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FLModStudio 1.3.1.1 - Printable Version

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+---- Thread: FLModStudio 1.3.1.1 (/showthread.php?tid=177752)

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RE: FLModStudio 1.3 - Laz - 04-08-2020

If you could create github issues for any requests, that'd make it a lot easier for me to track these things


RE: FLModStudio 1.3 - Treewyrm - 04-09-2020

Selection translation:
[Image: d0ae493b49f8782849083e0d1870e816.gif]

Selection rotation:
[Image: beb01d1caa21c6f4b20103cd53a6725b.gif]


RE: FLModStudio 1.3 - -Rax- - 04-09-2020

That's a different story question, but do you know from where I could get some of the disco ships and import them in 3dsmax?


RE: FLModStudio 1.3 - Kaze - 04-09-2020

Lancer Edit, export to Obj. Import into 3dsMax. Mind you, without textures.

<3



RE: FLModStudio 1.3 - Treewyrm - 04-09-2020

(04-09-2020, 07:18 PM)Kaze Wrote:
Lancer Edit, export to Obj. Import into 3dsMax. Mind you, without textures.

<3

Or this. With textures (and much much more).


RE: FLModStudio 1.3 - Laz - 04-11-2020

Freelancer Mod Studio 1.3 is now ready. If you have FLModStudio already installed go into the settings and change the auto update url to https://raw.githubusercontent.com/AftermathFreelancer/FLModStudio/master/updates.txt then run a scan.

If you don't, you can download it here https://github.com/AftermathFreelancer/FLModStudio/releases/download/1.3/FreelancerModStudio-1.3.exe.

Rouge change log can be found here https://github.com/AftermathFreelancer/FLModStudio/releases/tag/1.3. I know I've forgotten some stuff from there. You can browse the commit history if you really want to know in depth what changed beyond that.

Note: There may be bugs. This is me we're talking about.


RE: FLModStudio 1.3 - Nerva Regis - 04-11-2020

[Image: gosling-clapping.gif]


RE: FLModStudio 1.3 - SnakeLancerHaven - 04-11-2020

KEKKANCE


RE: FLModStudio 1.3 - Laz - 04-11-2020

It's been brought to my attention some people are having SSL errors. This is because the old version used to run on http and the auto updater doesn't know how to automatically switch to use SSL. If that's the case, you'll just need to redownload it manually from github directly. I just updated it to compensate for this.


RE: FLModStudio 1.3 - Laz - 04-11-2020

Minor bug fix that was very annoying: https://github.com/AftermathFreelancer/FLModStudio/releases/tag/1.3.0.2