannot participate in any unlawful actions
  • Cannot fulfill bounty contracts
  • Cannot use any transports with more than 4,300 cargo

Allowed ships: Fighters, Freighters, Transports, Prison Liner, Gunboats

Carrying unmounted IDs in your ship, as well as not equipping an ID, is a serious crime.

Availability