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Mining Changes - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +--- Thread: Mining Changes (/showthread.php?tid=134596) |
RE: Mining Changes - ilovesin - 01-04-2016 (01-04-2016, 01:49 PM)sindroms Wrote:(01-04-2016, 01:47 PM)ilovesin Wrote: Fells like it was done by somebody who wanted to make piracy a lot more profitable without any thought given to the fact that mining might become so unattractive that people might stop doing it I agree but if you assume everybody will keep mining then it buffs piracy and it feels like that's what was done here RE: Mining Changes - Laz - 01-04-2016 The entire value of piracy is hurt. - A large amount of my pirate income is from ore traders RE: Mining Changes - th3_gr4m - 01-04-2016 So if these changes take effect this will definitly kill 2 of the most active groups on the discovery server. On one hand the miners, who are in no doubt a big group that generates RP, like bringing transports or mining vessels to a field, or fill indie-transports. On the other hand the pirates, who are also a major group that generates RP, like grouping together to pirate these miners. I can go with the changes of prizes for the mined ores but not with the changes of the system itself. OK in vanilla freelancer you will only get 1 to 3 pieces of ore out of a rock but in vanilla you dont have 5K transports. Biggest transport there was the Dromedary with 275 cargo. Here`s some simple math for the Dev team: Fill a 5000 cargo ship with a droprate of 2 per rock will lead the miner to shot 2500 rocks. Does that ring any bell ? Nobody`s gonna do that. Even with 2 miners , every one of them has to shot 1250 rocks. An thats for 1 transport, usually you have 3 or 4 in the field at the same time. Not long ago you where asking yourself why the activity in Disco is low but to me it looks like you really do anything to lower the activity even more. RE: Mining Changes - Driculi - 01-04-2016 (01-04-2016, 02:10 PM)Maya.McAscott Wrote: So if these changes take effect this will definitly kill 2 of the most active groups on the discovery server. You will have the bonus from id so the mining speed will not change to much RE: Mining Changes - Swallow - 01-04-2016 I am acknowledged in gold mining and disagree on what was done to it. RE: Mining Changes - Lythrilux - 01-04-2016 Yeah the nerfing of prices wasn't a good idea. I like the new sell points for both lawfuls and unlawfuls, but the price nerfing is lame. Rip scrap metal too. RE: Mining Changes - Panzer - 01-04-2016 Best idea since Gallia. Go with it. Allow me to grab some popcorn first. RE: Mining Changes - jammi - 01-04-2016 (01-04-2016, 01:58 PM)ilovesin Wrote:(01-04-2016, 01:49 PM)sindroms Wrote:(01-04-2016, 01:47 PM)ilovesin Wrote: Fells like it was done by somebody who wanted to make piracy a lot more profitable without any thought given to the fact that mining might become so unattractive that people might stop doing it This is incorrect. Comparison time: Old value for Aluminium unlawful sales in Bretonia: ; Bretonia (Unlawful) - Trafalgar MarketGood = br01_08_base, commodity_aluminium_ore, 5319.00000, 1 New value for Aluminium unlawful sales in Bretonia: UNLAWFUL - Bretonia - Manchester - Holmfirth Base - $5834 Old value for Beryllium unlawful sales in Rheinland: ; Rheinland (Unlawful) - Kreuzberg MarketGood = rh01_08_base, commodity_beryllium_ore, 4111.00000, 1 New Value for Breyllium unlawful sales in Rheinland: UNLAWFUL - Rheinland - Dresden - Vogtland Base - $3662 UNLAWFUL - Rheinland - Stuttgart - Darmstadt Depot - $3645 This carries on in a fairly predictable pattern. You can scoot through the old config file here to compare numbers. You might wonder why this is the case? Well, unlawful sale points were previously priced at 50% of the local sale rate. So if the lawful base brought it for $2k, a pirate could sell it for $1k. The latest updates have massively depressed the price of ore for lawful sale points, but increased the percentage for unlawfuls to around 75%. Net result? Very small positive / negative changes to the previous price paid for ores on unlawful stations, but a massive depression in the overall value of the load a lawful trader carries. This means cargo pirates are no better off than they were before, while pirating for credits has been massively nerfed because you can only issue a smaller demand before running into 'unreasonable' territory. And that's before you even consider the drop in trader/miner activity that large changes could entail. Piracy doesn't gain anything from this. Quite the contrary. RE: Mining Changes - Biggles - 01-04-2016 Since the proposal has been updated to bring ore prices back to close to current prices it is likely the voting pattern will change. For that reason here is a record of the poll results as they stood before the updated proposal. Code: Yes 1 2.13%RE: Mining Changes - Bauxite Minerial Extraction - 01-06-2016 larger mining groups like GMS, Kruger, IMG and BMF (since BMM is inactive more or less) may continue mining but even the large ones have problems getting their bases filled. and the small ones like we are ? like hochschild was ? like abbey ? like Montblanc ? like ..... and then this sentence (01-04-2016, 10:52 AM)LordVipex Wrote: The majority of fields have been made non-interactable by players within gameplay only. In roleplay, these fields are not mined out unless the story or a story developer point out that they are. so you want to shutdown the server waiting for some shizzos doing forum/shizzolancer forum RP ? well you can shutdown the server when there is forum forum forum needed .... all will be at forum then and you did revoke the field drain ??? hehe for whom ? there are no miners especially no official faction miners if you see some then indies hell make pirate char and kill all ! get miners 1st because their ships are easier to get then continue with freighters no need to say that we are pi****ed |