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What killed Kusari? - Printable Version

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RE: What killed Kusari? - Eugen - 09-25-2013

Well if it needs a war to get players there is still a lingering "shadow" war between the blood dragons( gc and in some extend outcasts) against samura (hogosha,farmers, ... maybe even kusari exiles since there all still true to the emperor if i read the news in kyushu and the rumors right)
Why not buff it up to a big ...... well clan(Shogunat) War with the Goverment in between while they despredly try to maintain peace in core systems .

Also it would be fun to have a system altert or added were the factions clash together (warzone with caps n stuff) like leeds was(around the jumpgate to tau 31).


its just an idea and should be treaten as one ^^


RE: What killed Kusari? - Vulkhard Muller - 09-25-2013

(09-25-2013, 05:07 PM)Eugen Wrote: Well if it needs a war to get players there is still a lingering "shadow" war between the blood dragons( gc and in some extend outcasts) against samura (hogosha,farmers, ... maybe even kusari exiles since there all still true to the emperor if i read the news in kyushu and the rumors right)
Why not buff it up to a big ...... well clan(Shogunat) War with the Goverment in between while they despredly try to maintain peace in core systems .

Also it would be fun to have a system altert or added were the factions clash together (warzone with caps n stuff) like leeds was(around the jumpgate to tau 31).


its just an idea and should be treaten as one ^^


I will say I am slightly infavor of this Idea it would make sens the Blood Dragons are Oppurtunists the Government of Kusari is really in chaos and right now the Blood Dragons could, in theory, sweep in and clean up the mess. The Exiles would not even expect it, im sure, and be caught by complete surprise. when they met Blood Dragon Forces. It could be an interesting Idea maybe others will agree.


RE: What killed Kusari? - Trail - 09-25-2013

Well for this patch the devs didn't even follow a lot of the inRP actions that the KNF / Government RP'd out. And then they make up the munich incident which breaks previously established lore and powergames two factions into something they would not do (All previous co-operation between kishiro and samura was forced upon them by the emperor) If people put a lot of effort into RP and it goes to waste why even bother?

Honestly Kishiro makes for a really poor antagonist / protagonist and the switch to them being the government / bad guy in Kusari was a poor choice. Because the problems that plagued a Samura government (GC, BD, GMG) are now plaguing Kishiro (to a certain degree)

The GC and BD to a certain degree were supposed to turn into Kishiros allies (natural progression of relations would dictate this action to be the most logical) but the flip of power reversed any progress into that.

Kishiro has no-one to really pull around as an ally. GMG is too neutral, KSP is neutral / pro farmer, KNF (the player faction) seems to also act neutral but is the only true faction to be ordered to do stuff. The KPT has turned into the KGB with (logically) mostly emperor loyal cells (the KPT was obedient to the emperor before the exile so for the most part only new cells are loyal to the republic / Kishiro

Other then that a lot of issues has to do with the fact that there arent a lot of players joining official factions / disco as a whole (at the moment anyway). There is no real incentive to join officials anyway so I do not blame indies for making lolwut groups and doing whatever they want (making money or just pew pewing mostly) and contributing nothing to RP beside an engagement notice. The mod eventually has to choose between quality or quantity (Either good RP or more players)

While liberty remains an active hub (caused by people starting in penn mostly) the other houses are suffering. (Gallia, Kusari, Rheinland for the most part) with bretonia managing to hang on by being on the recieving end of (mostly) indie raids from mollies, gallic factions, corsairs. These indie RNS dont actually contribute activity to gallia itself however.

tl;dr read what jansen said. A lot of things were written for kusari without actually thinking about the consequences down the line.

also this

(09-25-2013, 04:35 PM)Tyler Wrote: West. Friday.



Angel

As for the blood dragons / gc taking over that wouldnt happen. While samura / Hogosha / afa hate and undermine Kishiro they wouldnt just sit back and let those 2 take over, desperation would take over if it seems the 2 might achieve victory and thus inevitably an unholy alliance of sorts would kick in to stop those 2 factions. (realistically however I do not think they have the capacity to take over the house)


RE: What killed Kusari? - Yber - 09-25-2013

It's dead not just because of a lack of official war, but because of the old KNF vs BD.

For the newer players, KNF basically did what they needed to win in order and with the only aim of winning. I'm not criticizing or saying it's wrong though.


RE: What killed Kusari? - Ortog - 09-25-2013

Want activity back in Kusari? Its easy...have the KNF and KSP to make a coup d'etat and put the old emperor in the throne again,

It will make wonders for activity there .


RE: What killed Kusari? - Stuffz - 09-25-2013

(09-25-2013, 05:23 PM)Yber Wrote: It's dead not just because of a lack of official war, but because of the old KNF vs BD.

For the newer players, KNF basically did what they needed to win in order and with the only aim of winning. I'm not criticizing or saying it's wrong though.

That was like 2 years ago and can't be the excuse for inactivity now...
There were plenty of fair fight opportunities in the last months that bd was alive.

Anyway, onwards to the other issues.
What went wrong?
Basically, the storyline. And just about all of it.
Conflict was mostly removed from the house.

-Peace with every other house
-The old "bad" empire being gone and replaced by a oh so nice and peaceful republic
-The GC have pretty much lost their goal.
-The bd saw their main enemy (samura) losing strength
-The hogosha just have nothing to do in Kusari anymore (at most they could fight GMG in the sigmas)

Additionally, all the factions in Kusari are dependent on the other Kusari factions being active.
We managed to get some interaction with Rheinland going, but that unfortunately didn't lead to much.

How to fix it?
Activity needs conflict. Give Kusari some conflict.
Bringing the exiles back may help, but again houses thrive on interaction with other houses.

All in all, I think none of the story devs cared enough for Kusari to actually put effort into the storyline of the house.


RE: What killed Kusari? - SMGSterlin - 09-25-2013

Kusari's RP seems to have been written into a corner... There's not a whole lot new they can do RP wise that will fit the "Kusari style of RP"...

Perhaps we could make some anime inspired ships, like one that's all greenish blue and black with nice lines to look like Miku Hatsune, then post some screenshots on an anime board and let the weeaboos flood Kusari.

Legit.


RE: What killed Kusari? - Duvelske - 09-25-2013

(09-25-2013, 05:21 PM)Trail Wrote: Other then that a lot of issues has to do with the fact that there arent a lot of players joining official factions / disco as a whole (at the moment anyway). There is no real incentive to join officials anyway so I do not blame indies for making lolwut groups and doing whatever they want (making money or just pew pewing mostly) and contributing nothing to RP beside an engagement notice. The mod eventually has to choose between quality or quantity
Like i said before.. Disco ingame is ooRP, forumlancing is inRP. There is no in between If one can set up ships and chars ooRP. It Will only create in most cases at least another ship to pew with.

Rm is for example not That well populated because people dont want to be small fighter pilots. They want to be the captains of the biggest and meanest ships. To pew the enemies of the faction They play. Good example of it are freelancer ships who open fire with ignoring the fact They May only assist when beeing payed for of to defend himself for one firing On the said vessel,

Just face it. Disco is a pvp shooter with rp elements in it. Nothing more nothing less. Kusari has no enemies or active enemies. I remember beeing one of the nasty pirates in kusari. Knf and ksp where always Hunting me and my friends. It was a lot of fun and still Miss it. As to be honest i like kusari. When we got busy with RL not That long afterwards i saw no ksp anymore. While bretonia is active atm due to the gauls, sairs k'hara and other factions terrorizing their space. In short They have something to do.


RE: What killed Kusari? - Trail - 09-25-2013

(09-25-2013, 05:38 PM)Stuffz Wrote: All in all, I think none of the story devs cared enough for Kusari to actually put effort into the storyline of the house.

Quoting this to highlight

and there is this:
http://discoverygc.com/forums/showthread.php?tid=105064
perfect storyline if the emperor was still in charge, but hes not. Samura and kishiro are competitors and the republic has no authority to order the factions around to co-operate on such a project.

Maybe a start is to appoint a storyline dev per house so stuff like that doesn't contradict previous lore.


RE: What killed Kusari? - Eugen - 09-25-2013

there is always the option for tabula rasa and start from scretch i know its a bit like shooting pitchens with cannons but if its realy so dire with the lore why not.

i rater prefer to try get out of the stagned by inlore meenings "even if some ppl dont care" but its an option

also there should be missions for new ppl that are doable with the restart ship (for every faction) i guess it would help even more Cool