Difference between revisions of "Bretonia Armed Forces ID"

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(v4.85.0)
(Updated to the new version)
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Pilot carrying this [[ID]] is in the [[Bretonia Armed Forces]], who :
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Pilot carrying this [[ID]] is in the Bretonia Armed Forces, who :
  
* Can destroy traders in [[Bretonia]] who belong to corporations headquartered in Houses that Bretonia is at war with if the trader refuses to drop all cargo and leave Bretonia,
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* Can destroy traders in [[Bretonia]] who belong to corporations headquartered in Houses that Bretonia is at war with if the trader refuses to drop all cargo and leave [[Bretonia]],
 
* Can trade and escort traders,
 
* Can trade and escort traders,
 
* Can hunt pirates and terrorists within their Zone of Influence,
 
* Can hunt pirates and terrorists within their Zone of Influence,
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* Can demand contraband, levy fines and destroy ships if they refuse to comply,
 
* Can demand contraband, levy fines and destroy ships if they refuse to comply,
 
* Cannot fulfill bounty contracts,
 
* Cannot fulfill bounty contracts,
* Cannot use any Liners except the [[Royal Liner]] and [[Prison Liner]].
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* Cannot use any [[transports]] with more than 4,300 cargo
* Cannot use any transports with more than 3,800 cargo
 
  
Allowed ships: [[Fighters]], [[Bombers]], [[Freighters]], [[Transports]], [[Royal Liner]]s and [[Prison Liner]]s, [[Gunboats]].
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Allowed ships: [[Fighters]], [[Freighters]], [[Transports]], [[Royal Liner]]s and [[Prison Liner]]s, [[Gunboats]].
  
 
Carrying unmounted IDs in your ship, as well as not equipping an ID, is a serious crime.
 
Carrying unmounted IDs in your ship, as well as not equipping an ID, is a serious crime.
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[[Category: ID]]
 
[[Category: ID]]
[[Category: V4850]]
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[[Category: V4.85.2.1]]

Revision as of 02:22, 3 December 2009

Pilot carrying this ID is in the Bretonia Armed Forces, who :

  • Can destroy traders in Bretonia who belong to corporations headquartered in Houses that Bretonia is at war with if the trader refuses to drop all cargo and leave Bretonia,
  • Can trade and escort traders,
  • Can hunt pirates and terrorists within their Zone of Influence,
  • Cannot ally with any unlawfuls except with the Golden Chrysanthemums or Outcasts,
  • Cannot participate in any unlawful actions,
  • Can demand contraband, levy fines and destroy ships if they refuse to comply,
  • Cannot fulfill bounty contracts,
  • Cannot use any transports with more than 4,300 cargo

Allowed ships: Fighters, Freighters, Transports, Royal Liners and Prison Liners, Gunboats.

Carrying unmounted IDs in your ship, as well as not equipping an ID, is a serious crime.

Availability