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Independent Capital ships vs Factions - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: Discovery RP 24/7 General Discussions (https://discoverygc.com/forums/forumdisplay.php?fid=23) +--- Thread: Independent Capital ships vs Factions (/showthread.php?tid=20055) |
Independent Capital ships vs Factions - swift - 05-06-2009 ' Wrote:Noted. Well the percentage was roughly estimated by yours truly from the experiences I have had so far. I'm not saying it's definitely correct, I might be wrong out of a myriad of reasons. I've seen incidents with caps from two factions I will not name, and all others have always been reasonable. As for indies, well, the state varies in different areas of Sirius. The biggest "critical" areas where most new players with little to no regard for RP gather are Alpha and Gamma, respectively. New York somewhat as well, though it's shaping up a bit better. I ain't saying that either side is perfect or totally bad, or that any area is one-sidedly good or bad, I'm just saying, as a statistic, and most probably cause of the fact that caps in factions are restricted to the ones who've been here at least a few months. Fact is that there's a big chunk of indies who are new players, and some, knowingly or unknowingly, act like baffoons. It's not always their fault, I know. And I also know that there's good and bad in both factions and indies. It's just that the bad indies stand out a bit more than bad factions. The undeniable fact is that factions can be controlled by the community as a whole, when they act up. Try to go with a CR Zephyr raping fighters and you'll see how fast the community comes down on you, or if you're any other faction for that matter. But if it's some anonymous guy, and the only experiences you have are ingame where people can't really talk to you in OORP for long, explaining the problem, discussing it, etc. , and if he won't listen, they have no choice but to get their RP spoiled by him, or just log off their chars and get robbed of the fun of their choosing. All the thread asks is that some sorta option is given to people to well, not punish, but let's say... hinder people who abuse their capital ships. Can work for both factions and indies, for all I care. Some kind of option to "protect" even your "enemies" from someone who goes spoiling everything all around, even if that "spoiler" is an ally of your NPC faction. Independent Capital ships vs Factions - DataPhreak - 05-06-2009 ' Wrote:A prime example of why traders need to be included in the RP before engagement rule. Sure, it might be in character for you to start shooting without a moments notice, but do you think its' fun for the pirate, who has probably just started typing? No, it's not. I've been type killed by a Liner before, and I was pissed off. So think about the person on the other side of the internet before you go start shooting up pirates, because despite the role that we RP, we are not bad people. As far as I am concerned, dropping me out of a trade lane is engagement. It's the same as shooting me with a cruise disruptor. Now, if you want to RP while I'm flying away and shooting at you, I'm all for it, but you need to ask whether you want Realism Vs. RP. Example: "Traders shouldn't be allowed to run around in Lux Liners carrying whatever cargo they want. Lux's are made to carry people, not engine components." That's realism. "Traders shouldn't be allowed to shoot immediately after we drop the tradelane. They should be required to engage in RP with the pirate, like everyone else." That is totally unrealistic. I've got a hold full of gold, and my tradelane goes down? My first thought is RUUUNNN!!!! Pew Pew Pew!!! The funny thing is, arguements like these always seem to favor the pirates, and generally come from pirates. Now the other example I mentioned: "Transfer your money to my bank account. You have 10 seconds. 10, 9, 8...." Sorry, dude, you're going to be space toast. If you're counting, I know exactly when you are going to shoot, and I'm going to shoot first. Period. I think it's rediculous that pirates can start blasting a trader at any sign of uncooperativenes, but traders have to wait and be shot first before they can engage. I'm not a full time trader. I'll probably be trading for the next 2 or 3 weeks at least, in order to get set up, but after that, I'm all about combat. I'll also probably be on the unlawful side. I would not hold it against any trader who did this as well. Also, keep in mind that I am not saying I will never pay a ransom on my cargo by any means. It all depends on the situation and the approach, my mood, how much I've had to drink, whether I got pirated in the last system, am I outnumbered, etc. I just think your argument is very pirately opinionated. Independent Capital ships vs Factions - swift - 05-06-2009 ' Wrote:As far as I am concerned, dropping me out of a trade lane is engagement. It's the same as shooting me with a cruise disruptor. Now, if you want to RP while I'm flying away and shooting at you, I'm all for it, but you need to ask whether you want Realism Vs. RP. Example: Yes indeed, how fair of you, abusing the fact that people can't speak out RP like they would in reality, but have to type, so you run away or kill them while they try to RP with you and beat the lolpirate stereotype. How noble of yourself. And no, I don't even have a pirate character. Independent Capital ships vs Factions - Hawkwings - 05-06-2009 On my trader, I have a /setmsg that goes something like "Pirate spotted! Full power to engines, all hands to battlestations!" If I get dropped out of a lane by a pirate, I'll hit the setmsg and start running. That gets my point across, and lets the other player know that yes, I am here, and will be attempting to get away now. If the pirate CDs me and stops me, then I'll continue typing out RP from there. If not, and I'm trying to get away and he's talking to me, I'll hit the cruise engines or thrusters and type while still trying to get away. On my pirate, I have a /setmsg that goes like "You there, trader! Stop your ship, this is a piracy!" When I drop a trader out of a lane, I'll hit the message, then figure out how much to charge the guy for safe passage. Again, it's a quick message that allows me to initiate an RP without being easy gun-bait. I think this is certainly acceptable use of the /setmsg feature. Independent Capital ships vs Factions - DataPhreak - 05-06-2009 ' Wrote:Yes indeed, how fair of you, abusing the fact that people can't speak out RP like they would in reality, but have to type, so you run away or kill them while they try to RP with you and beat the lolpirate stereotype. As far as I'm concerned, that's about as much chance as they give us. Case and Point: Quote:Traders' Famous Last Words Edit: and of course, there is also /setmsg Independent Capital ships vs Factions - swift - 05-06-2009 Set message isn't nearly the productive way of RP, IMO. If you come to pirate people using setmessage solely, it tells me you're in it for either lolcash or ganking people, and not for the RP. When I used to pirate, I pirated for the hell of it, for the RP, for the fun. And so do most others. Why'd they resort to non-RP in order not to get ganked by some trader who just fires without even bothering to utter a word? You've spoiled the good impression you left with your previous posts, seriously. Anyways, this is heavy off topic, so no need to press it on. Independent Capital ships vs Factions - Hawkwings - 05-07-2009 Did you read my post? I use /setmsg to get a quick start to the RP while avoiding getting shot. If they respond, then I'll type out the rest of my messages. If they just start shooting, well, it's their problem, not mine. Independent Capital ships vs Factions - n00bl3t - 05-07-2009 ' Wrote:And no, I don't even have a pirate character. Yet later on you state you did, not to mention =CR= attacks cardamine smugglers and stuff. (Hence, I do not know why you would type that.) ' Wrote:Set message isn't nearly the productive way of RP, IMO. I am in it for the "lolcash", surprisingly, trader characters in RP are here to interact with pirates and have a good time as opposed to being money-minded. I dislike trader RP. I want to RP on my other characters, unfortunately due to an extreme use of intelligence, I need to spend more time on my trader now. Independent Capital ships vs Factions - swift - 05-07-2009 ' Wrote:Yet later on you state you did, not to mention =CR= attacks cardamine smugglers and stuff. (Hence, I do not know why you would type that.)I said I used to have a pirate, back in 4.84, but not anymore, hence the double statement. About cardamine smugglers.. was that not in another thread? And of course we do. Anyways, the point of me mentioning it in that other thread by Sindroms, the one with the question about hostile ID traders, was to illustrate a point that it's allowed to attack traders even if they don't have contraband(when you're a lawful) or pirateable goods(when you're a pirate) if they have a hostile ID. I don't know why you're even mentioning it. ' Wrote:I am in it for the "lolcash", surprisingly, trader characters in RP are here to interact with pirates and have a good time as opposed to being money-minded.Well okay, then go forth, and wreck people's fun and amusement by type killing them. Have a good one. And if that isn't what you do, then reword statements to make it not seem like that's the case. Independent Capital ships vs Factions - n00bl3t - 05-07-2009 ' Wrote:I said I used to have a pirate, back in 4.84, but not anymore, hence the double statement. Answered first paragraph on Skype, I think. Second paragraph should be re-phrased to sound like I am speaking as a trader. |