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Note on The Order policies - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: Discovery RP 24/7 General Discussions (https://discoverygc.com/forums/forumdisplay.php?fid=23) +--- Thread: Note on The Order policies (/showthread.php?tid=14678) |
Note on The Order policies - Eternal - 12-25-2008 Smashin and bashing at each other wont solve anything ....... There have already been enought threats for this same problem. Firsts , I think that I'm authorised and expirienced enought in the Order's affairs so I can give my opinion in this rather sirius matter. Now the Order hasn't realy been atracting all that much attention in the past 2-3 mounths , it has been only recently that we have received so much attention. Now since in this mod the Order is not a largely populated faction , the people with more hard core RP as Order are , atleast I hope , well known. Here is , what I believe the right thing to do , the Order should have an established admirality and chain of command shared by both indis and Bs| ,but they should not try to force other players to do as they do , we should encourige new players who wish to join the Order to see things the way we do. If not , well atleast we tried. And since I believe that actions speak lauder then words , if the current admirality wishes I'll personaly spend some of my time to help new players who joined the Order with there story / RP and everything they should know. Note on The Order policies - Eppy - 12-25-2008 Quote:Eppy ... I've encountered you many times in game. There was an instance where your trader character threatened my pirate to reprisals from the RoS for pirating you in the California system (while carrying lawful goods obtained from a Liberty port). You threatened to bring all of the Outcasts against me. You even F1'd in front of me. Quite an OORP event I'd say ... seeing as your trader was not affiliated with Outcasts (no Outcast IFF or ID). Dear, you are a lying pig. I would be threatening reprisals from any Outcast, as is perfectly within Roleplay for the uncle of a ranking member of the 101st and a man who has so much invested in the Outcasts he probably warrants a seat on the Council of Dons, but it would probably have been the 101st, seeing as I actually own that one, not the RoS. Benjamin Epstein is allowed to threaten to destroy you, it is PERFECTLY in-RP for him to do so. I have never F1ed out of combat or piracy. That you think I have is ridiculous. I have a perfect, sanction-free record, and it will bloody stay that way, thank you very much. Get your head back on straight, boy, nobody wants to look at that. Quote:Factions (especially system owning factions) should be held to a higher standard than indies. No, dear, we shouldn't. Not if we don't have any power over them. We no longer have the incentive to remain on our best behavior, and though I, personally, intend to, we shouldn't. The value of factionization has just been heavily degraded, and we should be held to the same standard of RP/PVP that a greenhorn fresh off the boat should, if you want to talk like that. Quote:I agree with Xoria on what he said. In addition, I don't see why it's repeated again and again that we are opening more possibilities for abuse. Why are you so confident that everyone who buys ships larger than a freighter is a potental PvP whore and rule breaker? You know, boss, I've been asking that question for a long time now, and people keep giving me an answer of 'Umm...Well...' and then go off on some gibberish about Fair Play the Equal Opportunity Act and the Love of Buddha and so on and so forth. People complained about caps. The factions tried to fix it so people would shut up. The issue the rules don't address are Borderline RPers, those who basically go out, buy their ship, and sit around abusing system chat, doing and saying things that are barely legal. Attempts to explain what they're doing wrong are unsuccessful. They don't get sanctioned, but they continue to degrade the RP environment, so what do you do? Blow them all to hell. You know, when I get in-game and we actually have somebody walk off with a dreadnought (which, thank god, only happens about once a month), the indies have always been more than happy to try to explain it to him, and if it fails, assist in the Re-Educating Process. This whole PLAYER GOVERNMENT IS EBIL!!!11 thing strikes me as anarchistic and very idealistic. My cap policy is this: Give them a short list of things they're not supposed to do and get their promise that they're not going to go off and do them, then let them have their ship. Teach them how to fly it and what weapons to put on it, if necessary, give them tips on how the captain of that ship should act, when Not To Go Blowing Up The Corsairs, etc. So, I'll ask again. What do we get by becoming official anymore? We DON'T get to influence the storyline of the mod (no, minimally does NOT count. The master has his plan and we all have to stick with it, despite that we don't know what it is and that most of our factions will probably get steamrolled in the process) and we don't have total control of space we paid to have made anymore. Those are the two biggest things make a faction a more enjoyable playing experience-you make a difference, something that is much, much more difficult to do as an Indie. If anybody mentions 'Enriching the Mod' again I am going to scream. What do we get out of 'Enriching the Mod', hm? It seems to me that this concept of 'Enriching the Mod' is actually standing there and looking pretty for some Dungeon Master's symmetrical-sensitive mind. We can 'Enrich the Mod' a lot better by actually governing instead of sitting there and pretending to govern people. Merry Christmas, Discovery. I wondered why I wasn't having fun with this game anymore. Note on The Order policies - Balance - 12-25-2008 I always thought the point of factions was that like minded people could collaborate on their own direction of role play and work together to accomplish it. This shouldn't involve having to act as self-appointed in-game admins. Play your faction and let others play theirs. Your "glorified get togethers" are defined by what your faction does. Making the role play there fun is your job as a faction for your own members and if that's all you see it as then that's a limitation on your own part--not because you can't control other players. Do you think the point of a succesful faction is to take over as the NPC faction and make everyone play your role play? I'm glad Igiss disagrees. Note on The Order policies - Tenacity - 12-25-2008 Quote:Ok, Unseelie, Tenacity and everyone who's strongly against this new suggestion: Wait, against? What exactly am I against here? The only point i'm arguing here is that I dont think everyone and their mothers should have access to certain ships if those ships, in-RP, are supposed to be small in number. Of course, the only two arguments I've heard against it are "but, but... I want a big ship!" and "well, battleships have a restriction, its called a license!" - to the first, sorry, but life isnt fair. To the second, as has been pointed out by several people in this thread, credits arent exactly a big deal, any powertrader can afford a battleship within a week, the license restriction doesnt stop them at all. Quote:The LR also leads by example. My solution to reducing capspam in Liberty was to enact a policy of docking rights to two stations. Alcatraz and Buffalo, both of them used clever RP logic to justify them Only one problem here del, technically you're doing exactly the same thing that the admins are sanctioning for lately - forcing your RP on others. All it would take is some noob in an outcast battleship crying that you didnt let him dock on buffalo. That's one of the problems I have here, the absolutionist concept of player freedom. I'm sorry, but basically telling the players "you can do anything you want, dont let those mean factions bully you!" is not helping the situation any - and coming from someone like yourself who has attempted to introduce restrictions on players at your faction's bases means this decision makes even less sense. Note on The Order policies - farmerman - 12-26-2008 As to the previous comments on owned guard systems and using/restricting the stations, I have a thought. Would the following scenario be tenable? Make one station in the guard systems non-guard tagged and then allow factions that own the system to control entry to everything except that station. Are the faction and their guard connected in such a way that being hostile to guard and neutral to the standard would make the non-guard station switch to hostile? That seems like everyone would win; System owning factions can control their system and the indies can still get everything they need. --- I'm curious about this though: Quote:Only one problem here del, technically you're doing exactly the same thing that the admins are sanctioning for lately - forcing your RP on others. All it would take is some noob in an outcast battleship crying that you didnt let him dock on buffalo. As Tenacity said, isn't disallowing those dockings the same thing as the Order did recently. Basically "You can't go there!" ? Note on The Order policies - n00bl3t - 12-26-2008 ' Wrote:The only point i'm arguing here is that I dont think everyone and their mothers should have access to certain ships if those ships, in-RP, are supposed to be small in number. Of course, the only two arguments I've heard against it are "but, but... I want a big ship!" and "well, battleships have a restriction, its called a license!" - to the first, sorry, but life isnt fair. To the second, as has been pointed out by several people in this thread, credits arent exactly a big deal, any powertrader can afford a battleship within a week, the license restriction doesnt stop them at all. RL is not FL. Note on The Order policies - Tenacity - 12-26-2008 ' Wrote:RL is not FL. This is an RP server. Note on The Order policies - Baltar - 12-27-2008 ' Wrote:Dear, you are a lying pig. I would be threatening reprisals from any Outcast, as is perfectly within Roleplay for the uncle of a ranking member of the 101st and a man who has so much invested in the Outcasts he probably warrants a seat on the Council of Dons, but it would probably have been the 101st, seeing as I actually own that one, not the RoS. Benjamin Epstein is allowed to threaten to destroy you, it is PERFECTLY in-RP for him to do so. #1 ... Don't call me Dear and a liar in the same sentence. #2 ... Yes ... you have F1'd in front of me after threatening me. And yes ... I waited till you returned ... then destroyed your vessel. Oh ... this occurred long before the F1 sanctions came about. #3 ... No ... your vessel bore a lawful IFF and a Trader ID. You bore no indication you were an Outcast. You may have a story somewhere in the weeds of this forum ... but not common knowledge to everyone. My character was allied with Outcasts (as he was Liberty Rogue) and knows nothing of your Benjamin Epstein. So ... don't go assuming everyone knows your back story. If you want role play as an Outcast trader ... you need to have the markings. Quote:No, dear, we shouldn't. Not if we don't have any power over them. We no longer have the incentive to remain on our best behavior, and though I, personally, intend to, we shouldn't. The value of factionization has just been heavily degraded, and we should be held to the same standard of RP/PVP that a greenhorn fresh off the boat should, if you want to talk like that. #1 ... Again ... don't call me Dear and a liar in the same breath. #2 ... Yes ... all factions should be held to a higher standard. To think otherwise is absurd ... factions are what new folk here will encounter the most. You can have all the Indies lulwut'ing about ... but to see it within factions just reinforces this attitude to new players. People should want to join a faction because of their role play ... not because they're a group of lulwut'ing-PVP-seeking-friends-with-arcade-game-mentality in common. Note on The Order policies - Tenacity - 12-27-2008 Baltar, take the flaming to PM's, you're completely off topic of this thread. Note on The Order policies - Baltar - 12-27-2008 ' Wrote:Baltar, take the flaming to PM's, you're completely off topic of this thread. Are you blind? Read what Eppy wrote to me sir ... I'm concerned you found nothing wrong with his flame toward me. Is it a personal bias against me or did you just miss his comments? |